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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkLegendBoxActor * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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void | SetNumberOfEntries (int num) |
| Specify the number of entries in the legend box. More...
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int | GetNumberOfEntries () |
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void | SetEntrySymbol (int i, vtkPolyData *symbol) |
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void | SetEntryIcon (int i, vtkImageData *icon) |
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void | SetEntryString (int i, const char *string) |
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void | SetEntryColor (int i, double color[3]) |
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void | SetEntryColor (int i, double r, double g, double b) |
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vtkPolyData * | GetEntrySymbol (int i) |
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vtkImageData * | GetEntryIcon (int i) |
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const char * | GetEntryString (int i) |
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double * | GetEntryColor (int i) |
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vtkProperty2D * | GetBoxProperty () |
| Get the box vtkProperty2D. More...
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void | ShallowCopy (vtkProp *prop) |
| Shallow copy of this scaled text actor. More...
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virtual void | ReleaseGraphicsResources (vtkWindow *) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
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virtual int | HasTranslucentPolygonalGeometry () |
| Does this prop have some translucent polygonal geometry? More...
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void | SetEntry (int i, vtkPolyData *symbol, const char *string, double color[3]) |
| Add an entry to the legend box. More...
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void | SetEntry (int i, vtkImageData *symbol, const char *string, double color[3]) |
| Add an entry to the legend box. More...
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void | SetEntry (int i, vtkPolyData *symbol, vtkImageData *icon, const char *string, double color[3]) |
| Add an entry to the legend box. More...
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virtual void | SetEntryTextProperty (vtkTextProperty *p) |
| Set/Get the text property. More...
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virtual vtkTextProperty * | GetEntryTextProperty () |
| Set/Get the text property. More...
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virtual void | SetBorder (int) |
| Set/Get the flag that controls whether a border will be drawn around the legend box. More...
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virtual int | GetBorder () |
| Set/Get the flag that controls whether a border will be drawn around the legend box. More...
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virtual void | BorderOn () |
| Set/Get the flag that controls whether a border will be drawn around the legend box. More...
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virtual void | BorderOff () |
| Set/Get the flag that controls whether a border will be drawn around the legend box. More...
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virtual void | SetLockBorder (int) |
| Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). More...
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virtual int | GetLockBorder () |
| Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). More...
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virtual void | LockBorderOn () |
| Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). More...
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virtual void | LockBorderOff () |
| Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). More...
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virtual void | SetBox (int) |
| Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box. More...
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virtual int | GetBox () |
| Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box. More...
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virtual void | BoxOn () |
| Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box. More...
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virtual void | BoxOff () |
| Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box. More...
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virtual void | SetPadding (int) |
| Set/Get the padding between the legend entries and the border. More...
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virtual int | GetPadding () |
| Set/Get the padding between the legend entries and the border. More...
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virtual void | SetScalarVisibility (int) |
| Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. More...
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virtual int | GetScalarVisibility () |
| Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. More...
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virtual void | ScalarVisibilityOn () |
| Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. More...
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virtual void | ScalarVisibilityOff () |
| Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. More...
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virtual void | SetUseBackground (int) |
| Turn on/off background. More...
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virtual int | GetUseBackground () |
| Turn on/off background. More...
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virtual void | UseBackgroundOn () |
| Turn on/off background. More...
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virtual void | UseBackgroundOff () |
| Turn on/off background. More...
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virtual void | SetBackgroundColor (double, double, double) |
| Set/Get background color. More...
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virtual void | SetBackgroundColor (double[3]) |
| Set/Get background color. More...
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virtual double * | GetBackgroundColor () |
| Set/Get background color. More...
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virtual void | GetBackgroundColor (double &, double &, double &) |
| Set/Get background color. More...
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virtual void | GetBackgroundColor (double[3]) |
| Set/Get background color. More...
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virtual void | SetBackgroundOpacity (double) |
| Set/Get background opacity. More...
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virtual double | GetBackgroundOpacity () |
| Set/Get background opacity. More...
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int | RenderOpaqueGeometry (vtkViewport *viewport) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
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virtual int | RenderTranslucentPolygonalGeometry (vtkViewport *) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
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int | RenderOverlay (vtkViewport *viewport) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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vtkActor2D * | NewInstance () const |
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vtkProperty2D * | GetProperty () |
| Returns this actor's vtkProperty2D. More...
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virtual void | SetProperty (vtkProperty2D *) |
| Set this vtkProp's vtkProperty2D. More...
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void | SetDisplayPosition (int, int) |
| Set the Prop2D's position in display coordinates. More...
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virtual vtkMTimeType | GetMTime () override |
| Return this objects MTime. More...
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virtual void | GetActors2D (vtkPropCollection *pc) override |
| For some exporters and other other operations we must be able to collect all the actors or volumes. More...
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virtual vtkCoordinate * | GetActualPositionCoordinate (void) |
| Return the actual vtkCoordinate reference that the mapper should use to position the actor. More...
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virtual vtkCoordinate * | GetActualPosition2Coordinate (void) |
| Return the actual vtkCoordinate reference that the mapper should use to position the actor. More...
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virtual void | SetMapper (vtkMapper2D *mapper) |
| Set/Get the vtkMapper2D which defines the data to be drawn. More...
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virtual vtkMapper2D * | GetMapper () |
| Set/Get the vtkMapper2D which defines the data to be drawn. More...
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virtual void | SetLayerNumber (int) |
| Set/Get the layer number in the overlay planes into which to render. More...
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virtual int | GetLayerNumber () |
| Set/Get the layer number in the overlay planes into which to render. More...
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virtual vtkCoordinate * | GetPositionCoordinate () |
| Get the PositionCoordinate instance of vtkCoordinate. More...
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virtual void | SetPosition (float x[2]) |
| Get the PositionCoordinate instance of vtkCoordinate. More...
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virtual void | SetPosition (float x, float y) |
| Get the PositionCoordinate instance of vtkCoordinate. More...
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virtual float * | GetPosition () |
| Get the PositionCoordinate instance of vtkCoordinate. More...
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virtual vtkCoordinate * | GetPosition2Coordinate () |
| Access the Position2 instance variable. More...
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virtual void | SetPosition2 (float x[2]) |
| Access the Position2 instance variable. More...
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virtual void | SetPosition2 (float x, float y) |
| Access the Position2 instance variable. More...
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virtual float * | GetPosition2 () |
| Access the Position2 instance variable. More...
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void | SetWidth (double w) |
| Set/Get the height and width of the Actor2D. More...
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double | GetWidth () |
| Set/Get the height and width of the Actor2D. More...
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void | SetHeight (double h) |
| Set/Get the height and width of the Actor2D. More...
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double | GetHeight () |
| Set/Get the height and width of the Actor2D. More...
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vtkProp * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | GetActors (vtkPropCollection *) |
| For some exporters and other other operations we must be able to collect all the actors or volumes. More...
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virtual void | GetVolumes (vtkPropCollection *) |
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virtual void | Pick () |
| Method fires PickEvent if the prop is picked. More...
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virtual vtkMTimeType | GetRedrawMTime () |
| Return the mtime of anything that would cause the rendered image to appear differently. More...
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virtual double * | GetBounds () |
| Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
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virtual void | PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix)) |
| These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. More...
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virtual vtkMatrix4x4 * | GetMatrix () |
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virtual bool | HasKeys (vtkInformation *requiredKeys) |
| Tells if the prop has all the required keys. More...
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virtual int | RenderVolumetricGeometry (vtkViewport *) |
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virtual bool | RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
| Render the opaque geometry only if the prop has all the requiredKeys. More...
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virtual bool | RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
| Render the translucent polygonal geometry only if the prop has all the requiredKeys. More...
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virtual bool | RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
| Render the volumetric geometry only if the prop has all the requiredKeys. More...
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virtual bool | RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys) |
| Render in the overlay of the viewport only if the prop has all the requiredKeys. More...
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virtual double | GetEstimatedRenderTime (vtkViewport *) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail. More...
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virtual double | GetEstimatedRenderTime () |
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virtual void | SetEstimatedRenderTime (double t) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value. More...
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virtual void | RestoreEstimatedRenderTime () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved. More...
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virtual void | AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp)) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this. More...
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void | SetRenderTimeMultiplier (double t) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time. More...
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virtual double | GetRenderTimeMultiplier () |
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virtual void | BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal. More...
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virtual bool | GetSupportsSelection () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More...
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virtual void | SetVisibility (int) |
| Set/Get visibility of this vtkProp. More...
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virtual int | GetVisibility () |
| Set/Get visibility of this vtkProp. More...
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virtual void | VisibilityOn () |
| Set/Get visibility of this vtkProp. More...
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virtual void | VisibilityOff () |
| Set/Get visibility of this vtkProp. More...
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virtual void | SetPickable (int) |
| Set/Get the pickable instance variable. More...
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virtual int | GetPickable () |
| Set/Get the pickable instance variable. More...
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virtual void | PickableOn () |
| Set/Get the pickable instance variable. More...
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virtual void | PickableOff () |
| Set/Get the pickable instance variable. More...
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virtual void | SetDragable (int) |
| Set/Get the value of the dragable instance variable. More...
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virtual int | GetDragable () |
| Set/Get the value of the dragable instance variable. More...
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virtual void | DragableOn () |
| Set/Get the value of the dragable instance variable. More...
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virtual void | DragableOff () |
| Set/Get the value of the dragable instance variable. More...
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virtual void | SetUseBounds (bool) |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
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virtual bool | GetUseBounds () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
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virtual void | UseBoundsOn () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
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virtual void | UseBoundsOff () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
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virtual void | InitPathTraversal () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
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virtual vtkAssemblyPath * | GetNextPath () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
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virtual int | GetNumberOfPaths () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
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virtual vtkInformation * | GetPropertyKeys () |
| Set/Get property keys. More...
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virtual void | SetPropertyKeys (vtkInformation *keys) |
| Set/Get property keys. More...
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virtual void | SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v)) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor. More...
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virtual double | GetAllocatedRenderTime () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
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virtual int | GetNumberOfConsumers () |
| Get the number of consumers. More...
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void | AddConsumer (vtkObject *c) |
| Add or remove or get or check a consumer,. More...
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void | RemoveConsumer (vtkObject *c) |
| Add or remove or get or check a consumer,. More...
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vtkObject * | GetConsumer (int i) |
| Add or remove or get or check a consumer,. More...
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int | IsConsumer (vtkObject *c) |
| Add or remove or get or check a consumer,. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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|