VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
vtkLegendBoxActor Class Reference

draw symbols with text More...

#include <vtkLegendBoxActor.h>

Inheritance diagram for vtkLegendBoxActor:
[legend]
Collaboration diagram for vtkLegendBoxActor:
[legend]

Public Types

typedef vtkActor2D Superclass
 
- Public Types inherited from vtkActor2D
typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkLegendBoxActorNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
void SetNumberOfEntries (int num)
 Specify the number of entries in the legend box. More...
 
int GetNumberOfEntries ()
 
void SetEntrySymbol (int i, vtkPolyData *symbol)
 
void SetEntryIcon (int i, vtkImageData *icon)
 
void SetEntryString (int i, const char *string)
 
void SetEntryColor (int i, double color[3])
 
void SetEntryColor (int i, double r, double g, double b)
 
vtkPolyDataGetEntrySymbol (int i)
 
vtkImageDataGetEntryIcon (int i)
 
const char * GetEntryString (int i)
 
doubleGetEntryColor (int i)
 
vtkProperty2DGetBoxProperty ()
 Get the box vtkProperty2D. More...
 
void ShallowCopy (vtkProp *prop)
 Shallow copy of this scaled text actor. More...
 
virtual void ReleaseGraphicsResources (vtkWindow *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
 
virtual int HasTranslucentPolygonalGeometry ()
 Does this prop have some translucent polygonal geometry? More...
 
void SetEntry (int i, vtkPolyData *symbol, const char *string, double color[3])
 Add an entry to the legend box. More...
 
void SetEntry (int i, vtkImageData *symbol, const char *string, double color[3])
 Add an entry to the legend box. More...
 
void SetEntry (int i, vtkPolyData *symbol, vtkImageData *icon, const char *string, double color[3])
 Add an entry to the legend box. More...
 
virtual void SetEntryTextProperty (vtkTextProperty *p)
 Set/Get the text property. More...
 
virtual vtkTextPropertyGetEntryTextProperty ()
 Set/Get the text property. More...
 
virtual void SetBorder (int)
 Set/Get the flag that controls whether a border will be drawn around the legend box. More...
 
virtual int GetBorder ()
 Set/Get the flag that controls whether a border will be drawn around the legend box. More...
 
virtual void BorderOn ()
 Set/Get the flag that controls whether a border will be drawn around the legend box. More...
 
virtual void BorderOff ()
 Set/Get the flag that controls whether a border will be drawn around the legend box. More...
 
virtual void SetLockBorder (int)
 Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). More...
 
virtual int GetLockBorder ()
 Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). More...
 
virtual void LockBorderOn ()
 Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). More...
 
virtual void LockBorderOff ()
 Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). More...
 
virtual void SetBox (int)
 Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box. More...
 
virtual int GetBox ()
 Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box. More...
 
virtual void BoxOn ()
 Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box. More...
 
virtual void BoxOff ()
 Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box. More...
 
virtual void SetPadding (int)
 Set/Get the padding between the legend entries and the border. More...
 
virtual int GetPadding ()
 Set/Get the padding between the legend entries and the border. More...
 
virtual void SetScalarVisibility (int)
 Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. More...
 
virtual int GetScalarVisibility ()
 Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. More...
 
virtual void ScalarVisibilityOn ()
 Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. More...
 
virtual void ScalarVisibilityOff ()
 Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. More...
 
virtual void SetUseBackground (int)
 Turn on/off background. More...
 
virtual int GetUseBackground ()
 Turn on/off background. More...
 
virtual void UseBackgroundOn ()
 Turn on/off background. More...
 
virtual void UseBackgroundOff ()
 Turn on/off background. More...
 
virtual void SetBackgroundColor (double, double, double)
 Set/Get background color. More...
 
virtual void SetBackgroundColor (double[3])
 Set/Get background color. More...
 
virtual doubleGetBackgroundColor ()
 Set/Get background color. More...
 
virtual void GetBackgroundColor (double &, double &, double &)
 Set/Get background color. More...
 
virtual void GetBackgroundColor (double[3])
 Set/Get background color. More...
 
virtual void SetBackgroundOpacity (double)
 Set/Get background opacity. More...
 
virtual double GetBackgroundOpacity ()
 Set/Get background opacity. More...
 
int RenderOpaqueGeometry (vtkViewport *viewport)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
 
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
 
int RenderOverlay (vtkViewport *viewport)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
 
- Public Member Functions inherited from vtkActor2D
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
vtkActor2DNewInstance () const
 
vtkProperty2DGetProperty ()
 Returns this actor's vtkProperty2D. More...
 
virtual void SetProperty (vtkProperty2D *)
 Set this vtkProp's vtkProperty2D. More...
 
void SetDisplayPosition (int, int)
 Set the Prop2D's position in display coordinates. More...
 
virtual vtkMTimeType GetMTime () override
 Return this objects MTime. More...
 
virtual void GetActors2D (vtkPropCollection *pc) override
 For some exporters and other other operations we must be able to collect all the actors or volumes. More...
 
virtual vtkCoordinateGetActualPositionCoordinate (void)
 Return the actual vtkCoordinate reference that the mapper should use to position the actor. More...
 
virtual vtkCoordinateGetActualPosition2Coordinate (void)
 Return the actual vtkCoordinate reference that the mapper should use to position the actor. More...
 
virtual void SetMapper (vtkMapper2D *mapper)
 Set/Get the vtkMapper2D which defines the data to be drawn. More...
 
virtual vtkMapper2DGetMapper ()
 Set/Get the vtkMapper2D which defines the data to be drawn. More...
 
virtual void SetLayerNumber (int)
 Set/Get the layer number in the overlay planes into which to render. More...
 
virtual int GetLayerNumber ()
 Set/Get the layer number in the overlay planes into which to render. More...
 
virtual vtkCoordinateGetPositionCoordinate ()
 Get the PositionCoordinate instance of vtkCoordinate. More...
 
virtual void SetPosition (float x[2])
 Get the PositionCoordinate instance of vtkCoordinate. More...
 
virtual void SetPosition (float x, float y)
 Get the PositionCoordinate instance of vtkCoordinate. More...
 
virtual floatGetPosition ()
 Get the PositionCoordinate instance of vtkCoordinate. More...
 
virtual vtkCoordinateGetPosition2Coordinate ()
 Access the Position2 instance variable. More...
 
virtual void SetPosition2 (float x[2])
 Access the Position2 instance variable. More...
 
virtual void SetPosition2 (float x, float y)
 Access the Position2 instance variable. More...
 
virtual floatGetPosition2 ()
 Access the Position2 instance variable. More...
 
void SetWidth (double w)
 Set/Get the height and width of the Actor2D. More...
 
double GetWidth ()
 Set/Get the height and width of the Actor2D. More...
 
void SetHeight (double h)
 Set/Get the height and width of the Actor2D. More...
 
double GetHeight ()
 Set/Get the height and width of the Actor2D. More...
 
- Public Member Functions inherited from vtkProp
vtkPropNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void GetActors (vtkPropCollection *)
 For some exporters and other other operations we must be able to collect all the actors or volumes. More...
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void Pick ()
 Method fires PickEvent if the prop is picked. More...
 
virtual vtkMTimeType GetRedrawMTime ()
 Return the mtime of anything that would cause the rendered image to appear differently. More...
 
virtual doubleGetBounds ()
 Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. More...
 
virtual vtkMatrix4x4GetMatrix ()
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 Tells if the prop has all the required keys. More...
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the opaque geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the translucent polygonal geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the volumetric geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 Render in the overlay of the viewport only if the prop has all the requiredKeys. More...
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail. More...
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value. More...
 
virtual void RestoreEstimatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved. More...
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this. More...
 
void SetRenderTimeMultiplier (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time. More...
 
virtual double GetRenderTimeMultiplier ()
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal. More...
 
virtual bool GetSupportsSelection ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More...
 
virtual void SetVisibility (int)
 Set/Get visibility of this vtkProp. More...
 
virtual int GetVisibility ()
 Set/Get visibility of this vtkProp. More...
 
virtual void VisibilityOn ()
 Set/Get visibility of this vtkProp. More...
 
virtual void VisibilityOff ()
 Set/Get visibility of this vtkProp. More...
 
virtual void SetPickable (int)
 Set/Get the pickable instance variable. More...
 
virtual int GetPickable ()
 Set/Get the pickable instance variable. More...
 
virtual void PickableOn ()
 Set/Get the pickable instance variable. More...
 
virtual void PickableOff ()
 Set/Get the pickable instance variable. More...
 
virtual void SetDragable (int)
 Set/Get the value of the dragable instance variable. More...
 
virtual int GetDragable ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void DragableOn ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void DragableOff ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void SetUseBounds (bool)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual bool GetUseBounds ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual void UseBoundsOn ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual void UseBoundsOff ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual void InitPathTraversal ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
 
virtual vtkAssemblyPathGetNextPath ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
 
virtual int GetNumberOfPaths ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
 
virtual vtkInformationGetPropertyKeys ()
 Set/Get property keys. More...
 
virtual void SetPropertyKeys (vtkInformation *keys)
 Set/Get property keys. More...
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor. More...
 
virtual double GetAllocatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
 
virtual int GetNumberOfConsumers ()
 Get the number of consumers. More...
 
void AddConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
void RemoveConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
vtkObjectGetConsumer (int i)
 Add or remove or get or check a consumer,. More...
 
int IsConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkLegendBoxActorSafeDownCast (vtkObjectBase *o)
 
static vtkLegendBoxActorNew ()
 Instantiate object with a rectangle in normaled view coordinates of (0.2,0.85, 0.8, 0.95). More...
 
- Static Public Member Functions inherited from vtkActor2D
static int IsTypeOf (const char *type)
 
static vtkActor2DSafeDownCast (vtkObjectBase *o)
 
static vtkActor2DNew ()
 Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at layer 0. More...
 
- Static Public Member Functions inherited from vtkProp
static int IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 Optional Key Indicating the texture unit for general texture mapping Old OpenGL was a state machine where you would push or pop items. More...
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 Optional Key Indicating the texture transform for general texture mapping Old OpenGL was a state machine where you would push or pop items. More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkLegendBoxActor ()
 
 ~vtkLegendBoxActor ()
 
void InitializeEntries ()
 
vtkPolyData createTexturedPlane ()
 
- Protected Member Functions inherited from vtkActor2D
 vtkActor2D ()
 
 ~vtkActor2D ()
 
- Protected Member Functions inherited from vtkProp
 vtkProp ()
 
 ~vtkProp ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

int Border
 
int Box
 
int Padding
 
int LockBorder
 
int ScalarVisibility
 
double BoxOpacity
 
int NumberOfEntries
 
int Size
 
vtkDoubleArrayColors
 
vtkTextMapper ** TextMapper
 
vtkActor2D ** TextActor
 
vtkPolyData ** Symbol
 
vtkTransform ** Transform
 
vtkTransformPolyDataFilter ** SymbolTransform
 
vtkPolyDataMapper2D ** SymbolMapper
 
vtkActor2D ** SymbolActor
 
vtkPlaneSource ** Icon
 
vtkTransform ** IconTransform
 
vtkTransformPolyDataFilter ** IconTransformFilter
 
vtkPolyDataMapper2D ** IconMapper
 
vtkTexturedActor2D ** IconActor
 
vtkImageData ** IconImage
 
vtkPolyDataBorderPolyData
 
vtkPolyDataMapper2DBorderMapper
 
vtkActor2DBorderActor
 
vtkPolyDataBoxPolyData
 
vtkPolyDataMapper2DBoxMapper
 
vtkActor2DBoxActor
 
vtkTextPropertyEntryTextProperty
 
int UseBackground
 
double BackgroundOpacity
 
double BackgroundColor [3]
 
vtkPlaneSourceBackground
 
vtkTexturedActor2DBackgroundActor
 
vtkPolyDataMapper2DBackgroundMapper
 
int LegendEntriesVisible
 
int CachedSize [2]
 
vtkTimeStamp BuildTime
 
- Protected Attributes inherited from vtkActor2D
vtkMapper2DMapper
 
int LayerNumber
 
vtkProperty2DProperty
 
vtkCoordinatePositionCoordinate
 
vtkCoordinatePosition2Coordinate
 
- Protected Attributes inherited from vtkProp
int Visibility
 
int Pickable
 
int Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

draw symbols with text

vtkLegendBoxActor is used to associate a symbol with a text string. The user specifies a vtkPolyData to use as the symbol, and a string associated with the symbol. The actor can then be placed in the scene in the same way that any other vtkActor2D can be used.

To use this class, you must define the position of the legend box by using the superclasses' vtkActor2D::Position coordinate and Position2 coordinate. Then define the set of symbols and text strings that make up the menu box. The font attributes of the entries can be set through the vtkTextProperty associated to this actor. The class will scale the symbols and text to fit in the legend box defined by (Position,Position2). Optional features like turning on a border line and setting the spacing between the border and the symbols/text can also be set.

See also
vtkXYPlotActor vtkActor2D vtkGlyphSource2D
Tests:
vtkLegendBoxActor (Tests)

Definition at line 61 of file vtkLegendBoxActor.h.

Member Typedef Documentation

Definition at line 64 of file vtkLegendBoxActor.h.

Constructor & Destructor Documentation

vtkLegendBoxActor::vtkLegendBoxActor ( )
protected
vtkLegendBoxActor::~vtkLegendBoxActor ( )
protected

Member Function Documentation

static int vtkLegendBoxActor::IsTypeOf ( const char *  type)
static
virtual int vtkLegendBoxActor::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

static vtkLegendBoxActor* vtkLegendBoxActor::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkLegendBoxActor::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkActor2D.

vtkLegendBoxActor* vtkLegendBoxActor::NewInstance ( ) const
void vtkLegendBoxActor::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

static vtkLegendBoxActor* vtkLegendBoxActor::New ( )
static

Instantiate object with a rectangle in normaled view coordinates of (0.2,0.85, 0.8, 0.95).

void vtkLegendBoxActor::SetNumberOfEntries ( int  num)

Specify the number of entries in the legend box.

int vtkLegendBoxActor::GetNumberOfEntries ( )
inline

Definition at line 77 of file vtkLegendBoxActor.h.

void vtkLegendBoxActor::SetEntry ( int  i,
vtkPolyData symbol,
const char *  string,
double  color[3] 
)

Add an entry to the legend box.

You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().)

void vtkLegendBoxActor::SetEntry ( int  i,
vtkImageData symbol,
const char *  string,
double  color[3] 
)

Add an entry to the legend box.

You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().)

void vtkLegendBoxActor::SetEntry ( int  i,
vtkPolyData symbol,
vtkImageData icon,
const char *  string,
double  color[3] 
)

Add an entry to the legend box.

You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().)

void vtkLegendBoxActor::SetEntrySymbol ( int  i,
vtkPolyData symbol 
)
void vtkLegendBoxActor::SetEntryIcon ( int  i,
vtkImageData icon 
)
void vtkLegendBoxActor::SetEntryString ( int  i,
const char *  string 
)
void vtkLegendBoxActor::SetEntryColor ( int  i,
double  color[3] 
)
void vtkLegendBoxActor::SetEntryColor ( int  i,
double  r,
double  g,
double  b 
)
vtkPolyData* vtkLegendBoxActor::GetEntrySymbol ( int  i)
vtkImageData* vtkLegendBoxActor::GetEntryIcon ( int  i)
const char* vtkLegendBoxActor::GetEntryString ( int  i)
double* vtkLegendBoxActor::GetEntryColor ( int  i)
virtual void vtkLegendBoxActor::SetEntryTextProperty ( vtkTextProperty p)
virtual

Set/Get the text property.

virtual vtkTextProperty* vtkLegendBoxActor::GetEntryTextProperty ( )
virtual

Set/Get the text property.

virtual void vtkLegendBoxActor::SetBorder ( int  )
virtual

Set/Get the flag that controls whether a border will be drawn around the legend box.

virtual int vtkLegendBoxActor::GetBorder ( )
virtual

Set/Get the flag that controls whether a border will be drawn around the legend box.

virtual void vtkLegendBoxActor::BorderOn ( )
virtual

Set/Get the flag that controls whether a border will be drawn around the legend box.

virtual void vtkLegendBoxActor::BorderOff ( )
virtual

Set/Get the flag that controls whether a border will be drawn around the legend box.

virtual void vtkLegendBoxActor::SetLockBorder ( int  )
virtual

Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).

If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition.

virtual int vtkLegendBoxActor::GetLockBorder ( )
virtual

Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).

If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition.

virtual void vtkLegendBoxActor::LockBorderOn ( )
virtual

Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).

If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition.

virtual void vtkLegendBoxActor::LockBorderOff ( )
virtual

Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2).

If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition.

virtual void vtkLegendBoxActor::SetBox ( int  )
virtual

Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.

virtual int vtkLegendBoxActor::GetBox ( )
virtual

Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.

virtual void vtkLegendBoxActor::BoxOn ( )
virtual

Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.

virtual void vtkLegendBoxActor::BoxOff ( )
virtual

Set/Get the flag that controls whether a box will be drawn/filled corresponding to the legend box.

vtkProperty2D* vtkLegendBoxActor::GetBoxProperty ( )
inline

Get the box vtkProperty2D.

Definition at line 153 of file vtkLegendBoxActor.h.

virtual void vtkLegendBoxActor::SetPadding ( int  )
virtual

Set/Get the padding between the legend entries and the border.

The value is specified in pixels.

virtual int vtkLegendBoxActor::GetPadding ( )
virtual

Set/Get the padding between the legend entries and the border.

The value is specified in pixels.

virtual void vtkLegendBoxActor::SetScalarVisibility ( int  )
virtual

Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.

If off, the color of the vtkLegendBoxActor is used.

virtual int vtkLegendBoxActor::GetScalarVisibility ( )
virtual

Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.

If off, the color of the vtkLegendBoxActor is used.

virtual void vtkLegendBoxActor::ScalarVisibilityOn ( )
virtual

Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.

If off, the color of the vtkLegendBoxActor is used.

virtual void vtkLegendBoxActor::ScalarVisibilityOff ( )
virtual

Turn on/off flag to control whether the symbol's scalar data is used to color the symbol.

If off, the color of the vtkLegendBoxActor is used.

virtual void vtkLegendBoxActor::SetUseBackground ( int  )
virtual

Turn on/off background.

virtual int vtkLegendBoxActor::GetUseBackground ( )
virtual

Turn on/off background.

virtual void vtkLegendBoxActor::UseBackgroundOn ( )
virtual

Turn on/off background.

virtual void vtkLegendBoxActor::UseBackgroundOff ( )
virtual

Turn on/off background.

virtual void vtkLegendBoxActor::SetBackgroundColor ( double  ,
double  ,
double   
)
virtual

Set/Get background color.

Default is: (0.3, 0.3, 0.3).

virtual void vtkLegendBoxActor::SetBackgroundColor ( double  [3])
virtual

Set/Get background color.

Default is: (0.3, 0.3, 0.3).

virtual double* vtkLegendBoxActor::GetBackgroundColor ( )
virtual

Set/Get background color.

Default is: (0.3, 0.3, 0.3).

virtual void vtkLegendBoxActor::GetBackgroundColor ( double ,
double ,
double  
)
virtual

Set/Get background color.

Default is: (0.3, 0.3, 0.3).

virtual void vtkLegendBoxActor::GetBackgroundColor ( double  [3])
virtual

Set/Get background color.

Default is: (0.3, 0.3, 0.3).

virtual void vtkLegendBoxActor::SetBackgroundOpacity ( double  )
virtual

Set/Get background opacity.

Default is: 1.0

virtual double vtkLegendBoxActor::GetBackgroundOpacity ( )
virtual

Set/Get background opacity.

Default is: 1.0

void vtkLegendBoxActor::ShallowCopy ( vtkProp prop)
virtual

Shallow copy of this scaled text actor.

Overloads the virtual vtkProp method.

Reimplemented from vtkActor2D.

virtual void vtkLegendBoxActor::ReleaseGraphicsResources ( vtkWindow )
virtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkActor2D.

int vtkLegendBoxActor::RenderOpaqueGeometry ( vtkViewport viewport)
virtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.

Draw the legend box to the screen.

Reimplemented from vtkActor2D.

virtual int vtkLegendBoxActor::RenderTranslucentPolygonalGeometry ( vtkViewport )
inlinevirtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.

Draw the legend box to the screen.

Reimplemented from vtkActor2D.

Definition at line 224 of file vtkLegendBoxActor.h.

int vtkLegendBoxActor::RenderOverlay ( vtkViewport viewport)
virtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.

Draw the legend box to the screen.

Reimplemented from vtkActor2D.

virtual int vtkLegendBoxActor::HasTranslucentPolygonalGeometry ( )
virtual

Does this prop have some translucent polygonal geometry?

Reimplemented from vtkActor2D.

void vtkLegendBoxActor::InitializeEntries ( )
protected
vtkPolyData vtkLegendBoxActor::createTexturedPlane ( )
protected

Member Data Documentation

int vtkLegendBoxActor::Border
protected

Definition at line 241 of file vtkLegendBoxActor.h.

int vtkLegendBoxActor::Box
protected

Definition at line 242 of file vtkLegendBoxActor.h.

int vtkLegendBoxActor::Padding
protected

Definition at line 243 of file vtkLegendBoxActor.h.

int vtkLegendBoxActor::LockBorder
protected

Definition at line 244 of file vtkLegendBoxActor.h.

int vtkLegendBoxActor::ScalarVisibility
protected

Definition at line 245 of file vtkLegendBoxActor.h.

double vtkLegendBoxActor::BoxOpacity
protected

Definition at line 246 of file vtkLegendBoxActor.h.

int vtkLegendBoxActor::NumberOfEntries
protected

Definition at line 249 of file vtkLegendBoxActor.h.

int vtkLegendBoxActor::Size
protected

Definition at line 250 of file vtkLegendBoxActor.h.

vtkDoubleArray* vtkLegendBoxActor::Colors
protected

Definition at line 251 of file vtkLegendBoxActor.h.

vtkTextMapper** vtkLegendBoxActor::TextMapper
protected

Definition at line 252 of file vtkLegendBoxActor.h.

vtkActor2D** vtkLegendBoxActor::TextActor
protected

Definition at line 253 of file vtkLegendBoxActor.h.

vtkPolyData** vtkLegendBoxActor::Symbol
protected

Definition at line 255 of file vtkLegendBoxActor.h.

vtkTransform** vtkLegendBoxActor::Transform
protected

Definition at line 256 of file vtkLegendBoxActor.h.

vtkTransformPolyDataFilter** vtkLegendBoxActor::SymbolTransform
protected

Definition at line 257 of file vtkLegendBoxActor.h.

vtkPolyDataMapper2D** vtkLegendBoxActor::SymbolMapper
protected

Definition at line 258 of file vtkLegendBoxActor.h.

vtkActor2D** vtkLegendBoxActor::SymbolActor
protected

Definition at line 259 of file vtkLegendBoxActor.h.

vtkPlaneSource** vtkLegendBoxActor::Icon
protected

Definition at line 261 of file vtkLegendBoxActor.h.

vtkTransform** vtkLegendBoxActor::IconTransform
protected

Definition at line 262 of file vtkLegendBoxActor.h.

vtkTransformPolyDataFilter** vtkLegendBoxActor::IconTransformFilter
protected

Definition at line 263 of file vtkLegendBoxActor.h.

vtkPolyDataMapper2D** vtkLegendBoxActor::IconMapper
protected

Definition at line 264 of file vtkLegendBoxActor.h.

vtkTexturedActor2D** vtkLegendBoxActor::IconActor
protected

Definition at line 265 of file vtkLegendBoxActor.h.

vtkImageData** vtkLegendBoxActor::IconImage
protected

Definition at line 266 of file vtkLegendBoxActor.h.

vtkPolyData* vtkLegendBoxActor::BorderPolyData
protected

Definition at line 268 of file vtkLegendBoxActor.h.

vtkPolyDataMapper2D* vtkLegendBoxActor::BorderMapper
protected

Definition at line 269 of file vtkLegendBoxActor.h.

vtkActor2D* vtkLegendBoxActor::BorderActor
protected

Definition at line 270 of file vtkLegendBoxActor.h.

vtkPolyData* vtkLegendBoxActor::BoxPolyData
protected

Definition at line 271 of file vtkLegendBoxActor.h.

vtkPolyDataMapper2D* vtkLegendBoxActor::BoxMapper
protected

Definition at line 272 of file vtkLegendBoxActor.h.

vtkActor2D* vtkLegendBoxActor::BoxActor
protected

Definition at line 273 of file vtkLegendBoxActor.h.

vtkTextProperty* vtkLegendBoxActor::EntryTextProperty
protected

Definition at line 274 of file vtkLegendBoxActor.h.

int vtkLegendBoxActor::UseBackground
protected

Definition at line 277 of file vtkLegendBoxActor.h.

double vtkLegendBoxActor::BackgroundOpacity
protected

Definition at line 278 of file vtkLegendBoxActor.h.

double vtkLegendBoxActor::BackgroundColor[3]
protected

Definition at line 279 of file vtkLegendBoxActor.h.

vtkPlaneSource* vtkLegendBoxActor::Background
protected

Definition at line 280 of file vtkLegendBoxActor.h.

vtkTexturedActor2D* vtkLegendBoxActor::BackgroundActor
protected

Definition at line 283 of file vtkLegendBoxActor.h.

vtkPolyDataMapper2D* vtkLegendBoxActor::BackgroundMapper
protected

Definition at line 284 of file vtkLegendBoxActor.h.

int vtkLegendBoxActor::LegendEntriesVisible
protected

Definition at line 287 of file vtkLegendBoxActor.h.

int vtkLegendBoxActor::CachedSize[2]
protected

Definition at line 288 of file vtkLegendBoxActor.h.

vtkTimeStamp vtkLegendBoxActor::BuildTime
protected

Definition at line 289 of file vtkLegendBoxActor.h.


The documentation for this class was generated from the following file: