VTK
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Class for drawing 2D primitives using OpenGL 1.1+. More...
#include <vtkOpenGLContextDevice2D.h>
Classes | |
class | Private |
Public Types | |
typedef vtkContextDevice2D | Superclass |
typedef vtkContextDevice2D | Superclass |
Public Types inherited from vtkContextDevice2D | |
enum | TextureProperty { Nearest = 0x01, Linear = 0x02, Stretch = 0x04, Repeat = 0x08 } |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkOpenGLContextDevice2D * | NewInstance () const |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | DrawPoly (float *f, int n, unsigned char *colors=0, int nc_comps=0) |
Draw a poly line using the points - fastest code path due to memory layout of the coordinates. More... | |
virtual void | DrawLines (float *f, int n, unsigned char *colors=0, int nc_comps=0) |
Draw lines using the points - memory layout is as follows: l1p1,l1p2,l2p1,l2p2... More... | |
virtual void | DrawPoints (float *points, int n, unsigned char *colors=0, int nc_comps=0) |
Draw a series of points - fastest code path due to memory layout of the coordinates. More... | |
virtual void | DrawPointSprites (vtkImageData *sprite, float *points, int n, unsigned char *colors=0, int nc_comps=0) |
Draw a series of point sprites, images centred at the points supplied. More... | |
virtual void | DrawMarkers (int shape, bool highlight, float *points, int n, unsigned char *colors=0, int nc_comps=0) |
Draw a series of markers centered at the points supplied. More... | |
virtual void | DrawQuad (float *points, int n) |
Draws a rectangle. More... | |
virtual void | DrawQuadStrip (float *points, int n) |
Draws a rectangle. More... | |
virtual void | DrawPolygon (float *, int) |
Draw a polygon using the specified number of points. More... | |
virtual void | DrawEllipseWedge (float x, float y, float outRx, float outRy, float inRx, float inRy, float startAngle, float stopAngle) |
Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx, inRy between angles startAngle and stopAngle (expressed in degrees). More... | |
virtual void | DrawEllipticArc (float x, float y, float rX, float rY, float startAngle, float stopAngle) |
Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle (expressed in degrees). More... | |
virtual void | DrawString (float *point, const vtkStdString &string) |
Draw some text to the screen! More... | |
virtual void | ComputeStringBounds (const vtkStdString &string, float bounds[4]) |
Compute the bounds of the supplied string. More... | |
virtual void | DrawString (float *point, const vtkUnicodeString &string) |
Draw some text to the screen. More... | |
virtual void | ComputeStringBounds (const vtkUnicodeString &string, float bounds[4]) |
Compute the bounds of the supplied string. More... | |
virtual void | ComputeJustifiedStringBounds (const char *string, float bounds[4]) |
Compute the bounds of the supplied string while taking into account the justification of the currently applied text property. More... | |
virtual void | DrawMathTextString (float point[2], const vtkStdString &string) |
Draw text using MathText markup for mathematical equations. More... | |
virtual void | DrawImage (float p[2], float scale, vtkImageData *image) |
Draw the supplied image at the given x, y (p[0], p[1]) (bottom corner), scaled by scale (1.0 would match the image). More... | |
void | DrawImage (const vtkRectf &pos, vtkImageData *image) |
Draw the supplied image at the given position. More... | |
virtual void | SetColor4 (unsigned char color[4]) |
Set the color for the device using unsigned char of length 4, RGBA. More... | |
virtual void | SetColor (unsigned char color[3]) |
Set the color for the device using unsigned char of length 3, RGB. More... | |
virtual void | SetTexture (vtkImageData *image, int properties=0) |
Set the texture for the device, it is used to fill the polygons. More... | |
virtual void | SetPointSize (float size) |
Set the point size for glyphs/sprites. More... | |
virtual void | SetLineWidth (float width) |
Set the line width for glyphs/sprites. More... | |
virtual void | SetLineType (int type) |
Set the line type type (using anonymous enum in vtkPen). More... | |
virtual void | MultiplyMatrix (vtkMatrix3x3 *m) |
Multiply the current model view matrix by the supplied one. More... | |
virtual void | SetMatrix (vtkMatrix3x3 *m) |
Set the model view matrix for the display. More... | |
virtual void | GetMatrix (vtkMatrix3x3 *m) |
Set the model view matrix for the display. More... | |
virtual void | PushMatrix () |
Push the current matrix onto the stack. More... | |
virtual void | PopMatrix () |
Pop the current matrix off of the stack. More... | |
virtual void | SetClipping (int *x) |
Supply an int array of length 4 with x1, y1, width, height specifying clipping for the display. More... | |
virtual void | EnableClipping (bool enable) |
Disable clipping of the display. More... | |
virtual void | Begin (vtkViewport *viewport) |
Begin drawing, pass in the viewport to set up the view. More... | |
virtual void | End () |
End drawing, clean up the view. More... | |
virtual void | BufferIdModeBegin (vtkAbstractContextBufferId *bufferId) |
Start BufferId creation Mode. More... | |
virtual void | BufferIdModeEnd () |
Finalize BufferId creation Mode. More... | |
bool | SetStringRendererToFreeType () |
Force the use of the freetype based render strategy. More... | |
bool | SetStringRendererToQt () |
Force the use of the Qt based string render strategy. More... | |
bool | HasGLSL () |
Check whether the current context device has support for GLSL. More... | |
virtual void | ReleaseGraphicsResources (vtkWindow *window) |
Release any graphics resources that are being consumed by this device. More... | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkOpenGLContextDevice2D * | NewInstance () const |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | DrawPoly (float *f, int n, unsigned char *colors=0, int nc_comps=0) |
Draw a poly line using the points - fastest code path due to memory layout of the coordinates. More... | |
virtual void | DrawLines (float *f, int n, unsigned char *colors=0, int nc_comps=0) |
Draw lines using the points - memory layout is as follows: l1p1,l1p2,l2p1,l2p2... More... | |
virtual void | DrawPoints (float *points, int n, unsigned char *colors=0, int nc_comps=0) |
Draw a series of points - fastest code path due to memory layout of the coordinates. More... | |
virtual void | DrawPointSprites (vtkImageData *sprite, float *points, int n, unsigned char *colors=0, int nc_comps=0) |
Draw a series of point sprites, images centred at the points supplied. More... | |
virtual void | DrawMarkers (int shape, bool highlight, float *points, int n, unsigned char *colors=0, int nc_comps=0) |
Draw a series of markers centered at the points supplied. More... | |
virtual void | DrawQuad (float *points, int n) |
Draws a rectangle. More... | |
virtual void | DrawQuadStrip (float *points, int n) |
Draws a rectangle. More... | |
virtual void | DrawPolygon (float *, int) |
Draw a polygon using the specified number of points. More... | |
virtual void | DrawEllipseWedge (float x, float y, float outRx, float outRy, float inRx, float inRy, float startAngle, float stopAngle) |
Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx, inRy between angles startAngle and stopAngle (expressed in degrees). More... | |
virtual void | DrawEllipticArc (float x, float y, float rX, float rY, float startAngle, float stopAngle) |
Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle (expressed in degrees). More... | |
virtual void | DrawString (float *point, const vtkStdString &string) |
Draw some text to the screen! More... | |
virtual void | ComputeStringBounds (const vtkStdString &string, float bounds[4]) |
Compute the bounds of the supplied string. More... | |
virtual void | DrawString (float *point, const vtkUnicodeString &string) |
Draw some text to the screen. More... | |
virtual void | ComputeStringBounds (const vtkUnicodeString &string, float bounds[4]) |
Compute the bounds of the supplied string. More... | |
virtual void | ComputeJustifiedStringBounds (const char *string, float bounds[4]) |
Compute the bounds of the supplied string while taking into account the justification of the currently applied text property. More... | |
virtual void | DrawMathTextString (float point[2], const vtkStdString &string) |
Draw text using MathText markup for mathematical equations. More... | |
virtual void | DrawImage (float p[2], float scale, vtkImageData *image) |
Draw the supplied image at the given x, y (p[0], p[1]) (bottom corner), scaled by scale (1.0 would match the image). More... | |
void | DrawImage (const vtkRectf &pos, vtkImageData *image) |
Draw the supplied image at the given position. More... | |
virtual void | SetColor4 (unsigned char color[4]) |
Set the color for the device using unsigned char of length 4, RGBA. More... | |
virtual void | SetColor (unsigned char color[3]) |
Set the color for the device using unsigned char of length 3, RGB. More... | |
virtual void | SetTexture (vtkImageData *image, int properties=0) |
Set the texture for the device, it is used to fill the polygons. More... | |
virtual void | SetPointSize (float size) |
Set the point size for glyphs/sprites. More... | |
virtual void | SetLineWidth (float width) |
Set the line width for glyphs/sprites. More... | |
virtual void | SetLineType (int type) |
Set the line type type (using anonymous enum in vtkPen). More... | |
virtual void | MultiplyMatrix (vtkMatrix3x3 *m) |
Multiply the current model view matrix by the supplied one. More... | |
virtual void | SetMatrix (vtkMatrix3x3 *m) |
Set the model view matrix for the display. More... | |
virtual void | GetMatrix (vtkMatrix3x3 *m) |
Set the model view matrix for the display. More... | |
virtual void | PushMatrix () |
Push the current matrix onto the stack. More... | |
virtual void | PopMatrix () |
Pop the current matrix off of the stack. More... | |
virtual void | SetClipping (int *x) |
Supply an int array of length 4 with x1, y1, x2, y2 specifying clipping for the display. More... | |
virtual void | EnableClipping (bool enable) |
Disable clipping of the display. More... | |
virtual void | Begin (vtkViewport *viewport) |
Begin drawing, pass in the viewport to set up the view. More... | |
virtual void | End () |
End drawing, clean up the view. More... | |
virtual void | BufferIdModeBegin (vtkAbstractContextBufferId *bufferId) |
Start BufferId creation Mode. More... | |
virtual void | BufferIdModeEnd () |
Finalize BufferId creation Mode. More... | |
bool | SetStringRendererToFreeType () |
Force the use of the freetype based render strategy. More... | |
bool | SetStringRendererToQt () |
Force the use of the Qt based string render strategy. More... | |
bool | HasGLSL () |
Check whether the current context device has support for GLSL. More... | |
virtual void | ReleaseGraphicsResources (vtkWindow *window) |
Release any graphics resources that are being consumed by this device. More... | |
virtual void | SetMaximumMarkerCacheSize (int) |
Adjust the size of the MarkerCache. More... | |
virtual int | GetMaximumMarkerCacheSize () |
Adjust the size of the MarkerCache. More... | |
virtual vtkOpenGLRenderWindow * | GetRenderWindow () |
Get the active RenderWindow of the device. More... | |
virtual void | SetMaximumMarkerCacheSize (int) |
Adjust the size of the MarkerCache. More... | |
virtual int | GetMaximumMarkerCacheSize () |
Adjust the size of the MarkerCache. More... | |
virtual vtkOpenGLRenderWindow * | GetRenderWindow () |
Get the active RenderWindow of the device. More... | |
vtkMatrix4x4 * | GetProjectionMatrix () |
Get the projection matrix this is needed. More... | |
vtkMatrix4x4 * | GetModelMatrix () |
Get the projection matrix this is needed. More... | |
Public Member Functions inherited from vtkContextDevice2D | |
vtkContextDevice2D * | NewInstance () const |
virtual void | DrawMathTextString (float *point, const vtkStdString &string)=0 |
Draw text using MathText markup for mathematical equations. More... | |
virtual bool | MathTextIsSupported () |
Return true if MathText rendering available on this device. More... | |
virtual void | ApplyPen (vtkPen *pen) |
Apply the supplied pen which controls the outlines of shapes, as well as lines, points and related primitives. More... | |
virtual void | ApplyBrush (vtkBrush *brush) |
Apply the supplied brush which controls the outlines of shapes, as well as lines, points and related primitives. More... | |
virtual void | ApplyTextProp (vtkTextProperty *prop) |
Apply the supplied text property which controls how text is rendered. More... | |
virtual int | GetWidth () |
Get the width of the device in pixels. More... | |
virtual int | GetHeight () |
Get the width of the device in pixels. More... | |
virtual void | DisableClipping () |
Disable clipping of the display. More... | |
virtual bool | GetBufferIdMode () const |
Tell if the device context is in BufferId creation mode. More... | |
virtual void | SetViewportSize (const vtkVector2i &size) |
virtual vtkVector2i | GetViewportSize () |
virtual void | SetViewportRect (const vtkRecti &rect) |
virtual vtkRecti | GetViewportRect () |
virtual vtkPen * | GetPen () |
Get the pen which controls the outlines of shapes, as well as lines, points and related primitives. More... | |
virtual vtkBrush * | GetBrush () |
Get the pen which controls the outlines of shapes as well as lines, points and related primitives. More... | |
virtual vtkTextProperty * | GetTextProp () |
Get the text properties object for the vtkContext2D. More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
int | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
int | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkOpenGLContextDevice2D * | SafeDownCast (vtkObjectBase *o) |
static vtkOpenGLContextDevice2D * | New () |
Creates a 2D Painter object. More... | |
static int | IsTypeOf (const char *type) |
static vtkOpenGLContextDevice2D * | SafeDownCast (vtkObjectBase *o) |
static vtkOpenGLContextDevice2D * | New () |
Creates a 2D Painter object. More... | |
Static Public Member Functions inherited from vtkContextDevice2D | |
static int | IsTypeOf (const char *type) |
static vtkContextDevice2D * | SafeDownCast (vtkObjectBase *o) |
static vtkContextDevice2D * | New () |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkOpenGLContextDevice2D () | |
virtual | ~vtkOpenGLContextDevice2D () |
int | GetNumberOfArcIterations (float rX, float rY, float startAngle, float stopAngle) |
Factorized code called by DrawEllipseWedge() and DrawEllipticArc() to figure out the number of iterations required to make an arc smooth. More... | |
virtual bool | LoadExtensions (vtkOpenGLExtensionManager *m) |
Load the OpenGL extensions we need. More... | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkOpenGLContextDevice2D () | |
virtual | ~vtkOpenGLContextDevice2D () |
int | GetNumberOfArcIterations (float rX, float rY, float startAngle, float stopAngle) |
Factorized code called by DrawEllipseWedge() and DrawEllipticArc() to figure out the number of iterations required to make an arc smooth. More... | |
void | ReadyLinesCBOProgram () |
void | ReadyLinesBOProgram () |
void | ReadyVCBOProgram () |
void | ReadyVBOProgram () |
void | ReadyVTBOProgram () |
void | ReadySCBOProgram () |
void | ReadySBOProgram () |
void | SetMatrices (vtkShaderProgram *prog) |
void | BuildVBO (vtkOpenGLHelper *cbo, float *v, int nv, unsigned char *coolors, int nc, float *tcoords) |
void | CoreDrawTriangles (std::vector< float > &tverts) |
void | DrawMathTextStringGL2PS (float point[2], const vtkStdString &string) |
Implement DrawMathTextString for the GL2PS exporter. More... | |
void | AddEllipseToPath (vtkPath *path, float x, float y, float rx, float ry, bool reverse) |
Add an ellipse to a vtkPath. More... | |
void | TransformPath (vtkPath *path) const |
Transform the path using the current modelview matrix. More... | |
void | TransformPoint (float &x, float &y) const |
Transform the 2D point using the current modelview matrix. More... | |
void | TransformSize (float &dx, float &dy) const |
Transform the width and height from pixels to data units. More... | |
void | DrawMarkersGL2PS (int shape, bool highlight, float *points, int n, unsigned char *colors, int nc_comps) |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture. More... | |
void | DrawCrossMarkersGL2PS (bool highlight, float *points, int n, unsigned char *colors, int nc_comps) |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture. More... | |
void | DrawPlusMarkersGL2PS (bool highlight, float *points, int n, unsigned char *colors, int nc_comps) |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture. More... | |
void | DrawSquareMarkersGL2PS (bool highlight, float *points, int n, unsigned char *colors, int nc_comps) |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture. More... | |
void | DrawCircleMarkersGL2PS (bool highlight, float *points, int n, unsigned char *colors, int nc_comps) |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture. More... | |
void | DrawDiamondMarkersGL2PS (bool highlight, float *points, int n, unsigned char *colors, int nc_comps) |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture. More... | |
void | DrawImageGL2PS (float p[2], vtkImageData *image) |
Embed an RGBA image in the GL2PS output at the supplied point. More... | |
void | DrawImageGL2PS (float p[2], float scale, vtkImageData *image) |
Embed an RGBA image in the GL2PS output at the supplied point. More... | |
void | DrawImageGL2PS (const vtkRectf &rect, vtkImageData *image) |
Embed an RGBA image in the GL2PS output at the supplied point. More... | |
void | DrawCircleGL2PS (float x, float y, float rX, float rY) |
Inject smooth primitives into the GL2PS stream. More... | |
void | DrawWedgeGL2PS (float x, float y, float outRx, float outRy, float inRx, float inRy) |
Inject smooth primitives into the GL2PS stream. More... | |
Protected Member Functions inherited from vtkContextDevice2D | |
vtkContextDevice2D () | |
~vtkContextDevice2D () | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
int | Geometry [2] |
Store the width and height of the display devicen (in pixels). More... | |
vtkRenderer * | Renderer |
We need to store a pointer to the renderer for the text rendering. More... | |
vtkStringToImage * | TextRenderer |
We also need a label render strategy. More... | |
bool | InRender |
Is the device currently rendering? Prevent multiple End() calls. More... | |
vtkOpenGLRenderWindow * | RenderWindow |
The OpenGL render window being used by the device. More... | |
vtkOpenGLHelper * | LinesCBO |
vtkOpenGLHelper * | LinesBO |
vtkOpenGLHelper * | VCBO |
vtkOpenGLHelper * | VBO |
vtkOpenGLHelper * | VTBO |
vtkOpenGLHelper * | SCBO |
vtkOpenGLHelper * | SBO |
unsigned short | LinePattern |
Private * | Storage |
Protected Attributes inherited from vtkContextDevice2D | |
int | Geometry [2] |
Store the width and height of the device in pixels. More... | |
vtkVector2i | ViewportSize |
Store the size of the total viewport. More... | |
vtkRecti | ViewportRect |
Store our origin and size in the total viewport. More... | |
vtkAbstractContextBufferId * | BufferId |
vtkPen * | Pen |
vtkBrush * | Brush |
vtkTextProperty * | TextProp |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
Class for drawing 2D primitives using OpenGL 1.1+.
This class takes care of drawing the 2D primitives for the vtkContext2D class. In general this class should not be used directly, but called by vtkContext2D which takes care of many of the higher level details.
This class takes care of drawing the 2D primitives for the vtkContext2D class. In general this class should not be used directly, but called by vtkContext2D which takes care of many of the higher level details.
Definition at line 48 of file vtkOpenGLContextDevice2D.h.
Definition at line 51 of file vtkOpenGLContextDevice2D.h.
Definition at line 54 of file vtkOpenGLContextDevice2D.h.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkContextDevice2D.
Reimplemented in vtkOpenGL2ContextDevice2D, and vtkGL2PSContextDevice2D.
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static |
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protectedvirtual |
Reimplemented from vtkContextDevice2D.
Reimplemented in vtkOpenGL2ContextDevice2D, and vtkGL2PSContextDevice2D.
vtkOpenGLContextDevice2D* vtkOpenGLContextDevice2D::NewInstance | ( | ) | const |
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virtual |
Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkContextDevice2D.
Reimplemented in vtkOpenGL2ContextDevice2D, and vtkGL2PSContextDevice2D.
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static |
Creates a 2D Painter object.
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virtual |
Draw a poly line using the points - fastest code path due to memory layout of the coordinates.
The line will be colored by colors array which has nc_comps components.
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
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virtual |
Draw lines using the points - memory layout is as follows: l1p1,l1p2,l2p1,l2p2...
The lines will be colored by colors array which has nc_comps components.
Implements vtkContextDevice2D.
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virtual |
Draw a series of points - fastest code path due to memory layout of the coordinates.
Points are colored by colors array which has nc_comps components.
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
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virtual |
Draw a series of point sprites, images centred at the points supplied.
The supplied vtkImageData is the sprite to be drawn, only squares will be drawn and the size is set using SetPointSize. Points are colored by colors array which has nc_comps components - this part is optional.
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D, and vtkOpenGL2ContextDevice2D.
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virtual |
Draw a series of markers centered at the points supplied.
The shape argument controls the marker shape, and can be one of
colors | is an optional array of colors. |
nc_comps | is the number of components for the color. |
Reimplemented from vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
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virtual |
Adjust the size of the MarkerCache.
This implementation generates point sprites for each mark size/shape and uses DrawPointSprites to render them. The number of cached markers can be accessed with this function.
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virtual |
Adjust the size of the MarkerCache.
This implementation generates point sprites for each mark size/shape and uses DrawPointSprites to render them. The number of cached markers can be accessed with this function.
Draw a polygon using the specified number of points.
Reimplemented from vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
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virtual |
Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx, inRy between angles startAngle and stopAngle (expressed in degrees).
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
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virtual |
Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle (expressed in degrees).
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
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virtual |
Draw some text to the screen!
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
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virtual |
Compute the bounds of the supplied string.
The bounds will be copied to the supplied bounds variable, the first two elements are the bottom corner of the string, and the second two elements are the width and height of the bounding box. An empty bounding box (0, 0, 0, 0) is returned for an empty string or string with only characters that cannot be rendered. NOTE: This function does not take account of the text rotation.
Implements vtkContextDevice2D.
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virtual |
Draw some text to the screen.
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
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virtual |
Compute the bounds of the supplied string.
The bounds will be copied to the supplied bounds variable, the first two elements are the bottom corner of the string, and the second two elements are the width and height of the bounding box. An empty bounding box (0, 0, 0, 0) is returned for an empty string or string with only characters that cannot be rendered. NOTE: This function does not take account of the text rotation.
Implements vtkContextDevice2D.
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virtual |
Compute the bounds of the supplied string while taking into account the justification of the currently applied text property.
Simple rotations (0, 90, 180, 270 degrees) are also propertly taken into account.
Implements vtkContextDevice2D.
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virtual |
Draw text using MathText markup for mathematical equations.
See http://matplotlib.sourceforge.net/users/mathtext.html for more information.
Reimplemented in vtkGL2PSContextDevice2D.
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virtual |
Draw the supplied image at the given x, y (p[0], p[1]) (bottom corner), scaled by scale (1.0 would match the image).
Implements vtkContextDevice2D.
Reimplemented in vtkOpenGL2ContextDevice2D.
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virtual |
Draw the supplied image at the given position.
The origin, width, and height are specified by the supplied vtkRectf variable pos. The image will be drawn scaled to that size.
Implements vtkContextDevice2D.
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virtual |
Set the color for the device using unsigned char of length 4, RGBA.
Implements vtkContextDevice2D.
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virtual |
Set the color for the device using unsigned char of length 3, RGB.
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virtual |
Set the texture for the device, it is used to fill the polygons.
Implements vtkContextDevice2D.
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virtual |
Set the point size for glyphs/sprites.
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
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virtual |
Set the line width for glyphs/sprites.
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Set the line type type (using anonymous enum in vtkPen).
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Multiply the current model view matrix by the supplied one.
Implements vtkContextDevice2D.
|
virtual |
Set the model view matrix for the display.
Implements vtkContextDevice2D.
|
virtual |
Set the model view matrix for the display.
Implements vtkContextDevice2D.
|
virtual |
Push the current matrix onto the stack.
Implements vtkContextDevice2D.
|
virtual |
Pop the current matrix off of the stack.
Implements vtkContextDevice2D.
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virtual |
Supply an int array of length 4 with x1, y1, width, height specifying clipping for the display.
Implements vtkContextDevice2D.
|
virtual |
Disable clipping of the display.
Implements vtkContextDevice2D.
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virtual |
Begin drawing, pass in the viewport to set up the view.
Reimplemented from vtkContextDevice2D.
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virtual |
End drawing, clean up the view.
Reimplemented from vtkContextDevice2D.
|
virtual |
Start BufferId creation Mode.
The default implementation is empty.
Reimplemented from vtkContextDevice2D.
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virtual |
Finalize BufferId creation Mode.
It makes sure that the content of the bufferId passed in argument of BufferIdModeBegin() is correctly set. The default implementation is empty.
Reimplemented from vtkContextDevice2D.
bool vtkOpenGLContextDevice2D::SetStringRendererToFreeType | ( | ) |
Force the use of the freetype based render strategy.
If Qt is available then freetype will be used preferentially, otherwise this has no effect. Returns true on success.
bool vtkOpenGLContextDevice2D::SetStringRendererToQt | ( | ) |
Force the use of the Qt based string render strategy.
If Qt is not available then freetype will be used and this will return false.
bool vtkOpenGLContextDevice2D::HasGLSL | ( | ) |
Check whether the current context device has support for GLSL.
|
virtual |
Get the active RenderWindow of the device.
Will return null if not active.
|
virtual |
Release any graphics resources that are being consumed by this device.
The parameter window could be used to determine which graphic resources to release.
Reimplemented in vtkOpenGL2ContextDevice2D.
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protected |
Factorized code called by DrawEllipseWedge() and DrawEllipticArc() to figure out the number of iterations required to make an arc smooth.
|
protectedvirtual |
Load the OpenGL extensions we need.
Reimplemented in vtkOpenGL2ContextDevice2D.
|
static |
|
virtual |
Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkContextDevice2D.
Reimplemented in vtkOpenGL2ContextDevice2D, and vtkGL2PSContextDevice2D.
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static |
|
protectedvirtual |
Reimplemented from vtkContextDevice2D.
Reimplemented in vtkOpenGL2ContextDevice2D, and vtkGL2PSContextDevice2D.
vtkOpenGLContextDevice2D* vtkOpenGLContextDevice2D::NewInstance | ( | ) | const |
|
virtual |
Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkContextDevice2D.
Reimplemented in vtkOpenGL2ContextDevice2D, and vtkGL2PSContextDevice2D.
|
static |
Creates a 2D Painter object.
|
virtual |
Draw a poly line using the points - fastest code path due to memory layout of the coordinates.
The line will be colored by colors array which has nc_comps components
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Draw lines using the points - memory layout is as follows: l1p1,l1p2,l2p1,l2p2...
The lines will be colored by colors array which has nc_comps components.
Implements vtkContextDevice2D.
|
virtual |
Draw a series of points - fastest code path due to memory layout of the coordinates.
Points are colored by colors array which has nc_comps components
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Draw a series of point sprites, images centred at the points supplied.
The supplied vtkImageData is the sprite to be drawn, only squares will be drawn and the size is set using SetPointSize. Points are colored by colors array which has nc_comps components - this part is optional.
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D, and vtkOpenGL2ContextDevice2D.
|
virtual |
Draw a series of markers centered at the points supplied.
The shape argument controls the marker shape, and can be one of
colors | is an optional array of colors. |
nc_comps | is the number of components for the color. |
Reimplemented from vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Adjust the size of the MarkerCache.
This implementation generates point sprites for each mark size/shape and uses DrawPointSprites to render them. The number of cached markers can be accessed with this function.
|
virtual |
Adjust the size of the MarkerCache.
This implementation generates point sprites for each mark size/shape and uses DrawPointSprites to render them. The number of cached markers can be accessed with this function.
Draw a polygon using the specified number of points.
Reimplemented from vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx, inRy between angles startAngle and stopAngle (expressed in degrees).
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle (expressed in degrees).
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Draw some text to the screen!
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Compute the bounds of the supplied string.
The bounds will be copied to the supplied bounds variable, the first two elements are the bottom corner of the string, and the second two elements are the width and height of the bounding box. An empty bounding box (0, 0, 0, 0) is returned for an empty string or string with only characters that cannot be rendered. NOTE: This function does not take account of the text rotation.
Implements vtkContextDevice2D.
|
virtual |
Draw some text to the screen.
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Compute the bounds of the supplied string.
The bounds will be copied to the supplied bounds variable, the first two elements are the bottom corner of the string, and the second two elements are the width and height of the bounding box. An empty bounding box (0, 0, 0, 0) is returned for an empty string or string with only characters that cannot be rendered. NOTE: This function does not take account of the text rotation.
Implements vtkContextDevice2D.
|
virtual |
Compute the bounds of the supplied string while taking into account the justification of the currently applied text property.
Simple rotations (0, 90, 180, 270 degrees) are also propertly taken into account.
Implements vtkContextDevice2D.
|
virtual |
Draw text using MathText markup for mathematical equations.
See http://matplotlib.sourceforge.net/users/mathtext.html for more information.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Draw the supplied image at the given x, y (p[0], p[1]) (bottom corner), scaled by scale (1.0 would match the image).
Implements vtkContextDevice2D.
Reimplemented in vtkOpenGL2ContextDevice2D.
|
virtual |
Draw the supplied image at the given position.
The origin, width, and height are specified by the supplied vtkRectf variable pos. The image will be drawn scaled to that size.
Implements vtkContextDevice2D.
|
virtual |
Set the color for the device using unsigned char of length 4, RGBA.
Implements vtkContextDevice2D.
|
virtual |
Set the color for the device using unsigned char of length 3, RGB.
|
virtual |
Set the texture for the device, it is used to fill the polygons.
Implements vtkContextDevice2D.
|
virtual |
Set the point size for glyphs/sprites.
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Set the line width for glyphs/sprites.
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Set the line type type (using anonymous enum in vtkPen).
Implements vtkContextDevice2D.
Reimplemented in vtkGL2PSContextDevice2D.
|
virtual |
Multiply the current model view matrix by the supplied one.
Implements vtkContextDevice2D.
|
virtual |
Set the model view matrix for the display.
Implements vtkContextDevice2D.
|
virtual |
Set the model view matrix for the display.
Implements vtkContextDevice2D.
|
virtual |
Push the current matrix onto the stack.
Implements vtkContextDevice2D.
|
virtual |
Pop the current matrix off of the stack.
Implements vtkContextDevice2D.
|
virtual |
Supply an int array of length 4 with x1, y1, x2, y2 specifying clipping for the display.
Implements vtkContextDevice2D.
|
virtual |
Disable clipping of the display.
Implements vtkContextDevice2D.
|
virtual |
Begin drawing, pass in the viewport to set up the view.
Reimplemented from vtkContextDevice2D.
|
virtual |
End drawing, clean up the view.
Reimplemented from vtkContextDevice2D.
|
virtual |
Start BufferId creation Mode.
The default implementation is empty.
Reimplemented from vtkContextDevice2D.
|
virtual |
Finalize BufferId creation Mode.
It makes sure that the content of the bufferId passed in argument of BufferIdModeBegin() is correctly set. The default implementation is empty.
Reimplemented from vtkContextDevice2D.
bool vtkOpenGLContextDevice2D::SetStringRendererToFreeType | ( | ) |
Force the use of the freetype based render strategy.
If Qt is available then freetype will be used preferentially, otherwise this has no effect. Returns true on success.
bool vtkOpenGLContextDevice2D::SetStringRendererToQt | ( | ) |
Force the use of the Qt based string render strategy.
If Qt is not available then freetype will be used and this will return false.
bool vtkOpenGLContextDevice2D::HasGLSL | ( | ) |
Check whether the current context device has support for GLSL.
|
virtual |
Get the active RenderWindow of the device.
Will return null if not active.
|
virtual |
Release any graphics resources that are being consumed by this device.
The parameter window could be used to determine which graphic resources to release.
Reimplemented in vtkOpenGL2ContextDevice2D.
vtkMatrix4x4* vtkOpenGLContextDevice2D::GetProjectionMatrix | ( | ) |
Get the projection matrix this is needed.
vtkMatrix4x4* vtkOpenGLContextDevice2D::GetModelMatrix | ( | ) |
Get the projection matrix this is needed.
|
protected |
Factorized code called by DrawEllipseWedge() and DrawEllipticArc() to figure out the number of iterations required to make an arc smooth.
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture.
|
protected |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture.
|
protected |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture.
|
protected |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture.
|
protected |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture.
|
protected |
Draw the markers as paths/polydata instead of sprites for detailed GL2PS capture.
|
protected |
Embed an RGBA image in the GL2PS output at the supplied point.
|
protected |
Embed an RGBA image in the GL2PS output at the supplied point.
|
protected |
Embed an RGBA image in the GL2PS output at the supplied point.
Inject smooth primitives into the GL2PS stream.
|
protected |
Inject smooth primitives into the GL2PS stream.
|
protected |
Implement DrawMathTextString for the GL2PS exporter.
|
protected |
Add an ellipse to a vtkPath.
Used during GL2PS export.
|
protected |
Transform the path using the current modelview matrix.
Transform the 2D point using the current modelview matrix.
Transform the width and height from pixels to data units.
|
protected |
Store the width and height of the display devicen (in pixels).
Definition at line 361 of file vtkOpenGLContextDevice2D.h.
|
protected |
We need to store a pointer to the renderer for the text rendering.
Definition at line 366 of file vtkOpenGLContextDevice2D.h.
|
protected |
We also need a label render strategy.
Definition at line 371 of file vtkOpenGLContextDevice2D.h.
|
protected |
Is the device currently rendering? Prevent multiple End() calls.
Definition at line 376 of file vtkOpenGLContextDevice2D.h.
|
protected |
Definition at line 382 of file vtkOpenGLContextDevice2D.h.
|
protected |
The OpenGL render window being used by the device.
Definition at line 394 of file vtkOpenGLContextDevice2D.h.
|
protected |
Definition at line 401 of file vtkOpenGLContextDevice2D.h.
|
protected |
Definition at line 403 of file vtkOpenGLContextDevice2D.h.
|
protected |
Definition at line 405 of file vtkOpenGLContextDevice2D.h.
|
protected |
Definition at line 407 of file vtkOpenGLContextDevice2D.h.
|
protected |
Definition at line 409 of file vtkOpenGLContextDevice2D.h.
|
protected |
Definition at line 411 of file vtkOpenGLContextDevice2D.h.
|
protected |
Definition at line 413 of file vtkOpenGLContextDevice2D.h.
|
protected |
Definition at line 424 of file vtkOpenGLContextDevice2D.h.