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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkPSurfaceLICPainter * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | WriteTimerLog (const char *fileName) |
| Methods used for parallel benchmarks. More...
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vtkSurfaceLICPainter * | NewInstance () const |
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virtual void | ReleaseGraphicsResources (vtkWindow *win) |
| Release any graphics resources that are being consumed by this mapper. More...
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virtual vtkDataObject * | GetOutput () |
| Get the output data object from this painter. More...
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void | SetEnable (int val) |
| Enable/Disable this painter. More...
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virtual int | GetEnable () |
| Enable/Disable this painter. More...
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void | SetEnableOn () |
| Enable/Disable this painter. More...
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void | SetEnableOff () |
| Enable/Disable this painter. More...
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void | SetInputArrayToProcess (int fieldAssociation, const char *name) |
| Set the vectors to used for applying LIC. More...
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void | SetInputArrayToProcess (int fieldAssociation, int fieldAttributeType) |
| Set the vectors to used for applying LIC. More...
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void | SetNumberOfSteps (int val) |
| Get/Set the number of integration steps in each direction. More...
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virtual int | GetNumberOfSteps () |
| Get/Set the number of integration steps in each direction. More...
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void | SetStepSize (double val) |
| Get/Set the step size (in pixels). More...
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virtual double | GetStepSize () |
| Get/Set the step size (in pixels). More...
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void | SetNormalizeVectors (int val) |
| Normalize vectors during integration. More...
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virtual void | NormalizeVectorsOn () |
| Normalize vectors during integration. More...
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virtual void | NormalizeVectorsOff () |
| Normalize vectors during integration. More...
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virtual int | GetNormalizeVectors () |
| Normalize vectors during integration. More...
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void | SetMaskOnSurface (int val) |
| When set MaskOnSurface computes |V| for use in the fragment masking tests on the surface. More...
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virtual void | MaskOnSurfaceOn () |
| When set MaskOnSurface computes |V| for use in the fragment masking tests on the surface. More...
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virtual void | MaskOnSurfaceOff () |
| When set MaskOnSurface computes |V| for use in the fragment masking tests on the surface. More...
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virtual int | GetMaskOnSurface () |
| When set MaskOnSurface computes |V| for use in the fragment masking tests on the surface. More...
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void | SetMaskThreshold (double val) |
| The MaskThreshold controls the rendering of fragments in stagnant regions of flow. More...
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virtual double | GetMaskThreshold () |
| The MaskThreshold controls the rendering of fragments in stagnant regions of flow. More...
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void | SetMaskColor (double *val) |
| The MaskColor is used on masked fragments. More...
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void | SetMaskColor (double r, double g, double b) |
| The MaskColor is used on masked fragments. More...
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virtual double * | GetMaskColor () |
| The MaskColor is used on masked fragments. More...
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virtual void | GetMaskColor (double &, double &, double &) |
| The MaskColor is used on masked fragments. More...
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virtual void | GetMaskColor (double[3]) |
| The MaskColor is used on masked fragments. More...
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void | SetMaskIntensity (double val) |
| The MaskIntensity controls the blending of the mask color and the geometry color. More...
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virtual double | GetMaskIntensity () |
| The MaskIntensity controls the blending of the mask color and the geometry color. More...
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void | SetEnhancedLIC (int val) |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual int | GetEnhancedLIC () |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual void | EnhancedLICOn () |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual void | EnhancedLICOff () |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual double | GetLowLICContrastEnhancementFactor () |
| This feature is used to fine tune the contrast enhancement. More...
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virtual double | GetHighLICContrastEnhancementFactor () |
| This feature is used to fine tune the contrast enhancement. More...
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void | SetLowLICContrastEnhancementFactor (double val) |
| This feature is used to fine tune the contrast enhancement. More...
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void | SetHighLICContrastEnhancementFactor (double val) |
| This feature is used to fine tune the contrast enhancement. More...
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virtual double | GetLowColorContrastEnhancementFactor () |
| This feature is used to fine tune the contrast enhancement. More...
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virtual double | GetHighColorContrastEnhancementFactor () |
| This feature is used to fine tune the contrast enhancement. More...
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void | SetLowColorContrastEnhancementFactor (double val) |
| This feature is used to fine tune the contrast enhancement. More...
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void | SetHighColorContrastEnhancementFactor (double val) |
| This feature is used to fine tune the contrast enhancement. More...
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void | SetAntiAlias (int val) |
| Enable/Disable the anti-aliasing pass. More...
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virtual void | AntiAliasOn () |
| Enable/Disable the anti-aliasing pass. More...
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virtual void | AntiAliasOff () |
| Enable/Disable the anti-aliasing pass. More...
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virtual int | GetAntiAlias () |
| Enable/Disable the anti-aliasing pass. More...
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void | SetLICIntensity (double val) |
| Factor used when blend mode is set to COLOR_MODE_BLEND. More...
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virtual double | GetLICIntensity () |
| Factor used when blend mode is set to COLOR_MODE_BLEND. More...
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void | SetMapModeBias (double val) |
| Factor used when blend mode is set to COLOR_MODE_MAP. More...
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virtual double | GetMapModeBias () |
| Factor used when blend mode is set to COLOR_MODE_MAP. More...
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void | SetNoiseDataSet (vtkImageData *data) |
| Set the data containing a noise array as active scalars. More...
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vtkImageData * | GetNoiseDataSet () |
| Set the data containing a noise array as active scalars. More...
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void | SetGenerateNoiseTexture (int shouldGenerate) |
| Set/Get the noise texture source. More...
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virtual int | GetGenerateNoiseTexture () |
| Set/Get the noise texture source. More...
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void | SetNoiseTextureSize (int length) |
| Set/Get the side length in pixels of the noise texture. More...
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virtual int | GetNoiseTextureSize () |
| Set/Get the side length in pixels of the noise texture. More...
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void | SetNoiseGrainSize (int val) |
| Set/Get the side length in pixels of the noise values in the noise texture. More...
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virtual int | GetNoiseGrainSize () |
| Set/Get the side length in pixels of the noise values in the noise texture. More...
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void | SetMinNoiseValue (double val) |
| Set/Get the minimum and mximum gray scale values that the generated noise can take on. More...
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void | SetMaxNoiseValue (double val) |
| Set/Get the minimum and mximum gray scale values that the generated noise can take on. More...
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virtual double | GetMinNoiseValue () |
| Set/Get the minimum and mximum gray scale values that the generated noise can take on. More...
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virtual double | GetMaxNoiseValue () |
| Set/Get the minimum and mximum gray scale values that the generated noise can take on. More...
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void | SetNumberOfNoiseLevels (int val) |
| Set/Get the number of discrete values a noise pixel may take on. More...
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virtual int | GetNumberOfNoiseLevels () |
| Set/Get the number of discrete values a noise pixel may take on. More...
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void | SetImpulseNoiseProbability (double val) |
| Control the density of of the noise. More...
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virtual double | GetImpulseNoiseProbability () |
| Control the density of of the noise. More...
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void | SetImpulseNoiseBackgroundValue (double val) |
| The color to use for untouched pixels when impulse noise probability < 1. More...
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virtual double | GetImpulseNoiseBackgroundValue () |
| The color to use for untouched pixels when impulse noise probability < 1. More...
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void | SetNoiseGeneratorSeed (int val) |
| Set/Get the seed value used by the random number generator. More...
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virtual int | GetNoiseGeneratorSeed () |
| Set/Get the seed value used by the random number generator. More...
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void | SetEnhanceContrast (int val) |
| Enable/Disable contrast and dynamic range correction stages. More...
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virtual int | GetEnhanceContrast () |
| Enable/Disable contrast and dynamic range correction stages. More...
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void | SetColorMode (int val) |
| Set/Get the color mode. More...
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virtual int | GetColorMode () |
| Set/Get the color mode. More...
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void | SetNoiseType (int type) |
| Select the statistical distribution of randomly generated noise values. More...
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virtual int | GetNoiseType () |
| Select the statistical distribution of randomly generated noise values. More...
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void | SetCompositeStrategy (int val) |
| Control the screen space decomposition where LIC is computed. More...
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virtual int | GetCompositeStrategy () |
| Control the screen space decomposition where LIC is computed. More...
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vtkPainter * | NewInstance () const |
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virtual void | Render (vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly) |
| Generates rendering primitives of appropriate type(s). More...
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virtual double | GetTimeToDraw () |
| Get the time required to draw the geometry last time it was rendered. More...
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virtual void | UpdateBounds (double bounds[6]) |
| Expand or shrink the estimated bounds of the object based on the geometric transformations performed in the painter. More...
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virtual vtkInformation * | GetInformation () |
| Get/Set the information object associated with this painter. More...
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virtual void | SetInformation (vtkInformation *) |
| Get/Set the information object associated with this painter. More...
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virtual vtkPainter * | GetDelegatePainter () |
| Set/Get the painter to which this painter should propagare its draw calls. More...
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virtual void | SetDelegatePainter (vtkPainter *) |
| Set/Get the painter to which this painter should propagare its draw calls. More...
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void | Register (vtkObjectBase *o) override |
| Take part in garbage collection. More...
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void | UnRegister (vtkObjectBase *o) override |
| Take part in garbage collection. More...
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virtual void | SetProgress (double) |
| Set/Get the execution progress of a process object. More...
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virtual double | GetProgress () |
| Set/Get the execution progress of a process object. More...
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void | SetInput (vtkDataObject *) |
| Set the data object to paint. More...
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virtual vtkDataObject * | GetInput () |
| Set the data object to paint. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual vtkObjectBase * | NewInstanceInternal () const |
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| vtkPSurfaceLICPainter () |
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| ~vtkPSurfaceLICPainter () |
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virtual void | GetGlobalMinMax (vtkPainterCommunicator *comm, float &min, float &max) |
| Get the min/max across all ranks. More...
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virtual vtkPainterCommunicator * | CreateCommunicator (int include) |
| Creates a new communicator with/without the calling processes as indicated by the passed in flag, if not 0 the calling process is included in the new communicator. More...
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virtual bool | NeedToUpdateCommunicator () |
| Ensure that if any rank udpates the communicator they all do. More...
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virtual void | StartTimerEvent (const char *name) |
| Methods used for parallel benchmarks. More...
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virtual void | EndTimerEvent (const char *name) |
| Methods used for parallel benchmarks. More...
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| vtkSurfaceLICPainter () |
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| ~vtkSurfaceLICPainter () |
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virtual void | ProcessInformation (vtkInformation *info) |
| Called before RenderInternal() if the Information has been changed since the last time this method was called. More...
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void | CreateCommunicator () |
| Creates a new communicator for internal use based on this rank's visible data. More...
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void | GetBounds (vtkDataObject *data, double bounds[6]) |
| Computes data bounds. More...
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void | ReportReferences (vtkGarbageCollector *collector) override |
| Take part in garbage collection. More...
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void | UpdateNoiseImage (vtkRenderWindow *renWin) |
| Updates the noise texture, downsampling by the requested sample rate. More...
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virtual void | RenderInternal (vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly) |
| Performs the actual rendering. More...
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void | ValidateContext (vtkRenderer *renderer) |
| Look for changes that would trigger stage updates. More...
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bool | CanRenderSurfaceLIC (vtkActor *actor, int typeflags) |
| Returns true when rendering LIC is possible. More...
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bool | NeedToUpdateOutputData () |
| Return false if stage can be skipped. More...
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bool | NeedToRenderGeometry (vtkRenderer *renderer, vtkActor *actor) |
| Return false if stage can be skipped. More...
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bool | NeedToGatherVectors () |
| Return false if stage can be skipped. More...
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bool | NeedToComputeLIC () |
| Return false if stage can be skipped. More...
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bool | NeedToColorLIC () |
| Return false if stage can be skipped. More...
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void | SetUpdateAll () |
| Return false if stage can be skipped. More...
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bool | PrepareOutput () |
| resoucre allocators More...
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void | InitializeResources () |
| resoucre allocators More...
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bool | VectorsToTCoords (vtkDataObject *dataObj) |
| set tcoords with vectors More...
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bool | VectorsToTCoords (vtkDataSet *dataObj) |
| set tcoords with vectors More...
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void | ClearTCoords (vtkDataSet *data) |
| set tcoords with vectors More...
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| vtkPainter () |
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| ~vtkPainter () |
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void | ReportReferences (vtkGarbageCollector *collector) override |
| Take part in garbage collection. More...
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void | UpdateDelegatePainter () |
| Updates the delegate painter. More...
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virtual void | PassInformation (vtkPainter *toPainter) |
| Pass on the information and data (output) from the this to the argument painter. More...
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virtual void | PrepareForRendering (vtkRenderer *, vtkActor *) |
| Some subclasses may need to do some preprocessing before the actual rendering can be done eg. More...
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virtual void | UpdateDelegateProgress (vtkPainter *delegate, double amount) |
| Called when the delegate painter reports its progress. More...
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virtual void | ObserverPainterProgress (vtkPainter *toObserve) |
| Adds a progress event observer to toObserve. More...
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void | UpdateProgress (double amount) |
| Update the progress of the process object. More...
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vtkAbstractArray * | GetInputArrayToProcess (int fieldAssociation, int fieldAttributeType, vtkDataSet *ds, bool *use_cell_data=0) |
| Helper method to get input array to process. More...
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vtkAbstractArray * | GetInputArrayToProcess (int fieldAssociation, const char *name, vtkDataSet *dsl, bool *use_cell_data=0) |
| Helper method to get input array to process. More...
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| vtkObject () |
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| ~vtkObject () override |
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void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
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void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
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void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
| These methods allow a command to exclusively grab all events. More...
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void | InternalReleaseFocus () |
| These methods allow a command to exclusively grab all events. More...
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| vtkObjectBase () |
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virtual | ~vtkObjectBase () |
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virtual void | CollectRevisions (ostream &) |
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| vtkObjectBase (const vtkObjectBase &) |
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void | operator= (const vtkObjectBase &) |
|