|
| virtual int | IsA (const char *type) |
| | Return 1 if this class is the same type of (or a subclass of) the named class. More...
|
| |
| vtkRIBProperty * | NewInstance () const |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
|
| |
| char * | GetDeclarations () |
| | Get variable declarations. More...
|
| |
|
| virtual void | SetSurfaceShaderUsesDefaultParameters (bool) |
| | If true (default) the surface shader uses the usual shader parameters: Ka - Ambient amount Kd - Diffuse amount Ks - Specular amount Roughness SpecularColor Additional surface shader parameters can be added with the Set/AddSurfaceShaderParameter methods. More...
|
| |
| virtual bool | GetSurfaceShaderUsesDefaultParameters () |
| | If true (default) the surface shader uses the usual shader parameters: Ka - Ambient amount Kd - Diffuse amount Ks - Specular amount Roughness SpecularColor Additional surface shader parameters can be added with the Set/AddSurfaceShaderParameter methods. More...
|
| |
| virtual void | SurfaceShaderUsesDefaultParametersOn () |
| | If true (default) the surface shader uses the usual shader parameters: Ka - Ambient amount Kd - Diffuse amount Ks - Specular amount Roughness SpecularColor Additional surface shader parameters can be added with the Set/AddSurfaceShaderParameter methods. More...
|
| |
| virtual void | SurfaceShaderUsesDefaultParametersOff () |
| | If true (default) the surface shader uses the usual shader parameters: Ka - Ambient amount Kd - Diffuse amount Ks - Specular amount Roughness SpecularColor Additional surface shader parameters can be added with the Set/AddSurfaceShaderParameter methods. More...
|
| |
|
| virtual void | SetSurfaceShader (const char *) |
| | Specify the name of a surface shader. More...
|
| |
| virtual char * | GetSurfaceShader () |
| | Specify the name of a surface shader. More...
|
| |
|
| virtual void | SetDisplacementShader (const char *) |
| | Specify the name of a displacement shader. More...
|
| |
| virtual char * | GetDisplacementShader () |
| | Specify the name of a displacement shader. More...
|
| |
|
| void | SetVariable (const char *variable, const char *declaration) |
| | Specify declarations for variables. More...
|
| |
| void | AddVariable (const char *variable, const char *declaration) |
| | Specify declarations for variables. More...
|
| |
|
| void | SetParameter (const char *parameter, const char *value) |
| | Specify parameter values for variables. More...
|
| |
| void | AddParameter (const char *parameter, const char *value) |
| | Specify parameter values for variables. More...
|
| |
|
| void | SetSurfaceShaderParameter (const char *parameter, const char *value) |
| | Specify parameter values for surface shader parameters. More...
|
| |
| void | AddSurfaceShaderParameter (const char *parameter, const char *value) |
| | Specify parameter values for surface shader parameters. More...
|
| |
|
| void | SetDisplacementShaderParameter (const char *parameter, const char *value) |
| | Specify parameter values for displacement shader parameters. More...
|
| |
| void | AddDisplacementShaderParameter (const char *parameter, const char *value) |
| | Specify parameter values for displacement shader parameters. More...
|
| |
|
| char * | GetParameters () |
| | Get parameters. More...
|
| |
| char * | GetSurfaceShaderParameters () |
| | Get parameters. More...
|
| |
| char * | GetDisplacementShaderParameters () |
| | Get parameters. More...
|
| |
| vtkProperty * | NewInstance () const |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
|
| |
| void | DeepCopy (vtkProperty *p) |
| | Assign one property to another. More...
|
| |
| virtual void | BackfaceRender (vtkActor *, vtkRenderer *) |
| | This method renders the property as a backface property. More...
|
| |
| virtual void | PostRender (vtkActor *, vtkRenderer *) |
| | This method is called after the actor has been rendered. More...
|
| |
| virtual vtkShaderDeviceAdapter2 * | GetShaderDeviceAdapter2 () |
| | Get the vtkShaderDeviceAdapter2 if set, returns null otherwise. More...
|
| |
| void | RemoveTexture (const char *name) |
| | Remove a texture from the collection. More...
|
| |
| void | RemoveAllTextures () |
| | Remove all the textures. More...
|
| |
| int | GetNumberOfTextures () |
| | Returns the number of textures in this property. More...
|
| |
| virtual void | ReleaseGraphicsResources (vtkWindow *win) |
| | Release any graphics resources that are being consumed by this property. More...
|
| |
| virtual bool | GetLighting () |
| | Set/Get lighting flag for an object. More...
|
| |
| virtual void | SetLighting (bool) |
| | Set/Get lighting flag for an object. More...
|
| |
| virtual void | LightingOn () |
| | Set/Get lighting flag for an object. More...
|
| |
| virtual void | LightingOff () |
| | Set/Get lighting flag for an object. More...
|
| |
| virtual bool | GetRenderPointsAsSpheres () |
| | Set/Get rendering of points as spheres. More...
|
| |
| virtual void | SetRenderPointsAsSpheres (bool) |
| | Set/Get rendering of points as spheres. More...
|
| |
| virtual void | RenderPointsAsSpheresOn () |
| | Set/Get rendering of points as spheres. More...
|
| |
| virtual void | RenderPointsAsSpheresOff () |
| | Set/Get rendering of points as spheres. More...
|
| |
| virtual bool | GetRenderLinesAsTubes () |
| | Set/Get rendering of lines as tubes. More...
|
| |
| virtual void | SetRenderLinesAsTubes (bool) |
| | Set/Get rendering of lines as tubes. More...
|
| |
| virtual void | RenderLinesAsTubesOn () |
| | Set/Get rendering of lines as tubes. More...
|
| |
| virtual void | RenderLinesAsTubesOff () |
| | Set/Get rendering of lines as tubes. More...
|
| |
| virtual void | SetInterpolation (int) |
| | Set the shading interpolation method for an object. More...
|
| |
| virtual int | GetInterpolation () |
| | Set the shading interpolation method for an object. More...
|
| |
| void | SetInterpolationToFlat () |
| | Set the shading interpolation method for an object. More...
|
| |
| void | SetInterpolationToGouraud () |
| | Set the shading interpolation method for an object. More...
|
| |
| void | SetInterpolationToPhong () |
| | Set the shading interpolation method for an object. More...
|
| |
| const char * | GetInterpolationAsString () |
| | Return the method of shading as a descriptive character string. More...
|
| |
| virtual void | SetRepresentation (int) |
| | Control the surface geometry representation for the object. More...
|
| |
| virtual int | GetRepresentation () |
| | Control the surface geometry representation for the object. More...
|
| |
| void | SetRepresentationToPoints () |
| | Control the surface geometry representation for the object. More...
|
| |
| void | SetRepresentationToWireframe () |
| | Control the surface geometry representation for the object. More...
|
| |
| void | SetRepresentationToSurface () |
| | Control the surface geometry representation for the object. More...
|
| |
| const char * | GetRepresentationAsString () |
| | Return the method of shading as a descriptive character string. More...
|
| |
| virtual void | SetColor (double r, double g, double b) |
| | Set the color of the object. More...
|
| |
| virtual void | SetColor (double a[3]) |
| | Set the color of the object. More...
|
| |
| double * | GetColor () |
| | Set the color of the object. More...
|
| |
| void | GetColor (double rgb[3]) |
| | Set the color of the object. More...
|
| |
| void | GetColor (double &r, double &g, double &b) |
| | Set the color of the object. More...
|
| |
| virtual void | SetAmbient (double) |
| | Set/Get the ambient lighting coefficient. More...
|
| |
| virtual double | GetAmbient () |
| | Set/Get the ambient lighting coefficient. More...
|
| |
| virtual void | SetDiffuse (double) |
| | Set/Get the diffuse lighting coefficient. More...
|
| |
| virtual double | GetDiffuse () |
| | Set/Get the diffuse lighting coefficient. More...
|
| |
| virtual void | SetSpecular (double) |
| | Set/Get the specular lighting coefficient. More...
|
| |
| virtual double | GetSpecular () |
| | Set/Get the specular lighting coefficient. More...
|
| |
| virtual void | SetSpecularPower (double) |
| | Set/Get the specular power. More...
|
| |
| virtual double | GetSpecularPower () |
| | Set/Get the specular power. More...
|
| |
| virtual void | SetOpacity (double) |
| | Set/Get the object's opacity. More...
|
| |
| virtual double | GetOpacity () |
| | Set/Get the object's opacity. More...
|
| |
| virtual void | SetAmbientColor (double, double, double) |
| | Set/Get the ambient surface color. More...
|
| |
| virtual void | SetAmbientColor (double[3]) |
| | Set/Get the ambient surface color. More...
|
| |
| virtual double * | GetAmbientColor () |
| | Set/Get the ambient surface color. More...
|
| |
| virtual void | GetAmbientColor (double &, double &, double &) |
| | Set/Get the ambient surface color. More...
|
| |
| virtual void | GetAmbientColor (double[3]) |
| | Set/Get the ambient surface color. More...
|
| |
| virtual void | SetDiffuseColor (double, double, double) |
| | Set/Get the diffuse surface color. More...
|
| |
| virtual void | SetDiffuseColor (double[3]) |
| | Set/Get the diffuse surface color. More...
|
| |
| virtual double * | GetDiffuseColor () |
| | Set/Get the diffuse surface color. More...
|
| |
| virtual void | GetDiffuseColor (double &, double &, double &) |
| | Set/Get the diffuse surface color. More...
|
| |
| virtual void | GetDiffuseColor (double[3]) |
| | Set/Get the diffuse surface color. More...
|
| |
| virtual void | SetSpecularColor (double, double, double) |
| | Set/Get the specular surface color. More...
|
| |
| virtual void | SetSpecularColor (double[3]) |
| | Set/Get the specular surface color. More...
|
| |
| virtual double * | GetSpecularColor () |
| | Set/Get the specular surface color. More...
|
| |
| virtual void | GetSpecularColor (double &, double &, double &) |
| | Set/Get the specular surface color. More...
|
| |
| virtual void | GetSpecularColor (double[3]) |
| | Set/Get the specular surface color. More...
|
| |
| virtual int | GetEdgeVisibility () |
| | Turn on/off the visibility of edges. More...
|
| |
| virtual void | SetEdgeVisibility (int) |
| | Turn on/off the visibility of edges. More...
|
| |
| virtual void | EdgeVisibilityOn () |
| | Turn on/off the visibility of edges. More...
|
| |
| virtual void | EdgeVisibilityOff () |
| | Turn on/off the visibility of edges. More...
|
| |
| virtual void | SetEdgeColor (double, double, double) |
| | Set/Get the color of primitive edges (if edge visibility is enabled). More...
|
| |
| virtual void | SetEdgeColor (double[3]) |
| | Set/Get the color of primitive edges (if edge visibility is enabled). More...
|
| |
| virtual double * | GetEdgeColor () |
| | Set/Get the color of primitive edges (if edge visibility is enabled). More...
|
| |
| virtual void | GetEdgeColor (double &, double &, double &) |
| | Set/Get the color of primitive edges (if edge visibility is enabled). More...
|
| |
| virtual void | GetEdgeColor (double[3]) |
| | Set/Get the color of primitive edges (if edge visibility is enabled). More...
|
| |
| virtual void | SetLineWidth (float) |
| | Set/Get the width of a Line. More...
|
| |
| virtual float | GetLineWidth () |
| | Set/Get the width of a Line. More...
|
| |
| virtual void | SetLineStipplePattern (int) |
| | Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). More...
|
| |
| virtual int | GetLineStipplePattern () |
| | Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). More...
|
| |
| virtual void | SetLineStippleRepeatFactor (int) |
| | Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. More...
|
| |
| virtual int | GetLineStippleRepeatFactor () |
| | Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. More...
|
| |
| virtual void | SetPointSize (float) |
| | Set/Get the diameter of a point. More...
|
| |
| virtual float | GetPointSize () |
| | Set/Get the diameter of a point. More...
|
| |
| virtual int | GetBackfaceCulling () |
| | Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
|
| |
| virtual void | SetBackfaceCulling (int) |
| | Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
|
| |
| virtual void | BackfaceCullingOn () |
| | Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
|
| |
| virtual void | BackfaceCullingOff () |
| | Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
|
| |
| virtual int | GetFrontfaceCulling () |
| | Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
|
| |
| virtual void | SetFrontfaceCulling (int) |
| | Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
|
| |
| virtual void | FrontfaceCullingOn () |
| | Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
|
| |
| virtual void | FrontfaceCullingOff () |
| | Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
|
| |
| virtual char * | GetMaterialName () |
| | Returns the name of the material currently loaded, if any. More...
|
| |
| virtual void | SetShading (int) |
| | Enable/Disable shading. More...
|
| |
| virtual int | GetShading () |
| | Enable/Disable shading. More...
|
| |
| virtual void | ShadingOn () |
| | Enable/Disable shading. More...
|
| |
| virtual void | ShadingOff () |
| | Enable/Disable shading. More...
|
| |
| virtual void | AddShaderVariable (const char *name, int numVars, int *x) |
| | Provide values to initialize shader variables. More...
|
| |
| virtual void | AddShaderVariable (const char *name, int numVars, float *x) |
| | Provide values to initialize shader variables. More...
|
| |
| virtual void | AddShaderVariable (const char *name, int numVars, double *x) |
| | Provide values to initialize shader variables. More...
|
| |
| void | AddShaderVariable (const char *name, int v) |
| | Methods to provide to add shader variables from tcl. More...
|
| |
| void | AddShaderVariable (const char *name, float v) |
| | Methods to provide to add shader variables from tcl. More...
|
| |
| void | AddShaderVariable (const char *name, double v) |
| | Methods to provide to add shader variables from tcl. More...
|
| |
| void | AddShaderVariable (const char *name, int v1, int v2) |
| | Methods to provide to add shader variables from tcl. More...
|
| |
| void | AddShaderVariable (const char *name, float v1, float v2) |
| | Methods to provide to add shader variables from tcl. More...
|
| |
| void | AddShaderVariable (const char *name, double v1, double v2) |
| | Methods to provide to add shader variables from tcl. More...
|
| |
| void | AddShaderVariable (const char *name, int v1, int v2, int v3) |
| | Methods to provide to add shader variables from tcl. More...
|
| |
| void | AddShaderVariable (const char *name, float v1, float v2, float v3) |
| | Methods to provide to add shader variables from tcl. More...
|
| |
| void | AddShaderVariable (const char *name, double v1, double v2, double v3) |
| | Methods to provide to add shader variables from tcl. More...
|
| |
| void | SetTexture (const char *name, vtkTexture *texture) |
| | Set/Get the texture object to control rendering texture maps. More...
|
| |
| vtkTexture * | GetTexture (const char *name) |
| | Set/Get the texture object to control rendering texture maps. More...
|
| |
| void | SetTexture (int unit, vtkTexture *texture) |
| | Set/Get the texture object to control rendering texture maps. More...
|
| |
| vtkTexture * | GetTexture (int unit) |
| | Set/Get the texture object to control rendering texture maps. More...
|
| |
| void | RemoveTexture (int unit) |
| | Set/Get the texture object to control rendering texture maps. More...
|
| |
| | vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
| |
| virtual void | DebugOn () |
| | Turn debugging output on. More...
|
| |
| virtual void | DebugOff () |
| | Turn debugging output off. More...
|
| |
| bool | GetDebug () |
| | Get the value of the debug flag. More...
|
| |
| void | SetDebug (bool debugFlag) |
| | Set the value of the debug flag. More...
|
| |
| virtual void | Modified () |
| | Update the modification time for this object. More...
|
| |
| virtual vtkMTimeType | GetMTime () |
| | Return this object's modified time. More...
|
| |
| void | RemoveObserver (unsigned long tag) |
| |
| void | RemoveObservers (unsigned long event) |
| |
| void | RemoveObservers (const char *event) |
| |
| void | RemoveAllObservers () |
| |
| int | HasObserver (unsigned long event) |
| |
| int | HasObserver (const char *event) |
| |
| int | InvokeEvent (unsigned long event) |
| |
| int | InvokeEvent (const char *event) |
| |
| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| vtkCommand * | GetCommand (unsigned long tag) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| void | RemoveObserver (vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| void | RemoveObservers (unsigned long event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| void | RemoveObservers (const char *event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| int | HasObserver (unsigned long event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| int | HasObserver (const char *event, vtkCommand *) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| | Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| | Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| | Allow user to set the AbortFlagOn() with the return value of the callback method. More...
|
| |
| int | InvokeEvent (unsigned long event, void *callData) |
| | This method invokes an event and return whether the event was aborted or not. More...
|
| |
| int | InvokeEvent (const char *event, void *callData) |
| | This method invokes an event and return whether the event was aborted or not. More...
|
| |
| const char * | GetClassName () const |
| | Return the class name as a string. More...
|
| |
| virtual void | Delete () |
| | Delete a VTK object. More...
|
| |
| virtual void | FastDelete () |
| | Delete a reference to this object. More...
|
| |
| void | InitializeObjectBase () |
| |
| void | Print (ostream &os) |
| | Print an object to an ostream. More...
|
| |
| virtual void | Register (vtkObjectBase *o) |
| | Increase the reference count (mark as used by another object). More...
|
| |
| virtual void | UnRegister (vtkObjectBase *o) |
| | Decrease the reference count (release by another object). More...
|
| |
| int | GetReferenceCount () |
| | Return the current reference count of this object. More...
|
| |
| void | SetReferenceCount (int) |
| | Sets the reference count. More...
|
| |
| void | PrintRevisions (ostream &) |
| | Legacy. More...
|
| |
| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
|
| |
| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
|
| |