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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkRIBProperty * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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char * | GetDeclarations () |
| Get variable declarations. More...
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virtual void | SetSurfaceShaderUsesDefaultParameters (bool) |
| If true (default) the surface shader uses the usual shader parameters: Ka - Ambient amount Kd - Diffuse amount Ks - Specular amount Roughness SpecularColor Additional surface shader parameters can be added with the Set/AddSurfaceShaderParameter methods. More...
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virtual bool | GetSurfaceShaderUsesDefaultParameters () |
| If true (default) the surface shader uses the usual shader parameters: Ka - Ambient amount Kd - Diffuse amount Ks - Specular amount Roughness SpecularColor Additional surface shader parameters can be added with the Set/AddSurfaceShaderParameter methods. More...
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virtual void | SurfaceShaderUsesDefaultParametersOn () |
| If true (default) the surface shader uses the usual shader parameters: Ka - Ambient amount Kd - Diffuse amount Ks - Specular amount Roughness SpecularColor Additional surface shader parameters can be added with the Set/AddSurfaceShaderParameter methods. More...
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virtual void | SurfaceShaderUsesDefaultParametersOff () |
| If true (default) the surface shader uses the usual shader parameters: Ka - Ambient amount Kd - Diffuse amount Ks - Specular amount Roughness SpecularColor Additional surface shader parameters can be added with the Set/AddSurfaceShaderParameter methods. More...
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virtual void | SetSurfaceShader (const char *) |
| Specify the name of a surface shader. More...
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virtual char * | GetSurfaceShader () |
| Specify the name of a surface shader. More...
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virtual void | SetDisplacementShader (const char *) |
| Specify the name of a displacement shader. More...
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virtual char * | GetDisplacementShader () |
| Specify the name of a displacement shader. More...
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void | SetVariable (const char *variable, const char *declaration) |
| Specify declarations for variables. More...
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void | AddVariable (const char *variable, const char *declaration) |
| Specify declarations for variables. More...
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void | SetParameter (const char *parameter, const char *value) |
| Specify parameter values for variables. More...
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void | AddParameter (const char *parameter, const char *value) |
| Specify parameter values for variables. More...
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void | SetSurfaceShaderParameter (const char *parameter, const char *value) |
| Specify parameter values for surface shader parameters. More...
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void | AddSurfaceShaderParameter (const char *parameter, const char *value) |
| Specify parameter values for surface shader parameters. More...
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void | SetDisplacementShaderParameter (const char *parameter, const char *value) |
| Specify parameter values for displacement shader parameters. More...
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void | AddDisplacementShaderParameter (const char *parameter, const char *value) |
| Specify parameter values for displacement shader parameters. More...
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char * | GetParameters () |
| Get parameters. More...
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char * | GetSurfaceShaderParameters () |
| Get parameters. More...
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char * | GetDisplacementShaderParameters () |
| Get parameters. More...
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vtkProperty * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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void | DeepCopy (vtkProperty *p) |
| Assign one property to another. More...
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virtual void | BackfaceRender (vtkActor *, vtkRenderer *) |
| This method renders the property as a backface property. More...
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virtual void | PostRender (vtkActor *, vtkRenderer *) |
| This method is called after the actor has been rendered. More...
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virtual vtkShaderDeviceAdapter2 * | GetShaderDeviceAdapter2 () |
| Get the vtkShaderDeviceAdapter2 if set, returns null otherwise. More...
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void | RemoveTexture (const char *name) |
| Remove a texture from the collection. More...
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void | RemoveAllTextures () |
| Remove all the textures. More...
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int | GetNumberOfTextures () |
| Returns the number of textures in this property. More...
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virtual void | ReleaseGraphicsResources (vtkWindow *win) |
| Release any graphics resources that are being consumed by this property. More...
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virtual bool | GetLighting () |
| Set/Get lighting flag for an object. More...
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virtual void | SetLighting (bool) |
| Set/Get lighting flag for an object. More...
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virtual void | LightingOn () |
| Set/Get lighting flag for an object. More...
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virtual void | LightingOff () |
| Set/Get lighting flag for an object. More...
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virtual bool | GetRenderPointsAsSpheres () |
| Set/Get rendering of points as spheres. More...
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virtual void | SetRenderPointsAsSpheres (bool) |
| Set/Get rendering of points as spheres. More...
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virtual void | RenderPointsAsSpheresOn () |
| Set/Get rendering of points as spheres. More...
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virtual void | RenderPointsAsSpheresOff () |
| Set/Get rendering of points as spheres. More...
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virtual bool | GetRenderLinesAsTubes () |
| Set/Get rendering of lines as tubes. More...
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virtual void | SetRenderLinesAsTubes (bool) |
| Set/Get rendering of lines as tubes. More...
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virtual void | RenderLinesAsTubesOn () |
| Set/Get rendering of lines as tubes. More...
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virtual void | RenderLinesAsTubesOff () |
| Set/Get rendering of lines as tubes. More...
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virtual void | SetInterpolation (int) |
| Set the shading interpolation method for an object. More...
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virtual int | GetInterpolation () |
| Set the shading interpolation method for an object. More...
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void | SetInterpolationToFlat () |
| Set the shading interpolation method for an object. More...
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void | SetInterpolationToGouraud () |
| Set the shading interpolation method for an object. More...
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void | SetInterpolationToPhong () |
| Set the shading interpolation method for an object. More...
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const char * | GetInterpolationAsString () |
| Return the method of shading as a descriptive character string. More...
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virtual void | SetRepresentation (int) |
| Control the surface geometry representation for the object. More...
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virtual int | GetRepresentation () |
| Control the surface geometry representation for the object. More...
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void | SetRepresentationToPoints () |
| Control the surface geometry representation for the object. More...
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void | SetRepresentationToWireframe () |
| Control the surface geometry representation for the object. More...
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void | SetRepresentationToSurface () |
| Control the surface geometry representation for the object. More...
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const char * | GetRepresentationAsString () |
| Return the method of shading as a descriptive character string. More...
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virtual void | SetColor (double r, double g, double b) |
| Set the color of the object. More...
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virtual void | SetColor (double a[3]) |
| Set the color of the object. More...
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double * | GetColor () |
| Set the color of the object. More...
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void | GetColor (double rgb[3]) |
| Set the color of the object. More...
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void | GetColor (double &r, double &g, double &b) |
| Set the color of the object. More...
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virtual void | SetAmbient (double) |
| Set/Get the ambient lighting coefficient. More...
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virtual double | GetAmbient () |
| Set/Get the ambient lighting coefficient. More...
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virtual void | SetDiffuse (double) |
| Set/Get the diffuse lighting coefficient. More...
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virtual double | GetDiffuse () |
| Set/Get the diffuse lighting coefficient. More...
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virtual void | SetSpecular (double) |
| Set/Get the specular lighting coefficient. More...
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virtual double | GetSpecular () |
| Set/Get the specular lighting coefficient. More...
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virtual void | SetSpecularPower (double) |
| Set/Get the specular power. More...
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virtual double | GetSpecularPower () |
| Set/Get the specular power. More...
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virtual void | SetOpacity (double) |
| Set/Get the object's opacity. More...
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virtual double | GetOpacity () |
| Set/Get the object's opacity. More...
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virtual void | SetAmbientColor (double, double, double) |
| Set/Get the ambient surface color. More...
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virtual void | SetAmbientColor (double[3]) |
| Set/Get the ambient surface color. More...
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virtual double * | GetAmbientColor () |
| Set/Get the ambient surface color. More...
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virtual void | GetAmbientColor (double &, double &, double &) |
| Set/Get the ambient surface color. More...
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virtual void | GetAmbientColor (double[3]) |
| Set/Get the ambient surface color. More...
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virtual void | SetDiffuseColor (double, double, double) |
| Set/Get the diffuse surface color. More...
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virtual void | SetDiffuseColor (double[3]) |
| Set/Get the diffuse surface color. More...
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virtual double * | GetDiffuseColor () |
| Set/Get the diffuse surface color. More...
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virtual void | GetDiffuseColor (double &, double &, double &) |
| Set/Get the diffuse surface color. More...
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virtual void | GetDiffuseColor (double[3]) |
| Set/Get the diffuse surface color. More...
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virtual void | SetSpecularColor (double, double, double) |
| Set/Get the specular surface color. More...
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virtual void | SetSpecularColor (double[3]) |
| Set/Get the specular surface color. More...
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virtual double * | GetSpecularColor () |
| Set/Get the specular surface color. More...
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virtual void | GetSpecularColor (double &, double &, double &) |
| Set/Get the specular surface color. More...
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virtual void | GetSpecularColor (double[3]) |
| Set/Get the specular surface color. More...
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virtual int | GetEdgeVisibility () |
| Turn on/off the visibility of edges. More...
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virtual void | SetEdgeVisibility (int) |
| Turn on/off the visibility of edges. More...
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virtual void | EdgeVisibilityOn () |
| Turn on/off the visibility of edges. More...
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virtual void | EdgeVisibilityOff () |
| Turn on/off the visibility of edges. More...
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virtual void | SetEdgeColor (double, double, double) |
| Set/Get the color of primitive edges (if edge visibility is enabled). More...
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virtual void | SetEdgeColor (double[3]) |
| Set/Get the color of primitive edges (if edge visibility is enabled). More...
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virtual double * | GetEdgeColor () |
| Set/Get the color of primitive edges (if edge visibility is enabled). More...
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virtual void | GetEdgeColor (double &, double &, double &) |
| Set/Get the color of primitive edges (if edge visibility is enabled). More...
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virtual void | GetEdgeColor (double[3]) |
| Set/Get the color of primitive edges (if edge visibility is enabled). More...
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virtual void | SetLineWidth (float) |
| Set/Get the width of a Line. More...
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virtual float | GetLineWidth () |
| Set/Get the width of a Line. More...
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virtual void | SetLineStipplePattern (int) |
| Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). More...
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virtual int | GetLineStipplePattern () |
| Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). More...
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virtual void | SetLineStippleRepeatFactor (int) |
| Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. More...
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virtual int | GetLineStippleRepeatFactor () |
| Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. More...
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virtual void | SetPointSize (float) |
| Set/Get the diameter of a point. More...
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virtual float | GetPointSize () |
| Set/Get the diameter of a point. More...
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virtual int | GetBackfaceCulling () |
| Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
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virtual void | SetBackfaceCulling (int) |
| Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
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virtual void | BackfaceCullingOn () |
| Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
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virtual void | BackfaceCullingOff () |
| Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
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virtual int | GetFrontfaceCulling () |
| Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
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virtual void | SetFrontfaceCulling (int) |
| Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
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virtual void | FrontfaceCullingOn () |
| Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
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virtual void | FrontfaceCullingOff () |
| Turn on/off fast culling of polygons based on orientation of normal with respect to camera. More...
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virtual char * | GetMaterialName () |
| Returns the name of the material currently loaded, if any. More...
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virtual void | SetShading (int) |
| Enable/Disable shading. More...
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virtual int | GetShading () |
| Enable/Disable shading. More...
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virtual void | ShadingOn () |
| Enable/Disable shading. More...
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virtual void | ShadingOff () |
| Enable/Disable shading. More...
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virtual void | AddShaderVariable (const char *name, int numVars, int *x) |
| Provide values to initialize shader variables. More...
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virtual void | AddShaderVariable (const char *name, int numVars, float *x) |
| Provide values to initialize shader variables. More...
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virtual void | AddShaderVariable (const char *name, int numVars, double *x) |
| Provide values to initialize shader variables. More...
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void | AddShaderVariable (const char *name, int v) |
| Methods to provide to add shader variables from tcl. More...
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void | AddShaderVariable (const char *name, float v) |
| Methods to provide to add shader variables from tcl. More...
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void | AddShaderVariable (const char *name, double v) |
| Methods to provide to add shader variables from tcl. More...
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void | AddShaderVariable (const char *name, int v1, int v2) |
| Methods to provide to add shader variables from tcl. More...
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void | AddShaderVariable (const char *name, float v1, float v2) |
| Methods to provide to add shader variables from tcl. More...
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void | AddShaderVariable (const char *name, double v1, double v2) |
| Methods to provide to add shader variables from tcl. More...
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void | AddShaderVariable (const char *name, int v1, int v2, int v3) |
| Methods to provide to add shader variables from tcl. More...
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void | AddShaderVariable (const char *name, float v1, float v2, float v3) |
| Methods to provide to add shader variables from tcl. More...
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void | AddShaderVariable (const char *name, double v1, double v2, double v3) |
| Methods to provide to add shader variables from tcl. More...
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void | SetTexture (const char *name, vtkTexture *texture) |
| Set/Get the texture object to control rendering texture maps. More...
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vtkTexture * | GetTexture (const char *name) |
| Set/Get the texture object to control rendering texture maps. More...
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void | SetTexture (int unit, vtkTexture *texture) |
| Set/Get the texture object to control rendering texture maps. More...
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vtkTexture * | GetTexture (int unit) |
| Set/Get the texture object to control rendering texture maps. More...
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void | RemoveTexture (int unit) |
| Set/Get the texture object to control rendering texture maps. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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