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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkRIBExporter * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | SetSize (int, int) |
| Specify the size of the image for RenderMan. More...
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void | SetSize (int[2]) |
| Specify the size of the image for RenderMan. More...
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virtual int * | GetSize () |
| Specify the size of the image for RenderMan. More...
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virtual void | GetSize (int data[2]) |
| Specify the size of the image for RenderMan. More...
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virtual void | SetPixelSamples (int, int) |
| Specify the sampling rate for the rendering. More...
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void | SetPixelSamples (int[2]) |
| Specify the sampling rate for the rendering. More...
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virtual int * | GetPixelSamples () |
| Specify the sampling rate for the rendering. More...
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virtual void | GetPixelSamples (int data[2]) |
| Specify the sampling rate for the rendering. More...
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virtual void | SetFilePrefix (const char *) |
| Specify the prefix of the files to write out. More...
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virtual char * | GetFilePrefix () |
| Specify the prefix of the files to write out. More...
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virtual void | SetTexturePrefix (const char *) |
| Specify the prefix of any generated texture files. More...
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virtual char * | GetTexturePrefix () |
| Specify the prefix of any generated texture files. More...
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virtual void | SetBackground (int) |
| Set/Get the background flag. More...
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virtual int | GetBackground () |
| Set/Get the background flag. More...
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virtual void | BackgroundOn () |
| Set/Get the background flag. More...
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virtual void | BackgroundOff () |
| Set/Get the background flag. More...
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virtual void | SetExportArrays (int) |
| Set or get the ExportArrays. More...
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virtual void | ExportArraysOn () |
| Set or get the ExportArrays. More...
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virtual void | ExportArraysOff () |
| Set or get the ExportArrays. More...
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virtual int | GetExportArrays () |
| Set or get the ExportArrays. More...
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vtkExporter * | NewInstance () const |
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virtual void | Write () |
| Write data to output. More...
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void | Update () |
| Convenient alias for Write() method. More...
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void | SetStartWrite (void(*f)(void *), void *arg) |
| Specify a function to be called before data is written. More...
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void | SetEndWrite (void(*f)(void *), void *arg) |
| Specify a function to be called after data is written. More...
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void | SetStartWriteArgDelete (void(*f)(void *)) |
| Set the arg delete method. More...
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void | SetEndWriteArgDelete (void(*f)(void *)) |
| Set the arg delete method. More...
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vtkMTimeType | GetMTime () |
| Returns the MTime also considering the RenderWindow. More...
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virtual void | SetRenderWindow (vtkRenderWindow *) |
| Set/Get the rendering window that contains the scene to be written. More...
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virtual vtkRenderWindow * | GetRenderWindow () |
| Set/Get the rendering window that contains the scene to be written. More...
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void | SetInput (vtkRenderWindow *renWin) |
| These methods are provided for backward compatibility. More...
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vtkRenderWindow * | GetInput () |
| These methods are provided for backward compatibility. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual vtkObjectBase * | NewInstanceInternal () const |
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| vtkRIBExporter () |
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| ~vtkRIBExporter () |
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void | WriteData () |
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void | WriteActor (vtkActor *anActor) |
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void | ModifyArrayName (char *newname, const char *name) |
| Since additional variables are sent to the shader as variables, and their names are used in the shader, these names have to follow C naming convention. More...
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char * | GetTextureName (vtkTexture *aTexture) |
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char * | GetTIFFName (vtkTexture *aTexture) |
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void | WriteHeader (vtkRenderer *aRen) |
| Write the RIB header. More...
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void | WriteTrailer () |
| Write the RIB header. More...
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void | WriteTexture (vtkTexture *aTexture) |
| Write the RIB header. More...
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void | WriteViewport (vtkRenderer *aRenderer, int size[2]) |
| Write the RIB header. More...
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void | WriteCamera (vtkCamera *aCamera) |
| Write the RIB header. More...
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void | WriteLight (vtkLight *aLight, int count) |
| Write the RIB header. More...
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void | WriteAmbientLight (int count) |
| Write the RIB header. More...
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void | WriteProperty (vtkProperty *aProperty, vtkTexture *aTexture) |
| Write the RIB header. More...
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void | WritePolygons (vtkPolyData *pd, vtkUnsignedCharArray *colors, vtkProperty *aProperty) |
| Write the RIB header. More...
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void | WriteStrips (vtkPolyData *pd, vtkUnsignedCharArray *colors, vtkProperty *aProperty) |
| Write the RIB header. More...
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| vtkExporter () |
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| ~vtkExporter () |
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| vtkObject () |
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| ~vtkObject () override |
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void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
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void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
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void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
| These methods allow a command to exclusively grab all events. More...
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void | InternalReleaseFocus () |
| These methods allow a command to exclusively grab all events. More...
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| vtkObjectBase () |
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virtual | ~vtkObjectBase () |
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virtual void | CollectRevisions (ostream &) |
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virtual void | ReportReferences (vtkGarbageCollector *) |
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| vtkObjectBase (const vtkObjectBase &) |
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void | operator= (const vtkObjectBase &) |
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export a scene into RenderMan RIB format.
vtkRIBExporter is a concrete subclass of vtkExporter that writes a Renderman .RIB files. The input specifies a vtkRenderWindow. All visible actors and lights will be included in the rib file. The following file naming conventions apply: rib file - FilePrefix.rib image file created by RenderMan - FilePrefix.tif texture files - TexturePrefix_0xADDR_MTIME.tif This object does NOT generate an image file. The user must run either RenderMan or a RenderMan emulator like Blue Moon Ray Tracer (BMRT). vtk properties are convert to Renderman shaders as follows: Normal property, no texture map - plastic.sl Normal property with texture map - txtplastic.sl These two shaders must be compiled by the rendering package being used. vtkRIBExporter also supports custom shaders. The shaders are written using the Renderman Shading Language. See "The Renderman
Companion", ISBN 0-201-50868, 1989 for details on writing shaders. vtkRIBProperty specifies the declarations and parameter settings for custom shaders. Tcl Example: generate a rib file for the current rendering. vtkRIBExporter myRIB myRIB SetInput $renWin myRIB SetFilePrefix mine myRIB Write This will create a file mine.rib. After running this file through a Renderman renderer a file mine.tif will contain the rendered image.
- See also
- vtkExporter vtkRIBProperty vtkRIBLight
- Tests:
- vtkRIBExporter (Tests)
Definition at line 67 of file vtkRIBExporter.h.