VTK
vtkOSPRayRendererNode.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOSPRayRendererNode.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
25 #ifndef vtkOSPRayRendererNode_h
26 #define vtkOSPRayRendererNode_h
27 
28 #include "vtkRenderingOSPRayModule.h" // For export macro
29 #include "vtkRendererNode.h"
30 #include <vector> // for ivars
31 
32 class vtkRenderer;
35 // ospray forward decs so that someone does not need to include ospray.h
36 namespace osp {
37 struct Model;
38 struct Renderer;
39 struct Light;
40 struct Texture2D;
41 struct FrameBuffer;
42 }
43 typedef osp::Model *OSPModel;
44 typedef osp::Renderer *OSPRenderer;
45 typedef osp::Light *OSPLight;
46 typedef osp::FrameBuffer *OSPFrameBuffer;
47 typedef osp::Texture2D* OSPTexture2D;
48 typedef osp::FrameBuffer* OSPFrameBuffer;
49 
50 class VTKRENDERINGOSPRAY_EXPORT vtkOSPRayRendererNode :
51  public vtkRendererNode
52 {
53 public:
54  static vtkOSPRayRendererNode* New();
56  void PrintSelf(ostream& os, vtkIndent indent);
57 
61  virtual void Build(bool prepass);
62 
66  virtual void Render(bool prepass);
67 
71  virtual void Invalidate(bool prepass);
72 
76  virtual void WriteLayer(unsigned char *buffer, float *zbuffer,
77  int buffx, int buffy, int layer);
78 
79  //state beyond rendering core...
80 
86  static vtkInformationIntegerKey* SAMPLES_PER_PIXEL();
87 
89 
92  static void SetSamplesPerPixel(int, vtkRenderer *renderer);
93  static int GetSamplesPerPixel(vtkRenderer *renderer);
95 
97 
103  static vtkInformationIntegerKey* MAX_FRAMES();
104  static void SetMaxFrames(int, vtkRenderer *renderer);
105  static int GetMaxFrames(vtkRenderer *renderer);
107 
109 
113  static vtkInformationStringKey* RENDERER_TYPE();
114  static void SetRendererType(std::string name, vtkRenderer *renderer);
115  static std::string GetRendererType(vtkRenderer *renderer);
117 
123  static vtkInformationIntegerKey* AMBIENT_SAMPLES();
125 
128  static void SetAmbientSamples(int, vtkRenderer *renderer);
129  static int GetAmbientSamples(vtkRenderer *renderer);
131 
136  static vtkInformationIntegerKey* COMPOSITE_ON_GL();
138 
141  static void SetCompositeOnGL(int, vtkRenderer *renderer);
142  static int GetCompositeOnGL(vtkRenderer *renderer);
144 
148  OSPModel GetOModel() { return this->OModel; }
149  OSPRenderer GetORenderer() { return this->ORenderer; }
150  void AddLight(OSPLight light) {
151  this->Lights.push_back(light); }
152 
156  virtual unsigned char *GetBuffer() {
157  return this->Buffer; }
158 
162  virtual float *GetZBuffer() {
163  return this->ZBuffer; }
164 
165  // if you want to traverse your children in a specific order
166  // or way override this method
167  virtual void Traverse(int operation);
168 
169 protected:
172 
173  //internal structures
174  unsigned char *Buffer;
175  float *ZBuffer;
176 
180  int ImageX, ImageY;
181  std::vector<OSPLight> Lights;
186  float* ODepthBuffer;
187 
188 private:
189  vtkOSPRayRendererNode(const vtkOSPRayRendererNode&) VTK_DELETE_FUNCTION;
190  void operator=(const vtkOSPRayRendererNode&) VTK_DELETE_FUNCTION;
191 };
192 
193 #endif
osp::Renderer * OSPRenderer
abstract specification for renderers
Definition: vtkRenderer.h:63
osp::Light * OSPLight
osp::FrameBuffer * OSPFrameBuffer
virtual float * GetZBuffer()
Get the last rendered ZBuffer.
Key for string values in vtkInformation.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
void AddLight(OSPLight light)
a simple class to control print indentation
Definition: vtkIndent.h:39
Key for integer values in vtkInformation.
osp::Texture2D * OSPTexture2D
std::vector< OSPLight > Lights
osp::Model * OSPModel
virtual void Render(bool)
Makes calls to make self visible.
Definition: vtkViewNode.h:67
vtkViewNode specialized for vtkRenderers
virtual void Invalidate(bool)
Clear any cached data.
Definition: vtkViewNode.h:72
OSPModel GetOModel()
Methods for other nodes to access.
static vtkRendererNode * New()
virtual void Build(bool prepass)
Build containers for our child nodes.
virtual void Traverse(int operation)
links vtkRenderers to OSPRay
virtual unsigned char * GetBuffer()
Get the last rendered ColorBuffer.