27 #ifndef vtkOpenGLHardwareSelector_h
28 #define vtkOpenGLHardwareSelector_h
30 #include "vtkRenderingOpenGLModule.h"
implements the device specific code of vtkOpenGLHardwareSelector.
virtual void EndRenderProp()
Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop...
virtual void BeginRenderProp()
Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop...
virtual void EndRenderProp()
Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop...
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
static vtkHardwareSelector * New()
virtual void BeginRenderProp()
Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop...
create a window for renderers to draw into
manager for OpenGL-based selection.