28 #ifndef vtkOpenGLVolumeTextureMapper3D_h
29 #define vtkOpenGLVolumeTextureMapper3D_h
31 #include "vtkRenderingVolumeOpenGLModule.h"
38 #if !defined(VTK_LEGACY_REMOVE)
67 vtkGetMacro( Initialized,
int );
82 GLfloat lightDirection[2][4],
83 GLfloat lightDiffuseColor[2][4],
84 GLfloat lightSpecularColor[2][4],
85 GLfloat halfwayVector[2][4],
111 void RenderOneIndependentNoShadeFP(
vtkRenderer *ren,
130 void SetupRegisterCombinersNoShadeNV(
vtkRenderer *ren,
134 void SetupRegisterCombinersShadeNV(
vtkRenderer *ren,
138 void DeleteTextureIndex( GLuint *
index );
139 void CreateTextureIndex( GLuint *
index );
162 #endif // VTK_LEGACY_REMOVE
represents a volume (data & properties) in a rendered scene
volume render with 3D texture mapping
vtkRenderWindow * RenderWindow
virtual int IsRenderSupported(vtkVolumeProperty *, vtkRenderer *vtkNotUsed(r))
Based on hardware and properties, we may or may not be able to render using 3D texture mapping...
abstract specification for renderers
virtual void Render(vtkRenderer *, vtkVolume *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
window superclass for vtkRenderWindow
bool SupportsNonPowerOfTwoTextures
a simple class to control print indentation
concrete implementation of 3D volume texture mapping
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
represents the common properties for rendering a volume.
bool SupportsCompressedTexture
create a window for renderers to draw into
virtual int IsTextureSizeSupported(int vtkNotUsed(size)[3], int vtkNotUsed(components))
Impemented in subclass - check is texture size is OK.
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
static vtkVolumeTextureMapper3D * New()