41#ifndef vtkLabelPlacementMapper_h
42#define vtkLabelPlacementMapper_h
45#include "vtkRenderingLabelModule.h"
48VTK_ABI_NAMESPACE_BEGIN
78 vtkSetClampMacro(MaximumLabelFraction,
double, 0., 1.);
79 vtkGetMacro(MaximumLabelFraction,
double);
87 vtkSetMacro(IteratorType,
int);
88 vtkGetMacro(IteratorType,
int);
97 vtkGetMacro(PositionsAsNormals,
bool);
98 vtkSetMacro(PositionsAsNormals,
bool);
99 vtkBooleanMacro(PositionsAsNormals,
bool);
107 vtkGetMacro(GeneratePerturbedLabelSpokes,
bool);
108 vtkSetMacro(GeneratePerturbedLabelSpokes,
bool);
109 vtkBooleanMacro(GeneratePerturbedLabelSpokes,
bool);
117 vtkGetMacro(UseDepthBuffer,
bool);
118 vtkSetMacro(UseDepthBuffer,
bool);
119 vtkBooleanMacro(UseDepthBuffer,
bool);
127 vtkSetMacro(PlaceAllLabels,
bool);
128 vtkGetMacro(PlaceAllLabels,
bool);
129 vtkBooleanMacro(PlaceAllLabels,
bool);
136 vtkSetMacro(OutputTraversedBounds,
bool);
137 vtkGetMacro(OutputTraversedBounds,
bool);
138 vtkBooleanMacro(OutputTraversedBounds,
bool);
146 NUMBER_OF_LABEL_SHAPES
154 vtkSetClampMacro(Shape,
int, 0, NUMBER_OF_LABEL_SHAPES - 1);
155 vtkGetMacro(Shape,
int);
165 NUMBER_OF_LABEL_STYLES
173 vtkSetClampMacro(Style,
int, 0, NUMBER_OF_LABEL_STYLES - 1);
174 vtkGetMacro(Style,
int);
184 vtkSetMacro(Margin,
double);
185 vtkGetMacro(Margin,
double);
192 vtkSetVector3Macro(BackgroundColor,
double);
193 vtkGetVector3Macro(BackgroundColor,
double);
200 vtkSetClampMacro(BackgroundOpacity,
double, 0.0, 1.0);
201 vtkGetMacro(BackgroundOpacity,
double);
239 int LastRendererSize[2];
240 double LastCameraPosition[3];
241 double LastCameraFocalPoint[3];
242 double LastCameraViewUp[3];
250 double BackgroundColor[3];
a actor that draws 2D data
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
a simple class to control print indentation
Places and renders non-overlapping labels.
virtual void SetAnchorTransform(vtkCoordinate *)
static vtkLabelPlacementMapper * New()
double LastCameraParallelScale
vtkLabelPlacementMapper()
virtual void SetStyleToOutline()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkLabelRenderStrategy * RenderStrategy
virtual void SetShapeToRoundedRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
bool OutputTraversedBounds
virtual void SetRenderStrategy(vtkLabelRenderStrategy *s)
Set the label rendering strategy.
virtual void SetStyleToFilled()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
vtkCoordinate * AnchorTransform
~vtkLabelPlacementMapper() override
bool GeneratePerturbedLabelSpokes
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
double MaximumLabelFraction
virtual void SetShapeToRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw non-overlapping labels to the screen.
vtkSelectVisiblePoints * VisiblePoints
virtual void SetShapeToNone()
The shape of the label background, should be one of the values in the LabelShape enumeration.
Superclass for label rendering implementations.
abstract class specifies interface for objects which render 2D actors
extract points that are visible (based on z-buffer calculation)
abstract specification for Viewports
window superclass for vtkRenderWindow