8#ifndef vtkOpenGLLowMemoryLinesAgent_h
9#define vtkOpenGLLowMemoryLinesAgent_h
13#include "vtkRenderingOpenGL2Module.h"
15VTK_ABI_NAMESPACE_BEGIN
represents an object (geometry & properties) in a rendered scene
vtkOpenGLLowMemoryCellTypeAgent()
vtkOpenGLLowMemoryLinesAgent()
void PostDrawInternal(vtkRenderer *renderer, vtkActor *actor, vtkOpenGLLowMemoryPolyDataMapper *lmMapper) const override
void PreDrawInternal(vtkRenderer *renderer, vtkActor *actor, vtkOpenGLLowMemoryPolyDataMapper *lmMapper) const override
bool ImplementsVertexVisibilityPass() const override
~vtkOpenGLLowMemoryLinesAgent() override
PolyDataMapper using OpenGL to render surface meshes.
abstract specification for renderers