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VTK
9.0.20210226
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36 #include "vtkRenderingCoreModule.h"
171 virtual
void ApplyProperties() {}
190 vtkGetMacro(ForceOpaque,
bool);
191 vtkSetMacro(ForceOpaque,
bool);
192 vtkBooleanMacro(ForceOpaque,
bool);
193 vtkGetMacro(ForceTranslucent,
bool);
194 vtkSetMacro(ForceTranslucent,
bool);
195 vtkBooleanMacro(ForceTranslucent,
bool);
236 double MapperBounds[6];
241 void operator=(
const vtkActor&) =
delete;
void SetIsRenderingTranslucentPolygonalGeometry(bool val)
represents an 3D object for placement in a rendered scene
virtual bool GetSupportsSelection()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
record modification and/or execution time
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
vtkProperty * BackfaceProperty
double * GetBounds() override=0
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
window superclass for vtkRenderWindow
virtual vtkTypeBool HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
handles properties associated with a texture map
virtual void GetActors(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors or volumes.
#define VTK_SIZEHINT(...)
bool IsRenderingTranslucentPolygonalGeometry() override
abstract class specifies interface to map data to graphics primitives
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
vtkMTimeType GetMTime() override
Get the vtkProp3D's mtime.
virtual double * GetBounds()
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
abstract specification for Viewports
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
abstract superclass for all actors, volumes and annotations
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkProp3D.
abstract specification for renderers
an ordered list of actors
virtual void ProcessSelectorPixelBuffers(vtkHardwareSelector *, std::vector< unsigned int > &)
allows a prop to update a selections color buffers
represent surface properties of a geometric object
virtual vtkTypeBool HasOpaqueGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual vtkMTimeType GetRedrawMTime()
Return the mtime of anything that would cause the rendered image to appear differently.
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
vtkTypeUInt32 vtkMTimeType
virtual void Render(vtkRenderer *, vtkMapper *)
This causes the actor to be rendered.