8#ifndef vtkOpenGLLowMemoryVerticesAgent_h
9#define vtkOpenGLLowMemoryVerticesAgent_h
14#include "vtkRenderingOpenGL2Module.h"
16VTK_ABI_NAMESPACE_BEGIN
represents an object (geometry & properties) in a rendered scene
vtkOpenGLLowMemoryCellTypeAgent()
PolyDataMapper using OpenGL to render surface meshes.
void PostDrawInternal(vtkRenderer *renderer, vtkActor *actor, vtkOpenGLLowMemoryPolyDataMapper *lmMapper) const override
vtkOpenGLLowMemoryVerticesAgent()
bool ImplementsVertexVisibilityPass() const override
~vtkOpenGLLowMemoryVerticesAgent() override
void PreDrawInternal(vtkRenderer *renderer, vtkActor *actor, vtkOpenGLLowMemoryPolyDataMapper *lmMapper) const override
abstract specification for renderers