24#include "vtkRenderingCoreModule.h"
28VTK_ABI_NAMESPACE_BEGIN
85 virtual bool GetUniform(
const char* name, std::vector<int>& value);
86 virtual bool GetUniform(
const char* name, std::vector<float>& value);
105 virtual void SetUniform2fv(
const char* name,
int count,
const float (*f)[2]);
106 virtual void SetUniform3fv(
const char* name,
int count,
const float (*f)[3]);
107 virtual void SetUniform4fv(
const char* name,
int count,
const float (*f)[4]);
a simple class to control print indentation
represent and manipulate 3x3 transformation matrices
represent and manipulate 4x4 transformation matrices
abstract base class for most VTK objects
vtkTypeUInt32 vtkMTimeType