#include <vtkLegendBoxActor.h>
Inheritance diagram for vtkLegendBoxActor:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | ShallowCopy (vtkProp *prop) |
virtual void | ReleaseGraphicsResources (vtkWindow *) |
void | SetNumberOfEntries (int num) |
int | GetNumberOfEntries () |
void | SetEntry (int i, vtkPolyData *symbol, const char *string, float color[3]) |
void | SetEntrySymbol (int i, vtkPolyData *symbol) |
void | SetEntryString (int i, const char *string) |
void | SetEntryColor (int i, float color[3]) |
void | SetEntryColor (int i, float r, float g, float b) |
vtkPolyData * | GetEntrySymbol (int i) |
const char * | GetEntryString (int i) |
float * | GetEntryColor (int i) |
virtual void | SetBold (int) |
virtual int | GetBold () |
virtual void | BoldOn () |
virtual void | BoldOff () |
virtual void | SetItalic (int) |
virtual int | GetItalic () |
virtual void | ItalicOn () |
virtual void | ItalicOff () |
virtual void | SetShadow (int) |
virtual int | GetShadow () |
virtual void | ShadowOn () |
virtual void | ShadowOff () |
virtual void | SetFontFamily (int) |
virtual int | GetFontFamily () |
void | SetFontFamilyToArial () |
void | SetFontFamilyToCourier () |
void | SetFontFamilyToTimes () |
virtual void | SetBorder (int) |
virtual int | GetBorder () |
virtual void | BorderOn () |
virtual void | BorderOff () |
virtual void | SetLockBorder (int) |
virtual int | GetLockBorder () |
virtual void | LockBorderOn () |
virtual void | LockBorderOff () |
virtual void | SetPadding (int) |
virtual int | GetPadding () |
virtual void | SetScalarVisibility (int) |
virtual int | GetScalarVisibility () |
virtual void | ScalarVisibilityOn () |
virtual void | ScalarVisibilityOff () |
int | RenderOpaqueGeometry (vtkViewport *viewport) |
int | RenderTranslucentGeometry (vtkViewport *) |
int | RenderOverlay (vtkViewport *viewport) |
Static Public Methods | |
int | IsTypeOf (const char *type) |
vtkLegendBoxActor * | SafeDownCast (vtkObject *o) |
vtkLegendBoxActor * | New () |
Protected Methods | |
vtkLegendBoxActor () | |
~vtkLegendBoxActor () | |
void | InitializeEntries () |
Protected Attributes | |
int | Bold |
int | Italic |
int | Shadow |
int | FontFamily |
int | Border |
int | Padding |
int | LockBorder |
int | ScalarVisibility |
int | NumberOfEntries |
int | Size |
vtkFloatArray * | Colors |
vtkTextMapper ** | TextMapper |
vtkActor2D ** | TextActor |
vtkPolyData ** | Symbol |
vtkTransform ** | Transform |
vtkTransformPolyDataFilter ** | SymbolTransform |
vtkPolyDataMapper2D ** | SymbolMapper |
vtkActor2D ** | SymbolActor |
vtkPolyData * | BorderPolyData |
vtkPolyDataMapper2D * | BorderMapper |
vtkActor2D * | BorderActor |
int | LegendEntriesVisible |
int | CachedSize [2] |
vtkTimeStamp | BuildTime |
To use this class, you must define the position of the legend box by using the superclasses' vtkActor2D::Position coordinate and Position2 coordinate. Then define the set of symbols and text strings that make up the menu box (as well as properties such as font). The class will scale the symbols and text to fit in the legend box defined by (Position,Position2). Optional features like turning on a border line and setting the spacing between the border and the symbols/text can also be set.
Definition at line 79 of file vtkLegendBoxActor.h.
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkActor2D. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkActor2D. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkActor2D. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkActor2D. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkActor2D. |
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Instantiate object with a rectangle in normaled view coordinates of (0.2,0.85, 0.8, 0.95). Reimplemented from vtkActor2D. |
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Specify the number of entries in the legend box. |
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Specify the number of entries in the legend box. Definition at line 92 of file vtkLegendBoxActor.h. |
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Add an entry to the legend box. You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().) |
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Add an entry to the legend box. You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().) |
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Add an entry to the legend box. You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().) |
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Add an entry to the legend box. You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().) |
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Add an entry to the legend box. You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().) |
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Add an entry to the legend box. You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().) |
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Add an entry to the legend box. You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().) |
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Add an entry to the legend box. You must supply a vtkPolyData to be used as a symbol (it can be NULL) and a text string (which also can be NULL). The vtkPolyData is assumed to be defined in the x-y plane, and the text is assumed to be a single line in height. Note that when this method is invoked previous entries are deleted. Also supply a text string and optionally a color. (If a color is not specified, then the entry color is the same as this actor's color.) (Note: use the set methods when you use SetNumberOfEntries().) |
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Enable/Disable bolding legend entries. |
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Enable/Disable bolding legend entries. |
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Enable/Disable bolding legend entries. |
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Enable/Disable bolding legend entries. |
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Enable/Disable italicizing legend entries. |
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Enable/Disable italicizing legend entries. |
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Enable/Disable italicizing legend entries. |
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Enable/Disable italicizing legend entries. |
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Enable/Disable creating shadows on the legend entries. Shadows make the text easier to read. |
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Enable/Disable creating shadows on the legend entries. Shadows make the text easier to read. |
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Enable/Disable creating shadows on the legend entries. Shadows make the text easier to read. |
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Enable/Disable creating shadows on the legend entries. Shadows make the text easier to read. |
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Set/Get the font family for the legend entries. Three font types are available: Arial (VTK_ARIAL), Courier (VTK_COURIER), and Times (VTK_TIMES). |
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Set/Get the font family for the legend entries. Three font types are available: Arial (VTK_ARIAL), Courier (VTK_COURIER), and Times (VTK_TIMES). |
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Set/Get the font family for the legend entries. Three font types are available: Arial (VTK_ARIAL), Courier (VTK_COURIER), and Times (VTK_TIMES). Definition at line 143 of file vtkLegendBoxActor.h. |
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Set/Get the font family for the legend entries. Three font types are available: Arial (VTK_ARIAL), Courier (VTK_COURIER), and Times (VTK_TIMES). Definition at line 144 of file vtkLegendBoxActor.h. |
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Set/Get the font family for the legend entries. Three font types are available: Arial (VTK_ARIAL), Courier (VTK_COURIER), and Times (VTK_TIMES). Definition at line 145 of file vtkLegendBoxActor.h. |
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Set/Get the flag that controls whether a border will be drawn around the legend box. |
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Set/Get the flag that controls whether a border will be drawn around the legend box. |
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Set/Get the flag that controls whether a border will be drawn around the legend box. |
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Set/Get the flag that controls whether a border will be drawn around the legend box. |
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Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition. |
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Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition. |
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Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition. |
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Set/Get the flag that controls whether the border and legend placement is locked into the rectangle defined by (Position,Position2). If off, then the legend box will adjust its size so that the border fits nicely around the text and symbols. (The ivar is off by default.) Note: the legend box is guaranteed to lie within the original border definition. |
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Set/Get the padding between the legend entries and the border. The value is specified in pixels. |
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Set/Get the padding between the legend entries and the border. The value is specified in pixels. |
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Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. If off, the color of the vtkLegendBoxActor is used. |
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Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. If off, the color of the vtkLegendBoxActor is used. |
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Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. If off, the color of the vtkLegendBoxActor is used. |
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Turn on/off flag to control whether the symbol's scalar data is used to color the symbol. If off, the color of the vtkLegendBoxActor is used. |
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Shallow copy of this scaled text actor. Overloads the virtual vtkProp method. Reimplemented from vtkActor2D. |
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release. Reimplemented from vtkActor2D. |
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Draw the legend box to the screen. Reimplemented from vtkActor2D. |
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Draw the legend box to the screen. Reimplemented from vtkActor2D. Definition at line 200 of file vtkLegendBoxActor.h. |
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. Draw the legend box to the screen. Reimplemented from vtkActor2D. |
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Definition at line 211 of file vtkLegendBoxActor.h. |
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Definition at line 212 of file vtkLegendBoxActor.h. |
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Definition at line 213 of file vtkLegendBoxActor.h. |
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Definition at line 214 of file vtkLegendBoxActor.h. |
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Definition at line 215 of file vtkLegendBoxActor.h. |
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Definition at line 216 of file vtkLegendBoxActor.h. |
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Definition at line 217 of file vtkLegendBoxActor.h. |
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Definition at line 218 of file vtkLegendBoxActor.h. |
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Definition at line 221 of file vtkLegendBoxActor.h. |
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Definition at line 222 of file vtkLegendBoxActor.h. |
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Definition at line 223 of file vtkLegendBoxActor.h. |
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Definition at line 224 of file vtkLegendBoxActor.h. |
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Definition at line 225 of file vtkLegendBoxActor.h. |
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Definition at line 226 of file vtkLegendBoxActor.h. |
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Definition at line 227 of file vtkLegendBoxActor.h. |
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Definition at line 228 of file vtkLegendBoxActor.h. |
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Definition at line 229 of file vtkLegendBoxActor.h. |
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Definition at line 231 of file vtkLegendBoxActor.h. |
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Definition at line 232 of file vtkLegendBoxActor.h. |
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Definition at line 233 of file vtkLegendBoxActor.h. |
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Definition at line 236 of file vtkLegendBoxActor.h. |
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Definition at line 237 of file vtkLegendBoxActor.h. |
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Definition at line 238 of file vtkLegendBoxActor.h. |