#include <vtkRenderWindowInteractor.h>
Inheritance diagram for vtkRenderWindowInteractor:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | UnRegister (vtkObject *o) |
virtual void | Start () |
virtual void | UpdateSize (int x, int y) |
virtual void | TerminateApp (void) |
virtual vtkAbstractPropPicker * | CreateDefaultPicker () |
void | SetStartPickMethod (void(*f)(void *), void *arg) |
void | SetStartPickMethodArgDelete (void(*f)(void *)) |
void | SetEndPickMethod (void(*f)(void *), void *arg) |
void | SetEndPickMethodArgDelete (void(*f)(void *)) |
void | SetUserMethod (void(*f)(void *), void *arg) |
void | SetUserMethodArgDelete (void(*f)(void *)) |
void | SetExitMethod (void(*f)(void *), void *arg) |
void | SetExitMethodArgDelete (void(*f)(void *)) |
virtual void | GetMousePosition (int *x, int *y) |
void | Render () |
virtual void | Initialize () |
void | ReInitialize () |
virtual void | Enable () |
virtual void | Disable () |
virtual int | GetEnabled () |
void | SetRenderWindow (vtkRenderWindow *aren) |
virtual vtkRenderWindow * | GetRenderWindow () |
virtual void | SetSize (int, int) |
void | SetSize (int[2]) |
virtual int * | GetSize () |
virtual void | GetSize (int &, int &) |
virtual void | GetSize (int[2]) |
virtual int | CreateTimer (int) |
virtual int | DestroyTimer () |
virtual void | SetInteractorStyle (vtkInteractorStyle *) |
virtual vtkInteractorStyle * | GetInteractorStyle () |
virtual void | SetLightFollowCamera (int) |
virtual int | GetLightFollowCamera () |
virtual void | LightFollowCameraOn () |
virtual void | LightFollowCameraOff () |
virtual void | SetEventPosition (int, int) |
void | SetEventPosition (int[2]) |
virtual int * | GetEventPosition () |
virtual void | GetEventPosition (int data[2]) |
virtual void | SetDesiredUpdateRate (float) |
virtual float | GetDesiredUpdateRate () |
virtual void | SetStillUpdateRate (float) |
virtual float | GetStillUpdateRate () |
virtual int | GetInitialized () |
virtual void | SetPicker (vtkAbstractPicker *) |
virtual vtkAbstractPicker * | GetPicker () |
virtual void | ExitCallback () |
virtual void | UserCallback () |
virtual void | StartPickCallback () |
virtual void | EndPickCallback () |
void | HideCursor () |
void | ShowCursor () |
void | FlyTo (vtkRenderer *ren, float x, float y, float z) |
void | FlyTo (vtkRenderer *ren, float *x) |
virtual void | SetNumberOfFlyFrames (int) |
virtual int | GetNumberOfFlyFrames () |
virtual void | SetDolly (float) |
virtual float | GetDolly () |
Static Public Methods | |
vtkRenderWindowInteractor * | New () |
int | IsTypeOf (const char *type) |
vtkRenderWindowInteractor * | SafeDownCast (vtkObject *o) |
Protected Methods | |
vtkRenderWindowInteractor () | |
~vtkRenderWindowInteractor () | |
Protected Attributes | |
vtkRenderWindow * | RenderWindow |
vtkInteractorStyle * | InteractorStyle |
vtkAbstractPicker * | Picker |
int | Initialized |
int | Enabled |
int | Style |
int | LightFollowCamera |
int | ActorMode |
float | DesiredUpdateRate |
float | StillUpdateRate |
int | EventPosition [2] |
int | Size [2] |
unsigned long | StartPickTag |
unsigned long | EndPickTag |
unsigned long | UserTag |
unsigned long | ExitTag |
int | NumberOfFlyFrames |
float | Dolly |
vtkRenderWindowInteractor provides a platform-independent interaction mechanism for mouse/key/time events. It serves as a base class for platform-dependent implementations that handle routing of mouse/key/timer messages to vtkInterActorStyle and its subclasses. vtkRenderWindowInteractor also provides controls for picking, rendering frame rate, and headlights.
vtkRenderWindowInteractor has changed from previous implementations and now serves only as a shell to hold user preferences and route messages to vtkInteractorStyle. Callbacks are available for many Events. Platform specific subclasses should provide methods for CreateTimer/DestroyTimer, TerminateApp, and an event loop if required via Initialize/Start/Enable/Disable.
Definition at line 84 of file vtkRenderWindowInteractor.h.
|
|
|
|
|
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. Reimplemented from vtkObject. Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. |
|
Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. |
|
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. |
|
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. |
|
Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkObject. Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. |
|
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkObject. Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. |
|
Prepare for handling events. This must be called before the interactor will work. Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. Definition at line 94 of file vtkRenderWindowInteractor.h. |
|
Prepare for handling events. This must be called before the interactor will work. Definition at line 96 of file vtkRenderWindowInteractor.h. |
|
This Method detects loops of RenderWindow-Interactor, so objects are freed properly. Reimplemented from vtkObject. |
|
Start the event loop. This is provided so that you do not have to implement your own event loop. You still can use your own event loop if you want. Initialize should be called before Start. Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. Definition at line 107 of file vtkRenderWindowInteractor.h. |
|
Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed. Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. Definition at line 117 of file vtkRenderWindowInteractor.h. |
|
Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed. Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. Definition at line 118 of file vtkRenderWindowInteractor.h. |
|
Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed. |
|
Set/Get the rendering window being controlled by this object. |
|
Set/Get the rendering window being controlled by this object. |
|
Event loop notification member for Window size change Reimplemented in vtkXRenderWindowTclInteractor. |
|
This methods sets the Size ivar of the interactor without actually changing the size of the window. Normally application programmers would use UpdateSize if anything. This is useful for letting someone else change the size of the rendering window and just letting the interactor know about the change. |
|
This methods sets the Size ivar of the interactor without actually changing the size of the window. Normally application programmers would use UpdateSize if anything. This is useful for letting someone else change the size of the rendering window and just letting the interactor know about the change. |
|
This methods sets the Size ivar of the interactor without actually changing the size of the window. Normally application programmers would use UpdateSize if anything. This is useful for letting someone else change the size of the rendering window and just letting the interactor know about the change. |
|
This methods sets the Size ivar of the interactor without actually changing the size of the window. Normally application programmers would use UpdateSize if anything. This is useful for letting someone else change the size of the rendering window and just letting the interactor know about the change. |
|
This methods sets the Size ivar of the interactor without actually changing the size of the window. Normally application programmers would use UpdateSize if anything. This is useful for letting someone else change the size of the rendering window and just letting the interactor know about the change. |
|
Timer methods must be overridden by platform dependent subclasses. flag is passed to indicate if this is first timer set or an update as Win32 uses repeating timers, whereas X uses One shot more timer if flag==VTKXI_TIMER_FIRST Win32 and X should createtimer otherwise Win32 should exit and X should perform AddTimeOut() Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. Definition at line 147 of file vtkRenderWindowInteractor.h. |
|
Timer methods must be overridden by platform dependent subclasses. flag is passed to indicate if this is first timer set or an update as Win32 uses repeating timers, whereas X uses One shot more timer if flag==VTKXI_TIMER_FIRST Win32 and X should createtimer otherwise Win32 should exit and X should perform AddTimeOut() Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. Definition at line 148 of file vtkRenderWindowInteractor.h. |
|
This function is called on 'q','e' keypress if exitmethod is not specified and should be overridden by platform dependent subclasses to provide a termination procedure if one is required. Reimplemented in vtkQuartzRenderWindowInteractor, vtkWin32RenderWindowInteractor, vtkXRenderWindowInteractor, and vtkXRenderWindowTclInteractor. Definition at line 154 of file vtkRenderWindowInteractor.h. |
|
External switching between joystick/trackball/new? modes. |
|
External switching between joystick/trackball/new? modes. |
|
Turn on/off the automatic repositioning of lights as the camera moves. |
|
Turn on/off the automatic repositioning of lights as the camera moves. |
|
Turn on/off the automatic repositioning of lights as the camera moves. |
|
Turn on/off the automatic repositioning of lights as the camera moves. |
|
This method can be used by user callbacks to get the x, y, coordinates of the current event. |
|
This method can be used by user callbacks to get the x, y, coordinates of the current event. |
|
This method can be used by user callbacks to get the x, y, coordinates of the current event. |
|
This method can be used by user callbacks to get the x, y, coordinates of the current event. |
|
Set/Get the desired update rate. This is used by vtkLODActor's to tell them how quickly they need to render. This update is in effect only when the camera is being rotated, or zoomed. When the interactor is still, the StillUpdateRate is used instead. |
|
Set/Get the desired update rate. This is used by vtkLODActor's to tell them how quickly they need to render. This update is in effect only when the camera is being rotated, or zoomed. When the interactor is still, the StillUpdateRate is used instead. |
|
Set/Get the desired update rate when movement has stopped. See the SetDesiredUpdateRate method. |
|
Set/Get the desired update rate when movement has stopped. See the SetDesiredUpdateRate method. |
|
See whether interactor has been initialized yet. |
|
Set/Get the object used to perform pick operations. In order to pick instances of vtkProp, the picker must be a subclass of vtkAbstractPropPicker, meaning that it can identify a particular instance of vtkProp. |
|
Set/Get the object used to perform pick operations. In order to pick instances of vtkProp, the picker must be a subclass of vtkAbstractPropPicker, meaning that it can identify a particular instance of vtkProp. |
|
Create default picker. Used to create one when none is specified. Default is an instance of vtkPropPicker. |
|
Specify a method to be executed prior to the pick operation. |
|
Called when a void* argument is being discarded. Lets the user free it. |
|
Specify a method to be executed after the pick operation. |
|
Called when a void* argument is being discarded. Lets the user free it. |
|
Set the user method. This method is invoked on a "u" keypress. |
|
Called when a void* argument is being discarded. Lets the user free it. |
|
Set the exit method. This method is invoked on a "e" or "q" keypress. |
|
Called when a void* argument is being discarded. Lets the user free it. |
|
These methods correspond to the the Exit, User and Pick callbacks. They allow for the Style to invoke them. Reimplemented in vtkQuartzRenderWindowInteractor, and vtkWin32RenderWindowInteractor. |
|
These methods correspond to the the Exit, User and Pick callbacks. They allow for the Style to invoke them. |
|
These methods correspond to the the Exit, User and Pick callbacks. They allow for the Style to invoke them. |
|
These methods correspond to the the Exit, User and Pick callbacks. They allow for the Style to invoke them. |
|
Get the current position of the mouse. Reimplemented in vtkXRenderWindowInteractor. Definition at line 249 of file vtkRenderWindowInteractor.h. |
|
Hide or show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Definition at line 254 of file vtkRenderWindowInteractor.h. |
|
Hide or show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Definition at line 255 of file vtkRenderWindowInteractor.h. |
|
Render the scene. Just pass the render call on to the associated vtkRenderWindow. |
|
Given a position x, move the current camera's focal point to x. The movement is animated over the number of frames specified in NumberOfFlyFrames. The LOD desired frame rate is used. |
|
Given a position x, move the current camera's focal point to x. The movement is animated over the number of frames specified in NumberOfFlyFrames. The LOD desired frame rate is used. Definition at line 267 of file vtkRenderWindowInteractor.h. |
|
Set the number of frames to fly to when FlyTo is invoked. |
|
Set the number of frames to fly to when FlyTo is invoked. |
|
Set the total Dolly value to use when flying to (FlyTo()) a specified point. Negative values fly away from the point. |
|
Set the total Dolly value to use when flying to (FlyTo()) a specified point. Negative values fly away from the point. |
|
Definition at line 288 of file vtkRenderWindowInteractor.h. |
|
Definition at line 289 of file vtkRenderWindowInteractor.h. |
|
Definition at line 292 of file vtkRenderWindowInteractor.h. |
|
Definition at line 295 of file vtkRenderWindowInteractor.h. |
|
Definition at line 296 of file vtkRenderWindowInteractor.h. |
|
Definition at line 297 of file vtkRenderWindowInteractor.h. |
|
Definition at line 298 of file vtkRenderWindowInteractor.h. |
|
Definition at line 299 of file vtkRenderWindowInteractor.h. |
|
Definition at line 300 of file vtkRenderWindowInteractor.h. |
|
Definition at line 301 of file vtkRenderWindowInteractor.h. |
|
Definition at line 302 of file vtkRenderWindowInteractor.h. |
|
Definition at line 303 of file vtkRenderWindowInteractor.h. |
|
Definition at line 306 of file vtkRenderWindowInteractor.h. |
|
Definition at line 307 of file vtkRenderWindowInteractor.h. |
|
Definition at line 308 of file vtkRenderWindowInteractor.h. |
|
Definition at line 309 of file vtkRenderWindowInteractor.h. |
|
Definition at line 312 of file vtkRenderWindowInteractor.h. |
|
Definition at line 313 of file vtkRenderWindowInteractor.h. |