VTK
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Cocoa OpenGL rendering window. More...
#include <vtkCocoaRenderWindow.h>
Public Types | |
typedef vtkOpenGLRenderWindow | Superclass |
typedef vtkOpenGLRenderWindow | Superclass |
Public Types inherited from vtkOpenGLRenderWindow | |
typedef vtkRenderWindow | Superclass |
typedef vtkRenderWindow | Superclass |
Public Types inherited from vtkRenderWindow | |
typedef vtkWindow | Superclass |
Public Types inherited from vtkWindow | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkCocoaRenderWindow * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | Start () |
Begin the rendering process. More... | |
virtual void | Frame () |
Finish the rendering process. More... | |
virtual void | WindowConfigure () |
Specify various window parameters. More... | |
virtual void | Initialize () |
Initialize the window for rendering. More... | |
virtual void | SetFullScreen (int) |
Change the window to fill the entire screen. More... | |
virtual void | WindowRemap () |
Remap the window. More... | |
virtual void | PrefFullScreen () |
Set the preferred window size to full screen. More... | |
virtual int * | GetSize () |
Get the current size of the window in pixels. More... | |
virtual int * | GetScreenSize () |
Get the current size of the screen in pixels. More... | |
virtual int * | GetPosition () |
Get the position in screen coordinates of the window. More... | |
virtual void | SetWindowName (const char *) |
Set the name of the window. More... | |
void | SetNextWindowInfo (char *) |
Dummy stubs for vtkWindow API. More... | |
virtual void * | GetGenericDrawable () |
Dummy stubs for vtkWindow API. More... | |
virtual void | SetDisplayId (void *) |
Dummy stubs for vtkWindow API. More... | |
virtual void * | GetGenericDisplayId () |
Dummy stubs for vtkWindow API. More... | |
virtual void | SetWindowInfo (char *) |
Set this RenderWindow's window id to a pre-existing window. More... | |
virtual void | SetParentInfo (char *) |
See the documenation for SetParentId(). More... | |
void | SetNextWindowId (void *) |
Dummy stubs for vtkWindow API. More... | |
virtual bool | InitializeFromCurrentContext () |
Initialize the render window from the information associated with the currently activated OpenGL context. More... | |
virtual void | StereoUpdate () |
Update system if needed due to stereo rendering. More... | |
virtual void | SetStereoCapableWindow (int capable) |
Prescribe that the window be created in a stereo-capable mode. More... | |
virtual void | MakeCurrent () |
Make this windows OpenGL context the current context. More... | |
virtual bool | IsCurrent () |
Tells if this window is the current OpenGL context for the calling thread. More... | |
virtual bool | IsDrawable () |
Test if the window has a valid drawable. More... | |
void | UpdateContext () |
Update this window's OpenGL context, e.g. More... | |
const char * | ReportCapabilities () |
Get report of capabilities for the render window. More... | |
int | SupportsOpenGL () |
Does this render window support OpenGL? 0-false, 1-true. More... | |
int | IsDirect () |
Is this render window using hardware acceleration? 0-false, 1-true. More... | |
virtual void | SetForceMakeCurrent () |
If called, allow MakeCurrent() to skip cache-check when called. More... | |
virtual int | GetEventPending () |
Check to see if an event is pending for this window. More... | |
void | Finalize () |
Clean up device contexts, rendering contexts, etc. More... | |
int | GetDepthBufferSize () |
Get the size of the depth buffer. More... | |
virtual void | SetCurrentCursor (int) |
Change the shape of the cursor. More... | |
virtual int | GetViewCreated () |
Get the ViewCreated flag. More... | |
virtual int | GetWindowCreated () |
Get the WindowCreated flag. More... | |
virtual void | SetRootWindow (void *) |
Sets the NSWindow* associated with this vtkRenderWindow. More... | |
virtual void * | GetRootWindow () |
Returns the NSWindow* associated with this vtkRenderWindow. More... | |
virtual void | SetWindowId (void *) |
Sets the NSView* associated with this vtkRenderWindow. More... | |
virtual void * | GetWindowId () |
Returns the NSView* associated with this vtkRenderWindow. More... | |
virtual void * | GetGenericWindowId () |
Dummy stubs for vtkWindow API. More... | |
virtual void | SetParentId (void *nsview) |
Set the NSView* for the vtkRenderWindow to be parented within. More... | |
virtual void * | GetParentId () |
Get the parent NSView* for this vtkRenderWindow. More... | |
virtual void * | GetGenericParentId () |
Dummy stubs for vtkWindow API. More... | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkCocoaRenderWindow * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | Start () |
Begin the rendering process. More... | |
virtual void | Frame () |
Finish the rendering process. More... | |
virtual void | WindowConfigure () |
Specify various window parameters. More... | |
virtual void | Initialize () |
Initialize the window for rendering. More... | |
virtual void | SetFullScreen (int) |
Change the window to fill the entire screen. More... | |
virtual void | WindowRemap () |
Remap the window. More... | |
virtual void | PrefFullScreen () |
Set the preferred window size to full screen. More... | |
virtual int * | GetSize () |
Get the current size of the window in pixels. More... | |
virtual int * | GetScreenSize () |
Get the current size of the screen in pixels. More... | |
virtual int * | GetPosition () |
Get the position in screen coordinates of the window. More... | |
virtual void | SetWindowName (const char *) |
Set the name of the window. More... | |
void | SetNextWindowInfo (char *) |
Dummy stubs for vtkWindow API. More... | |
virtual void * | GetGenericDrawable () |
Dummy stubs for vtkWindow API. More... | |
virtual void | SetDisplayId (void *) |
Dummy stubs for vtkWindow API. More... | |
virtual void * | GetGenericDisplayId () |
Dummy stubs for vtkWindow API. More... | |
virtual void | SetWindowInfo (char *) |
Set this RenderWindow's window id to a pre-existing window. More... | |
virtual void | SetParentInfo (char *) |
See the documenation for SetParentId(). More... | |
void | SetNextWindowId (void *) |
Dummy stubs for vtkWindow API. More... | |
virtual bool | InitializeFromCurrentContext () |
Initialize the render window from the information associated with the currently activated OpenGL context. More... | |
virtual void | StereoUpdate () |
Update system if needed due to stereo rendering. More... | |
virtual void | SetStereoCapableWindow (int capable) |
Prescribe that the window be created in a stereo-capable mode. More... | |
virtual void | MakeCurrent () |
Make this windows OpenGL context the current context. More... | |
virtual bool | IsCurrent () |
Tells if this window is the current OpenGL context for the calling thread. More... | |
virtual bool | IsDrawable () |
Test if the window has a valid drawable. More... | |
void | UpdateContext () |
Update this window's OpenGL context, e.g. More... | |
const char * | ReportCapabilities () |
Get report of capabilities for the render window. More... | |
int | IsDirect () |
Is this render window using hardware acceleration? 0-false, 1-true. More... | |
virtual void | SetForceMakeCurrent () |
If called, allow MakeCurrent() to skip cache-check when called. More... | |
virtual int | GetEventPending () |
Check to see if an event is pending for this window. More... | |
void | Finalize () |
Clean up device contexts, rendering contexts, etc. More... | |
virtual void | SetCurrentCursor (int) |
Change the shape of the cursor. More... | |
virtual int | GetViewCreated () |
Get the ViewCreated flag. More... | |
virtual int | GetWindowCreated () |
Get the WindowCreated flag. More... | |
virtual void | SetRootWindow (void *) |
Sets the NSWindow* associated with this vtkRenderWindow. More... | |
virtual void * | GetRootWindow () |
Returns the NSWindow* associated with this vtkRenderWindow. More... | |
virtual void | SetWindowId (void *) |
Sets the NSView* associated with this vtkRenderWindow. More... | |
virtual void * | GetWindowId () |
Returns the NSView* associated with this vtkRenderWindow. More... | |
virtual void * | GetGenericWindowId () |
Dummy stubs for vtkWindow API. More... | |
virtual void | SetParentId (void *nsview) |
Set the NSView* for the vtkRenderWindow to be parented within. More... | |
virtual void * | GetParentId () |
Get the parent NSView* for this vtkRenderWindow. More... | |
virtual void * | GetGenericParentId () |
Dummy stubs for vtkWindow API. More... | |
virtual void | SetSize (int a[2]) |
Set the size of the window in pixels. More... | |
virtual void | SetSize (int, int) |
Set the size of the window in pixels. More... | |
virtual void | SetPosition (int a[2]) |
Set the position of the window. More... | |
virtual void | SetPosition (int, int) |
Set the position of the window. More... | |
virtual void | SetupPalette (void *hDC) |
Initialize OpenGL for this window. More... | |
virtual void | SetupPixelFormat (void *hDC, void *dwFlags, int debug, int bpp=16, int zbpp=16) |
Initialize OpenGL for this window. More... | |
virtual void | HideCursor () |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More... | |
virtual void | ShowCursor () |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More... | |
virtual void | SetCursorPosition (int x, int y) |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More... | |
void | SetContextId (void *) |
Accessors for the OpenGL context (Really an NSOpenGLContext*). More... | |
void * | GetContextId () |
Accessors for the OpenGL context (Really an NSOpenGLContext*). More... | |
virtual void * | GetGenericContext () |
Accessors for the OpenGL context (Really an NSOpenGLContext*). More... | |
void | SetPixelFormat (void *pixelFormat) |
Accessors for the pixel format object (Really an NSOpenGLPixelFormat*). More... | |
void * | GetPixelFormat () |
Accessors for the pixel format object (Really an NSOpenGLPixelFormat*). More... | |
virtual void | SetSize (int a[2]) |
Set the size of the window in pixels. More... | |
virtual void | SetSize (int, int) |
Set the size of the window in pixels. More... | |
virtual void | SetPosition (int a[2]) |
Set the position of the window. More... | |
virtual void | SetPosition (int, int) |
Set the position of the window. More... | |
virtual void | SetupPalette (void *hDC) |
Initialize OpenGL for this window. More... | |
virtual void | SetupPixelFormat (void *hDC, void *dwFlags, int debug, int bpp=16, int zbpp=16) |
Initialize OpenGL for this window. More... | |
virtual void | HideCursor () |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More... | |
virtual void | ShowCursor () |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More... | |
virtual void | SetCursorPosition (int x, int y) |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More... | |
void | SetContextId (void *) |
Accessors for the OpenGL context (Really an NSOpenGLContext*). More... | |
void * | GetContextId () |
Accessors for the OpenGL context (Really an NSOpenGLContext*). More... | |
virtual void * | GetGenericContext () |
Accessors for the OpenGL context (Really an NSOpenGLContext*). More... | |
void | SetPixelFormat (void *pixelFormat) |
Accessors for the pixel format object (Really an NSOpenGLPixelFormat*). More... | |
void * | GetPixelFormat () |
Accessors for the pixel format object (Really an NSOpenGLPixelFormat*). More... | |
virtual void | PushContext () |
Ability to push and pop this window's context as the current context. More... | |
virtual void | PopContext () |
Ability to push and pop this window's context as the current context. More... | |
Public Member Functions inherited from vtkOpenGLRenderWindow | |
vtkOpenGLRenderWindow * | NewInstance () const |
virtual const char * | GetRenderingBackend () |
What rendering backend has the user requested. More... | |
void | RegisterTextureResource (GLuint id) |
Register a texture name with this render window. More... | |
int | GetDepthBufferSize () |
Get the size of the depth buffer. More... | |
int | GetColorBufferSizes (int *rgba) |
Get the size of the color buffer. More... | |
virtual void | OpenGLInit () |
Initialize OpenGL for this window. More... | |
virtual void | OpenGLInitState () |
virtual void | OpenGLInitContext () |
unsigned int | GetBackLeftBuffer () |
Return the OpenGL name of the back left buffer. More... | |
unsigned int | GetBackRightBuffer () |
Return the OpenGL name of the back right buffer. More... | |
unsigned int | GetFrontLeftBuffer () |
Return the OpenGL name of the front left buffer. More... | |
unsigned int | GetFrontRightBuffer () |
Return the OpenGL name of the front right buffer. More... | |
unsigned int | GetBackBuffer () |
Return the OpenGL name of the back left buffer. More... | |
unsigned int | GetFrontBuffer () |
Return the OpenGL name of the front left buffer. More... | |
virtual vtkMTimeType | GetContextCreationTime () |
Get the time when the OpenGL context was created. More... | |
vtkOpenGLExtensionManager * | GetExtensionManager () |
Returns the extension manager. More... | |
vtkOpenGLHardwareSupport * | GetHardwareSupport () |
Returns an Hardware Support object. More... | |
vtkTextureUnitManager * | GetTextureUnitManager () |
Returns its texture unit manager object. More... | |
virtual void | WaitForCompletion () |
Block the thread until the actual rendering is finished(). More... | |
vtkOpenGLRenderWindow * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual const char * | GetRenderingBackend () |
What rendering backend has the user requested. More... | |
void | ActivateTexture (vtkTextureObject *) |
Activate a texture unit for this texture. More... | |
void | DeactivateTexture (vtkTextureObject *) |
Deactive a previously activated texture. More... | |
int | GetTextureUnitForTexture (vtkTextureObject *) |
Get the texture unit for a given texture object. More... | |
int | GetDepthBufferSize () |
Get the size of the depth buffer. More... | |
int | GetColorBufferSizes (int *rgba) |
Get the size of the color buffer. More... | |
virtual void | OpenGLInit () |
Initialize OpenGL for this window. More... | |
virtual void | OpenGLInitState () |
virtual void | OpenGLInitContext () |
void | GetOpenGLVersion (int &major, int &minor) |
Get the major and minor version numbers of the OpenGL context we are using ala 3.2, 3.3, 4.0, etc... More... | |
unsigned int | GetBackLeftBuffer () |
Return the OpenGL name of the back left buffer. More... | |
unsigned int | GetBackRightBuffer () |
Return the OpenGL name of the back right buffer. More... | |
unsigned int | GetFrontLeftBuffer () |
Return the OpenGL name of the front left buffer. More... | |
unsigned int | GetFrontRightBuffer () |
Return the OpenGL name of the front right buffer. More... | |
unsigned int | GetBackBuffer () |
Return the OpenGL name of the back left buffer. More... | |
unsigned int | GetFrontBuffer () |
Return the OpenGL name of the front left buffer. More... | |
virtual vtkMTimeType | GetContextCreationTime () |
Get the time when the OpenGL context was created. More... | |
vtkTextureUnitManager * | GetTextureUnitManager () |
Returns its texture unit manager object. More... | |
virtual void | WaitForCompletion () |
Block the thread until the actual rendering is finished(). More... | |
virtual void | DrawPixels (int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data) |
Replacement for the old glDrawPixels function. More... | |
virtual void | DrawPixels (int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data) |
Replacement for the old glDrawPixels function, but it allows for scaling the data and using only part of the texture. More... | |
virtual void | DrawPixels (int srcWidth, int srcHeight, int numComponents, int dataType, void *data) |
Replacement for the old glDrawPixels function. More... | |
virtual float | GetMaximumHardwareLineWidth () |
Return the largest line width supported by the hardware. More... | |
virtual bool | IsPointSpriteBugPresent () |
Returns true if driver has an EGL/OpenGL bug that makes vtkChartsCoreCxx-TestChartDoubleColors and other tests to fail because point sprites don't work correctly (gl_PointCoord is undefined) unless glEnable(GL_POINT_SPRITE) More... | |
int | GetDefaultTextureInternalFormat (int vtktype, int numComponents, bool needInteger, bool needFloat) |
Get a mapping of vtk data types to native texture formats for this window we put this on the RenderWindow so that every texture does not have to build these structures themselves. More... | |
std::string | GetOpenGLSupportMessage () |
Return a message profiding additional details about the results of calling SupportsOpenGL() This can be used to retrieve more specifics about what failed. More... | |
virtual int | SetUseOffScreenBuffers (bool offScreen) |
Create and bind offscreen rendering buffers without destroying the current OpenGL context. More... | |
virtual bool | GetUseOffScreenBuffers () |
void | RegisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb) |
void | UnregisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb) |
virtual unsigned char * | GetPixelData (int x, int y, int x2, int y2, int front) |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
virtual int | GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
virtual int | SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front) |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
virtual int | SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front) |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
virtual float * | GetRGBAPixelData (int x, int y, int x2, int y2, int front) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual void | ReleaseRGBAPixelData (float *data) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual unsigned char * | GetRGBACharPixelData (int x, int y, int x2, int y2, int front) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual float * | GetZbufferData (int x1, int y1, int x2, int y2) |
Set/Get the zbuffer data from an image. More... | |
virtual int | GetZbufferData (int x1, int y1, int x2, int y2, float *z) |
Set/Get the zbuffer data from an image. More... | |
virtual int | GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z) |
Set/Get the zbuffer data from an image. More... | |
virtual int | SetZbufferData (int x1, int y1, int x2, int y2, float *buffer) |
Set/Get the zbuffer data from an image. More... | |
virtual int | SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer) |
Set/Get the zbuffer data from an image. More... | |
virtual int | SetUseOffScreenBuffers (bool offScreen) |
Create and bind offscreen rendering buffers without destroying the current OpenGL context. More... | |
virtual bool | GetUseOffScreenBuffers () |
Create and bind offscreen rendering buffers without destroying the current OpenGL context. More... | |
virtual unsigned char * | GetPixelData (int x, int y, int x2, int y2, int front) |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
virtual int | GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
virtual int | SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front) |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
virtual int | SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front) |
Set/Get the pixel data of an image, transmitted as RGBRGB... More... | |
virtual float * | GetRGBAPixelData (int x, int y, int x2, int y2, int front) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual void | ReleaseRGBAPixelData (float *data) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual unsigned char * | GetRGBACharPixelData (int x, int y, int x2, int y2, int front) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0) |
Set/Get the pixel data of an image, transmitted as RGBARGBA... More... | |
virtual float * | GetZbufferData (int x1, int y1, int x2, int y2) |
Set/Get the zbuffer data from an image. More... | |
virtual int | GetZbufferData (int x1, int y1, int x2, int y2, float *z) |
Set/Get the zbuffer data from an image. More... | |
virtual int | GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z) |
Set/Get the zbuffer data from an image. More... | |
virtual int | SetZbufferData (int x1, int y1, int x2, int y2, float *buffer) |
Set/Get the zbuffer data from an image. More... | |
virtual int | SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer) |
Set/Get the zbuffer data from an image. More... | |
virtual vtkOpenGLShaderCache * | GetShaderCache () |
Returns an Shader Cache object. More... | |
virtual unsigned int | GetFrameBufferObject () |
Returns the current default FBO (0 when OffScreenRendering is inactive). More... | |
void | SetContextSupportsOpenGL32 (bool val) |
Get if the context includes opengl core profile 3.2 support. More... | |
Public Member Functions inherited from vtkRenderWindow | |
vtkRenderWindow * | NewInstance () const |
virtual void | AddRenderer (vtkRenderer *) |
Add a renderer to the list of renderers. More... | |
void | RemoveRenderer (vtkRenderer *) |
Remove a renderer from the list of renderers. More... | |
int | HasRenderer (vtkRenderer *) |
Query if a renderer is in the list of renderers. More... | |
vtkRendererCollection * | GetRenderers () |
Return the collection of renderers in the render window. More... | |
void | CaptureGL2PSSpecialProps (vtkCollection *specialProps) |
The GL2PS exporter must handle certain props in a special way (e.g. More... | |
virtual void | Render () |
Ask each renderer owned by this RenderWindow to render its image and synchronize this process. More... | |
virtual void | CopyResultFrame () |
Performed at the end of the rendering process to generate image. More... | |
virtual vtkRenderWindowInteractor * | MakeRenderWindowInteractor () |
Create an interactor to control renderers in this window. More... | |
const char * | GetStereoTypeAsString () |
virtual void | StereoMidpoint () |
Intermediate method performs operations required between the rendering of the left and right eye. More... | |
virtual void | StereoRenderComplete () |
Handles work required once both views have been rendered when using stereo rendering. More... | |
virtual int | GetIsPicking () |
virtual void | SetIsPicking (int) |
virtual void | IsPickingOn () |
virtual void | IsPickingOff () |
virtual int | CheckInRenderStatus () |
Are we rendering at the moment. More... | |
virtual void | ClearInRenderStatus () |
Clear status (after an exception was thrown for example) More... | |
void | SetInteractor (vtkRenderWindowInteractor *) |
Set the interactor to the render window. More... | |
virtual void | UnRegister (vtkObjectBase *o) |
This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. More... | |
virtual int | GetNumberOfDevices () |
Returns the number of devices (graphics cards) on a system. More... | |
virtual int | GetCapturingGL2PSSpecialProps () |
Returns true if the render process is capturing text actors. More... | |
virtual int | GetCurrentCursor () |
Change the shape of the cursor. More... | |
virtual int | GetFullScreen () |
Turn on/off rendering full screen window size. More... | |
virtual void | FullScreenOn () |
Turn on/off rendering full screen window size. More... | |
virtual void | FullScreenOff () |
Turn on/off rendering full screen window size. More... | |
virtual void | SetBorders (int) |
Turn on/off window manager borders. More... | |
virtual int | GetBorders () |
Turn on/off window manager borders. More... | |
virtual void | BordersOn () |
Turn on/off window manager borders. More... | |
virtual void | BordersOff () |
Turn on/off window manager borders. More... | |
virtual int | GetStereoCapableWindow () |
Prescribe that the window be created in a stereo-capable mode. More... | |
virtual void | StereoCapableWindowOn () |
Prescribe that the window be created in a stereo-capable mode. More... | |
virtual void | StereoCapableWindowOff () |
Prescribe that the window be created in a stereo-capable mode. More... | |
virtual int | GetStereoRender () |
Turn on/off stereo rendering. More... | |
void | SetStereoRender (int stereo) |
Turn on/off stereo rendering. More... | |
virtual void | StereoRenderOn () |
Turn on/off stereo rendering. More... | |
virtual void | StereoRenderOff () |
Turn on/off stereo rendering. More... | |
virtual void | SetAlphaBitPlanes (int) |
Turn on/off the use of alpha bitplanes. More... | |
virtual int | GetAlphaBitPlanes () |
Turn on/off the use of alpha bitplanes. More... | |
virtual void | AlphaBitPlanesOn () |
Turn on/off the use of alpha bitplanes. More... | |
virtual void | AlphaBitPlanesOff () |
Turn on/off the use of alpha bitplanes. More... | |
virtual void | SetPointSmoothing (int) |
Turn on/off point smoothing. More... | |
virtual int | GetPointSmoothing () |
Turn on/off point smoothing. More... | |
virtual void | PointSmoothingOn () |
Turn on/off point smoothing. More... | |
virtual void | PointSmoothingOff () |
Turn on/off point smoothing. More... | |
virtual void | SetLineSmoothing (int) |
Turn on/off line smoothing. More... | |
virtual int | GetLineSmoothing () |
Turn on/off line smoothing. More... | |
virtual void | LineSmoothingOn () |
Turn on/off line smoothing. More... | |
virtual void | LineSmoothingOff () |
Turn on/off line smoothing. More... | |
virtual void | SetPolygonSmoothing (int) |
Turn on/off polygon smoothing. More... | |
virtual int | GetPolygonSmoothing () |
Turn on/off polygon smoothing. More... | |
virtual void | PolygonSmoothingOn () |
Turn on/off polygon smoothing. More... | |
virtual void | PolygonSmoothingOff () |
Turn on/off polygon smoothing. More... | |
virtual int | GetStereoType () |
Set/Get what type of stereo rendering to use. More... | |
virtual void | SetStereoType (int) |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToCrystalEyes () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToRedBlue () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToInterlaced () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToLeft () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToRight () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToDresden () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToAnaglyph () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToCheckerboard () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToSplitViewportHorizontal () |
Set/Get what type of stereo rendering to use. More... | |
void | SetStereoTypeToFake () |
Set/Get what type of stereo rendering to use. More... | |
virtual void | SetAnaglyphColorSaturation (float) |
Set/get the anaglyph color saturation factor. More... | |
virtual float | GetAnaglyphColorSaturation () |
Set/get the anaglyph color saturation factor. More... | |
virtual void | SetAnaglyphColorMask (int, int) |
Set/get the anaglyph color mask values. More... | |
void | SetAnaglyphColorMask (int[2]) |
Set/get the anaglyph color mask values. More... | |
virtual int * | GetAnaglyphColorMask () |
Set/get the anaglyph color mask values. More... | |
virtual void | GetAnaglyphColorMask (int data[2]) |
Set/get the anaglyph color mask values. More... | |
virtual void | SetSwapBuffers (int) |
Turn on/off buffer swapping between images. More... | |
virtual int | GetSwapBuffers () |
Turn on/off buffer swapping between images. More... | |
virtual void | SwapBuffersOn () |
Turn on/off buffer swapping between images. More... | |
virtual void | SwapBuffersOff () |
Turn on/off buffer swapping between images. More... | |
float | GetZbufferDataAtPoint (int x, int y) |
Set/Get the zbuffer data from the frame buffer. More... | |
virtual int | GetAAFrames () |
Set the number of frames for doing antialiasing. More... | |
virtual void | SetAAFrames (int) |
Set the number of frames for doing antialiasing. More... | |
virtual int | GetFDFrames () |
Set the number of frames for doing focal depth. More... | |
virtual void | SetFDFrames (int fdFrames) |
Set the number of frames for doing focal depth. More... | |
virtual int | GetUseConstantFDOffsets () |
Turn on/off using constant offsets for focal depth rendering. More... | |
virtual void | SetUseConstantFDOffsets (int) |
Turn on/off using constant offsets for focal depth rendering. More... | |
virtual int | GetSubFrames () |
Set the number of sub frames for doing motion blur. More... | |
virtual void | SetSubFrames (int subFrames) |
Set the number of sub frames for doing motion blur. More... | |
virtual int | GetNeverRendered () |
This flag is set if the window hasn't rendered since it was created. More... | |
virtual int | GetAbortRender () |
This is a flag that can be set to interrupt a rendering that is in progress. More... | |
virtual void | SetAbortRender (int) |
This is a flag that can be set to interrupt a rendering that is in progress. More... | |
virtual int | GetInAbortCheck () |
This is a flag that can be set to interrupt a rendering that is in progress. More... | |
virtual void | SetInAbortCheck (int) |
This is a flag that can be set to interrupt a rendering that is in progress. More... | |
virtual int | CheckAbortStatus () |
This is a flag that can be set to interrupt a rendering that is in progress. More... | |
virtual void | SetDesiredUpdateRate (double) |
Set/Get the desired update rate. More... | |
virtual double | GetDesiredUpdateRate () |
Set/Get the desired update rate. More... | |
virtual int | GetNumberOfLayers () |
Get the number of layers for renderers. More... | |
virtual void | SetNumberOfLayers (int) |
Get the number of layers for renderers. More... | |
virtual vtkRenderWindowInteractor * | GetInteractor () |
Get the interactor associated with this render window. More... | |
virtual vtkPainterDeviceAdapter * | GetPainterDeviceAdapter () |
Get the vtkPainterDeviceAdapter which can be used to paint on this render window. More... | |
virtual void | SetMultiSamples (int) |
Set / Get the number of multisamples to use for hardware antialiasing. More... | |
virtual int | GetMultiSamples () |
Set / Get the number of multisamples to use for hardware antialiasing. More... | |
virtual void | SetStencilCapable (int) |
Set / Get the availability of the stencil buffer. More... | |
virtual int | GetStencilCapable () |
Set / Get the availability of the stencil buffer. More... | |
virtual void | StencilCapableOn () |
Set / Get the availability of the stencil buffer. More... | |
virtual void | StencilCapableOff () |
Set / Get the availability of the stencil buffer. More... | |
virtual void | SetDeviceIndex (int) |
If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More... | |
virtual int | GetDeviceIndex () |
If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More... | |
Public Member Functions inherited from vtkWindow | |
vtkWindow * | NewInstance () const |
int * | GetActualSize () |
GetSize() returns the size * this->TileScale, whereas this method returns the size without multiplying with the tile scale. More... | |
virtual bool | DetectDPI () |
Attempt to detect and set the DPI of the display device by querying the system. More... | |
virtual void | SetMapped (int) |
Keep track of whether the rendering window has been mapped to screen. More... | |
virtual int | GetMapped () |
Keep track of whether the rendering window has been mapped to screen. More... | |
virtual void | MappedOn () |
Keep track of whether the rendering window has been mapped to screen. More... | |
virtual void | MappedOff () |
Keep track of whether the rendering window has been mapped to screen. More... | |
virtual void | SetErase (int) |
Turn on/off erasing the screen between images. More... | |
virtual int | GetErase () |
Turn on/off erasing the screen between images. More... | |
virtual void | EraseOn () |
Turn on/off erasing the screen between images. More... | |
virtual void | EraseOff () |
Turn on/off erasing the screen between images. More... | |
virtual void | SetDoubleBuffer (int) |
Keep track of whether double buffering is on or off. More... | |
virtual int | GetDoubleBuffer () |
Keep track of whether double buffering is on or off. More... | |
virtual void | DoubleBufferOn () |
Keep track of whether double buffering is on or off. More... | |
virtual void | DoubleBufferOff () |
Keep track of whether double buffering is on or off. More... | |
virtual char * | GetWindowName () |
Get name of rendering window. More... | |
virtual int | GetDPI () |
Return a best estimate to the dots per inch of the display device being rendered (or printed). More... | |
virtual void | SetDPI (int) |
Return a best estimate to the dots per inch of the display device being rendered (or printed). More... | |
virtual void | SetOffScreenRendering (int) |
Create a window in memory instead of on the screen. More... | |
virtual int | GetOffScreenRendering () |
Create a window in memory instead of on the screen. More... | |
virtual void | OffScreenRenderingOn () |
Create a window in memory instead of on the screen. More... | |
virtual void | OffScreenRenderingOff () |
Create a window in memory instead of on the screen. More... | |
virtual void | SetTileScale (int, int) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
void | SetTileScale (int[2]) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual int * | GetTileScale () |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | GetTileScale (int &, int &) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | GetTileScale (int[2]) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
void | SetTileScale (int s) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | SetTileViewport (double, double, double, double) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | SetTileViewport (double[4]) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual double * | GetTileViewport () |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | GetTileViewport (double &, double &, double &, double &) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
virtual void | GetTileViewport (double[4]) |
These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
int | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
int | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkCocoaRenderWindow * | New () |
static int | IsTypeOf (const char *type) |
static vtkCocoaRenderWindow * | SafeDownCast (vtkObjectBase *o) |
static vtkCocoaRenderWindow * | New () |
static int | IsTypeOf (const char *type) |
static vtkCocoaRenderWindow * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkOpenGLRenderWindow | |
static int | IsTypeOf (const char *type) |
static vtkOpenGLRenderWindow * | SafeDownCast (vtkObjectBase *o) |
static int | IsTypeOf (const char *type) |
static vtkOpenGLRenderWindow * | SafeDownCast (vtkObjectBase *o) |
static void | SetGlobalMaximumNumberOfMultiSamples (int val) |
Set/Get the maximum number of multisamples. More... | |
static int | GetGlobalMaximumNumberOfMultiSamples () |
Set/Get the maximum number of multisamples. More... | |
static void | SetGlobalMaximumNumberOfMultiSamples (int val) |
Set/Get the maximum number of multisamples. More... | |
static int | GetGlobalMaximumNumberOfMultiSamples () |
Set/Get the maximum number of multisamples. More... | |
static bool | GetContextSupportsOpenGL32 () |
Get if the context includes opengl core profile 3.2 support. More... | |
Static Public Member Functions inherited from vtkRenderWindow | |
static int | IsTypeOf (const char *type) |
static vtkRenderWindow * | SafeDownCast (vtkObjectBase *o) |
static vtkRenderWindow * | New () |
Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on. More... | |
static const char * | GetRenderLibrary () |
What rendering library has the user requested. More... | |
Static Public Member Functions inherited from vtkWindow | |
static int | IsTypeOf (const char *type) |
static vtkWindow * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkCocoaRenderWindow () | |
~vtkCocoaRenderWindow () | |
void | CreateGLContext () |
void | CreateAWindow () |
Create a not-off-screen window. More... | |
void | DestroyWindow () |
Destroy a not-off-screen window. More... | |
void | DestroyOffScreenWindow () |
void | SetCocoaServer (void *server) |
void * | GetCocoaServer () |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkCocoaRenderWindow () | |
~vtkCocoaRenderWindow () | |
void | CreateGLContext () |
void | CreateAWindow () |
Create a not-off-screen window. More... | |
void | DestroyWindow () |
Destroy a not-off-screen window. More... | |
void | DestroyOffScreenWindow () |
void | SetCocoaServer (void *server) |
void * | GetCocoaServer () |
void | SetCocoaManager (void *manager) |
Accessors for the cocoa manager (Really an NSMutableDictionary*). More... | |
void * | GetCocoaManager () |
Accessors for the cocoa manager (Really an NSMutableDictionary*). More... | |
void | SetCocoaManager (void *manager) |
Accessors for the cocoa manager (Really an NSMutableDictionary*). More... | |
void * | GetCocoaManager () |
Accessors for the cocoa manager (Really an NSMutableDictionary*). More... | |
Protected Member Functions inherited from vtkOpenGLRenderWindow | |
vtkOpenGLRenderWindow () | |
~vtkOpenGLRenderWindow () | |
int | GetPixelData (int x, int y, int x2, int y2, int front, unsigned char *data) |
int | GetRGBAPixelData (int x, int y, int x2, int y2, int front, float *data) |
int | GetRGBACharPixelData (int x, int y, int x2, int y2, int front, unsigned char *data) |
int | CreateHardwareOffScreenWindow (int width, int height) |
Create an offScreen window based on OpenGL framebuffer extension. More... | |
int | CreateHardwareOffScreenBuffers (int width, int height, bool bind=false) |
void | BindHardwareOffScreenBuffers () |
void | DestroyHardwareOffScreenWindow () |
Destroy an offscreen window based on OpenGL framebuffer extension. More... | |
void | UnbindHardwareOffScreenBuffers () |
void | DestroyHardwareOffScreenBuffers () |
void | SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager) |
Set the texture unit manager. More... | |
vtkOpenGLRenderWindow () | |
~vtkOpenGLRenderWindow () | |
void | InitializeTextureInternalFormats () |
virtual int | GetPixelData (int x, int y, int x2, int y2, int front, unsigned char *data) |
int | GetRGBAPixelData (int x, int y, int x2, int y2, int front, float *data) |
int | GetRGBACharPixelData (int x, int y, int x2, int y2, int front, unsigned char *data) |
int | CreateHardwareOffScreenWindow (int width, int height) |
Create an offScreen window based on OpenGL framebuffer extension. More... | |
int | CreateHardwareOffScreenBuffers (int width, int height, bool bind=false) |
void | BindHardwareOffScreenBuffers () |
void | DestroyHardwareOffScreenWindow () |
Destroy an offscreen window based on OpenGL framebuffer extension. More... | |
void | UnbindHardwareOffScreenBuffers () |
void | DestroyHardwareOffScreenBuffers () |
virtual void | ReleaseGraphicsResources (vtkRenderWindow *) |
Free up any graphics resources associated with this window a value of NULL means the context may already be destroyed. More... | |
void | SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager) |
Set the texture unit manager. More... | |
void | SaveGLState () |
Query and save OpenGL state. More... | |
void | RestoreGLState () |
Restore OpenGL state at end of the rendering. More... | |
Protected Member Functions inherited from vtkRenderWindow | |
vtkRenderWindow () | |
~vtkRenderWindow () | |
virtual void | DoStereoRender () |
virtual void | DoFDRender () |
virtual void | DoAARender () |
Protected Member Functions inherited from vtkWindow | |
vtkWindow () | |
~vtkWindow () override | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Additional Inherited Members | |
Public Attributes inherited from vtkOpenGLRenderWindow | |
std::set< vtkGenericOpenGLResourceFreeCallback * > | Resources |
Cocoa OpenGL rendering window.
vtkCocoaRenderWindow is a concrete implementation of the abstract class vtkOpenGLRenderWindow. It is only available on Mac OS X 10.6 and later. To use this class, build VTK with VTK_USE_COCOA turned ON (this is the default). This class can be used by 32 and 64 bit processes, and either in garbage collected or reference counted modes. ARC is not yet supported. vtkCocoaRenderWindow uses Objective-C++, and the OpenGL and Cocoa APIs. This class's default behaviour is to create an NSWindow and a vtkCocoaGLView which are used together to draw all VTK content. If you already have an NSWindow and vtkCocoaGLView and you want this class to use them you must call both SetRootWindow() and SetWindowId(), respectively, early on (before WindowInitialize() is executed).
Definition at line 49 of file vtkCocoaRenderWindow.h.
Definition at line 53 of file vtkCocoaRenderWindow.h.
Definition at line 54 of file vtkCocoaRenderWindow.h.
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protected |
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protected |
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protected |
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protected |
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static |
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static |
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virtual |
Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkOpenGLRenderWindow.
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static |
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protectedvirtual |
Reimplemented from vtkOpenGLRenderWindow.
vtkCocoaRenderWindow* vtkCocoaRenderWindow::NewInstance | ( | ) | const |
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virtual |
Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkRenderWindow.
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virtual |
Begin the rendering process.
Implements vtkRenderWindow.
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virtual |
Finish the rendering process.
Implements vtkRenderWindow.
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Specify various window parameters.
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Initialize the window for rendering.
virtual void WindowInitialize(); Initialize the rendering window.
Reimplemented from vtkOpenGLRenderWindow.
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virtual |
Change the window to fill the entire screen.
This is only partially implemented for the vtkCocoaRenderWindow. It can only be called before the window has been created, and it might not work on all versions of OS X.
Implements vtkRenderWindow.
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virtual |
Set the preferred window size to full screen.
This is not implemented for the vtkCocoaRenderWindow.
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Set the size of the window in pixels.
Reimplemented from vtkOpenGLRenderWindow.
Set the size of the window in pixels.
Reimplemented from vtkOpenGLRenderWindow.
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Get the current size of the window in pixels.
Reimplemented from vtkWindow.
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Set the position of the window.
Reimplemented from vtkWindow.
Set the position of the window.
Reimplemented from vtkWindow.
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Get the current size of the screen in pixels.
Implements vtkWindow.
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Get the position in screen coordinates of the window.
Reimplemented from vtkWindow.
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Set the name of the window.
This appears at the top of the window normally.
Reimplemented from vtkWindow.
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inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 137 of file vtkCocoaRenderWindow.h.
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inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 141 of file vtkCocoaRenderWindow.h.
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inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 146 of file vtkCocoaRenderWindow.h.
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inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 150 of file vtkCocoaRenderWindow.h.
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virtual |
Set this RenderWindow's window id to a pre-existing window.
The paramater is an ASCII string of a decimal number representing a pointer to the window.
Implements vtkRenderWindow.
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virtual |
See the documenation for SetParentId().
This method allows the ParentId to be set as an ASCII string of a decimal number that is the memory address of the parent NSView.
Implements vtkRenderWindow.
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inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 170 of file vtkCocoaRenderWindow.h.
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virtual |
Initialize the render window from the information associated with the currently activated OpenGL context.
Reimplemented from vtkRenderWindow.
|
virtual |
Update system if needed due to stereo rendering.
Reimplemented from vtkOpenGLRenderWindow.
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virtual |
Prescribe that the window be created in a stereo-capable mode.
This method must be called before the window is realized. This method overrrides the superclass method since this class can actually check whether the window has been realized yet.
Reimplemented from vtkRenderWindow.
|
virtual |
Make this windows OpenGL context the current context.
Implements vtkRenderWindow.
|
virtual |
Tells if this window is the current OpenGL context for the calling thread.
Implements vtkRenderWindow.
|
virtual |
Test if the window has a valid drawable.
This is currently only an issue on Mac OS X Cocoa where rendering to an invalid drawable results in all OpenGL calls to fail with "invalid framebuffer operation".
Reimplemented from vtkRenderWindow.
void vtkCocoaRenderWindow::UpdateContext | ( | ) |
Update this window's OpenGL context, e.g.
when the window is resized.
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virtual |
Get report of capabilities for the render window.
Reimplemented from vtkRenderWindow.
|
virtual |
Does this render window support OpenGL? 0-false, 1-true.
Reimplemented from vtkOpenGLRenderWindow.
|
virtual |
Is this render window using hardware acceleration? 0-false, 1-true.
Reimplemented from vtkRenderWindow.
|
virtual |
If called, allow MakeCurrent() to skip cache-check when called.
MakeCurrent() reverts to original behavior of cache-checking on the next render.
Reimplemented from vtkRenderWindow.
|
virtual |
Check to see if an event is pending for this window.
This is a useful check to abort a long render.
Implements vtkRenderWindow.
|
virtual |
Initialize OpenGL for this window.
|
virtual |
Initialize OpenGL for this window.
|
virtual |
Clean up device contexts, rendering contexts, etc.
Implements vtkRenderWindow.
|
virtual |
Get the size of the depth buffer.
Implements vtkRenderWindow.
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virtual |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.
Set cursor position in window (note that (0,0) is the lower left corner).
Implements vtkRenderWindow.
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virtual |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.
Set cursor position in window (note that (0,0) is the lower left corner).
Implements vtkRenderWindow.
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.
Set cursor position in window (note that (0,0) is the lower left corner).
Reimplemented from vtkRenderWindow.
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virtual |
Change the shape of the cursor.
Reimplemented from vtkRenderWindow.
|
virtual |
Get the ViewCreated flag.
It is 1 if this object created an instance of NSView, 0 otherwise.
|
virtual |
Get the WindowCreated flag.
It is 1 if this object created an instance of NSWindow, 0 otherwise.
void vtkCocoaRenderWindow::SetContextId | ( | void * | ) |
Accessors for the OpenGL context (Really an NSOpenGLContext*).
void* vtkCocoaRenderWindow::GetContextId | ( | ) |
Accessors for the OpenGL context (Really an NSOpenGLContext*).
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inlinevirtual |
Accessors for the OpenGL context (Really an NSOpenGLContext*).
Implements vtkRenderWindow.
Definition at line 299 of file vtkCocoaRenderWindow.h.
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virtual |
Sets the NSWindow* associated with this vtkRenderWindow.
This class' default behaviour, that is, if you never call SetWindowId()/SetRootWindow() is to create an NSWindow and a vtkCocoaGLView (NSView subclass) which are used together to draw all vtk stuff into. If you already have an NSWindow and NSView and you want this class to use them you must call both SetRootWindow() and SetWindowId(), respectively, early on (before WindowInitialize() is executed). In the case of Java, you should call only SetWindowId().
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virtual |
Returns the NSWindow* associated with this vtkRenderWindow.
|
virtual |
Sets the NSView* associated with this vtkRenderWindow.
This class' default behaviour, that is, if you never call this SetWindowId()/SetRootWindow() is to create an NSWindow and a vtkCocoaGLView (NSView subclass) which are used together to draw all vtk stuff into. If you already have an NSWindow and NSView and you want this class to use them you must call both SetRootWindow() and SetWindowId(), respectively, early on (before WindowInitialize() is executed). In the case of Java, you should call only SetWindowId().
Implements vtkRenderWindow.
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virtual |
Returns the NSView* associated with this vtkRenderWindow.
|
inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 335 of file vtkCocoaRenderWindow.h.
|
virtual |
Set the NSView* for the vtkRenderWindow to be parented within.
The Position and Size of the RenderWindow will set the rectangle of the NSView that the vtkRenderWindow will create within this parent. If you set the WindowId, then this ParentId will be ignored.
Implements vtkRenderWindow.
|
virtual |
Get the parent NSView* for this vtkRenderWindow.
This method will return "NULL" if the parent was not set with SetParentId() or SetParentInfo().
|
inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 351 of file vtkCocoaRenderWindow.h.
void vtkCocoaRenderWindow::SetPixelFormat | ( | void * | pixelFormat | ) |
Accessors for the pixel format object (Really an NSOpenGLPixelFormat*).
void* vtkCocoaRenderWindow::GetPixelFormat | ( | ) |
Accessors for the pixel format object (Really an NSOpenGLPixelFormat*).
|
protected |
|
protectedvirtual |
Create a not-off-screen window.
Implements vtkOpenGLRenderWindow.
|
protectedvirtual |
Destroy a not-off-screen window.
Implements vtkOpenGLRenderWindow.
|
protected |
|
protected |
Accessors for the cocoa manager (Really an NSMutableDictionary*).
It manages all Cocoa objects in this C++ class.
|
protected |
Accessors for the cocoa manager (Really an NSMutableDictionary*).
It manages all Cocoa objects in this C++ class.
|
protected |
|
protected |
|
static |
|
static |
|
virtual |
Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkOpenGLRenderWindow.
|
static |
|
protectedvirtual |
Reimplemented from vtkOpenGLRenderWindow.
vtkCocoaRenderWindow* vtkCocoaRenderWindow::NewInstance | ( | ) | const |
|
virtual |
Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkOpenGLRenderWindow.
|
virtual |
Begin the rendering process.
Implements vtkRenderWindow.
|
virtual |
Finish the rendering process.
Implements vtkRenderWindow.
|
virtual |
Specify various window parameters.
|
virtual |
Initialize the window for rendering.
virtual void WindowInitialize(); Initialize the rendering window.
Reimplemented from vtkOpenGLRenderWindow.
|
virtual |
Change the window to fill the entire screen.
This is only partially implemented for the vtkCocoaRenderWindow. It can only be called before the window has been created, and it might not work on all versions of OS X.
Implements vtkRenderWindow.
|
virtual |
|
virtual |
Set the preferred window size to full screen.
This is not implemented for the vtkCocoaRenderWindow.
|
virtual |
Set the size of the window in pixels.
Reimplemented from vtkOpenGLRenderWindow.
Set the size of the window in pixels.
Reimplemented from vtkOpenGLRenderWindow.
|
virtual |
Get the current size of the window in pixels.
Reimplemented from vtkWindow.
|
virtual |
Set the position of the window.
Reimplemented from vtkWindow.
Set the position of the window.
Reimplemented from vtkWindow.
|
virtual |
Get the current size of the screen in pixels.
Implements vtkWindow.
|
virtual |
Get the position in screen coordinates of the window.
Reimplemented from vtkWindow.
|
virtual |
Set the name of the window.
This appears at the top of the window normally.
Reimplemented from vtkWindow.
|
inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 138 of file vtkCocoaRenderWindow.h.
|
inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 142 of file vtkCocoaRenderWindow.h.
|
inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 147 of file vtkCocoaRenderWindow.h.
|
inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 151 of file vtkCocoaRenderWindow.h.
|
virtual |
Set this RenderWindow's window id to a pre-existing window.
The paramater is an ASCII string of a decimal number representing a pointer to the window.
Implements vtkRenderWindow.
|
virtual |
See the documenation for SetParentId().
This method allows the ParentId to be set as an ASCII string of a decimal number that is the memory address of the parent NSView.
Implements vtkRenderWindow.
|
inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 171 of file vtkCocoaRenderWindow.h.
|
virtual |
Initialize the render window from the information associated with the currently activated OpenGL context.
Reimplemented from vtkRenderWindow.
|
virtual |
Update system if needed due to stereo rendering.
Reimplemented from vtkOpenGLRenderWindow.
|
virtual |
Prescribe that the window be created in a stereo-capable mode.
This method must be called before the window is realized. This method overrrides the superclass method since this class can actually check whether the window has been realized yet.
Reimplemented from vtkRenderWindow.
|
virtual |
Make this windows OpenGL context the current context.
Implements vtkRenderWindow.
|
virtual |
Tells if this window is the current OpenGL context for the calling thread.
Implements vtkRenderWindow.
|
virtual |
Test if the window has a valid drawable.
This is currently only an issue on Mac OS X Cocoa where rendering to an invalid drawable results in all OpenGL calls to fail with "invalid framebuffer operation".
Reimplemented from vtkRenderWindow.
void vtkCocoaRenderWindow::UpdateContext | ( | ) |
Update this window's OpenGL context, e.g.
when the window is resized.
|
virtual |
Get report of capabilities for the render window.
Reimplemented from vtkRenderWindow.
|
virtual |
Is this render window using hardware acceleration? 0-false, 1-true.
Reimplemented from vtkRenderWindow.
|
virtual |
If called, allow MakeCurrent() to skip cache-check when called.
MakeCurrent() reverts to original behavior of cache-checking on the next render.
Reimplemented from vtkRenderWindow.
|
virtual |
Check to see if an event is pending for this window.
This is a useful check to abort a long render.
Implements vtkRenderWindow.
|
virtual |
Initialize OpenGL for this window.
|
virtual |
Initialize OpenGL for this window.
|
virtual |
Clean up device contexts, rendering contexts, etc.
Implements vtkRenderWindow.
|
virtual |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.
Set cursor position in window (note that (0,0) is the lower left corner).
Implements vtkRenderWindow.
|
virtual |
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.
Set cursor position in window (note that (0,0) is the lower left corner).
Implements vtkRenderWindow.
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.
Set cursor position in window (note that (0,0) is the lower left corner).
Reimplemented from vtkRenderWindow.
|
virtual |
Change the shape of the cursor.
Reimplemented from vtkRenderWindow.
|
virtual |
Get the ViewCreated flag.
It is 1 if this object created an instance of NSView, 0 otherwise.
|
virtual |
Get the WindowCreated flag.
It is 1 if this object created an instance of NSWindow, 0 otherwise.
void vtkCocoaRenderWindow::SetContextId | ( | void * | ) |
Accessors for the OpenGL context (Really an NSOpenGLContext*).
void* vtkCocoaRenderWindow::GetContextId | ( | ) |
Accessors for the OpenGL context (Really an NSOpenGLContext*).
|
inlinevirtual |
Accessors for the OpenGL context (Really an NSOpenGLContext*).
Implements vtkRenderWindow.
Definition at line 290 of file vtkCocoaRenderWindow.h.
|
virtual |
Sets the NSWindow* associated with this vtkRenderWindow.
This class' default behaviour, that is, if you never call SetWindowId()/SetRootWindow() is to create an NSWindow and a vtkCocoaGLView (NSView subclass) which are used together to draw all vtk stuff into. If you already have an NSWindow and NSView and you want this class to use them you must call both SetRootWindow() and SetWindowId(), respectively, early on (before WindowInitialize() is executed). In the case of Java, you should call only SetWindowId().
|
virtual |
Returns the NSWindow* associated with this vtkRenderWindow.
|
virtual |
Sets the NSView* associated with this vtkRenderWindow.
This class' default behaviour, that is, if you never call this SetWindowId()/SetRootWindow() is to create an NSWindow and a vtkCocoaGLView (NSView subclass) which are used together to draw all vtk stuff into. If you already have an NSWindow and NSView and you want this class to use them you must call both SetRootWindow() and SetWindowId(), respectively, early on (before WindowInitialize() is executed). In the case of Java, you should call only SetWindowId().
Implements vtkRenderWindow.
|
virtual |
Returns the NSView* associated with this vtkRenderWindow.
|
inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 326 of file vtkCocoaRenderWindow.h.
|
virtual |
Set the NSView* for the vtkRenderWindow to be parented within.
The Position and Size of the RenderWindow will set the rectangle of the NSView that the vtkRenderWindow will create within this parent. If you set the WindowId, then this ParentId will be ignored.
Implements vtkRenderWindow.
|
virtual |
Get the parent NSView* for this vtkRenderWindow.
This method will return "NULL" if the parent was not set with SetParentId() or SetParentInfo().
|
inlinevirtual |
Dummy stubs for vtkWindow API.
Implements vtkRenderWindow.
Definition at line 342 of file vtkCocoaRenderWindow.h.
void vtkCocoaRenderWindow::SetPixelFormat | ( | void * | pixelFormat | ) |
Accessors for the pixel format object (Really an NSOpenGLPixelFormat*).
void* vtkCocoaRenderWindow::GetPixelFormat | ( | ) |
Accessors for the pixel format object (Really an NSOpenGLPixelFormat*).
|
virtual |
Ability to push and pop this window's context as the current context.
The idea being to if needed make this window's context current and when done releasing resources restore the prior context
Reimplemented from vtkOpenGLRenderWindow.
|
virtual |
Ability to push and pop this window's context as the current context.
The idea being to if needed make this window's context current and when done releasing resources restore the prior context
Reimplemented from vtkOpenGLRenderWindow.
|
protected |
|
protectedvirtual |
Create a not-off-screen window.
Implements vtkOpenGLRenderWindow.
|
protectedvirtual |
Destroy a not-off-screen window.
Implements vtkOpenGLRenderWindow.
|
protected |
|
protected |
Accessors for the cocoa manager (Really an NSMutableDictionary*).
It manages all Cocoa objects in this C++ class.
|
protected |
Accessors for the cocoa manager (Really an NSMutableDictionary*).
It manages all Cocoa objects in this C++ class.
|
protected |
|
protected |
|
protected |
Definition at line 371 of file vtkCocoaRenderWindow.h.
|
protected |
Definition at line 372 of file vtkCocoaRenderWindow.h.
|
protected |
Definition at line 368 of file vtkCocoaRenderWindow.h.