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vtkGenericOpenGLRenderWindow Class Reference

platform independent render window More...

#include <vtkGenericOpenGLRenderWindow.h>

Inheritance diagram for vtkGenericOpenGLRenderWindow:
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Collaboration diagram for vtkGenericOpenGLRenderWindow:
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Public Types

typedef vtkOpenGLRenderWindow Superclass
 
typedef vtkOpenGLRenderWindow Superclass
 
- Public Types inherited from vtkOpenGLRenderWindow
typedef vtkRenderWindow Superclass
 
typedef vtkRenderWindow Superclass
 
- Public Types inherited from vtkRenderWindow
typedef vtkWindow Superclass
 
- Public Types inherited from vtkWindow
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkGenericOpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
void Finalize ()
 Cleans up graphics resources allocated in the context for this VTK scene. More...
 
void Frame ()
 flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it More...
 
void MakeCurrent ()
 Makes the context current. More...
 
bool IsCurrent ()
 Returns if the context is current. More...
 
int SupportsOpenGL ()
 Returns if OpenGL is supported. More...
 
int IsDirect ()
 Returns if the context is direct. More...
 
void SetFrontBuffer (unsigned int)
 set the drawing buffers to use More...
 
void SetFrontLeftBuffer (unsigned int)
 
void SetFrontRightBuffer (unsigned int)
 
void SetBackBuffer (unsigned int)
 
void SetBackLeftBuffer (unsigned int)
 
void SetBackRightBuffer (unsigned int)
 
void PushState ()
 convenience function to push the state and push/init the transform matrices More...
 
void PopState ()
 convenience function to pop the state and pop the transform matrices More...
 
void SetWindowId (void *)
 does nothing More...
 
void * GetGenericWindowId ()
 Dummy stubs for vtkWindow API. More...
 
void SetDisplayId (void *)
 Dummy stubs for vtkWindow API. More...
 
void SetParentId (void *)
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericDisplayId ()
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericParentId ()
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericContext ()
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericDrawable ()
 Dummy stubs for vtkWindow API. More...
 
void SetWindowInfo (char *)
 Dummy stubs for vtkWindow API. More...
 
void SetParentInfo (char *)
 Dummy stubs for vtkWindow API. More...
 
intGetScreenSize ()
 Get the current size of the screen in pixels. More...
 
void Start ()
 Initialize the rendering process. More...
 
void HideCursor ()
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
void ShowCursor ()
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
void SetFullScreen (int)
 Turn on/off rendering full screen window size. More...
 
void WindowRemap ()
 Remap the rendering window. More...
 
int GetEventPending ()
 Check to see if a mouse button has been pressed. More...
 
void SetNextWindowId (void *)
 Dummy stubs for vtkWindow API. More...
 
void SetNextWindowInfo (char *)
 Dummy stubs for vtkWindow API. More...
 
void CreateAWindow ()
 Create a not-off-screen window. More...
 
void DestroyWindow ()
 Destroy a not-off-screen window. More...
 
virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkGenericOpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
void Finalize ()
 Cleans up graphics resources allocated in the context for this VTK scene. More...
 
void Frame ()
 flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it More...
 
void MakeCurrent ()
 Makes the context current. More...
 
bool IsCurrent ()
 Returns if the context is current. More...
 
int SupportsOpenGL ()
 Returns if OpenGL is supported. More...
 
int IsDirect ()
 Returns if the context is direct. More...
 
void SetFrontBuffer (unsigned int)
 set the drawing buffers to use More...
 
void SetFrontLeftBuffer (unsigned int)
 
void SetFrontRightBuffer (unsigned int)
 
void SetBackBuffer (unsigned int)
 
void SetBackLeftBuffer (unsigned int)
 
void SetBackRightBuffer (unsigned int)
 
void PushState ()
 no-op (for API compat with OpenGL1). More...
 
void PopState ()
 no-op (for API compat with OpenGL1). More...
 
void SetWindowId (void *)
 does nothing More...
 
void * GetGenericWindowId ()
 Dummy stubs for vtkWindow API. More...
 
void SetDisplayId (void *)
 Dummy stubs for vtkWindow API. More...
 
void SetParentId (void *)
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericDisplayId ()
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericParentId ()
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericContext ()
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericDrawable ()
 Dummy stubs for vtkWindow API. More...
 
void SetWindowInfo (char *)
 Dummy stubs for vtkWindow API. More...
 
void SetParentInfo (char *)
 Dummy stubs for vtkWindow API. More...
 
intGetScreenSize ()
 Get the current size of the screen in pixels. More...
 
void Start ()
 Initialize the rendering process. More...
 
void HideCursor ()
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
void ShowCursor ()
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
void SetFullScreen (int)
 Turn on/off rendering full screen window size. More...
 
void WindowRemap ()
 Remap the rendering window. More...
 
int GetEventPending ()
 Check to see if a mouse button has been pressed. More...
 
void SetNextWindowId (void *)
 Dummy stubs for vtkWindow API. More...
 
void SetNextWindowInfo (char *)
 Dummy stubs for vtkWindow API. More...
 
void CreateAWindow ()
 Create a not-off-screen window. More...
 
void DestroyWindow ()
 Destroy a not-off-screen window. More...
 
void SetIsDirect (int newValue)
 Allow to update state within observer callback without changing data argument and MTime. More...
 
void SetSupportsOpenGL (int newValue)
 Allow to update state within observer callback without changing data argument and MTime. More...
 
void SetIsCurrent (bool newValue)
 Allow to update state within observer callback without changing data argument and MTime. More...
 
void SetIsDirect (int newValue)
 Allow to update state within observer callback without changing data argument and MTime. More...
 
void SetSupportsOpenGL (int newValue)
 Allow to update state within observer callback without changing data argument and MTime. More...
 
void SetIsCurrent (bool newValue)
 Allow to update state within observer callback without changing data argument and MTime. More...
 
- Public Member Functions inherited from vtkOpenGLRenderWindow
vtkOpenGLRenderWindowNewInstance () const
 
virtual const char * GetRenderingBackend ()
 What rendering backend has the user requested. More...
 
virtual void StereoUpdate ()
 Update system if needed due to stereo rendering. More...
 
void RegisterTextureResource (GLuint id)
 Register a texture name with this render window. More...
 
int GetDepthBufferSize ()
 Get the size of the depth buffer. More...
 
int GetColorBufferSizes (int *rgba)
 Get the size of the color buffer. More...
 
virtual void OpenGLInit ()
 Initialize OpenGL for this window. More...
 
virtual void OpenGLInitState ()
 
virtual void OpenGLInitContext ()
 
unsigned int GetBackLeftBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetBackRightBuffer ()
 Return the OpenGL name of the back right buffer. More...
 
unsigned int GetFrontLeftBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
unsigned int GetFrontRightBuffer ()
 Return the OpenGL name of the front right buffer. More...
 
unsigned int GetBackBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetFrontBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
virtual vtkMTimeType GetContextCreationTime ()
 Get the time when the OpenGL context was created. More...
 
vtkOpenGLExtensionManagerGetExtensionManager ()
 Returns the extension manager. More...
 
vtkOpenGLHardwareSupportGetHardwareSupport ()
 Returns an Hardware Support object. More...
 
vtkTextureUnitManagerGetTextureUnitManager ()
 Returns its texture unit manager object. More...
 
virtual void WaitForCompletion ()
 Block the thread until the actual rendering is finished(). More...
 
vtkOpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual const char * GetRenderingBackend ()
 What rendering backend has the user requested. More...
 
virtual void StereoUpdate ()
 Update system if needed due to stereo rendering. More...
 
void ActivateTexture (vtkTextureObject *)
 Activate a texture unit for this texture. More...
 
void DeactivateTexture (vtkTextureObject *)
 Deactive a previously activated texture. More...
 
int GetTextureUnitForTexture (vtkTextureObject *)
 Get the texture unit for a given texture object. More...
 
int GetDepthBufferSize ()
 Get the size of the depth buffer. More...
 
int GetColorBufferSizes (int *rgba)
 Get the size of the color buffer. More...
 
virtual void OpenGLInit ()
 Initialize OpenGL for this window. More...
 
virtual void OpenGLInitState ()
 
virtual void OpenGLInitContext ()
 
void GetOpenGLVersion (int &major, int &minor)
 Get the major and minor version numbers of the OpenGL context we are using ala 3.2, 3.3, 4.0, etc... More...
 
unsigned int GetBackLeftBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetBackRightBuffer ()
 Return the OpenGL name of the back right buffer. More...
 
unsigned int GetFrontLeftBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
unsigned int GetFrontRightBuffer ()
 Return the OpenGL name of the front right buffer. More...
 
unsigned int GetBackBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetFrontBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
virtual vtkMTimeType GetContextCreationTime ()
 Get the time when the OpenGL context was created. More...
 
vtkTextureUnitManagerGetTextureUnitManager ()
 Returns its texture unit manager object. More...
 
virtual void WaitForCompletion ()
 Block the thread until the actual rendering is finished(). More...
 
virtual void DrawPixels (int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function. More...
 
virtual void DrawPixels (int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function, but it allows for scaling the data and using only part of the texture. More...
 
virtual void DrawPixels (int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function. More...
 
virtual float GetMaximumHardwareLineWidth ()
 Return the largest line width supported by the hardware. More...
 
virtual bool IsPointSpriteBugPresent ()
 Returns true if driver has an EGL/OpenGL bug that makes vtkChartsCoreCxx-TestChartDoubleColors and other tests to fail because point sprites don't work correctly (gl_PointCoord is undefined) unless glEnable(GL_POINT_SPRITE) More...
 
int GetDefaultTextureInternalFormat (int vtktype, int numComponents, bool needInteger, bool needFloat)
 Get a mapping of vtk data types to native texture formats for this window we put this on the RenderWindow so that every texture does not have to build these structures themselves. More...
 
std::string GetOpenGLSupportMessage ()
 Return a message profiding additional details about the results of calling SupportsOpenGL() This can be used to retrieve more specifics about what failed. More...
 
virtual int SetUseOffScreenBuffers (bool offScreen)
 Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
 
virtual bool GetUseOffScreenBuffers ()
 
virtual void Initialize (void)
 Initialize the rendering window. More...
 
void RegisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb)
 
void UnregisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb)
 
virtual void PushContext ()
 Ability to push and pop this window's context as the current context. More...
 
virtual void PopContext ()
 
virtual unsigned char * GetPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual floatGetRGBAPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual void ReleaseRGBAPixelData (float *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual floatGetZbufferData (int x1, int y1, int x2, int y2)
 Set/Get the zbuffer data from an image. More...
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, float *z)
 Set/Get the zbuffer data from an image. More...
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z)
 Set/Get the zbuffer data from an image. More...
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, float *buffer)
 Set/Get the zbuffer data from an image. More...
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer)
 Set/Get the zbuffer data from an image. More...
 
virtual void SetSize (int a[2])
 Set the size of the window in screen coordinates in pixels. More...
 
virtual void SetSize (int, int)
 Set the size of the window in screen coordinates in pixels. More...
 
virtual int SetUseOffScreenBuffers (bool offScreen)
 Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
 
virtual bool GetUseOffScreenBuffers ()
 Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
 
virtual unsigned char * GetPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual floatGetRGBAPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual void ReleaseRGBAPixelData (float *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual floatGetZbufferData (int x1, int y1, int x2, int y2)
 Set/Get the zbuffer data from an image. More...
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, float *z)
 Set/Get the zbuffer data from an image. More...
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z)
 Set/Get the zbuffer data from an image. More...
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, float *buffer)
 Set/Get the zbuffer data from an image. More...
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer)
 Set/Get the zbuffer data from an image. More...
 
virtual void SetSize (int a[2])
 Set the size of the window in screen coordinates in pixels. More...
 
virtual void SetSize (int, int)
 Set the size of the window in screen coordinates in pixels. More...
 
virtual vtkOpenGLShaderCacheGetShaderCache ()
 Returns an Shader Cache object. More...
 
virtual unsigned int GetFrameBufferObject ()
 Returns the current default FBO (0 when OffScreenRendering is inactive). More...
 
void SetContextSupportsOpenGL32 (bool val)
 Get if the context includes opengl core profile 3.2 support. More...
 
- Public Member Functions inherited from vtkRenderWindow
vtkRenderWindowNewInstance () const
 
virtual void AddRenderer (vtkRenderer *)
 Add a renderer to the list of renderers. More...
 
void RemoveRenderer (vtkRenderer *)
 Remove a renderer from the list of renderers. More...
 
int HasRenderer (vtkRenderer *)
 Query if a renderer is in the list of renderers. More...
 
vtkRendererCollectionGetRenderers ()
 Return the collection of renderers in the render window. More...
 
void CaptureGL2PSSpecialProps (vtkCollection *specialProps)
 The GL2PS exporter must handle certain props in a special way (e.g. More...
 
virtual void Render ()
 Ask each renderer owned by this RenderWindow to render its image and synchronize this process. More...
 
virtual void CopyResultFrame ()
 Performed at the end of the rendering process to generate image. More...
 
virtual vtkRenderWindowInteractorMakeRenderWindowInteractor ()
 Create an interactor to control renderers in this window. More...
 
const char * GetStereoTypeAsString ()
 
virtual void StereoMidpoint ()
 Intermediate method performs operations required between the rendering of the left and right eye. More...
 
virtual void StereoRenderComplete ()
 Handles work required once both views have been rendered when using stereo rendering. More...
 
virtual int GetIsPicking ()
 
virtual void SetIsPicking (int)
 
virtual void IsPickingOn ()
 
virtual void IsPickingOff ()
 
virtual int CheckInRenderStatus ()
 Are we rendering at the moment. More...
 
virtual void ClearInRenderStatus ()
 Clear status (after an exception was thrown for example) More...
 
void SetInteractor (vtkRenderWindowInteractor *)
 Set the interactor to the render window. More...
 
virtual void UnRegister (vtkObjectBase *o)
 This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. More...
 
virtual bool InitializeFromCurrentContext ()
 Initialize the render window from the information associated with the currently activated OpenGL context. More...
 
virtual bool IsDrawable ()
 Test if the window has a valid drawable. More...
 
virtual void SetForceMakeCurrent ()
 If called, allow MakeCurrent() to skip cache-check when called. More...
 
virtual const char * ReportCapabilities ()
 Get report of capabilities for the render window. More...
 
virtual int GetNumberOfDevices ()
 Returns the number of devices (graphics cards) on a system. More...
 
virtual int GetCapturingGL2PSSpecialProps ()
 Returns true if the render process is capturing text actors. More...
 
virtual void SetCursorPosition (int, int)
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
virtual void SetCurrentCursor (int)
 Change the shape of the cursor. More...
 
virtual int GetCurrentCursor ()
 Change the shape of the cursor. More...
 
virtual int GetFullScreen ()
 Turn on/off rendering full screen window size. More...
 
virtual void FullScreenOn ()
 Turn on/off rendering full screen window size. More...
 
virtual void FullScreenOff ()
 Turn on/off rendering full screen window size. More...
 
virtual void SetBorders (int)
 Turn on/off window manager borders. More...
 
virtual int GetBorders ()
 Turn on/off window manager borders. More...
 
virtual void BordersOn ()
 Turn on/off window manager borders. More...
 
virtual void BordersOff ()
 Turn on/off window manager borders. More...
 
virtual int GetStereoCapableWindow ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void StereoCapableWindowOn ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void StereoCapableWindowOff ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void SetStereoCapableWindow (int capable)
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual int GetStereoRender ()
 Turn on/off stereo rendering. More...
 
void SetStereoRender (int stereo)
 Turn on/off stereo rendering. More...
 
virtual void StereoRenderOn ()
 Turn on/off stereo rendering. More...
 
virtual void StereoRenderOff ()
 Turn on/off stereo rendering. More...
 
virtual void SetAlphaBitPlanes (int)
 Turn on/off the use of alpha bitplanes. More...
 
virtual int GetAlphaBitPlanes ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void AlphaBitPlanesOn ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void AlphaBitPlanesOff ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void SetPointSmoothing (int)
 Turn on/off point smoothing. More...
 
virtual int GetPointSmoothing ()
 Turn on/off point smoothing. More...
 
virtual void PointSmoothingOn ()
 Turn on/off point smoothing. More...
 
virtual void PointSmoothingOff ()
 Turn on/off point smoothing. More...
 
virtual void SetLineSmoothing (int)
 Turn on/off line smoothing. More...
 
virtual int GetLineSmoothing ()
 Turn on/off line smoothing. More...
 
virtual void LineSmoothingOn ()
 Turn on/off line smoothing. More...
 
virtual void LineSmoothingOff ()
 Turn on/off line smoothing. More...
 
virtual void SetPolygonSmoothing (int)
 Turn on/off polygon smoothing. More...
 
virtual int GetPolygonSmoothing ()
 Turn on/off polygon smoothing. More...
 
virtual void PolygonSmoothingOn ()
 Turn on/off polygon smoothing. More...
 
virtual void PolygonSmoothingOff ()
 Turn on/off polygon smoothing. More...
 
virtual int GetStereoType ()
 Set/Get what type of stereo rendering to use. More...
 
virtual void SetStereoType (int)
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToCrystalEyes ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToRedBlue ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToInterlaced ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToLeft ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToRight ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToDresden ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToAnaglyph ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToCheckerboard ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToSplitViewportHorizontal ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToFake ()
 Set/Get what type of stereo rendering to use. More...
 
virtual void SetAnaglyphColorSaturation (float)
 Set/get the anaglyph color saturation factor. More...
 
virtual float GetAnaglyphColorSaturation ()
 Set/get the anaglyph color saturation factor. More...
 
virtual void SetAnaglyphColorMask (int, int)
 Set/get the anaglyph color mask values. More...
 
void SetAnaglyphColorMask (int[2])
 Set/get the anaglyph color mask values. More...
 
virtual intGetAnaglyphColorMask ()
 Set/get the anaglyph color mask values. More...
 
virtual void GetAnaglyphColorMask (int data[2])
 Set/get the anaglyph color mask values. More...
 
virtual void SetSwapBuffers (int)
 Turn on/off buffer swapping between images. More...
 
virtual int GetSwapBuffers ()
 Turn on/off buffer swapping between images. More...
 
virtual void SwapBuffersOn ()
 Turn on/off buffer swapping between images. More...
 
virtual void SwapBuffersOff ()
 Turn on/off buffer swapping between images. More...
 
float GetZbufferDataAtPoint (int x, int y)
 Set/Get the zbuffer data from the frame buffer. More...
 
virtual int GetAAFrames ()
 Set the number of frames for doing antialiasing. More...
 
virtual void SetAAFrames (int)
 Set the number of frames for doing antialiasing. More...
 
virtual int GetFDFrames ()
 Set the number of frames for doing focal depth. More...
 
virtual void SetFDFrames (int fdFrames)
 Set the number of frames for doing focal depth. More...
 
virtual int GetUseConstantFDOffsets ()
 Turn on/off using constant offsets for focal depth rendering. More...
 
virtual void SetUseConstantFDOffsets (int)
 Turn on/off using constant offsets for focal depth rendering. More...
 
virtual int GetSubFrames ()
 Set the number of sub frames for doing motion blur. More...
 
virtual void SetSubFrames (int subFrames)
 Set the number of sub frames for doing motion blur. More...
 
virtual int GetNeverRendered ()
 This flag is set if the window hasn't rendered since it was created. More...
 
virtual int GetAbortRender ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetAbortRender (int)
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual int GetInAbortCheck ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetInAbortCheck (int)
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual int CheckAbortStatus ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetDesiredUpdateRate (double)
 Set/Get the desired update rate. More...
 
virtual double GetDesiredUpdateRate ()
 Set/Get the desired update rate. More...
 
virtual int GetNumberOfLayers ()
 Get the number of layers for renderers. More...
 
virtual void SetNumberOfLayers (int)
 Get the number of layers for renderers. More...
 
virtual vtkRenderWindowInteractorGetInteractor ()
 Get the interactor associated with this render window. More...
 
virtual vtkPainterDeviceAdapterGetPainterDeviceAdapter ()
 Get the vtkPainterDeviceAdapter which can be used to paint on this render window. More...
 
virtual void SetMultiSamples (int)
 Set / Get the number of multisamples to use for hardware antialiasing. More...
 
virtual int GetMultiSamples ()
 Set / Get the number of multisamples to use for hardware antialiasing. More...
 
virtual void SetStencilCapable (int)
 Set / Get the availability of the stencil buffer. More...
 
virtual int GetStencilCapable ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void StencilCapableOn ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void StencilCapableOff ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void SetDeviceIndex (int)
 If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More...
 
virtual int GetDeviceIndex ()
 If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More...
 
- Public Member Functions inherited from vtkWindow
vtkWindowNewInstance () const
 
intGetActualSize ()
 GetSize() returns the size * this->TileScale, whereas this method returns the size without multiplying with the tile scale. More...
 
virtual bool DetectDPI ()
 Attempt to detect and set the DPI of the display device by querying the system. More...
 
virtual intGetPosition ()
 Set/Get the position in screen coordinates of the rendering window. More...
 
virtual void SetPosition (int, int)
 Set/Get the position in screen coordinates of the rendering window. More...
 
virtual void SetPosition (int a[2])
 Set/Get the position in screen coordinates of the rendering window. More...
 
virtual intGetSize ()
 Set/Get the size of the window in screen coordinates in pixels. More...
 
virtual void SetMapped (int)
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual int GetMapped ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void MappedOn ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void MappedOff ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void SetErase (int)
 Turn on/off erasing the screen between images. More...
 
virtual int GetErase ()
 Turn on/off erasing the screen between images. More...
 
virtual void EraseOn ()
 Turn on/off erasing the screen between images. More...
 
virtual void EraseOff ()
 Turn on/off erasing the screen between images. More...
 
virtual void SetDoubleBuffer (int)
 Keep track of whether double buffering is on or off. More...
 
virtual int GetDoubleBuffer ()
 Keep track of whether double buffering is on or off. More...
 
virtual void DoubleBufferOn ()
 Keep track of whether double buffering is on or off. More...
 
virtual void DoubleBufferOff ()
 Keep track of whether double buffering is on or off. More...
 
virtual char * GetWindowName ()
 Get name of rendering window. More...
 
virtual void SetWindowName (const char *)
 Get name of rendering window. More...
 
virtual int GetDPI ()
 Return a best estimate to the dots per inch of the display device being rendered (or printed). More...
 
virtual void SetDPI (int)
 Return a best estimate to the dots per inch of the display device being rendered (or printed). More...
 
virtual void SetOffScreenRendering (int)
 Create a window in memory instead of on the screen. More...
 
virtual int GetOffScreenRendering ()
 Create a window in memory instead of on the screen. More...
 
virtual void OffScreenRenderingOn ()
 Create a window in memory instead of on the screen. More...
 
virtual void OffScreenRenderingOff ()
 Create a window in memory instead of on the screen. More...
 
virtual void SetTileScale (int, int)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
void SetTileScale (int[2])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual intGetTileScale ()
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileScale (int &, int &)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileScale (int[2])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
void SetTileScale (int s)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void SetTileViewport (double, double, double, double)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void SetTileViewport (double[4])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual doubleGetTileViewport ()
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileViewport (double &, double &, double &, double &)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileViewport (double[4])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkGenericOpenGLRenderWindowNew ()
 
static int IsTypeOf (const char *type)
 
static vtkGenericOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static vtkGenericOpenGLRenderWindowNew ()
 
static int IsTypeOf (const char *type)
 
static vtkGenericOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkOpenGLRenderWindow
static int IsTypeOf (const char *type)
 
static vtkOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static int IsTypeOf (const char *type)
 
static vtkOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static void SetGlobalMaximumNumberOfMultiSamples (int val)
 Set/Get the maximum number of multisamples. More...
 
static int GetGlobalMaximumNumberOfMultiSamples ()
 Set/Get the maximum number of multisamples. More...
 
static void SetGlobalMaximumNumberOfMultiSamples (int val)
 Set/Get the maximum number of multisamples. More...
 
static int GetGlobalMaximumNumberOfMultiSamples ()
 Set/Get the maximum number of multisamples. More...
 
static bool GetContextSupportsOpenGL32 ()
 Get if the context includes opengl core profile 3.2 support. More...
 
- Static Public Member Functions inherited from vtkRenderWindow
static int IsTypeOf (const char *type)
 
static vtkRenderWindowSafeDownCast (vtkObjectBase *o)
 
static vtkRenderWindowNew ()
 Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on. More...
 
static const char * GetRenderLibrary ()
 What rendering library has the user requested. More...
 
- Static Public Member Functions inherited from vtkWindow
static int IsTypeOf (const char *type)
 
static vtkWindowSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkGenericOpenGLRenderWindow ()
 
 ~vtkGenericOpenGLRenderWindow ()
 
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkGenericOpenGLRenderWindow ()
 
 ~vtkGenericOpenGLRenderWindow ()
 
- Protected Member Functions inherited from vtkOpenGLRenderWindow
 vtkOpenGLRenderWindow ()
 
 ~vtkOpenGLRenderWindow ()
 
int GetPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int GetRGBAPixelData (int x, int y, int x2, int y2, int front, float *data)
 
int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int CreateHardwareOffScreenWindow (int width, int height)
 Create an offScreen window based on OpenGL framebuffer extension. More...
 
int CreateHardwareOffScreenBuffers (int width, int height, bool bind=false)
 
void BindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenWindow ()
 Destroy an offscreen window based on OpenGL framebuffer extension. More...
 
void UnbindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenBuffers ()
 
void SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager)
 Set the texture unit manager. More...
 
 vtkOpenGLRenderWindow ()
 
 ~vtkOpenGLRenderWindow ()
 
void InitializeTextureInternalFormats ()
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int GetRGBAPixelData (int x, int y, int x2, int y2, int front, float *data)
 
int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int CreateHardwareOffScreenWindow (int width, int height)
 Create an offScreen window based on OpenGL framebuffer extension. More...
 
int CreateHardwareOffScreenBuffers (int width, int height, bool bind=false)
 
void BindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenWindow ()
 Destroy an offscreen window based on OpenGL framebuffer extension. More...
 
void UnbindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenBuffers ()
 
virtual void ReleaseGraphicsResources (vtkRenderWindow *)
 Free up any graphics resources associated with this window a value of NULL means the context may already be destroyed. More...
 
void SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager)
 Set the texture unit manager. More...
 
void SaveGLState ()
 Query and save OpenGL state. More...
 
void RestoreGLState ()
 Restore OpenGL state at end of the rendering. More...
 
- Protected Member Functions inherited from vtkRenderWindow
 vtkRenderWindow ()
 
 ~vtkRenderWindow ()
 
virtual void DoStereoRender ()
 
virtual void DoFDRender ()
 
virtual void DoAARender ()
 
- Protected Member Functions inherited from vtkWindow
 vtkWindow ()
 
 ~vtkWindow () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

int DirectStatus
 
int SupportsOpenGLStatus
 
bool CurrentStatus
 
- Protected Attributes inherited from vtkOpenGLRenderWindow
long OldMonitorSetting
 
vtkIdListTextureResourceIds
 
int OffScreenUseFrameBuffer
 Flag telling if a framebuffer-based offscreen is currently in use. More...
 
unsigned int BackLeftBuffer
 
unsigned int BackRightBuffer
 
unsigned int FrontLeftBuffer
 
unsigned int FrontRightBuffer
 
unsigned int FrontBuffer
 
unsigned int BackBuffer
 
int OwnContext
 Flag telling if the context has been created here or was inherited. More...
 
vtkTimeStamp ContextCreationTime
 
vtkTextureUnitManagerTextureUnitManager
 
vtkOpenGLShaderCacheShaderCache
 
bool OpenGLSupportTested
 
int OpenGLSupportResult
 
std::string OpenGLSupportMessage
 
int TextureInternalFormats [VTK_UNICODE_STRING][3][5]
 
std::map< const vtkTextureObject *, intTextureResourceIds
 
std::map< std::string, intGLStateIntegers
 
unsigned int LastGraphicError
 
vtkTextureObjectDrawPixelsTextureObject
 
bool Initialized
 
float MaximumHardwareLineWidth
 
int NumberOfFrameBuffers
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int TextureObjects [4]
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int FrameBufferObject
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int DepthRenderBufferObject
 Variables used by the framebuffer-based offscreen method. More...
 
int HardwareBufferSize [2]
 Variables used by the framebuffer-based offscreen method. More...
 
bool HardwareOffScreenBuffersBind
 Variables used by the framebuffer-based offscreen method. More...
 
- Protected Attributes inherited from vtkRenderWindow
vtkPainterDeviceAdapterPainterDeviceAdapter
 
vtkRendererCollectionRenderers
 
int Borders
 
int FullScreen
 
int OldScreen [5]
 
int PointSmoothing
 
int LineSmoothing
 
int PolygonSmoothing
 
int StereoRender
 
int StereoType
 
int StereoStatus
 
int StereoCapableWindow
 
int AlphaBitPlanes
 
vtkRenderWindowInteractorInteractor
 
unsigned char * StereoBuffer
 
floatAccumulationBuffer
 
unsigned int AccumulationBufferSize
 
int AAFrames
 
int FDFrames
 
int UseConstantFDOffsets
 
doubleConstantFDOffsets [2]
 
int SubFrames
 
int CurrentSubFrame
 
unsigned char * ResultFrame
 
int SwapBuffers
 
double DesiredUpdateRate
 
int AbortRender
 
int InAbortCheck
 
int InRender
 
int NeverRendered
 
int NumberOfLayers
 
int CurrentCursor
 
int IsPicking
 
float AnaglyphColorSaturation
 
int AnaglyphColorMask [2]
 
int MultiSamples
 
int StencilCapable
 
int CapturingGL2PSSpecialProps
 
int DeviceIndex
 
double AbortCheckTime
 The universal time since the last abort check occurred. More...
 
- Protected Attributes inherited from vtkWindow
int OffScreenRendering
 
char * WindowName
 
int Size [2]
 
int Position [2]
 
int Mapped
 
int Erase
 
int DoubleBuffer
 
int DPI
 
double TileViewport [4]
 
int TileSize [2]
 
int TileScale [2]
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Public Attributes inherited from vtkOpenGLRenderWindow
std::set< vtkGenericOpenGLResourceFreeCallback * > Resources
 

Detailed Description

platform independent render window

vtkGenericOpenGLRenderWindow provides a skeleton for implementing a render window using one's own OpenGL context and drawable. To be effective, one must register an observer for WindowMakeCurrentEvent, WindowIsCurrentEvent and WindowFrameEvent. When this class sends a WindowIsCurrentEvent, the call data is an bool* which one can use to return whether the context is current.

vtkGenericOpenGLRenderWindow provides a skeleton for implementing a render window using one's own OpenGL context and drawable. To be effective, one must register an observer for WindowMakeCurrentEvent, WindowIsCurrentEvent and WindowFrameEvent. When this class sends a WindowIsCurrentEvent, the call data is an bool* which one can use to return whether the context is current.

Tests:
vtkGenericOpenGLRenderWindow (Tests)

Definition at line 33 of file vtkGenericOpenGLRenderWindow.h.

Member Typedef Documentation

Definition at line 37 of file vtkGenericOpenGLRenderWindow.h.

Definition at line 41 of file vtkGenericOpenGLRenderWindow.h.

Constructor & Destructor Documentation

vtkGenericOpenGLRenderWindow::vtkGenericOpenGLRenderWindow ( )
protected
vtkGenericOpenGLRenderWindow::~vtkGenericOpenGLRenderWindow ( )
protected
vtkGenericOpenGLRenderWindow::vtkGenericOpenGLRenderWindow ( )
protected
vtkGenericOpenGLRenderWindow::~vtkGenericOpenGLRenderWindow ( )
protected

Member Function Documentation

static vtkGenericOpenGLRenderWindow* vtkGenericOpenGLRenderWindow::New ( )
static
static int vtkGenericOpenGLRenderWindow::IsTypeOf ( const char *  type)
static
virtual int vtkGenericOpenGLRenderWindow::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

Reimplemented in vtkExternalOpenGLRenderWindow.

static vtkGenericOpenGLRenderWindow* vtkGenericOpenGLRenderWindow::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkGenericOpenGLRenderWindow::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkOpenGLRenderWindow.

Reimplemented in vtkExternalOpenGLRenderWindow.

vtkGenericOpenGLRenderWindow* vtkGenericOpenGLRenderWindow::NewInstance ( ) const
void vtkGenericOpenGLRenderWindow::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::Finalize ( )
virtual

Cleans up graphics resources allocated in the context for this VTK scene.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::Frame ( )
virtual

flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::MakeCurrent ( )
virtual

Makes the context current.

It is the class user's responsibility to watch for WindowMakeCurrentEvent and set it current.

Implements vtkRenderWindow.

bool vtkGenericOpenGLRenderWindow::IsCurrent ( )
virtual

Returns if the context is current.

It is the class user's responsibility to watch for WindowIsCurrentEvent and set the bool* flag passed through the call data parameter.

Implements vtkRenderWindow.

int vtkGenericOpenGLRenderWindow::SupportsOpenGL ( )
virtual

Returns if OpenGL is supported.

It is the class user's responsibility to watch for WindowSupportsOpenGLEvent and set the int* flag passed through the call data parameter.

Reimplemented from vtkOpenGLRenderWindow.

int vtkGenericOpenGLRenderWindow::IsDirect ( )
virtual

Returns if the context is direct.

It is the class user's responsibility to watch for WindowIsDirectEvent and set the int* flag passed through the call data parameter.

Reimplemented from vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetFrontBuffer ( unsigned  int)

set the drawing buffers to use

void vtkGenericOpenGLRenderWindow::SetFrontLeftBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetFrontRightBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetBackBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetBackLeftBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetBackRightBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::PushState ( )

convenience function to push the state and push/init the transform matrices

void vtkGenericOpenGLRenderWindow::PopState ( )

convenience function to pop the state and pop the transform matrices

void vtkGenericOpenGLRenderWindow::SetWindowId ( void *  )
virtual

does nothing

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericWindowId ( )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetDisplayId ( void *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetParentId ( void *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericDisplayId ( )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericParentId ( )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericContext ( )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericDrawable ( )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetWindowInfo ( char *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetParentInfo ( char *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

int* vtkGenericOpenGLRenderWindow::GetScreenSize ( )
virtual

Get the current size of the screen in pixels.

Implements vtkWindow.

void vtkGenericOpenGLRenderWindow::Start ( )
virtual

Initialize the rendering process.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::HideCursor ( )
virtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::ShowCursor ( )
virtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetFullScreen ( int  )
virtual

Turn on/off rendering full screen window size.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::WindowRemap ( )
virtual

Remap the rendering window.

This probably only works on UNIX right now. It is useful for changing properties that can't normally be changed once the window is up.

Implements vtkRenderWindow.

int vtkGenericOpenGLRenderWindow::GetEventPending ( )
virtual

Check to see if a mouse button has been pressed.

All other events are ignored by this method. Ideally, you want to abort the render on any event which causes the DesiredUpdateRate to switch from a high-quality rate to a more interactive rate.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetNextWindowId ( void *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetNextWindowInfo ( char *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::CreateAWindow ( )
virtual

Create a not-off-screen window.

Implements vtkOpenGLRenderWindow.

void vtkGenericOpenGLRenderWindow::DestroyWindow ( )
virtual

Destroy a not-off-screen window.

Implements vtkOpenGLRenderWindow.

void vtkGenericOpenGLRenderWindow::SetIsDirect ( int  newValue)

Allow to update state within observer callback without changing data argument and MTime.

void vtkGenericOpenGLRenderWindow::SetSupportsOpenGL ( int  newValue)

Allow to update state within observer callback without changing data argument and MTime.

void vtkGenericOpenGLRenderWindow::SetIsCurrent ( bool  newValue)

Allow to update state within observer callback without changing data argument and MTime.

static vtkGenericOpenGLRenderWindow* vtkGenericOpenGLRenderWindow::New ( )
static
static int vtkGenericOpenGLRenderWindow::IsTypeOf ( const char *  type)
static
virtual int vtkGenericOpenGLRenderWindow::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

Reimplemented in vtkExternalOpenGLRenderWindow.

static vtkGenericOpenGLRenderWindow* vtkGenericOpenGLRenderWindow::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkGenericOpenGLRenderWindow::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkOpenGLRenderWindow.

Reimplemented in vtkExternalOpenGLRenderWindow.

vtkGenericOpenGLRenderWindow* vtkGenericOpenGLRenderWindow::NewInstance ( ) const
void vtkGenericOpenGLRenderWindow::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkOpenGLRenderWindow.

void vtkGenericOpenGLRenderWindow::Finalize ( )
virtual

Cleans up graphics resources allocated in the context for this VTK scene.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::Frame ( )
virtual

flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::MakeCurrent ( )
virtual

Makes the context current.

It is the class user's responsibility to watch for WindowMakeCurrentEvent and set it current.

Implements vtkRenderWindow.

bool vtkGenericOpenGLRenderWindow::IsCurrent ( )
virtual

Returns if the context is current.

It is the class user's responsibility to watch for WindowIsCurrentEvent and set the bool* flag passed through the call data parameter.

Implements vtkRenderWindow.

int vtkGenericOpenGLRenderWindow::SupportsOpenGL ( )
virtual

Returns if OpenGL is supported.

It is the class user's responsibility to watch for WindowSupportsOpenGLEvent and set the int* flag passed through the call data parameter.

Reimplemented from vtkOpenGLRenderWindow.

int vtkGenericOpenGLRenderWindow::IsDirect ( )
virtual

Returns if the context is direct.

It is the class user's responsibility to watch for WindowIsDirectEvent and set the int* flag passed through the call data parameter.

Reimplemented from vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetFrontBuffer ( unsigned  int)

set the drawing buffers to use

void vtkGenericOpenGLRenderWindow::SetFrontLeftBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetFrontRightBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetBackBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetBackLeftBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::SetBackRightBuffer ( unsigned  int)
void vtkGenericOpenGLRenderWindow::PushState ( )
inline

no-op (for API compat with OpenGL1).

Definition at line 86 of file vtkGenericOpenGLRenderWindow.h.

void vtkGenericOpenGLRenderWindow::PopState ( )
inline

no-op (for API compat with OpenGL1).

Definition at line 88 of file vtkGenericOpenGLRenderWindow.h.

void vtkGenericOpenGLRenderWindow::SetWindowId ( void *  )
virtual

does nothing

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericWindowId ( )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetDisplayId ( void *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetParentId ( void *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericDisplayId ( )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericParentId ( )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericContext ( )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void* vtkGenericOpenGLRenderWindow::GetGenericDrawable ( )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetWindowInfo ( char *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetParentInfo ( char *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

int* vtkGenericOpenGLRenderWindow::GetScreenSize ( )
virtual

Get the current size of the screen in pixels.

Implements vtkWindow.

void vtkGenericOpenGLRenderWindow::Start ( )
virtual

Initialize the rendering process.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::HideCursor ( )
virtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::ShowCursor ( )
virtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetFullScreen ( int  )
virtual

Turn on/off rendering full screen window size.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::WindowRemap ( )
virtual

Remap the rendering window.

This probably only works on UNIX right now. It is useful for changing properties that can't normally be changed once the window is up.

Implements vtkRenderWindow.

int vtkGenericOpenGLRenderWindow::GetEventPending ( )
virtual

Check to see if a mouse button has been pressed.

All other events are ignored by this method. Ideally, you want to abort the render on any event which causes the DesiredUpdateRate to switch from a high-quality rate to a more interactive rate.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetNextWindowId ( void *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::SetNextWindowInfo ( char *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

void vtkGenericOpenGLRenderWindow::CreateAWindow ( )
virtual

Create a not-off-screen window.

Implements vtkOpenGLRenderWindow.

void vtkGenericOpenGLRenderWindow::DestroyWindow ( )
virtual

Destroy a not-off-screen window.

Implements vtkOpenGLRenderWindow.

void vtkGenericOpenGLRenderWindow::SetIsDirect ( int  newValue)

Allow to update state within observer callback without changing data argument and MTime.

void vtkGenericOpenGLRenderWindow::SetSupportsOpenGL ( int  newValue)

Allow to update state within observer callback without changing data argument and MTime.

void vtkGenericOpenGLRenderWindow::SetIsCurrent ( bool  newValue)

Allow to update state within observer callback without changing data argument and MTime.

Member Data Documentation

int vtkGenericOpenGLRenderWindow::DirectStatus
protected

Definition at line 122 of file vtkGenericOpenGLRenderWindow.h.

int vtkGenericOpenGLRenderWindow::SupportsOpenGLStatus
protected

Definition at line 123 of file vtkGenericOpenGLRenderWindow.h.

bool vtkGenericOpenGLRenderWindow::CurrentStatus
protected

Definition at line 124 of file vtkGenericOpenGLRenderWindow.h.


The documentation for this class was generated from the following file: