Accepts a graph and a hierarchy - currently a tree - and provides a hierarchy-aware display.  
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| virtual int  | IsA (const char *type) | 
|   | Return 1 if this class is the same type of (or a subclass of) the named class.  More...
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| vtkHierarchicalGraphView *  | NewInstance () const  | 
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| void  | PrintSelf (ostream &os, vtkIndent indent) | 
|   | Methods invoked by print to print information about the object including superclasses.  More...
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| virtual void  | SetGraphEdgeColorToSplineFraction () | 
|   | Set the color to be the spline fraction.  More...
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| vtkDataRepresentation *  | SetHierarchyFromInputConnection (vtkAlgorithmOutput *conn) | 
|   | Set the tree and graph representations to the appropriate input ports.  More...
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| vtkDataRepresentation *  | SetHierarchyFromInput (vtkDataObject *input) | 
|   | Set the tree and graph representations to the appropriate input ports.  More...
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| vtkDataRepresentation *  | SetGraphFromInputConnection (vtkAlgorithmOutput *conn) | 
|   | Set the tree and graph representations to the appropriate input ports.  More...
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| vtkDataRepresentation *  | SetGraphFromInput (vtkDataObject *input) | 
|   | Set the tree and graph representations to the appropriate input ports.  More...
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| virtual void  | SetGraphEdgeLabelArrayName (const char *name) | 
|   | The array to use for edge labeling.  More...
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| virtual const char *  | GetGraphEdgeLabelArrayName () | 
|   | The array to use for edge labeling.  More...
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| virtual void  | SetGraphEdgeLabelVisibility (bool vis) | 
|   | Whether to show edge labels.  More...
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| virtual bool  | GetGraphEdgeLabelVisibility () | 
|   | Whether to show edge labels.  More...
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| virtual void  | GraphEdgeLabelVisibilityOn () | 
|   | Whether to show edge labels.  More...
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| virtual void  | GraphEdgeLabelVisibilityOff () | 
|   | Whether to show edge labels.  More...
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| virtual void  | SetGraphEdgeColorArrayName (const char *name) | 
|   | The array to use for coloring edges.  More...
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| virtual const char *  | GetGraphEdgeColorArrayName () | 
|   | The array to use for coloring edges.  More...
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| virtual void  | SetColorGraphEdgesByArray (bool vis) | 
|   | Whether to color edges.  More...
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| virtual bool  | GetColorGraphEdgesByArray () | 
|   | Whether to color edges.  More...
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| virtual void  | ColorGraphEdgesByArrayOn () | 
|   | Whether to color edges.  More...
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| virtual void  | ColorGraphEdgesByArrayOff () | 
|   | Whether to color edges.  More...
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| virtual void  | SetBundlingStrength (double strength) | 
|   | Set the bundling strength.  More...
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| virtual double  | GetBundlingStrength () | 
|   | Set the bundling strength.  More...
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| virtual void  | SetGraphVisibility (bool b) | 
|   | Whether the graph edges are visible (default off).  More...
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| virtual bool  | GetGraphVisibility () | 
|   | Whether the graph edges are visible (default off).  More...
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| virtual void  | GraphVisibilityOn () | 
|   | Whether the graph edges are visible (default off).  More...
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| virtual void  | GraphVisibilityOff () | 
|   | Whether the graph edges are visible (default off).  More...
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| virtual void  | SetGraphEdgeLabelFontSize (const int size) | 
|   | The size of the font used for edge labeling.  More...
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| virtual int  | GetGraphEdgeLabelFontSize () | 
|   | The size of the font used for edge labeling.  More...
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| vtkGraphLayoutView *  | NewInstance () const  | 
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| void  | AddIconType (char *type, int index) | 
|   | Associate the icon at index "index" in the vtkTexture to all vertices containing "type" as a value in the vertex attribute array specified by IconArrayName.  More...
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| void  | ClearIconTypes () | 
|   | Clear all icon mappings.  More...
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| void  | SetIconAlignment (int alignment) | 
|   | Specify where the icons should be placed in relation to the vertex.  More...
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| void  | ZoomToSelection () | 
|   | Reset the camera based on the bounds of the selected region.  More...
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| virtual int  | IsLayoutComplete () | 
|   | Is the graph layout complete? This method is useful for when the strategy is iterative and the application wants to show the iterative progress of the graph layout See Also: UpdateLayout();.  More...
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| virtual void  | UpdateLayout () | 
|   | This method is useful for when the strategy is iterative and the application wants to show the iterative progress of the graph layout.  More...
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| void  | SetVertexLabelArrayName (const char *name) | 
|   | The array to use for vertex labeling.  More...
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| const char *  | GetVertexLabelArrayName () | 
|   | The array to use for vertex labeling.  More...
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| void  | SetEdgeLabelArrayName (const char *name) | 
|   | The array to use for edge labeling.  More...
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| const char *  | GetEdgeLabelArrayName () | 
|   | The array to use for edge labeling.  More...
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| void  | SetVertexLabelVisibility (bool vis) | 
|   | Whether to show vertex labels.  More...
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| bool  | GetVertexLabelVisibility () | 
|   | Whether to show vertex labels.  More...
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| virtual void  | VertexLabelVisibilityOn () | 
|   | Whether to show vertex labels.  More...
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| virtual void  | VertexLabelVisibilityOff () | 
|   | Whether to show vertex labels.  More...
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| void  | SetHideVertexLabelsOnInteraction (bool vis) | 
|   | Whether to hide vertex labels during mouse interactions.  More...
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| bool  | GetHideVertexLabelsOnInteraction () | 
|   | Whether to hide vertex labels during mouse interactions.  More...
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| virtual void  | HideVertexLabelsOnInteractionOn () | 
|   | Whether to hide vertex labels during mouse interactions.  More...
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| virtual void  | HideVertexLabelsOnInteractionOff () | 
|   | Whether to hide vertex labels during mouse interactions.  More...
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| void  | SetEdgeVisibility (bool vis) | 
|   | Whether to show the edges at all.  More...
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| bool  | GetEdgeVisibility () | 
|   | Whether to show the edges at all.  More...
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| virtual void  | EdgeVisibilityOn () | 
|   | Whether to show the edges at all.  More...
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| virtual void  | EdgeVisibilityOff () | 
|   | Whether to show the edges at all.  More...
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| void  | SetEdgeLabelVisibility (bool vis) | 
|   | Whether to show edge labels.  More...
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| bool  | GetEdgeLabelVisibility () | 
|   | Whether to show edge labels.  More...
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| virtual void  | EdgeLabelVisibilityOn () | 
|   | Whether to show edge labels.  More...
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| virtual void  | EdgeLabelVisibilityOff () | 
|   | Whether to show edge labels.  More...
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| void  | SetHideEdgeLabelsOnInteraction (bool vis) | 
|   | Whether to hide edge labels during mouse interactions.  More...
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| bool  | GetHideEdgeLabelsOnInteraction () | 
|   | Whether to hide edge labels during mouse interactions.  More...
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| virtual void  | HideEdgeLabelsOnInteractionOn () | 
|   | Whether to hide edge labels during mouse interactions.  More...
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| virtual void  | HideEdgeLabelsOnInteractionOff () | 
|   | Whether to hide edge labels during mouse interactions.  More...
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| void  | SetVertexColorArrayName (const char *name) | 
|   | The array to use for coloring vertices.  More...
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| const char *  | GetVertexColorArrayName () | 
|   | The array to use for coloring vertices.  More...
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| void  | SetColorVertices (bool vis) | 
|   | Whether to color vertices.  More...
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| bool  | GetColorVertices () | 
|   | Whether to color vertices.  More...
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| virtual void  | ColorVerticesOn () | 
|   | Whether to color vertices.  More...
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| virtual void  | ColorVerticesOff () | 
|   | Whether to color vertices.  More...
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| void  | SetEdgeColorArrayName (const char *name) | 
|   | The array to use for coloring edges.  More...
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| const char *  | GetEdgeColorArrayName () | 
|   | The array to use for coloring edges.  More...
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| void  | SetColorEdges (bool vis) | 
|   | Whether to color edges.  More...
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| bool  | GetColorEdges () | 
|   | Whether to color edges.  More...
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| virtual void  | ColorEdgesOn () | 
|   | Whether to color edges.  More...
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| virtual void  | ColorEdgesOff () | 
|   | Whether to color edges.  More...
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| void  | SetEdgeSelection (bool vis) | 
|   | Whether edges are selectable.  More...
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| bool  | GetEdgeSelection () | 
|   | Whether edges are selectable.  More...
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| virtual void  | EdgeSelectionOn () | 
|   | Whether edges are selectable.  More...
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| virtual void  | EdgeSelectionOff () | 
|   | Whether edges are selectable.  More...
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| void  | SetEnabledEdgesArrayName (const char *name) | 
|   | The array to use for coloring edges.  More...
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| const char *  | GetEnabledEdgesArrayName () | 
|   | The array to use for coloring edges.  More...
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| void  | SetEnableEdgesByArray (bool vis) | 
|   | Whether to color edges.  More...
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| int  | GetEnableEdgesByArray () | 
|   | Whether to color edges.  More...
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| void  | SetEnabledVerticesArrayName (const char *name) | 
|   | The array to use for coloring vertices.  More...
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| const char *  | GetEnabledVerticesArrayName () | 
|   | The array to use for coloring vertices.  More...
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| void  | SetEnableVerticesByArray (bool vis) | 
|   | Whether to color vertices.  More...
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| int  | GetEnableVerticesByArray () | 
|   | Whether to color vertices.  More...
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| void  | SetScalingArrayName (const char *name) | 
|   | The array used for scaling (if ScaledGlyphs is ON)  More...
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| const char *  | GetScalingArrayName () | 
|   | The array used for scaling (if ScaledGlyphs is ON)  More...
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| void  | SetScaledGlyphs (bool arg) | 
|   | Whether to use scaled glyphs or not.  More...
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| bool  | GetScaledGlyphs () | 
|   | Whether to use scaled glyphs or not.  More...
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| virtual void  | ScaledGlyphsOn () | 
|   | Whether to use scaled glyphs or not.  More...
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| virtual void  | ScaledGlyphsOff () | 
|   | Whether to use scaled glyphs or not.  More...
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| void  | SetLayoutStrategy (const char *name) | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToRandom () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToForceDirected () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToSimple2D () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToClustering2D () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToCommunity2D () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToFast2D () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToPassThrough () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToCircular () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToTree () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToCosmicTree () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToCone () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategyToSpanTree () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| const char *  | GetLayoutStrategyName () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| vtkGraphLayoutStrategy *  | GetLayoutStrategy () | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetLayoutStrategy (vtkGraphLayoutStrategy *s) | 
|   | The layout strategy to use when performing the graph layout.  More...
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| void  | SetEdgeLayoutStrategy (const char *name) | 
|   | The layout strategy to use when performing the edge layout.  More...
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| void  | SetEdgeLayoutStrategyToArcParallel () | 
|   | The layout strategy to use when performing the edge layout.  More...
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| void  | SetEdgeLayoutStrategyToPassThrough () | 
|   | The layout strategy to use when performing the edge layout.  More...
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| const char *  | GetEdgeLayoutStrategyName () | 
|   | The layout strategy to use when performing the edge layout.  More...
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| vtkEdgeLayoutStrategy *  | GetEdgeLayoutStrategy () | 
|   | The layout strategy to use when performing the edge layout.  More...
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| void  | SetEdgeLayoutStrategy (vtkEdgeLayoutStrategy *s) | 
|   | The layout strategy to use when performing the edge layout.  More...
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| void  | SetIconVisibility (bool b) | 
|   | Whether icons are visible (default off).  More...
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| bool  | GetIconVisibility () | 
|   | Whether icons are visible (default off).  More...
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| virtual void  | IconVisibilityOn () | 
|   | Whether icons are visible (default off).  More...
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| virtual void  | IconVisibilityOff () | 
|   | Whether icons are visible (default off).  More...
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| void  | SetIconArrayName (const char *name) | 
|   | The array used for assigning icons.  More...
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| const char *  | GetIconArrayName () | 
|   | The array used for assigning icons.  More...
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| void  | SetGlyphType (int type) | 
|   | The type of glyph to use for the vertices.  More...
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| int  | GetGlyphType () | 
|   | The type of glyph to use for the vertices.  More...
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| virtual void  | SetVertexLabelFontSize (const int size) | 
|   | The size of the font used for vertex labeling.  More...
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| virtual int  | GetVertexLabelFontSize () | 
|   | The size of the font used for vertex labeling.  More...
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| virtual void  | SetEdgeLabelFontSize (const int size) | 
|   | The size of the font used for edge labeling.  More...
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| virtual int  | GetEdgeLabelFontSize () | 
|   | The size of the font used for edge labeling.  More...
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| void  | SetEdgeScalarBarVisibility (bool vis) | 
|   | Whether the scalar bar for edges is visible.  More...
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| bool  | GetEdgeScalarBarVisibility () | 
|   | Whether the scalar bar for edges is visible.  More...
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| void  | SetVertexScalarBarVisibility (bool vis) | 
|   | Whether the scalar bar for vertices is visible.  More...
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| bool  | GetVertexScalarBarVisibility () | 
|   | Whether the scalar bar for vertices is visible.  More...
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| vtkRenderView *  | NewInstance () const  | 
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| void  | PrintSelf (ostream &os, vtkIndent indent) | 
|   | Methods invoked by print to print information about the object including superclasses.  More...
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| virtual void  | SetInteractor (vtkRenderWindowInteractor *interactor) | 
|   | The render window interactor.  More...
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| virtual void  | SetInteractorStyle (vtkInteractorObserver *style) | 
|   | The interactor style associated with the render view.  More...
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| virtual vtkInteractorObserver *  | GetInteractorStyle () | 
|   | Get the interactor style associated with the render view.  More...
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| virtual void  | SetRenderWindow (vtkRenderWindow *win) | 
|   | Set the render window for this view.  More...
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| void  | SetInteractionMode (int mode) | 
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| virtual int  | GetInteractionMode () | 
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| virtual void  | SetInteractionModeTo2D () | 
|   | Set the interaction mode for the view.  More...
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| virtual void  | SetInteractionModeTo3D () | 
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| virtual void  | Render () | 
|   | Updates the representations, then calls Render() on the render window associated with this view.  More...
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| virtual void  | ApplyViewTheme (vtkViewTheme *theme) | 
|   | Applies a view theme to this view.  More...
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| virtual void  | AddLabels (vtkAlgorithmOutput *conn) | 
|   | Add labels from an input connection with an associated text property.  More...
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| virtual void  | RemoveLabels (vtkAlgorithmOutput *conn) | 
|   | Remove labels from an input connection.  More...
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| virtual void  | SetTransform (vtkAbstractTransform *transform) | 
|   | Set the view's transform.  More...
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| virtual vtkAbstractTransform *  | GetTransform () | 
|   | Set the view's transform.  More...
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| virtual void  | SetDisplayHoverText (bool b) | 
|   | Whether the view should display hover text.  More...
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| virtual bool  | GetDisplayHoverText () | 
|   | Whether the view should display hover text.  More...
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| virtual void  | DisplayHoverTextOn () | 
|   | Whether the view should display hover text.  More...
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| virtual void  | DisplayHoverTextOff () | 
|   | Whether the view should display hover text.  More...
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| virtual void  | SetSelectionMode (int) | 
|   | Sets the selection mode for the render view.  More...
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| virtual int  | GetSelectionMode () | 
|   | Sets the selection mode for the render view.  More...
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| void  | SetSelectionModeToSurface () | 
|   | Sets the selection mode for the render view.  More...
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| void  | SetSelectionModeToFrustum () | 
|   | Sets the selection mode for the render view.  More...
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| virtual void  | SetIconTexture (vtkTexture *texture) | 
|   | Set the icon sheet to use for rendering icons.  More...
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| virtual vtkTexture *  | GetIconTexture () | 
|   | Set the icon sheet to use for rendering icons.  More...
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| virtual void  | SetIconSize (int, int) | 
|   | Set the size of each icon in the icon texture.  More...
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| void  | SetIconSize (int[2]) | 
|   | Set the size of each icon in the icon texture.  More...
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| virtual int *  | GetIconSize () | 
|   | Set the size of each icon in the icon texture.  More...
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| virtual void  | GetIconSize (int &, int &) | 
|   | Set the size of each icon in the icon texture.  More...
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| virtual void  | GetIconSize (int[2]) | 
|   | Set the size of each icon in the icon texture.  More...
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| virtual void  | SetDisplaySize (int, int) | 
|   | Set the display size of the icon (which may be different from the icon size).  More...
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| void  | SetDisplaySize (int[2]) | 
|   | Set the display size of the icon (which may be different from the icon size).  More...
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| int *  | GetDisplaySize () | 
|   | Set the display size of the icon (which may be different from the icon size).  More...
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| void  | GetDisplaySize (int &dsx, int &dsy) | 
|   | Set the display size of the icon (which may be different from the icon size).  More...
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| virtual void  | SetLabelPlacementMode (int mode) | 
|   | Label placement mode.  More...
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| virtual int  | GetLabelPlacementMode () | 
|   | Label placement mode.  More...
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| virtual void  | SetLabelPlacementModeToNoOverlap () | 
|   | Label placement mode.  More...
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| virtual void  | SetLabelPlacementModeToAll () | 
|   | Label placement mode.  More...
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| virtual void  | SetLabelRenderMode (int mode) | 
|   | Label render mode.  More...
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| virtual int  | GetLabelRenderMode () | 
|   | Label render mode.  More...
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| virtual void  | SetLabelRenderModeToFreetype () | 
|   | Label render mode.  More...
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| virtual void  | SetLabelRenderModeToQt () | 
|   | Label render mode.  More...
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| void  | SetRenderOnMouseMove (bool b) | 
|   | Whether to render on every mouse move.  More...
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| virtual bool  | GetRenderOnMouseMove () | 
|   | Whether to render on every mouse move.  More...
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| virtual void  | RenderOnMouseMoveOn () | 
|   | Whether to render on every mouse move.  More...
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| virtual void  | RenderOnMouseMoveOff () | 
|   | Whether to render on every mouse move.  More...
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| vtkRenderViewBase *  | NewInstance () const  | 
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| virtual vtkRenderer *  | GetRenderer () | 
|   | Gets the renderer for this view.  More...
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| virtual void  | SetRenderer (vtkRenderer *ren) | 
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| virtual vtkRenderWindow *  | GetRenderWindow () | 
|   | Get a handle to the render window.  More...
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| virtual void  | ResetCamera () | 
|   | Updates the representations, then calls ResetCamera() on the renderer associated with this view.  More...
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| virtual void  | ResetCameraClippingRange () | 
|   | Updates the representations, then calls ResetCameraClippingRange() on the renderer associated with this view.  More...
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| virtual vtkRenderWindowInteractor *  | GetInteractor () | 
|   | The render window interactor.  More...
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| vtkView *  | NewInstance () const  | 
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| void  | AddRepresentation (vtkDataRepresentation *rep) | 
|   | Adds the representation to the view.  More...
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| void  | SetRepresentation (vtkDataRepresentation *rep) | 
|   | Set the representation to the view.  More...
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| vtkDataRepresentation *  | AddRepresentationFromInputConnection (vtkAlgorithmOutput *conn) | 
|   | Convenience method which creates a simple representation with the connection and adds it to the view.  More...
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| vtkDataRepresentation *  | SetRepresentationFromInputConnection (vtkAlgorithmOutput *conn) | 
|   | Convenience method which sets the representation with the connection and adds it to the view.  More...
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| vtkDataRepresentation *  | AddRepresentationFromInput (vtkDataObject *input) | 
|   | Convenience method which creates a simple representation with the specified input and adds it to the view.  More...
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| vtkDataRepresentation *  | SetRepresentationFromInput (vtkDataObject *input) | 
|   | Convenience method which sets the representation to the specified input and adds it to the view.  More...
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| void  | RemoveRepresentation (vtkDataRepresentation *rep) | 
|   | Removes the representation from the view.  More...
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| void  | RemoveRepresentation (vtkAlgorithmOutput *rep) | 
|   | Removes any representation with this connection from the view.  More...
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| void  | RemoveAllRepresentations () | 
|   | Removes all representations from the view.  More...
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| int  | GetNumberOfRepresentations () | 
|   | Returns the number of representations from first port(0) in this view.  More...
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| vtkDataRepresentation *  | GetRepresentation (int index=0) | 
|   | The representation at a specified index.  More...
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| bool  | IsRepresentationPresent (vtkDataRepresentation *rep) | 
|   | Check to see if a representation is present in the view.  More...
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| virtual void  | Update () | 
|   | Update the view.  More...
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| virtual void  | ApplyViewTheme (vtkViewTheme *vtkNotUsed(theme)) | 
|   | Apply a theme to the view.  More...
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| vtkCommand *  | GetObserver () | 
|   | Returns the observer that the subclasses can use to listen to additional events.  More...
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|   | 
| void  | RegisterProgress (vtkObject *algorithm, const char *message=NULL) | 
|   | Meant for use by subclasses and vtkRepresentation subclasses.  More...
  | 
|   | 
| void  | UnRegisterProgress (vtkObject *algorithm) | 
|   | Unregister objects previously registered with RegisterProgress.  More...
  | 
|   | 
|   | vtkBaseTypeMacro (vtkObject, vtkObjectBase) | 
|   | 
| virtual void  | DebugOn () | 
|   | Turn debugging output on.  More...
  | 
|   | 
| virtual void  | DebugOff () | 
|   | Turn debugging output off.  More...
  | 
|   | 
| bool  | GetDebug () | 
|   | Get the value of the debug flag.  More...
  | 
|   | 
| void  | SetDebug (bool debugFlag) | 
|   | Set the value of the debug flag.  More...
  | 
|   | 
| virtual void  | Modified () | 
|   | Update the modification time for this object.  More...
  | 
|   | 
| virtual vtkMTimeType  | GetMTime () | 
|   | Return this object's modified time.  More...
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|   | 
| void  | RemoveObserver (unsigned long tag) | 
|   | 
| void  | RemoveObservers (unsigned long event) | 
|   | 
| void  | RemoveObservers (const char *event) | 
|   | 
| void  | RemoveAllObservers () | 
|   | 
| int  | HasObserver (unsigned long event) | 
|   | 
| int  | HasObserver (const char *event) | 
|   | 
| int  | InvokeEvent (unsigned long event) | 
|   | 
| int  | InvokeEvent (const char *event) | 
|   | 
| unsigned long  | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) | 
|   | Allow people to add/remove/invoke observers (callbacks) to any VTK object.  More...
  | 
|   | 
| unsigned long  | AddObserver (const char *event, vtkCommand *, float priority=0.0f) | 
|   | Allow people to add/remove/invoke observers (callbacks) to any VTK object.  More...
  | 
|   | 
| vtkCommand *  | GetCommand (unsigned long tag) | 
|   | Allow people to add/remove/invoke observers (callbacks) to any VTK object.  More...
  | 
|   | 
| void  | RemoveObserver (vtkCommand *) | 
|   | Allow people to add/remove/invoke observers (callbacks) to any VTK object.  More...
  | 
|   | 
| void  | RemoveObservers (unsigned long event, vtkCommand *) | 
|   | Allow people to add/remove/invoke observers (callbacks) to any VTK object.  More...
  | 
|   | 
| void  | RemoveObservers (const char *event, vtkCommand *) | 
|   | Allow people to add/remove/invoke observers (callbacks) to any VTK object.  More...
  | 
|   | 
| int  | HasObserver (unsigned long event, vtkCommand *) | 
|   | Allow people to add/remove/invoke observers (callbacks) to any VTK object.  More...
  | 
|   | 
| int  | HasObserver (const char *event, vtkCommand *) | 
|   | Allow people to add/remove/invoke observers (callbacks) to any VTK object.  More...
  | 
|   | 
| template<class U , class T >  | 
| unsigned long  | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | 
|   | Overloads to AddObserver that allow developers to add class member functions as callbacks for events.  More...
  | 
|   | 
| template<class U , class T >  | 
| unsigned long  | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | 
|   | Overloads to AddObserver that allow developers to add class member functions as callbacks for events.  More...
  | 
|   | 
| template<class U , class T >  | 
| unsigned long  | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | 
|   | Allow user to set the AbortFlagOn() with the return value of the callback method.  More...
  | 
|   | 
| int  | InvokeEvent (unsigned long event, void *callData) | 
|   | This method invokes an event and return whether the event was aborted or not.  More...
  | 
|   | 
| int  | InvokeEvent (const char *event, void *callData) | 
|   | This method invokes an event and return whether the event was aborted or not.  More...
  | 
|   | 
| const char *  | GetClassName () const  | 
|   | Return the class name as a string.  More...
  | 
|   | 
| virtual void  | Delete () | 
|   | Delete a VTK object.  More...
  | 
|   | 
| virtual void  | FastDelete () | 
|   | Delete a reference to this object.  More...
  | 
|   | 
| void  | InitializeObjectBase () | 
|   | 
| void  | Print (ostream &os) | 
|   | Print an object to an ostream.  More...
  | 
|   | 
| virtual void  | Register (vtkObjectBase *o) | 
|   | Increase the reference count (mark as used by another object).  More...
  | 
|   | 
| virtual void  | UnRegister (vtkObjectBase *o) | 
|   | Decrease the reference count (release by another object).  More...
  | 
|   | 
| int  | GetReferenceCount () | 
|   | Return the current reference count of this object.  More...
  | 
|   | 
| void  | SetReferenceCount (int) | 
|   | Sets the reference count.  More...
  | 
|   | 
| void  | PrintRevisions (ostream &) | 
|   | Legacy.  More...
  | 
|   | 
| virtual void  | PrintHeader (ostream &os, vtkIndent indent) | 
|   | Methods invoked by print to print information about the object including superclasses.  More...
  | 
|   | 
| virtual void  | PrintTrailer (ostream &os, vtkIndent indent) | 
|   | Methods invoked by print to print information about the object including superclasses.  More...
  | 
|   |