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vtkOpenGLGlyph3DHelper Class Reference

PolyDataMapper using OpenGL to render. More...

#include <vtkOpenGLGlyph3DHelper.h>

Inheritance diagram for vtkOpenGLGlyph3DHelper:
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Collaboration diagram for vtkOpenGLGlyph3DHelper:
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Public Types

typedef vtkOpenGLPolyDataMapper Superclass
 
- Public Types inherited from vtkOpenGLPolyDataMapper
typedef vtkPolyDataMapper Superclass
 
typedef vtkPolyDataMapper Superclass
 
- Public Types inherited from vtkPolyDataMapper
typedef vtkMapper Superclass
 
- Public Types inherited from vtkMapper
typedef vtkAbstractMapper3D Superclass
 
- Public Types inherited from vtkAbstractMapper3D
typedef vtkAbstractMapper Superclass
 
- Public Types inherited from vtkAbstractMapper
typedef vtkAlgorithm Superclass
 
- Public Types inherited from vtkAlgorithm
enum  DesiredOutputPrecision { SINGLE_PRECISION, DOUBLE_PRECISION, DEFAULT_PRECISION }
 Values used for setting the desired output precision for various algorithms. More...
 
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkOpenGLGlyph3DHelperNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
void SetModelTransform (float *matrix)
 
void SetModelNormalTransform (float *matrix)
 
void SetModelColor (unsigned char *color)
 
void SetUseFastPath (bool fastpath)
 
void GlyphRender (vtkRenderer *ren, vtkActor *actor, vtkIdType numPts, std::vector< unsigned char > &colors, std::vector< float > &matrices, std::vector< float > &normalMatrices, std::vector< vtkIdType > &pickIds, vtkMTimeType pointMTime)
 Fast path for rendering glyphs comprised of only one type of primative. More...
 
virtual void ReleaseGraphicsResources (vtkWindow *window)
 Release any graphics resources that are being consumed by this mapper. More...
 
- Public Member Functions inherited from vtkOpenGLPolyDataMapper
vtkOpenGLPolyDataMapperNewInstance () const
 
virtual void RenderPiece (vtkRenderer *ren, vtkActor *a)
 Implement superclass render method. More...
 
virtual int Draw (vtkRenderer *ren, vtkActor *a)
 Draw method for OpenGL. More...
 
vtkOpenGLPolyDataMapperNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void RenderPiece (vtkRenderer *ren, vtkActor *act)
 Implemented by sub classes. More...
 
void ReleaseGraphicsResources (vtkWindow *)
 Release any graphics resources that are being consumed by this mapper. More...
 
virtual int GetPopulateSelectionSettings ()
 
void SetPopulateSelectionSettings (int v)
 
virtual bool GetSupportsSelection ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More...
 
virtual bool GetIsOpaque ()
 Returns if the mapper does not expect to have translucent geometry. More...
 
void ShallowCopy (vtkAbstractMapper *m)
 Make a shallow copy of this mapper. More...
 
bool GetHaveAppleBug ()
 Get the value of HaveAppleBug. More...
 
virtual vtkOpenGLVertexBufferObjectGetVBO ()
 Return the mapper's vertex buffer object. More...
 
void SetVBOShiftScaleMethod (int m)
 A convenience method for enabling/disabling the VBO's shift+scale transform. More...
 
virtual void RenderPieceStart (vtkRenderer *ren, vtkActor *act)
 Implemented by sub classes. More...
 
virtual void RenderPieceDraw (vtkRenderer *ren, vtkActor *act)
 Implemented by sub classes. More...
 
virtual void RenderPieceFinish (vtkRenderer *ren, vtkActor *act)
 Implemented by sub classes. More...
 
virtual void RenderEdges (vtkRenderer *ren, vtkActor *act)
 Implemented by sub classes. More...
 
virtual void SetPointIdArrayName (const char *)
 By default, this class uses the dataset's point and cell ids during rendering. More...
 
virtual char * GetPointIdArrayName ()
 By default, this class uses the dataset's point and cell ids during rendering. More...
 
virtual void SetCellIdArrayName (const char *)
 By default, this class uses the dataset's point and cell ids during rendering. More...
 
virtual char * GetCellIdArrayName ()
 By default, this class uses the dataset's point and cell ids during rendering. More...
 
virtual void SetProcessIdArrayName (const char *)
 If this class should override the process id using a data-array, set this variable to the name of the array to use. More...
 
virtual char * GetProcessIdArrayName ()
 If this class should override the process id using a data-array, set this variable to the name of the array to use. More...
 
virtual void SetCompositeIdArrayName (const char *)
 Generally, this class can render the composite id when iterating over composite datasets. More...
 
virtual char * GetCompositeIdArrayName ()
 Generally, this class can render the composite id when iterating over composite datasets. More...
 
void AddShaderReplacement (vtkShader::Type shaderType, std::string originalValue, bool replaceFirst, std::string replacementValue, bool replaceAll)
 This function enables you to apply your own substitutions to the shader creation process. More...
 
void ClearShaderReplacement (vtkShader::Type shaderType, std::string originalValue, bool replaceFirst)
 This function enables you to apply your own substitutions to the shader creation process. More...
 
virtual void SetVertexShaderCode (const char *)
 Allow the program to set the shader codes used directly instead of using the built in templates. More...
 
virtual char * GetVertexShaderCode ()
 Allow the program to set the shader codes used directly instead of using the built in templates. More...
 
virtual void SetFragmentShaderCode (const char *)
 Allow the program to set the shader codes used directly instead of using the built in templates. More...
 
virtual char * GetFragmentShaderCode ()
 Allow the program to set the shader codes used directly instead of using the built in templates. More...
 
virtual void SetGeometryShaderCode (const char *)
 Allow the program to set the shader codes used directly instead of using the built in templates. More...
 
virtual char * GetGeometryShaderCode ()
 Allow the program to set the shader codes used directly instead of using the built in templates. More...
 
void ForceHaveAppleBugOff ()
 Override the normal test for the apple bug. More...
 
void ForceHaveAppleBugOn ()
 Override the normal test for the apple bug. More...
 
- Public Member Functions inherited from vtkPolyDataMapper
vtkPolyDataMapperNewInstance () const
 
virtual void Render (vtkRenderer *ren, vtkActor *act)
 This calls RenderPiece (in a for loop if streaming is necessary). More...
 
virtual doubleGetBounds ()
 Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More...
 
virtual void GetBounds (double bounds[6])
 Get the bounds for this mapper as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
 
void ShallowCopy (vtkAbstractMapper *m)
 Make a shallow copy of this mapper. More...
 
virtual void MapDataArrayToVertexAttribute (const char *vertexAttributeName, const char *dataArrayName, int fieldAssociation, int componentno=-1)
 Select a data array from the point/cell data and map it to a generic vertex attribute. More...
 
virtual void MapDataArrayToMultiTextureAttribute (int unit, const char *dataArrayName, int fieldAssociation, int componentno=-1)
 
virtual void RemoveVertexAttributeMapping (const char *vertexAttributeName)
 Remove a vertex attribute mapping. More...
 
virtual void RemoveAllVertexAttributeMappings ()
 Remove all vertex attributes. More...
 
virtual int ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 see vtkAlgorithm for details More...
 
void SetInputData (vtkPolyData *in)
 Specify the input data to map. More...
 
vtkPolyDataGetInput ()
 Specify the input data to map. More...
 
virtual void Update (int port)
 Bring this algorithm's outputs up-to-date. More...
 
virtual void Update ()
 Bring this algorithm's outputs up-to-date. More...
 
virtual int Update (int port, vtkInformationVector *requests)
 Bring this algorithm's outputs up-to-date. More...
 
virtual int Update (vtkInformation *requests)
 Bring this algorithm's outputs up-to-date. More...
 
virtual void SetPiece (int)
 If you want only a part of the data, specify by setting the piece. More...
 
virtual int GetPiece ()
 If you want only a part of the data, specify by setting the piece. More...
 
virtual void SetNumberOfPieces (int)
 If you want only a part of the data, specify by setting the piece. More...
 
virtual int GetNumberOfPieces ()
 If you want only a part of the data, specify by setting the piece. More...
 
virtual void SetNumberOfSubPieces (int)
 If you want only a part of the data, specify by setting the piece. More...
 
virtual int GetNumberOfSubPieces ()
 If you want only a part of the data, specify by setting the piece. More...
 
virtual void SetGhostLevel (int)
 Set the number of ghost cells to return. More...
 
virtual int GetGhostLevel ()
 Set the number of ghost cells to return. More...
 
- Public Member Functions inherited from vtkMapper
vtkMapperNewInstance () const
 
void ShallowCopy (vtkAbstractMapper *m)
 Make a shallow copy of this mapper. More...
 
vtkMTimeType GetMTime ()
 Overload standard modified time function. More...
 
virtual void CreateDefaultLookupTable ()
 Create default lookup table. More...
 
const char * GetColorModeAsString ()
 Return the method of coloring scalar data. More...
 
virtual void SetScalarMode (int)
 Control how the filter works with scalar point data and cell attribute data. More...
 
virtual int GetScalarMode ()
 
void SetScalarModeToDefault ()
 
void SetScalarModeToUsePointData ()
 
void SetScalarModeToUseCellData ()
 
void SetScalarModeToUsePointFieldData ()
 
void SetScalarModeToUseCellFieldData ()
 
void SetScalarModeToUseFieldData ()
 
virtual void SetFieldDataTupleId (vtkIdType)
 
virtual vtkIdType GetFieldDataTupleId ()
 
char * GetArrayName ()
 Get the array name or number and component to color by. More...
 
int GetArrayId ()
 
int GetArrayAccessMode ()
 
int GetArrayComponent ()
 
const char * GetScalarModeAsString ()
 Return the method for obtaining scalar data. More...
 
void SetRenderTime (double time)
 This instance variable is used by vtkLODActor to determine which mapper to use. More...
 
virtual double GetRenderTime ()
 
vtkDataSetGetInput ()
 Get the input as a vtkDataSet. More...
 
vtkDataSetGetInputAsDataSet ()
 Get the input to this mapper as a vtkDataSet, instead of as a more specialized data type that the subclass may return from GetInput(). More...
 
const char * GetScalarMaterialModeAsString ()
 Return the light-model color mode. More...
 
virtual int CanUseTextureMapForColoring (vtkDataObject *input)
 Returns if we can use texture maps for scalar coloring. More...
 
void ClearInvertibleColor ()
 Used internally by vtkValuePass. More...
 
void ClearColorArrays ()
 Call to force a rebuild of color result arrays on next MapScalars. More...
 
vtkUnsignedCharArrayGetColorMapColors ()
 Provide read access to the color array. More...
 
vtkFloatArrayGetColorCoordinates ()
 Provide read access to the color texture coordinate array. More...
 
vtkImageDataGetColorTextureMap ()
 Provide read access to the color texture array. More...
 
void SetLookupTable (vtkScalarsToColors *lut)
 Specify a lookup table for the mapper to use. More...
 
vtkScalarsToColorsGetLookupTable ()
 Specify a lookup table for the mapper to use. More...
 
virtual void SetScalarVisibility (int)
 Turn on/off flag to control whether scalar data is used to color objects. More...
 
virtual int GetScalarVisibility ()
 Turn on/off flag to control whether scalar data is used to color objects. More...
 
virtual void ScalarVisibilityOn ()
 Turn on/off flag to control whether scalar data is used to color objects. More...
 
virtual void ScalarVisibilityOff ()
 Turn on/off flag to control whether scalar data is used to color objects. More...
 
virtual void SetStatic (int)
 Turn on/off flag to control whether the mapper's data is static. More...
 
virtual int GetStatic ()
 Turn on/off flag to control whether the mapper's data is static. More...
 
virtual void StaticOn ()
 Turn on/off flag to control whether the mapper's data is static. More...
 
virtual void StaticOff ()
 Turn on/off flag to control whether the mapper's data is static. More...
 
virtual void SetColorMode (int)
 default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More...
 
virtual int GetColorMode ()
 default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More...
 
void SetColorModeToDefault ()
 default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More...
 
void SetColorModeToMapScalars ()
 default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More...
 
void SetColorModeToDirectScalars ()
 default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More...
 
virtual void SetInterpolateScalarsBeforeMapping (int)
 By default, vertex color is used to map colors to a surface. More...
 
virtual int GetInterpolateScalarsBeforeMapping ()
 By default, vertex color is used to map colors to a surface. More...
 
virtual void InterpolateScalarsBeforeMappingOn ()
 By default, vertex color is used to map colors to a surface. More...
 
virtual void InterpolateScalarsBeforeMappingOff ()
 By default, vertex color is used to map colors to a surface. More...
 
virtual void SetUseLookupTableScalarRange (int)
 Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More...
 
virtual int GetUseLookupTableScalarRange ()
 Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More...
 
virtual void UseLookupTableScalarRangeOn ()
 Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More...
 
virtual void UseLookupTableScalarRangeOff ()
 Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More...
 
virtual void SetScalarRange (double, double)
 Specify range in terms of scalar minimum and maximum (smin,smax). More...
 
void SetScalarRange (double[2])
 Specify range in terms of scalar minimum and maximum (smin,smax). More...
 
virtual doubleGetScalarRange ()
 Specify range in terms of scalar minimum and maximum (smin,smax). More...
 
virtual void GetScalarRange (double data[2])
 Specify range in terms of scalar minimum and maximum (smin,smax). More...
 
virtual void SetImmediateModeRendering (int)
 Turn on/off flag to control whether data is rendered using immediate mode or note. More...
 
virtual int GetImmediateModeRendering ()
 Turn on/off flag to control whether data is rendered using immediate mode or note. More...
 
virtual void ImmediateModeRenderingOn ()
 Turn on/off flag to control whether data is rendered using immediate mode or note. More...
 
virtual void ImmediateModeRenderingOff ()
 Turn on/off flag to control whether data is rendered using immediate mode or note. More...
 
virtual int GetForceCompileOnly ()
 Force compile only mode in case display lists are used (ImmediateModeRendering is false). More...
 
void SetForceCompileOnly (int value)
 Force compile only mode in case display lists are used (ImmediateModeRendering is false). More...
 
void SelectColorArray (int arrayNum)
 When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods. More...
 
void SelectColorArray (const char *arrayName)
 When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods. More...
 
void ColorByArrayComponent (int arrayNum, int component)
 Legacy: These methods used to be used to specify the array component. More...
 
void ColorByArrayComponent (const char *arrayName, int component)
 Legacy: These methods used to be used to specify the array component. More...
 
void SetRelativeCoincidentTopologyPolygonOffsetParameters (double factor, double units)
 Used to set the polygon offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
 
void GetRelativeCoincidentTopologyPolygonOffsetParameters (double &factor, double &units)
 Used to set the polygon offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
 
void SetRelativeCoincidentTopologyLineOffsetParameters (double factor, double units)
 Used to set the line offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
 
void GetRelativeCoincidentTopologyLineOffsetParameters (double &factor, double &units)
 Used to set the line offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
 
void SetRelativeCoincidentTopologyPointOffsetParameter (double units)
 Used to set the point offset value relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
 
void GetRelativeCoincidentTopologyPointOffsetParameter (double &units)
 Used to set the point offset value relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
 
void GetCoincidentTopologyPolygonOffsetParameters (double &factor, double &units)
 Get the net paramters for handlig coincident topology obtained by summing the global values with the relative values. More...
 
void GetCoincidentTopologyLineOffsetParameters (double &factor, double &units)
 Get the net paramters for handlig coincident topology obtained by summing the global values with the relative values. More...
 
void GetCoincidentTopologyPointOffsetParameter (double &units)
 Get the net paramters for handlig coincident topology obtained by summing the global values with the relative values. More...
 
virtual vtkUnsignedCharArrayMapScalars (double alpha)
 Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More...
 
virtual vtkUnsignedCharArrayMapScalars (double alpha, int &cellFlag)
 Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More...
 
virtual vtkUnsignedCharArrayMapScalars (vtkDataSet *input, double alpha)
 Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More...
 
virtual vtkUnsignedCharArrayMapScalars (vtkDataSet *input, double alpha, int &cellFlag)
 Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More...
 
virtual void SetScalarMaterialMode (int)
 Set/Get the light-model color mode. More...
 
virtual int GetScalarMaterialMode ()
 Set/Get the light-model color mode. More...
 
void SetScalarMaterialModeToDefault ()
 Set/Get the light-model color mode. More...
 
void SetScalarMaterialModeToAmbient ()
 Set/Get the light-model color mode. More...
 
void SetScalarMaterialModeToDiffuse ()
 Set/Get the light-model color mode. More...
 
void SetScalarMaterialModeToAmbientAndDiffuse ()
 Set/Get the light-model color mode. More...
 
void UseInvertibleColorFor (vtkDataObject *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int arrayComponent, double *scalarRange)
 Used internally by vtkValuePass. More...
 
void UseInvertibleColorFor (int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int arrayComponent, double *scalarRange)
 Used internally by vtkValuePass. More...
 
- Public Member Functions inherited from vtkAbstractMapper3D
vtkAbstractMapper3DNewInstance () const
 
double GetLength ()
 Return the diagonal length of this mappers bounding box. More...
 
virtual int IsARayCastMapper ()
 Is this a ray cast mapper? A subclass would return 1 if the ray caster is needed to generate an image from this mapper. More...
 
virtual int IsARenderIntoImageMapper ()
 Is this a "render into image" mapper? A subclass would return 1 if the mapper produces an image by rendering into a software image buffer. More...
 
void GetClippingPlaneInDataCoords (vtkMatrix4x4 *propMatrix, int i, double planeEquation[4])
 Get the ith clipping plane as a homogeneous plane equation. More...
 
int GetNumberOfClippingPlanes ()
 Get the number of clipping planes. More...
 
doubleGetCenter ()
 Return the Center of this mapper's data. More...
 
void GetCenter (double center[3])
 Return the Center of this mapper's data. More...
 
- Public Member Functions inherited from vtkAbstractMapper
vtkAbstractMapperNewInstance () const
 
void SetClippingPlanes (vtkPlanes *planes)
 An alternative way to set clipping planes: use up to six planes found in the supplied instance of the implicit function vtkPlanes. More...
 
void ShallowCopy (vtkAbstractMapper *m)
 Make a shallow copy of this mapper. More...
 
virtual double GetTimeToDraw ()
 Get the time required to draw the geometry last time it was rendered. More...
 
void AddClippingPlane (vtkPlane *plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
void RemoveClippingPlane (vtkPlane *plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
void RemoveAllClippingPlanes ()
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
virtual void SetClippingPlanes (vtkPlaneCollection *)
 Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
 
virtual vtkPlaneCollectionGetClippingPlanes ()
 Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
 
- Public Member Functions inherited from vtkAlgorithm
vtkAlgorithmNewInstance () const
 
int HasExecutive ()
 Check whether this algorithm has an assigned executive. More...
 
vtkExecutiveGetExecutive ()
 Get this algorithm's executive. More...
 
virtual void SetExecutive (vtkExecutive *executive)
 Set this algorithm's executive. More...
 
int ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)
 Version of ProcessRequest() that is wrapped. More...
 
virtual int ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)
 A special version of ProcessRequest meant specifically for the pipeline modified time request. More...
 
virtual int ModifyRequest (vtkInformation *request, int when)
 This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More...
 
vtkInformationGetInputPortInformation (int port)
 Get the information object associated with an input port. More...
 
vtkInformationGetOutputPortInformation (int port)
 Get the information object associated with an output port. More...
 
int GetNumberOfInputPorts ()
 Get the number of input ports used by the algorithm. More...
 
int GetNumberOfOutputPorts ()
 Get the number of output ports provided by the algorithm. More...
 
void UpdateProgress (double amount)
 Update the progress of the process object. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)
 String based versions of SetInputArrayToProcess(). More...
 
vtkInformationGetInputArrayInformation (int idx)
 Get the info object for the specified input array to this algorithm. More...
 
void RemoveAllInputs ()
 Remove all the input data. More...
 
vtkDataObjectGetOutputDataObject (int port)
 Get the data object that will contain the algorithm output for the given port. More...
 
vtkDataObjectGetInputDataObject (int port, int connection)
 Get the data object that will contain the algorithm input for the given port and given connection. More...
 
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput *input)
 Remove a connection from the given input port index. More...
 
virtual void RemoveInputConnection (int port, int idx)
 Remove a connection given by index idx. More...
 
virtual void RemoveAllInputConnections (int port)
 Removes all input connections. More...
 
virtual void SetInputDataObject (int port, vtkDataObject *data)
 Sets the data-object as an input on the given port index. More...
 
virtual void SetInputDataObject (vtkDataObject *data)
 
virtual void AddInputDataObject (int port, vtkDataObject *data)
 Add the data-object as an input to this given port. More...
 
virtual void AddInputDataObject (vtkDataObject *data)
 
vtkAlgorithmOutputGetOutputPort (int index)
 Get a proxy object corresponding to the given output port of this algorithm. More...
 
vtkAlgorithmOutputGetOutputPort ()
 
int GetNumberOfInputConnections (int port)
 Get the number of inputs currently connected to a port. More...
 
int GetTotalNumberOfInputConnections ()
 Get the total number of inputs for this algorithm. More...
 
vtkAlgorithmOutputGetInputConnection (int port, int index)
 Get the algorithm output port connected to an input port. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index, int &algPort)
 Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index)
 Returns the algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm ()
 Equivalent to GetInputAlgorithm(0, 0). More...
 
vtkExecutiveGetInputExecutive (int port, int index)
 Returns the executive associated with a particular input connection. More...
 
vtkExecutiveGetInputExecutive ()
 Equivalent to GetInputExecutive(0, 0) More...
 
vtkInformationGetInputInformation (int port, int index)
 Return the information object that is associated with a particular input connection. More...
 
vtkInformationGetInputInformation ()
 Equivalent to GetInputInformation(0, 0) More...
 
vtkInformationGetOutputInformation (int port)
 Return the information object that is associated with a particular output port. More...
 
virtual int UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=0)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateExtent (const int extents[6])
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=0)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual void UpdateInformation ()
 Bring the algorithm's information up-to-date. More...
 
virtual void UpdateDataObject ()
 Create output object(s). More...
 
virtual void PropagateUpdateExtent ()
 Propagate meta-data upstream. More...
 
virtual void UpdateWholeExtent ()
 Bring this algorithm's outputs up-to-date. More...
 
void ConvertTotalInputToPortConnection (int ind, int &port, int &conn)
 Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
 
int SetUpdateExtentToWholeExtent (int port)
 If the whole output extent is required, this method can be called to set the output update extent to the whole extent. More...
 
int SetUpdateExtentToWholeExtent ()
 Convenience function equivalent to SetUpdateExtentToWholeExtent(0) This method assumes that the whole extent is known (that UpdateInformation has been called). More...
 
void SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel)
 Set the output update extent in terms of piece and ghost levels. More...
 
void SetUpdateExtent (int piece, int numPieces, int ghostLevel)
 Convenience function equivalent to SetUpdateExtent(0, piece, numPieces, ghostLevel) More...
 
void SetUpdateExtent (int port, int extent[6])
 Set the output update extent for data objects that use 3D extents. More...
 
void SetUpdateExtent (int extent[6])
 Convenience function equivalent to SetUpdateExtent(0, extent) More...
 
virtual vtkInformationGetInformation ()
 Set/Get the information object associated with this algorithm. More...
 
virtual void SetInformation (vtkInformation *)
 Set/Get the information object associated with this algorithm. More...
 
void Register (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
void UnRegister (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
virtual void SetAbortExecute (int)
 Set/Get the AbortExecute flag for the process object. More...
 
virtual int GetAbortExecute ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOn ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOff ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void SetProgress (double)
 Set/Get the execution progress of a process object. More...
 
virtual double GetProgress ()
 Set/Get the execution progress of a process object. More...
 
void SetProgressText (const char *ptext)
 Set the current text message associated with the progress state. More...
 
virtual char * GetProgressText ()
 Set the current text message associated with the progress state. More...
 
virtual unsigned long GetErrorCode ()
 The error code contains a possible error that occurred while reading or writing the file. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, vtkInformation *info)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputConnection (int port, vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void SetInputConnection (vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void AddInputConnection (int port, vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void AddInputConnection (vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void SetReleaseDataFlag (int)
 Turn release data flag on or off for all output ports. More...
 
virtual int GetReleaseDataFlag ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOn ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOff ()
 Turn release data flag on or off for all output ports. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
intGetUpdateExtent ()
 These functions return the update extent for output ports that use 3D extents. More...
 
intGetUpdateExtent (int port)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
int GetUpdatePiece ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdatePiece (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
void SetProgressObserver (vtkProgressObserver *)
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
virtual vtkProgressObserverGetProgressObserver ()
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkOpenGLGlyph3DHelperNew ()
 
static int IsTypeOf (const char *type)
 
static vtkOpenGLGlyph3DHelperSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkOpenGLPolyDataMapper
static vtkOpenGLPolyDataMapperNew ()
 
static int IsTypeOf (const char *type)
 
static vtkOpenGLPolyDataMapperSafeDownCast (vtkObjectBase *o)
 
static vtkOpenGLPolyDataMapperNew ()
 
static int IsTypeOf (const char *type)
 
static vtkOpenGLPolyDataMapperSafeDownCast (vtkObjectBase *o)
 
static vtkPolyDataHandleAppleBug (vtkPolyData *poly, std::vector< float > &buffData)
 
- Static Public Member Functions inherited from vtkPolyDataMapper
static vtkPolyDataMapperNew ()
 
static int IsTypeOf (const char *type)
 
static vtkPolyDataMapperSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkMapper
static int IsTypeOf (const char *type)
 
static vtkMapperSafeDownCast (vtkObjectBase *o)
 
static void ValueToColor (double value, double min, double scale, unsigned char *color)
 Convert a floating point value to an RGB triplet. More...
 
static void ColorToValue (unsigned char *color, double min, double scale, double &value)
 Convert an RGB triplet to a floating point value. More...
 
static void SetGlobalImmediateModeRendering (int val)
 Turn on/off flag to control whether data is rendered using immediate mode or note. More...
 
static void GlobalImmediateModeRenderingOn ()
 Turn on/off flag to control whether data is rendered using immediate mode or note. More...
 
static void GlobalImmediateModeRenderingOff ()
 Turn on/off flag to control whether data is rendered using immediate mode or note. More...
 
static int GetGlobalImmediateModeRendering ()
 Turn on/off flag to control whether data is rendered using immediate mode or note. More...
 
static void SetResolveCoincidentTopology (int val)
 Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More...
 
static int GetResolveCoincidentTopology ()
 Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More...
 
static void SetResolveCoincidentTopologyToDefault ()
 Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More...
 
static void SetResolveCoincidentTopologyToOff ()
 Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More...
 
static void SetResolveCoincidentTopologyToPolygonOffset ()
 Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More...
 
static void SetResolveCoincidentTopologyToShiftZBuffer ()
 Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). More...
 
static void SetResolveCoincidentTopologyPolygonOffsetParameters (double factor, double units)
 Used to set the polygon offset scale factor and units. More...
 
static void GetResolveCoincidentTopologyPolygonOffsetParameters (double &factor, double &units)
 Used to set the polygon offset scale factor and units. More...
 
static void SetResolveCoincidentTopologyLineOffsetParameters (double factor, double units)
 Used to set the line offset scale factor and units. More...
 
static void GetResolveCoincidentTopologyLineOffsetParameters (double &factor, double &units)
 Used to set the line offset scale factor and units. More...
 
static void SetResolveCoincidentTopologyPointOffsetParameter (double units)
 Used to set the point offset value Used when ResolveCoincidentTopology is set to PolygonOffset. More...
 
static void GetResolveCoincidentTopologyPointOffsetParameter (double &units)
 Used to set the point offset value Used when ResolveCoincidentTopology is set to PolygonOffset. More...
 
static void SetResolveCoincidentTopologyPolygonOffsetFaces (int faces)
 Used when ResolveCoincidentTopology is set to PolygonOffset. More...
 
static int GetResolveCoincidentTopologyPolygonOffsetFaces ()
 Used when ResolveCoincidentTopology is set to PolygonOffset. More...
 
static void SetResolveCoincidentTopologyZShift (double val)
 Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer. More...
 
static double GetResolveCoincidentTopologyZShift ()
 Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer. More...
 
- Static Public Member Functions inherited from vtkAbstractMapper3D
static int IsTypeOf (const char *type)
 
static vtkAbstractMapper3DSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAbstractMapper
static int IsTypeOf (const char *type)
 
static vtkAbstractMapperSafeDownCast (vtkObjectBase *o)
 
static vtkDataArrayGetScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)
 Internal helper function for getting the active scalars. More...
 
static vtkAbstractArrayGetAbstractScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)
 Internal helper function for getting the active scalars as an abstract array. More...
 
- Static Public Member Functions inherited from vtkAlgorithm
static vtkAlgorithmNew ()
 
static int IsTypeOf (const char *type)
 
static vtkAlgorithmSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyINPUT_IS_OPTIONAL ()
 Keys used to specify input port requirements. More...
 
static vtkInformationIntegerKeyINPUT_IS_REPEATABLE ()
 
static vtkInformationInformationVectorKeyINPUT_REQUIRED_FIELDS ()
 
static vtkInformationStringVectorKeyINPUT_REQUIRED_DATA_TYPE ()
 
static vtkInformationInformationVectorKeyINPUT_ARRAYS_TO_PROCESS ()
 
static vtkInformationIntegerKeyINPUT_PORT ()
 
static vtkInformationIntegerKeyINPUT_CONNECTION ()
 
static vtkInformationIntegerKeyCAN_PRODUCE_SUB_EXTENT ()
 This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. More...
 
static vtkInformationIntegerKeyCAN_HANDLE_PIECE_REQUEST ()
 Key that tells the pipeline that a particular algorithm can or cannot handle piece request. More...
 
static void SetDefaultExecutivePrototype (vtkExecutive *proto)
 If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkOpenGLGlyph3DHelper ()
 
 ~vtkOpenGLGlyph3DHelper ()
 
void GlyphRenderInstances (vtkRenderer *ren, vtkActor *actor, vtkIdType numPts, std::vector< unsigned char > &colors, std::vector< float > &matrices, std::vector< float > &normalMatrices, vtkMTimeType pointMTime)
 
virtual void GetShaderTemplate (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Create the basic shaders before replacement. More...
 
virtual void SetCameraShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
 Set the shader parameteres related to the Camera. More...
 
virtual void SetPropertyShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
 Set the shader parameteres related to the property. More...
 
virtual void SetMapperShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
 Set the shader parameteres related to the actor/mapper. More...
 
virtual void ReplaceShaderPicking (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates. More...
 
virtual void ReplaceShaderColor (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates. More...
 
virtual void ReplaceShaderNormal (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates. More...
 
virtual void ReplaceShaderClip (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates. More...
 
virtual void ReplaceShaderPositionVC (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates. More...
 
- Protected Member Functions inherited from vtkOpenGLPolyDataMapper
 vtkOpenGLPolyDataMapper ()
 
 ~vtkOpenGLPolyDataMapper ()
 
void DrawPoints (int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, vtkCellArray *ca, vtkRenderer *ren)
 
void DrawLines (int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, vtkCellArray *ca, vtkRenderer *ren)
 
void DrawPolygons (int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, GLenum rep, vtkCellArray *ca, vtkRenderer *ren)
 
void DrawTStrips (int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, GLenum rep, vtkCellArray *ca, vtkRenderer *ren)
 
 vtkOpenGLPolyDataMapper ()
 
 ~vtkOpenGLPolyDataMapper ()
 
void GetCoincidentParameters (vtkRenderer *ren, vtkActor *actor, float &factor, float &offset)
 helper function to get the appropriate coincident params More...
 
virtual void ComputeBounds ()
 Called in GetBounds(). More...
 
virtual void UpdateShaders (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
 Make sure appropriate shaders are defined, compiled and bound. More...
 
virtual bool GetNeedToRebuildShaders (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
 Does the shader source need to be recomputed. More...
 
virtual void BuildShaders (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Build the shader source code, called by UpdateShader. More...
 
virtual void ReplaceShaderValues (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates. More...
 
virtual void SetLightingShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)
 Set the shader parameteres related to lighting, called by UpdateShader. More...
 
virtual void UpdateBufferObjects (vtkRenderer *ren, vtkActor *act)
 Update the VBO/IBO to be current. More...
 
virtual bool GetNeedToRebuildBufferObjects (vtkRenderer *ren, vtkActor *act)
 Does the VBO/IBO need to be rebuilt. More...
 
virtual void BuildBufferObjects (vtkRenderer *ren, vtkActor *act)
 Build the VBO/IBO, called by UpdateBufferObjects. More...
 
virtual void BuildIBO (vtkRenderer *ren, vtkActor *act, vtkPolyData *poly)
 Build the IBO, called by BuildBufferObjects. More...
 
virtual bool HaveWideLines (vtkRenderer *, vtkActor *)
 
virtual bool HaveTextures (vtkActor *actor)
 
virtual unsigned int GetNumberOfTextures (vtkActor *actor)
 
virtual std::vector< vtkTexture * > GetTextures (vtkActor *actor)
 
virtual bool HaveTCoords (vtkPolyData *poly)
 
vtkMTimeType GetRenderPassStageMTime (vtkActor *actor)
 
void BuildCellTextures (vtkRenderer *ren, vtkActor *, vtkCellArray *prims[4], int representation)
 
void AppendCellTextures (vtkRenderer *ren, vtkActor *, vtkCellArray *prims[4], int representation, std::vector< unsigned char > &colors, std::vector< float > &normals, vtkPolyData *pd)
 
bool DrawingSpheres (vtkOpenGLHelper &cellBO, vtkActor *actor)
 
bool DrawingTubes (vtkOpenGLHelper &cellBO, vtkActor *actor)
 
virtual void ReplaceShaderRenderPass (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
 
virtual void ReplaceShaderLight (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
 
virtual void ReplaceShaderTCoord (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
 
virtual void ReplaceShaderPrimID (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
 
virtual void ReplaceShaderCoincidentOffset (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
 
virtual void ReplaceShaderDepth (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)
 Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
 
- Protected Member Functions inherited from vtkPolyDataMapper
 vtkPolyDataMapper ()
 
 ~vtkPolyDataMapper ()
 
virtual int FillInputPortInformation (int, vtkInformation *)
 Fill the input port information objects for this algorithm. More...
 
- Protected Member Functions inherited from vtkMapper
 vtkMapper ()
 
 ~vtkMapper ()
 
void MapScalarsToTexture (vtkAbstractArray *scalars, double alpha)
 
void AcquireInvertibleLookupTable ()
 
- Protected Member Functions inherited from vtkAbstractMapper3D
 vtkAbstractMapper3D ()
 
 ~vtkAbstractMapper3D ()
 
- Protected Member Functions inherited from vtkAbstractMapper
 vtkAbstractMapper ()
 
 ~vtkAbstractMapper ()
 
- Protected Member Functions inherited from vtkAlgorithm
 vtkAlgorithm ()
 
 ~vtkAlgorithm () override
 
virtual int FillOutputPortInformation (int port, vtkInformation *info)
 Fill the output port information objects for this algorithm. More...
 
virtual void SetNumberOfInputPorts (int n)
 Set the number of input ports used by the algorithm. More...
 
virtual void SetNumberOfOutputPorts (int n)
 Set the number of output ports provided by the algorithm. More...
 
int InputPortIndexInRange (int index, const char *action)
 
int OutputPortIndexInRange (int index, const char *action)
 
int GetInputArrayAssociation (int idx, vtkInformationVector **inputVector)
 Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkInformationGetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector)
 This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More...
 
virtual vtkExecutiveCreateDefaultExecutive ()
 Create a default executive. More...
 
void ReportReferences (vtkGarbageCollector *) override
 
virtual void SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input)
 Replace the Nth connection on the given input port. More...
 
virtual void SetNumberOfInputConnections (int port, int n)
 Set the number of input connections on the given input port. More...
 
void SetInputDataInternal (int port, vtkDataObject *input)
 These methods are used by subclasses to implement methods to set data objects directly as input. More...
 
void AddInputDataInternal (int port, vtkDataObject *input)
 
int GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
int GetInputArrayAssociation (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
virtual void SetErrorCode (unsigned long)
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

bool UseFastPath
 
bool UsingInstancing
 
floatModelTransformMatrix
 
floatModelNormalMatrix
 
unsigned char * ModelColor
 
vtkOpenGLBufferObjectNormalMatrixBuffer
 
vtkOpenGLBufferObjectMatrixBuffer
 
vtkOpenGLBufferObjectColorBuffer
 
vtkTimeStamp InstanceBuffersLoadTime
 
- Protected Attributes inherited from vtkOpenGLPolyDataMapper
vtkIdType TotalCells
 
int ListId
 
vtkOpenGLTextureInternalColorTexture
 
vtkGenericOpenGLResourceFreeCallbackResourceCallback
 
bool HaveAppleBug
 
int HaveAppleBugForce
 
std::vector< floatAppleBugPrimIDs
 
vtkOpenGLBufferObjectAppleBugPrimIDBuffer
 
vtkOpenGLVertexBufferObjectVBO
 
vtkOpenGLHelper Points
 
vtkOpenGLHelper Lines
 
vtkOpenGLHelper Tris
 
vtkOpenGLHelper TriStrips
 
vtkOpenGLHelper TrisEdges
 
vtkOpenGLHelper TriStripsEdges
 
vtkOpenGLHelperLastBoundBO
 
bool DrawingEdges
 
std::map< const vtkOpenGLHelper *, intLastLightComplexity
 
std::map< const vtkOpenGLHelper *, vtkTimeStampLightComplexityChanged
 
int LastSelectionState
 
vtkTimeStamp SelectionStateChanged
 
vtkNew< vtkInformationLastRenderPassInfo
 
bool UsingScalarColoring
 
vtkTimeStamp VBOBuildTime
 
std::string VBOBuildString
 
std::string IBOBuildString
 
std::string CellTextureBuildString
 
int PopulateSelectionSettings
 
int PrimitiveIDOffset
 
vtkMatrix4x4TempMatrix4
 
vtkMatrix3x3TempMatrix3
 
vtkNew< vtkTransformVBOInverseTransform
 
vtkNew< vtkMatrix4x4VBOShiftScale
 
bool ForceTextureCoordinates
 
bool HavePickScalars
 
vtkTextureObjectCellScalarTexture
 
vtkOpenGLBufferObjectCellScalarBuffer
 
bool HaveCellScalars
 
vtkTextureObjectCellNormalTexture
 
vtkOpenGLBufferObjectCellNormalBuffer
 
bool HaveCellNormals
 
char * PointIdArrayName
 
char * CellIdArrayName
 
char * ProcessIdArrayName
 
char * CompositeIdArrayName
 
std::map< const ReplacementSpec, ReplacementValueUserShaderReplacements
 
char * VertexShaderCode
 
char * FragmentShaderCode
 
char * GeometryShaderCode
 
unsigned int TimerQuery
 
vtkSmartPointer< vtkValuePassHelperValuePassHelper
 
- Protected Attributes inherited from vtkPolyDataMapper
int Piece
 
int NumberOfPieces
 
int NumberOfSubPieces
 
int GhostLevel
 
- Protected Attributes inherited from vtkMapper
vtkUnsignedCharArrayColors
 
int InterpolateScalarsBeforeMapping
 
vtkFloatArrayColorCoordinates
 
vtkImageDataColorTextureMap
 
bool UseInvertibleColors
 
vtkScalarsToColorsLookupTable
 
int ScalarVisibility
 
vtkTimeStamp BuildTime
 
double ScalarRange [2]
 
int UseLookupTableScalarRange
 
int ImmediateModeRendering
 
int ColorMode
 
int ScalarMode
 
int ScalarMaterialMode
 
double RenderTime
 
int ArrayId
 
char ArrayName [256]
 
int ArrayComponent
 
int ArrayAccessMode
 
vtkIdType FieldDataTupleId
 
int Static
 
int ForceCompileOnly
 
vtkAbstractArrayInvertibleScalars
 
double CoincidentPolygonFactor
 
double CoincidentPolygonOffset
 
double CoincidentLineFactor
 
double CoincidentLineOffset
 
double CoincidentPointOffset
 
- Protected Attributes inherited from vtkAbstractMapper3D
double Bounds [6]
 
double Center [3]
 
- Protected Attributes inherited from vtkAbstractMapper
vtkTimerLogTimer
 
double TimeToDraw
 
vtkWindowLastWindow
 
vtkPlaneCollectionClippingPlanes
 
- Protected Attributes inherited from vtkAlgorithm
vtkInformationInformation
 
double Progress
 
char * ProgressText
 
vtkProgressObserverProgressObserver
 
unsigned long ErrorCode
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Public Attributes inherited from vtkOpenGLPolyDataMapper
vtkPolyDataCurrentInput
 
- Public Attributes inherited from vtkAlgorithm
int AbortExecute
 
- Static Protected Member Functions inherited from vtkAlgorithm
static vtkInformationIntegerKeyPORT_REQUIREMENTS_FILLED ()
 
- Static Protected Attributes inherited from vtkMapper
static vtkScalarsToColorsInvertibleLookupTable
 
- Static Protected Attributes inherited from vtkAlgorithm
static vtkExecutiveDefaultExecutivePrototype
 

Detailed Description

PolyDataMapper using OpenGL to render.

PolyDataMapper that uses a OpenGL to do the actual rendering.

Definition at line 29 of file vtkOpenGLGlyph3DHelper.h.

Member Typedef Documentation

Definition at line 33 of file vtkOpenGLGlyph3DHelper.h.

Constructor & Destructor Documentation

vtkOpenGLGlyph3DHelper::vtkOpenGLGlyph3DHelper ( )
protected
vtkOpenGLGlyph3DHelper::~vtkOpenGLGlyph3DHelper ( )
protected

Member Function Documentation

static vtkOpenGLGlyph3DHelper* vtkOpenGLGlyph3DHelper::New ( )
static
static int vtkOpenGLGlyph3DHelper::IsTypeOf ( const char *  type)
static
virtual int vtkOpenGLGlyph3DHelper::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLPolyDataMapper.

static vtkOpenGLGlyph3DHelper* vtkOpenGLGlyph3DHelper::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkOpenGLGlyph3DHelper::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkOpenGLPolyDataMapper.

vtkOpenGLGlyph3DHelper* vtkOpenGLGlyph3DHelper::NewInstance ( ) const
void vtkOpenGLGlyph3DHelper::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkOpenGLPolyDataMapper.

void vtkOpenGLGlyph3DHelper::SetModelTransform ( float matrix)
inline

Definition at line 36 of file vtkOpenGLGlyph3DHelper.h.

void vtkOpenGLGlyph3DHelper::SetModelNormalTransform ( float matrix)
inline

Definition at line 41 of file vtkOpenGLGlyph3DHelper.h.

void vtkOpenGLGlyph3DHelper::SetModelColor ( unsigned char *  color)
inline

Definition at line 46 of file vtkOpenGLGlyph3DHelper.h.

void vtkOpenGLGlyph3DHelper::SetUseFastPath ( bool  fastpath)
inline

Definition at line 51 of file vtkOpenGLGlyph3DHelper.h.

void vtkOpenGLGlyph3DHelper::GlyphRender ( vtkRenderer ren,
vtkActor actor,
vtkIdType  numPts,
std::vector< unsigned char > &  colors,
std::vector< float > &  matrices,
std::vector< float > &  normalMatrices,
std::vector< vtkIdType > &  pickIds,
vtkMTimeType  pointMTime 
)

Fast path for rendering glyphs comprised of only one type of primative.

virtual void vtkOpenGLGlyph3DHelper::ReleaseGraphicsResources ( vtkWindow window)
virtual

Release any graphics resources that are being consumed by this mapper.

The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkOpenGLPolyDataMapper.

void vtkOpenGLGlyph3DHelper::GlyphRenderInstances ( vtkRenderer ren,
vtkActor actor,
vtkIdType  numPts,
std::vector< unsigned char > &  colors,
std::vector< float > &  matrices,
std::vector< float > &  normalMatrices,
vtkMTimeType  pointMTime 
)
protected
virtual void vtkOpenGLGlyph3DHelper::GetShaderTemplate ( std::map< vtkShader::Type, vtkShader * >  shaders,
vtkRenderer ren,
vtkActor act 
)
protectedvirtual

Create the basic shaders before replacement.

Reimplemented from vtkOpenGLPolyDataMapper.

virtual void vtkOpenGLGlyph3DHelper::ReplaceShaderPicking ( std::map< vtkShader::Type, vtkShader * >  shaders,
vtkRenderer ren,
vtkActor act 
)
protectedvirtual

Perform string replacments on the shader templates.

Reimplemented from vtkOpenGLPolyDataMapper.

virtual void vtkOpenGLGlyph3DHelper::ReplaceShaderColor ( std::map< vtkShader::Type, vtkShader * >  shaders,
vtkRenderer ren,
vtkActor act 
)
protectedvirtual

Perform string replacments on the shader templates.

Reimplemented from vtkOpenGLPolyDataMapper.

virtual void vtkOpenGLGlyph3DHelper::ReplaceShaderNormal ( std::map< vtkShader::Type, vtkShader * >  shaders,
vtkRenderer ren,
vtkActor act 
)
protectedvirtual

Perform string replacments on the shader templates.

Reimplemented from vtkOpenGLPolyDataMapper.

virtual void vtkOpenGLGlyph3DHelper::ReplaceShaderClip ( std::map< vtkShader::Type, vtkShader * >  shaders,
vtkRenderer ren,
vtkActor act 
)
protectedvirtual

Perform string replacments on the shader templates.

Reimplemented from vtkOpenGLPolyDataMapper.

virtual void vtkOpenGLGlyph3DHelper::ReplaceShaderPositionVC ( std::map< vtkShader::Type, vtkShader * >  shaders,
vtkRenderer ren,
vtkActor act 
)
protectedvirtual

Perform string replacments on the shader templates.

Reimplemented from vtkOpenGLPolyDataMapper.

virtual void vtkOpenGLGlyph3DHelper::SetCameraShaderParameters ( vtkOpenGLHelper cellBO,
vtkRenderer ren,
vtkActor act 
)
protectedvirtual

Set the shader parameteres related to the Camera.

Reimplemented from vtkOpenGLPolyDataMapper.

virtual void vtkOpenGLGlyph3DHelper::SetPropertyShaderParameters ( vtkOpenGLHelper cellBO,
vtkRenderer ren,
vtkActor act 
)
protectedvirtual

Set the shader parameteres related to the property.

Reimplemented from vtkOpenGLPolyDataMapper.

virtual void vtkOpenGLGlyph3DHelper::SetMapperShaderParameters ( vtkOpenGLHelper cellBO,
vtkRenderer ren,
vtkActor act 
)
protectedvirtual

Set the shader parameteres related to the actor/mapper.

Reimplemented from vtkOpenGLPolyDataMapper.

Member Data Documentation

bool vtkOpenGLGlyph3DHelper::UseFastPath
protected

Definition at line 130 of file vtkOpenGLGlyph3DHelper.h.

bool vtkOpenGLGlyph3DHelper::UsingInstancing
protected

Definition at line 131 of file vtkOpenGLGlyph3DHelper.h.

float* vtkOpenGLGlyph3DHelper::ModelTransformMatrix
protected

Definition at line 133 of file vtkOpenGLGlyph3DHelper.h.

float* vtkOpenGLGlyph3DHelper::ModelNormalMatrix
protected

Definition at line 134 of file vtkOpenGLGlyph3DHelper.h.

unsigned char* vtkOpenGLGlyph3DHelper::ModelColor
protected

Definition at line 135 of file vtkOpenGLGlyph3DHelper.h.

vtkOpenGLBufferObject* vtkOpenGLGlyph3DHelper::NormalMatrixBuffer
protected

Definition at line 137 of file vtkOpenGLGlyph3DHelper.h.

vtkOpenGLBufferObject* vtkOpenGLGlyph3DHelper::MatrixBuffer
protected

Definition at line 138 of file vtkOpenGLGlyph3DHelper.h.

vtkOpenGLBufferObject* vtkOpenGLGlyph3DHelper::ColorBuffer
protected

Definition at line 139 of file vtkOpenGLGlyph3DHelper.h.

vtkTimeStamp vtkOpenGLGlyph3DHelper::InstanceBuffersLoadTime
protected

Definition at line 140 of file vtkOpenGLGlyph3DHelper.h.


The documentation for this class was generated from the following file: