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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkOpenGLGlyph3DHelper * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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void | SetModelTransform (float *matrix) |
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void | SetModelNormalTransform (float *matrix) |
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void | SetModelColor (unsigned char *color) |
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void | SetUseFastPath (bool fastpath) |
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void | GlyphRender (vtkRenderer *ren, vtkActor *actor, vtkIdType numPts, std::vector< unsigned char > &colors, std::vector< float > &matrices, std::vector< float > &normalMatrices, std::vector< vtkIdType > &pickIds, vtkMTimeType pointMTime) |
| Fast path for rendering glyphs comprised of only one type of primative. More...
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virtual void | ReleaseGraphicsResources (vtkWindow *window) |
| Release any graphics resources that are being consumed by this mapper. More...
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vtkOpenGLPolyDataMapper * | NewInstance () const |
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virtual void | RenderPiece (vtkRenderer *ren, vtkActor *a) |
| Implement superclass render method. More...
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virtual int | Draw (vtkRenderer *ren, vtkActor *a) |
| Draw method for OpenGL. More...
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vtkOpenGLPolyDataMapper * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | RenderPiece (vtkRenderer *ren, vtkActor *act) |
| Implemented by sub classes. More...
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void | ReleaseGraphicsResources (vtkWindow *) |
| Release any graphics resources that are being consumed by this mapper. More...
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virtual int | GetPopulateSelectionSettings () |
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void | SetPopulateSelectionSettings (int v) |
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virtual bool | GetSupportsSelection () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More...
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virtual bool | GetIsOpaque () |
| Returns if the mapper does not expect to have translucent geometry. More...
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void | ShallowCopy (vtkAbstractMapper *m) |
| Make a shallow copy of this mapper. More...
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bool | GetHaveAppleBug () |
| Get the value of HaveAppleBug. More...
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virtual vtkOpenGLVertexBufferObject * | GetVBO () |
| Return the mapper's vertex buffer object. More...
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void | SetVBOShiftScaleMethod (int m) |
| A convenience method for enabling/disabling the VBO's shift+scale transform. More...
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virtual void | RenderPieceStart (vtkRenderer *ren, vtkActor *act) |
| Implemented by sub classes. More...
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virtual void | RenderPieceDraw (vtkRenderer *ren, vtkActor *act) |
| Implemented by sub classes. More...
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virtual void | RenderPieceFinish (vtkRenderer *ren, vtkActor *act) |
| Implemented by sub classes. More...
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virtual void | RenderEdges (vtkRenderer *ren, vtkActor *act) |
| Implemented by sub classes. More...
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virtual void | SetPointIdArrayName (const char *) |
| By default, this class uses the dataset's point and cell ids during rendering. More...
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virtual char * | GetPointIdArrayName () |
| By default, this class uses the dataset's point and cell ids during rendering. More...
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virtual void | SetCellIdArrayName (const char *) |
| By default, this class uses the dataset's point and cell ids during rendering. More...
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virtual char * | GetCellIdArrayName () |
| By default, this class uses the dataset's point and cell ids during rendering. More...
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virtual void | SetProcessIdArrayName (const char *) |
| If this class should override the process id using a data-array, set this variable to the name of the array to use. More...
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virtual char * | GetProcessIdArrayName () |
| If this class should override the process id using a data-array, set this variable to the name of the array to use. More...
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virtual void | SetCompositeIdArrayName (const char *) |
| Generally, this class can render the composite id when iterating over composite datasets. More...
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virtual char * | GetCompositeIdArrayName () |
| Generally, this class can render the composite id when iterating over composite datasets. More...
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void | AddShaderReplacement (vtkShader::Type shaderType, std::string originalValue, bool replaceFirst, std::string replacementValue, bool replaceAll) |
| This function enables you to apply your own substitutions to the shader creation process. More...
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void | ClearShaderReplacement (vtkShader::Type shaderType, std::string originalValue, bool replaceFirst) |
| This function enables you to apply your own substitutions to the shader creation process. More...
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virtual void | SetVertexShaderCode (const char *) |
| Allow the program to set the shader codes used directly instead of using the built in templates. More...
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virtual char * | GetVertexShaderCode () |
| Allow the program to set the shader codes used directly instead of using the built in templates. More...
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virtual void | SetFragmentShaderCode (const char *) |
| Allow the program to set the shader codes used directly instead of using the built in templates. More...
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virtual char * | GetFragmentShaderCode () |
| Allow the program to set the shader codes used directly instead of using the built in templates. More...
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virtual void | SetGeometryShaderCode (const char *) |
| Allow the program to set the shader codes used directly instead of using the built in templates. More...
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virtual char * | GetGeometryShaderCode () |
| Allow the program to set the shader codes used directly instead of using the built in templates. More...
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void | ForceHaveAppleBugOff () |
| Override the normal test for the apple bug. More...
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void | ForceHaveAppleBugOn () |
| Override the normal test for the apple bug. More...
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vtkPolyDataMapper * | NewInstance () const |
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virtual void | Render (vtkRenderer *ren, vtkActor *act) |
| This calls RenderPiece (in a for loop if streaming is necessary). More...
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virtual double * | GetBounds () |
| Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More...
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virtual void | GetBounds (double bounds[6]) |
| Get the bounds for this mapper as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
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void | ShallowCopy (vtkAbstractMapper *m) |
| Make a shallow copy of this mapper. More...
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virtual void | MapDataArrayToVertexAttribute (const char *vertexAttributeName, const char *dataArrayName, int fieldAssociation, int componentno=-1) |
| Select a data array from the point/cell data and map it to a generic vertex attribute. More...
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virtual void | MapDataArrayToMultiTextureAttribute (int unit, const char *dataArrayName, int fieldAssociation, int componentno=-1) |
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virtual void | RemoveVertexAttributeMapping (const char *vertexAttributeName) |
| Remove a vertex attribute mapping. More...
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virtual void | RemoveAllVertexAttributeMappings () |
| Remove all vertex attributes. More...
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virtual int | ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
| see vtkAlgorithm for details More...
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void | SetInputData (vtkPolyData *in) |
| Specify the input data to map. More...
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vtkPolyData * | GetInput () |
| Specify the input data to map. More...
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virtual void | Update (int port) |
| Bring this algorithm's outputs up-to-date. More...
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virtual void | Update () |
| Bring this algorithm's outputs up-to-date. More...
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virtual int | Update (int port, vtkInformationVector *requests) |
| Bring this algorithm's outputs up-to-date. More...
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virtual int | Update (vtkInformation *requests) |
| Bring this algorithm's outputs up-to-date. More...
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virtual void | SetPiece (int) |
| If you want only a part of the data, specify by setting the piece. More...
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|
virtual int | GetPiece () |
| If you want only a part of the data, specify by setting the piece. More...
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|
virtual void | SetNumberOfPieces (int) |
| If you want only a part of the data, specify by setting the piece. More...
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virtual int | GetNumberOfPieces () |
| If you want only a part of the data, specify by setting the piece. More...
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virtual void | SetNumberOfSubPieces (int) |
| If you want only a part of the data, specify by setting the piece. More...
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virtual int | GetNumberOfSubPieces () |
| If you want only a part of the data, specify by setting the piece. More...
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virtual void | SetGhostLevel (int) |
| Set the number of ghost cells to return. More...
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virtual int | GetGhostLevel () |
| Set the number of ghost cells to return. More...
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vtkMapper * | NewInstance () const |
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void | ShallowCopy (vtkAbstractMapper *m) |
| Make a shallow copy of this mapper. More...
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vtkMTimeType | GetMTime () |
| Overload standard modified time function. More...
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virtual void | CreateDefaultLookupTable () |
| Create default lookup table. More...
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const char * | GetColorModeAsString () |
| Return the method of coloring scalar data. More...
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virtual void | SetScalarMode (int) |
| Control how the filter works with scalar point data and cell attribute data. More...
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virtual int | GetScalarMode () |
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void | SetScalarModeToDefault () |
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void | SetScalarModeToUsePointData () |
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void | SetScalarModeToUseCellData () |
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void | SetScalarModeToUsePointFieldData () |
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void | SetScalarModeToUseCellFieldData () |
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void | SetScalarModeToUseFieldData () |
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virtual void | SetFieldDataTupleId (vtkIdType) |
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virtual vtkIdType | GetFieldDataTupleId () |
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char * | GetArrayName () |
| Get the array name or number and component to color by. More...
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int | GetArrayId () |
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int | GetArrayAccessMode () |
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int | GetArrayComponent () |
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const char * | GetScalarModeAsString () |
| Return the method for obtaining scalar data. More...
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void | SetRenderTime (double time) |
| This instance variable is used by vtkLODActor to determine which mapper to use. More...
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virtual double | GetRenderTime () |
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vtkDataSet * | GetInput () |
| Get the input as a vtkDataSet. More...
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vtkDataSet * | GetInputAsDataSet () |
| Get the input to this mapper as a vtkDataSet, instead of as a more specialized data type that the subclass may return from GetInput(). More...
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const char * | GetScalarMaterialModeAsString () |
| Return the light-model color mode. More...
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virtual int | CanUseTextureMapForColoring (vtkDataObject *input) |
| Returns if we can use texture maps for scalar coloring. More...
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void | ClearInvertibleColor () |
| Used internally by vtkValuePass. More...
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void | ClearColorArrays () |
| Call to force a rebuild of color result arrays on next MapScalars. More...
|
|
vtkUnsignedCharArray * | GetColorMapColors () |
| Provide read access to the color array. More...
|
|
vtkFloatArray * | GetColorCoordinates () |
| Provide read access to the color texture coordinate array. More...
|
|
vtkImageData * | GetColorTextureMap () |
| Provide read access to the color texture array. More...
|
|
void | SetLookupTable (vtkScalarsToColors *lut) |
| Specify a lookup table for the mapper to use. More...
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vtkScalarsToColors * | GetLookupTable () |
| Specify a lookup table for the mapper to use. More...
|
|
virtual void | SetScalarVisibility (int) |
| Turn on/off flag to control whether scalar data is used to color objects. More...
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|
virtual int | GetScalarVisibility () |
| Turn on/off flag to control whether scalar data is used to color objects. More...
|
|
virtual void | ScalarVisibilityOn () |
| Turn on/off flag to control whether scalar data is used to color objects. More...
|
|
virtual void | ScalarVisibilityOff () |
| Turn on/off flag to control whether scalar data is used to color objects. More...
|
|
virtual void | SetStatic (int) |
| Turn on/off flag to control whether the mapper's data is static. More...
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|
virtual int | GetStatic () |
| Turn on/off flag to control whether the mapper's data is static. More...
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virtual void | StaticOn () |
| Turn on/off flag to control whether the mapper's data is static. More...
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|
virtual void | StaticOff () |
| Turn on/off flag to control whether the mapper's data is static. More...
|
|
virtual void | SetColorMode (int) |
| default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More...
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|
virtual int | GetColorMode () |
| default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More...
|
|
void | SetColorModeToDefault () |
| default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More...
|
|
void | SetColorModeToMapScalars () |
| default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More...
|
|
void | SetColorModeToDirectScalars () |
| default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. More...
|
|
virtual void | SetInterpolateScalarsBeforeMapping (int) |
| By default, vertex color is used to map colors to a surface. More...
|
|
virtual int | GetInterpolateScalarsBeforeMapping () |
| By default, vertex color is used to map colors to a surface. More...
|
|
virtual void | InterpolateScalarsBeforeMappingOn () |
| By default, vertex color is used to map colors to a surface. More...
|
|
virtual void | InterpolateScalarsBeforeMappingOff () |
| By default, vertex color is used to map colors to a surface. More...
|
|
virtual void | SetUseLookupTableScalarRange (int) |
| Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More...
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|
virtual int | GetUseLookupTableScalarRange () |
| Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More...
|
|
virtual void | UseLookupTableScalarRangeOn () |
| Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More...
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|
virtual void | UseLookupTableScalarRangeOff () |
| Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. More...
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virtual void | SetScalarRange (double, double) |
| Specify range in terms of scalar minimum and maximum (smin,smax). More...
|
|
void | SetScalarRange (double[2]) |
| Specify range in terms of scalar minimum and maximum (smin,smax). More...
|
|
virtual double * | GetScalarRange () |
| Specify range in terms of scalar minimum and maximum (smin,smax). More...
|
|
virtual void | GetScalarRange (double data[2]) |
| Specify range in terms of scalar minimum and maximum (smin,smax). More...
|
|
virtual void | SetImmediateModeRendering (int) |
| Turn on/off flag to control whether data is rendered using immediate mode or note. More...
|
|
virtual int | GetImmediateModeRendering () |
| Turn on/off flag to control whether data is rendered using immediate mode or note. More...
|
|
virtual void | ImmediateModeRenderingOn () |
| Turn on/off flag to control whether data is rendered using immediate mode or note. More...
|
|
virtual void | ImmediateModeRenderingOff () |
| Turn on/off flag to control whether data is rendered using immediate mode or note. More...
|
|
virtual int | GetForceCompileOnly () |
| Force compile only mode in case display lists are used (ImmediateModeRendering is false). More...
|
|
void | SetForceCompileOnly (int value) |
| Force compile only mode in case display lists are used (ImmediateModeRendering is false). More...
|
|
void | SelectColorArray (int arrayNum) |
| When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods. More...
|
|
void | SelectColorArray (const char *arrayName) |
| When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods. More...
|
|
void | ColorByArrayComponent (int arrayNum, int component) |
| Legacy: These methods used to be used to specify the array component. More...
|
|
void | ColorByArrayComponent (const char *arrayName, int component) |
| Legacy: These methods used to be used to specify the array component. More...
|
|
void | SetRelativeCoincidentTopologyPolygonOffsetParameters (double factor, double units) |
| Used to set the polygon offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
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|
void | GetRelativeCoincidentTopologyPolygonOffsetParameters (double &factor, double &units) |
| Used to set the polygon offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
|
|
void | SetRelativeCoincidentTopologyLineOffsetParameters (double factor, double units) |
| Used to set the line offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
|
|
void | GetRelativeCoincidentTopologyLineOffsetParameters (double &factor, double &units) |
| Used to set the line offset values relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
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|
void | SetRelativeCoincidentTopologyPointOffsetParameter (double units) |
| Used to set the point offset value relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
|
|
void | GetRelativeCoincidentTopologyPointOffsetParameter (double &units) |
| Used to set the point offset value relative to the global Used when ResolveCoincidentTopology is set to PolygonOffset. More...
|
|
void | GetCoincidentTopologyPolygonOffsetParameters (double &factor, double &units) |
| Get the net paramters for handlig coincident topology obtained by summing the global values with the relative values. More...
|
|
void | GetCoincidentTopologyLineOffsetParameters (double &factor, double &units) |
| Get the net paramters for handlig coincident topology obtained by summing the global values with the relative values. More...
|
|
void | GetCoincidentTopologyPointOffsetParameter (double &units) |
| Get the net paramters for handlig coincident topology obtained by summing the global values with the relative values. More...
|
|
virtual vtkUnsignedCharArray * | MapScalars (double alpha) |
| Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More...
|
|
virtual vtkUnsignedCharArray * | MapScalars (double alpha, int &cellFlag) |
| Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More...
|
|
virtual vtkUnsignedCharArray * | MapScalars (vtkDataSet *input, double alpha) |
| Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More...
|
|
virtual vtkUnsignedCharArray * | MapScalars (vtkDataSet *input, double alpha, int &cellFlag) |
| Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. More...
|
|
virtual void | SetScalarMaterialMode (int) |
| Set/Get the light-model color mode. More...
|
|
virtual int | GetScalarMaterialMode () |
| Set/Get the light-model color mode. More...
|
|
void | SetScalarMaterialModeToDefault () |
| Set/Get the light-model color mode. More...
|
|
void | SetScalarMaterialModeToAmbient () |
| Set/Get the light-model color mode. More...
|
|
void | SetScalarMaterialModeToDiffuse () |
| Set/Get the light-model color mode. More...
|
|
void | SetScalarMaterialModeToAmbientAndDiffuse () |
| Set/Get the light-model color mode. More...
|
|
void | UseInvertibleColorFor (vtkDataObject *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int arrayComponent, double *scalarRange) |
| Used internally by vtkValuePass. More...
|
|
void | UseInvertibleColorFor (int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int arrayComponent, double *scalarRange) |
| Used internally by vtkValuePass. More...
|
|
vtkAbstractMapper3D * | NewInstance () const |
|
double | GetLength () |
| Return the diagonal length of this mappers bounding box. More...
|
|
virtual int | IsARayCastMapper () |
| Is this a ray cast mapper? A subclass would return 1 if the ray caster is needed to generate an image from this mapper. More...
|
|
virtual int | IsARenderIntoImageMapper () |
| Is this a "render into image" mapper? A subclass would return 1 if the mapper produces an image by rendering into a software image buffer. More...
|
|
void | GetClippingPlaneInDataCoords (vtkMatrix4x4 *propMatrix, int i, double planeEquation[4]) |
| Get the ith clipping plane as a homogeneous plane equation. More...
|
|
int | GetNumberOfClippingPlanes () |
| Get the number of clipping planes. More...
|
|
double * | GetCenter () |
| Return the Center of this mapper's data. More...
|
|
void | GetCenter (double center[3]) |
| Return the Center of this mapper's data. More...
|
|
vtkAbstractMapper * | NewInstance () const |
|
void | SetClippingPlanes (vtkPlanes *planes) |
| An alternative way to set clipping planes: use up to six planes found in the supplied instance of the implicit function vtkPlanes. More...
|
|
void | ShallowCopy (vtkAbstractMapper *m) |
| Make a shallow copy of this mapper. More...
|
|
virtual double | GetTimeToDraw () |
| Get the time required to draw the geometry last time it was rendered. More...
|
|
void | AddClippingPlane (vtkPlane *plane) |
| Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
|
|
void | RemoveClippingPlane (vtkPlane *plane) |
| Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
|
|
void | RemoveAllClippingPlanes () |
| Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
|
|
virtual void | SetClippingPlanes (vtkPlaneCollection *) |
| Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
|
|
virtual vtkPlaneCollection * | GetClippingPlanes () |
| Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
|
|
vtkAlgorithm * | NewInstance () const |
|
int | HasExecutive () |
| Check whether this algorithm has an assigned executive. More...
|
|
vtkExecutive * | GetExecutive () |
| Get this algorithm's executive. More...
|
|
virtual void | SetExecutive (vtkExecutive *executive) |
| Set this algorithm's executive. More...
|
|
int | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
| Version of ProcessRequest() that is wrapped. More...
|
|
virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime) |
| A special version of ProcessRequest meant specifically for the pipeline modified time request. More...
|
|
virtual int | ModifyRequest (vtkInformation *request, int when) |
| This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More...
|
|
vtkInformation * | GetInputPortInformation (int port) |
| Get the information object associated with an input port. More...
|
|
vtkInformation * | GetOutputPortInformation (int port) |
| Get the information object associated with an output port. More...
|
|
int | GetNumberOfInputPorts () |
| Get the number of input ports used by the algorithm. More...
|
|
int | GetNumberOfOutputPorts () |
| Get the number of output ports provided by the algorithm. More...
|
|
void | UpdateProgress (double amount) |
| Update the progress of the process object. More...
|
|
virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
| String based versions of SetInputArrayToProcess(). More...
|
|
vtkInformation * | GetInputArrayInformation (int idx) |
| Get the info object for the specified input array to this algorithm. More...
|
|
void | RemoveAllInputs () |
| Remove all the input data. More...
|
|
vtkDataObject * | GetOutputDataObject (int port) |
| Get the data object that will contain the algorithm output for the given port. More...
|
|
vtkDataObject * | GetInputDataObject (int port, int connection) |
| Get the data object that will contain the algorithm input for the given port and given connection. More...
|
|
virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
| Remove a connection from the given input port index. More...
|
|
virtual void | RemoveInputConnection (int port, int idx) |
| Remove a connection given by index idx. More...
|
|
virtual void | RemoveAllInputConnections (int port) |
| Removes all input connections. More...
|
|
virtual void | SetInputDataObject (int port, vtkDataObject *data) |
| Sets the data-object as an input on the given port index. More...
|
|
virtual void | SetInputDataObject (vtkDataObject *data) |
|
virtual void | AddInputDataObject (int port, vtkDataObject *data) |
| Add the data-object as an input to this given port. More...
|
|
virtual void | AddInputDataObject (vtkDataObject *data) |
|
vtkAlgorithmOutput * | GetOutputPort (int index) |
| Get a proxy object corresponding to the given output port of this algorithm. More...
|
|
vtkAlgorithmOutput * | GetOutputPort () |
|
int | GetNumberOfInputConnections (int port) |
| Get the number of inputs currently connected to a port. More...
|
|
int | GetTotalNumberOfInputConnections () |
| Get the total number of inputs for this algorithm. More...
|
|
vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
| Get the algorithm output port connected to an input port. More...
|
|
vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort) |
| Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More...
|
|
vtkAlgorithm * | GetInputAlgorithm (int port, int index) |
| Returns the algorithm connected to a port-index pair. More...
|
|
vtkAlgorithm * | GetInputAlgorithm () |
| Equivalent to GetInputAlgorithm(0, 0). More...
|
|
vtkExecutive * | GetInputExecutive (int port, int index) |
| Returns the executive associated with a particular input connection. More...
|
|
vtkExecutive * | GetInputExecutive () |
| Equivalent to GetInputExecutive(0, 0) More...
|
|
vtkInformation * | GetInputInformation (int port, int index) |
| Return the information object that is associated with a particular input connection. More...
|
|
vtkInformation * | GetInputInformation () |
| Equivalent to GetInputInformation(0, 0) More...
|
|
vtkInformation * | GetOutputInformation (int port) |
| Return the information object that is associated with a particular output port. More...
|
|
virtual int | UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=0) |
| Convenience method to update an algorithm after passing requests to its first output port. More...
|
|
virtual int | UpdateExtent (const int extents[6]) |
| Convenience method to update an algorithm after passing requests to its first output port. More...
|
|
virtual int | UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=0) |
| Convenience method to update an algorithm after passing requests to its first output port. More...
|
|
virtual void | UpdateInformation () |
| Bring the algorithm's information up-to-date. More...
|
|
virtual void | UpdateDataObject () |
| Create output object(s). More...
|
|
virtual void | PropagateUpdateExtent () |
| Propagate meta-data upstream. More...
|
|
virtual void | UpdateWholeExtent () |
| Bring this algorithm's outputs up-to-date. More...
|
|
void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
| Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
|
|
int | SetUpdateExtentToWholeExtent (int port) |
| If the whole output extent is required, this method can be called to set the output update extent to the whole extent. More...
|
|
int | SetUpdateExtentToWholeExtent () |
| Convenience function equivalent to SetUpdateExtentToWholeExtent(0) This method assumes that the whole extent is known (that UpdateInformation has been called). More...
|
|
void | SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel) |
| Set the output update extent in terms of piece and ghost levels. More...
|
|
void | SetUpdateExtent (int piece, int numPieces, int ghostLevel) |
| Convenience function equivalent to SetUpdateExtent(0, piece, numPieces, ghostLevel) More...
|
|
void | SetUpdateExtent (int port, int extent[6]) |
| Set the output update extent for data objects that use 3D extents. More...
|
|
void | SetUpdateExtent (int extent[6]) |
| Convenience function equivalent to SetUpdateExtent(0, extent) More...
|
|
virtual vtkInformation * | GetInformation () |
| Set/Get the information object associated with this algorithm. More...
|
|
virtual void | SetInformation (vtkInformation *) |
| Set/Get the information object associated with this algorithm. More...
|
|
void | Register (vtkObjectBase *o) override |
| Participate in garbage collection. More...
|
|
void | UnRegister (vtkObjectBase *o) override |
| Participate in garbage collection. More...
|
|
virtual void | SetAbortExecute (int) |
| Set/Get the AbortExecute flag for the process object. More...
|
|
virtual int | GetAbortExecute () |
| Set/Get the AbortExecute flag for the process object. More...
|
|
virtual void | AbortExecuteOn () |
| Set/Get the AbortExecute flag for the process object. More...
|
|
virtual void | AbortExecuteOff () |
| Set/Get the AbortExecute flag for the process object. More...
|
|
virtual void | SetProgress (double) |
| Set/Get the execution progress of a process object. More...
|
|
virtual double | GetProgress () |
| Set/Get the execution progress of a process object. More...
|
|
void | SetProgressText (const char *ptext) |
| Set the current text message associated with the progress state. More...
|
|
virtual char * | GetProgressText () |
| Set the current text message associated with the progress state. More...
|
|
virtual unsigned long | GetErrorCode () |
| The error code contains a possible error that occurred while reading or writing the file. More...
|
|
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
| Set the input data arrays that this algorithm will process. More...
|
|
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
| Set the input data arrays that this algorithm will process. More...
|
|
virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
| Set the input data arrays that this algorithm will process. More...
|
|
virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
| Set the connection for the given input port index. More...
|
|
virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
| Set the connection for the given input port index. More...
|
|
virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
| Add a connection to the given input port index. More...
|
|
virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
| Add a connection to the given input port index. More...
|
|
virtual void | SetReleaseDataFlag (int) |
| Turn release data flag on or off for all output ports. More...
|
|
virtual int | GetReleaseDataFlag () |
| Turn release data flag on or off for all output ports. More...
|
|
void | ReleaseDataFlagOn () |
| Turn release data flag on or off for all output ports. More...
|
|
void | ReleaseDataFlagOff () |
| Turn release data flag on or off for all output ports. More...
|
|
int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
|
|
int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
|
|
int * | GetUpdateExtent () |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
int * | GetUpdateExtent (int port) |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
void | GetUpdateExtent (int extent[6]) |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
void | GetUpdateExtent (int port, int extent[6]) |
| These functions return the update extent for output ports that use 3D extents. More...
|
|
int | GetUpdatePiece () |
| These functions return the update extent for output ports that use piece extents. More...
|
|
int | GetUpdatePiece (int port) |
| These functions return the update extent for output ports that use piece extents. More...
|
|
int | GetUpdateNumberOfPieces () |
| These functions return the update extent for output ports that use piece extents. More...
|
|
int | GetUpdateNumberOfPieces (int port) |
| These functions return the update extent for output ports that use piece extents. More...
|
|
int | GetUpdateGhostLevel () |
| These functions return the update extent for output ports that use piece extents. More...
|
|
int | GetUpdateGhostLevel (int port) |
| These functions return the update extent for output ports that use piece extents. More...
|
|
void | SetProgressObserver (vtkProgressObserver *) |
| If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
|
|
virtual vtkProgressObserver * | GetProgressObserver () |
| If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
|
|
| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
|
virtual void | DebugOn () |
| Turn debugging output on. More...
|
|
virtual void | DebugOff () |
| Turn debugging output off. More...
|
|
bool | GetDebug () |
| Get the value of the debug flag. More...
|
|
void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
|
|
virtual void | Modified () |
| Update the modification time for this object. More...
|
|
void | RemoveObserver (unsigned long tag) |
|
void | RemoveObservers (unsigned long event) |
|
void | RemoveObservers (const char *event) |
|
void | RemoveAllObservers () |
|
int | HasObserver (unsigned long event) |
|
int | HasObserver (const char *event) |
|
int | InvokeEvent (unsigned long event) |
|
int | InvokeEvent (const char *event) |
|
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
|
|
int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
|
|
int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
|
|
const char * | GetClassName () const |
| Return the class name as a string. More...
|
|
virtual void | Delete () |
| Delete a VTK object. More...
|
|
virtual void | FastDelete () |
| Delete a reference to this object. More...
|
|
void | InitializeObjectBase () |
|
void | Print (ostream &os) |
| Print an object to an ostream. More...
|
|
int | GetReferenceCount () |
| Return the current reference count of this object. More...
|
|
void | SetReferenceCount (int) |
| Sets the reference count. More...
|
|
void | PrintRevisions (ostream &) |
| Legacy. More...
|
|
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
|
virtual vtkObjectBase * | NewInstanceInternal () const |
|
| vtkOpenGLGlyph3DHelper () |
|
| ~vtkOpenGLGlyph3DHelper () |
|
void | GlyphRenderInstances (vtkRenderer *ren, vtkActor *actor, vtkIdType numPts, std::vector< unsigned char > &colors, std::vector< float > &matrices, std::vector< float > &normalMatrices, vtkMTimeType pointMTime) |
|
virtual void | GetShaderTemplate (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Create the basic shaders before replacement. More...
|
|
virtual void | SetCameraShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act) |
| Set the shader parameteres related to the Camera. More...
|
|
virtual void | SetPropertyShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act) |
| Set the shader parameteres related to the property. More...
|
|
virtual void | SetMapperShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act) |
| Set the shader parameteres related to the actor/mapper. More...
|
|
|
virtual void | ReplaceShaderPicking (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates. More...
|
|
virtual void | ReplaceShaderColor (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates. More...
|
|
virtual void | ReplaceShaderNormal (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates. More...
|
|
virtual void | ReplaceShaderClip (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates. More...
|
|
virtual void | ReplaceShaderPositionVC (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates. More...
|
|
| vtkOpenGLPolyDataMapper () |
|
| ~vtkOpenGLPolyDataMapper () |
|
void | DrawPoints (int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, vtkCellArray *ca, vtkRenderer *ren) |
|
void | DrawLines (int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, vtkCellArray *ca, vtkRenderer *ren) |
|
void | DrawPolygons (int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, GLenum rep, vtkCellArray *ca, vtkRenderer *ren) |
|
void | DrawTStrips (int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, GLenum rep, vtkCellArray *ca, vtkRenderer *ren) |
|
| vtkOpenGLPolyDataMapper () |
|
| ~vtkOpenGLPolyDataMapper () |
|
void | GetCoincidentParameters (vtkRenderer *ren, vtkActor *actor, float &factor, float &offset) |
| helper function to get the appropriate coincident params More...
|
|
virtual void | ComputeBounds () |
| Called in GetBounds(). More...
|
|
virtual void | UpdateShaders (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act) |
| Make sure appropriate shaders are defined, compiled and bound. More...
|
|
virtual bool | GetNeedToRebuildShaders (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act) |
| Does the shader source need to be recomputed. More...
|
|
virtual void | BuildShaders (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Build the shader source code, called by UpdateShader. More...
|
|
virtual void | ReplaceShaderValues (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates. More...
|
|
virtual void | SetLightingShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act) |
| Set the shader parameteres related to lighting, called by UpdateShader. More...
|
|
virtual void | UpdateBufferObjects (vtkRenderer *ren, vtkActor *act) |
| Update the VBO/IBO to be current. More...
|
|
virtual bool | GetNeedToRebuildBufferObjects (vtkRenderer *ren, vtkActor *act) |
| Does the VBO/IBO need to be rebuilt. More...
|
|
virtual void | BuildBufferObjects (vtkRenderer *ren, vtkActor *act) |
| Build the VBO/IBO, called by UpdateBufferObjects. More...
|
|
virtual void | BuildIBO (vtkRenderer *ren, vtkActor *act, vtkPolyData *poly) |
| Build the IBO, called by BuildBufferObjects. More...
|
|
virtual bool | HaveWideLines (vtkRenderer *, vtkActor *) |
|
virtual bool | HaveTextures (vtkActor *actor) |
|
virtual unsigned int | GetNumberOfTextures (vtkActor *actor) |
|
virtual std::vector< vtkTexture * > | GetTextures (vtkActor *actor) |
|
virtual bool | HaveTCoords (vtkPolyData *poly) |
|
vtkMTimeType | GetRenderPassStageMTime (vtkActor *actor) |
|
void | BuildCellTextures (vtkRenderer *ren, vtkActor *, vtkCellArray *prims[4], int representation) |
|
void | AppendCellTextures (vtkRenderer *ren, vtkActor *, vtkCellArray *prims[4], int representation, std::vector< unsigned char > &colors, std::vector< float > &normals, vtkPolyData *pd) |
|
bool | DrawingSpheres (vtkOpenGLHelper &cellBO, vtkActor *actor) |
|
bool | DrawingTubes (vtkOpenGLHelper &cellBO, vtkActor *actor) |
|
virtual void | ReplaceShaderRenderPass (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
|
|
virtual void | ReplaceShaderLight (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
|
|
virtual void | ReplaceShaderTCoord (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
|
|
virtual void | ReplaceShaderPrimID (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
|
|
virtual void | ReplaceShaderCoincidentOffset (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
|
|
virtual void | ReplaceShaderDepth (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) |
| Perform string replacments on the shader templates, called from ReplaceShaderValues. More...
|
|
| vtkPolyDataMapper () |
|
| ~vtkPolyDataMapper () |
|
virtual int | FillInputPortInformation (int, vtkInformation *) |
| Fill the input port information objects for this algorithm. More...
|
|
| vtkMapper () |
|
| ~vtkMapper () |
|
void | MapScalarsToTexture (vtkAbstractArray *scalars, double alpha) |
|
void | AcquireInvertibleLookupTable () |
|
| vtkAbstractMapper3D () |
|
| ~vtkAbstractMapper3D () |
|
| vtkAbstractMapper () |
|
| ~vtkAbstractMapper () |
|
| vtkAlgorithm () |
|
| ~vtkAlgorithm () override |
|
virtual int | FillOutputPortInformation (int port, vtkInformation *info) |
| Fill the output port information objects for this algorithm. More...
|
|
virtual void | SetNumberOfInputPorts (int n) |
| Set the number of input ports used by the algorithm. More...
|
|
virtual void | SetNumberOfOutputPorts (int n) |
| Set the number of output ports provided by the algorithm. More...
|
|
int | InputPortIndexInRange (int index, const char *action) |
|
int | OutputPortIndexInRange (int index, const char *action) |
|
int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector) |
| Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
|
|
vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector) |
| This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More...
|
|
virtual vtkExecutive * | CreateDefaultExecutive () |
| Create a default executive. More...
|
|
void | ReportReferences (vtkGarbageCollector *) override |
|
virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input) |
| Replace the Nth connection on the given input port. More...
|
|
virtual void | SetNumberOfInputConnections (int port, int n) |
| Set the number of input connections on the given input port. More...
|
|
void | SetInputDataInternal (int port, vtkDataObject *input) |
| These methods are used by subclasses to implement methods to set data objects directly as input. More...
|
|
void | AddInputDataInternal (int port, vtkDataObject *input) |
|
int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
int | GetInputArrayAssociation (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association) |
| Filters that have multiple connections on one port can use this signature. More...
|
|
virtual void | SetErrorCode (unsigned long) |
| The error code contains a possible error that occurred while reading or writing the file. More...
|
|
| vtkObject () |
|
| ~vtkObject () override |
|
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
|
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
|
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
| These methods allow a command to exclusively grab all events. More...
|
|
void | InternalReleaseFocus () |
| These methods allow a command to exclusively grab all events. More...
|
|
| vtkObjectBase () |
|
virtual | ~vtkObjectBase () |
|
virtual void | CollectRevisions (ostream &) |
|
| vtkObjectBase (const vtkObjectBase &) |
|
void | operator= (const vtkObjectBase &) |
|