VTK
Public Member Functions | Static Public Member Functions | Protected Member Functions | List of all members
vtkPieChartActor Class Reference

create a pie chart from an array More...

#include <vtkPieChartActor.h>

Inheritance diagram for vtkPieChartActor:
[legend]
Collaboration diagram for vtkPieChartActor:
[legend]

Public Member Functions

virtual vtkDataObjectGetInput ()
 Get the input data object to this actor. More...
 
virtual int HasTranslucentPolygonalGeometry ()
 Does this prop have some translucent polygonal geometry? More...
 
void ReleaseGraphicsResources (vtkWindow *)
 Release any graphics resources that are being consumed by this actor. More...
 
virtual void SetInputData (vtkDataObject *)
 Set the input to the pie chart actor. More...
 
virtual void SetInputConnection (vtkAlgorithmOutput *)
 Set the input to the pie chart actor. More...
 
virtual void SetTitleVisibility (int)
 Enable/Disable the display of a plot title. More...
 
virtual int GetTitleVisibility ()
 Enable/Disable the display of a plot title. More...
 
virtual void TitleVisibilityOn ()
 Enable/Disable the display of a plot title. More...
 
virtual void TitleVisibilityOff ()
 Enable/Disable the display of a plot title. More...
 
virtual void SetTitle (const char *)
 Set/Get the title of the pie chart. More...
 
virtual char * GetTitle ()
 Set/Get the title of the pie chart. More...
 
virtual void SetTitleTextProperty (vtkTextProperty *p)
 Set/Get the title text property. More...
 
virtual vtkTextPropertyGetTitleTextProperty ()
 Set/Get the title text property. More...
 
virtual void SetLabelVisibility (int)
 Enable/Disable the display of pie piece labels. More...
 
virtual int GetLabelVisibility ()
 Enable/Disable the display of pie piece labels. More...
 
virtual void LabelVisibilityOn ()
 Enable/Disable the display of pie piece labels. More...
 
virtual void LabelVisibilityOff ()
 Enable/Disable the display of pie piece labels. More...
 
virtual void SetLabelTextProperty (vtkTextProperty *p)
 Set/Get the labels text property. More...
 
virtual vtkTextPropertyGetLabelTextProperty ()
 Set/Get the labels text property. More...
 
void SetPieceColor (int i, double r, double g, double b)
 Specify colors for each piece of pie. More...
 
void SetPieceColor (int i, const double color[3])
 Specify colors for each piece of pie. More...
 
doubleGetPieceColor (int i)
 Specify colors for each piece of pie. More...
 
void SetPieceLabel (const int i, const char *)
 Specify the names for each piece of pie. More...
 
const char * GetPieceLabel (int i)
 Specify the names for each piece of pie. More...
 
virtual void SetLegendVisibility (int)
 Enable/Disable the creation of a legend. More...
 
virtual int GetLegendVisibility ()
 Enable/Disable the creation of a legend. More...
 
virtual void LegendVisibilityOn ()
 Enable/Disable the creation of a legend. More...
 
virtual void LegendVisibilityOff ()
 Enable/Disable the creation of a legend. More...
 
virtual vtkLegendBoxActorGetLegendActor ()
 Retrieve handles to the legend box. More...
 
int RenderOverlay (vtkViewport *)
 Draw the pie plot. More...
 
int RenderOpaqueGeometry (vtkViewport *)
 Draw the pie plot. More...
 
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *)
 Draw the pie plot. More...
 
- Public Member Functions inherited from vtkActor2D
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
vtkActor2DNewInstance () const
 
vtkProperty2DGetProperty ()
 Returns this actor's vtkProperty2D. More...
 
virtual void SetProperty (vtkProperty2D *)
 Set this vtkProp's vtkProperty2D. More...
 
void SetDisplayPosition (int, int)
 Set the Prop2D's position in display coordinates. More...
 
virtual vtkMTimeType GetMTime () override
 Return this objects MTime. More...
 
virtual void GetActors2D (vtkPropCollection *pc) override
 For some exporters and other other operations we must be able to collect all the actors or volumes. More...
 
virtual void ShallowCopy (vtkProp *prop) override
 Shallow copy of this vtkActor2D. More...
 
virtual vtkCoordinateGetActualPositionCoordinate (void)
 Return the actual vtkCoordinate reference that the mapper should use to position the actor. More...
 
virtual vtkCoordinateGetActualPosition2Coordinate (void)
 Return the actual vtkCoordinate reference that the mapper should use to position the actor. More...
 
virtual void SetMapper (vtkMapper2D *mapper)
 Set/Get the vtkMapper2D which defines the data to be drawn. More...
 
virtual vtkMapper2DGetMapper ()
 Set/Get the vtkMapper2D which defines the data to be drawn. More...
 
virtual void SetLayerNumber (int)
 Set/Get the layer number in the overlay planes into which to render. More...
 
virtual int GetLayerNumber ()
 Set/Get the layer number in the overlay planes into which to render. More...
 
virtual vtkCoordinateGetPositionCoordinate ()
 Get the PositionCoordinate instance of vtkCoordinate. More...
 
virtual void SetPosition (float x[2])
 Get the PositionCoordinate instance of vtkCoordinate. More...
 
virtual void SetPosition (float x, float y)
 Get the PositionCoordinate instance of vtkCoordinate. More...
 
virtual floatGetPosition ()
 Get the PositionCoordinate instance of vtkCoordinate. More...
 
virtual vtkCoordinateGetPosition2Coordinate ()
 Access the Position2 instance variable. More...
 
virtual void SetPosition2 (float x[2])
 Access the Position2 instance variable. More...
 
virtual void SetPosition2 (float x, float y)
 Access the Position2 instance variable. More...
 
virtual floatGetPosition2 ()
 Access the Position2 instance variable. More...
 
void SetWidth (double w)
 Set/Get the height and width of the Actor2D. More...
 
double GetWidth ()
 Set/Get the height and width of the Actor2D. More...
 
void SetHeight (double h)
 Set/Get the height and width of the Actor2D. More...
 
double GetHeight ()
 Set/Get the height and width of the Actor2D. More...
 
- Public Member Functions inherited from vtkProp
vtkPropNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void GetActors (vtkPropCollection *)
 For some exporters and other other operations we must be able to collect all the actors or volumes. More...
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void Pick ()
 Method fires PickEvent if the prop is picked. More...
 
virtual vtkMTimeType GetRedrawMTime ()
 Return the mtime of anything that would cause the rendered image to appear differently. More...
 
virtual doubleGetBounds ()
 Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. More...
 
virtual vtkMatrix4x4GetMatrix ()
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 Tells if the prop has all the required keys. More...
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the opaque geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the translucent polygonal geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the volumetric geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 Render in the overlay of the viewport only if the prop has all the requiredKeys. More...
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail. More...
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value. More...
 
virtual void RestoreEstimatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved. More...
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this. More...
 
void SetRenderTimeMultiplier (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time. More...
 
virtual double GetRenderTimeMultiplier ()
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal. More...
 
virtual bool GetSupportsSelection ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More...
 
virtual void SetVisibility (int)
 Set/Get visibility of this vtkProp. More...
 
virtual int GetVisibility ()
 Set/Get visibility of this vtkProp. More...
 
virtual void VisibilityOn ()
 Set/Get visibility of this vtkProp. More...
 
virtual void VisibilityOff ()
 Set/Get visibility of this vtkProp. More...
 
virtual void SetPickable (int)
 Set/Get the pickable instance variable. More...
 
virtual int GetPickable ()
 Set/Get the pickable instance variable. More...
 
virtual void PickableOn ()
 Set/Get the pickable instance variable. More...
 
virtual void PickableOff ()
 Set/Get the pickable instance variable. More...
 
virtual void SetDragable (int)
 Set/Get the value of the dragable instance variable. More...
 
virtual int GetDragable ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void DragableOn ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void DragableOff ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void SetUseBounds (bool)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual bool GetUseBounds ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual void UseBoundsOn ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual void UseBoundsOff ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual void InitPathTraversal ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
 
virtual vtkAssemblyPathGetNextPath ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
 
virtual int GetNumberOfPaths ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
 
virtual vtkInformationGetPropertyKeys ()
 Set/Get property keys. More...
 
virtual void SetPropertyKeys (vtkInformation *keys)
 Set/Get property keys. More...
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor. More...
 
virtual double GetAllocatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
 
virtual int GetNumberOfConsumers ()
 Get the number of consumers. More...
 
void AddConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
void RemoveConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
vtkObjectGetConsumer (int i)
 Add or remove or get or check a consumer,. More...
 
int IsConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkPieChartActorNew ()
 Instantiate this class. More...
 
- Static Public Member Functions inherited from vtkActor2D
static int IsTypeOf (const char *type)
 
static vtkActor2DSafeDownCast (vtkObjectBase *o)
 
static vtkActor2DNew ()
 Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at layer 0. More...
 
- Static Public Member Functions inherited from vtkProp
static int IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 Optional Key Indicating the texture unit for general texture mapping Old OpenGL was a state machine where you would push or pop items. More...
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 Optional Key Indicating the texture transform for general texture mapping Old OpenGL was a state machine where you would push or pop items. More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

 vtkPieChartActor ()
 
 ~vtkPieChartActor ()
 
- Protected Member Functions inherited from vtkActor2D
 vtkActor2D ()
 
 ~vtkActor2D ()
 
- Protected Member Functions inherited from vtkProp
 vtkProp ()
 
 ~vtkProp ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 
typedef vtkActor2D Superclass
 Standard methods for type information and printing. More...
 
static int IsTypeOf (const char *type)
 Standard methods for type information and printing. More...
 
static vtkPieChartActorSafeDownCast (vtkObjectBase *o)
 Standard methods for type information and printing. More...
 
virtual int IsA (const char *type)
 Standard methods for type information and printing. More...
 
vtkPieChartActorNewInstance () const
 Standard methods for type information and printing. More...
 
void PrintSelf (ostream &os, vtkIndent indent)
 Standard methods for type information and printing. More...
 
virtual vtkObjectBaseNewInstanceInternal () const
 Standard methods for type information and printing. More...
 

Additional Inherited Members

- Public Types inherited from vtkActor2D
typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 
- Protected Attributes inherited from vtkActor2D
vtkMapper2DMapper
 
int LayerNumber
 
vtkProperty2DProperty
 
vtkCoordinatePositionCoordinate
 
vtkCoordinatePosition2Coordinate
 
- Protected Attributes inherited from vtkProp
int Visibility
 
int Pickable
 
int Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

create a pie chart from an array

vtkPieChartActor generates a pie chart from an array of numbers defined in field data (a vtkDataObject). To use this class, you must specify an input data object. You'll probably also want to specify the position of the plot be setting the Position and Position2 instance variables, which define a rectangle in which the plot lies. There are also many other instance variables that control the look of the plot includes its title, and legend.

Set the text property/attributes of the title and the labels through the vtkTextProperty objects associated with these components.

See also
vtkParallelCoordinatesActor vtkXYPlotActor2D vtkSpiderPlotActor
Tests:
vtkPieChartActor (Tests)

Definition at line 55 of file vtkPieChartActor.h.

Member Typedef Documentation

Standard methods for type information and printing.

Definition at line 62 of file vtkPieChartActor.h.

Constructor & Destructor Documentation

vtkPieChartActor::vtkPieChartActor ( )
protected
vtkPieChartActor::~vtkPieChartActor ( )
protected

Member Function Documentation

static int vtkPieChartActor::IsTypeOf ( const char *  type)
static

Standard methods for type information and printing.

virtual int vtkPieChartActor::IsA ( const char *  type)
virtual

Standard methods for type information and printing.

Reimplemented from vtkActor2D.

static vtkPieChartActor* vtkPieChartActor::SafeDownCast ( vtkObjectBase o)
static

Standard methods for type information and printing.

virtual vtkObjectBase* vtkPieChartActor::NewInstanceInternal ( ) const
protectedvirtual

Standard methods for type information and printing.

Reimplemented from vtkActor2D.

vtkPieChartActor* vtkPieChartActor::NewInstance ( ) const

Standard methods for type information and printing.

void vtkPieChartActor::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Standard methods for type information and printing.

Reimplemented from vtkObject.

static vtkPieChartActor* vtkPieChartActor::New ( )
static

Instantiate this class.

virtual void vtkPieChartActor::SetInputData ( vtkDataObject )
virtual

Set the input to the pie chart actor.

SetInputData() does not connect the pipeline whereas SetInputConnection() does.

virtual void vtkPieChartActor::SetInputConnection ( vtkAlgorithmOutput )
virtual

Set the input to the pie chart actor.

SetInputData() does not connect the pipeline whereas SetInputConnection() does.

virtual vtkDataObject* vtkPieChartActor::GetInput ( )
virtual

Get the input data object to this actor.

virtual void vtkPieChartActor::SetTitleVisibility ( int  )
virtual

Enable/Disable the display of a plot title.

virtual int vtkPieChartActor::GetTitleVisibility ( )
virtual

Enable/Disable the display of a plot title.

virtual void vtkPieChartActor::TitleVisibilityOn ( )
virtual

Enable/Disable the display of a plot title.

virtual void vtkPieChartActor::TitleVisibilityOff ( )
virtual

Enable/Disable the display of a plot title.

virtual void vtkPieChartActor::SetTitle ( const char *  )
virtual

Set/Get the title of the pie chart.

virtual char* vtkPieChartActor::GetTitle ( )
virtual

Set/Get the title of the pie chart.

virtual void vtkPieChartActor::SetTitleTextProperty ( vtkTextProperty p)
virtual

Set/Get the title text property.

The property controls the appearance of the plot title.

virtual vtkTextProperty* vtkPieChartActor::GetTitleTextProperty ( )
virtual

Set/Get the title text property.

The property controls the appearance of the plot title.

virtual void vtkPieChartActor::SetLabelVisibility ( int  )
virtual

Enable/Disable the display of pie piece labels.

virtual int vtkPieChartActor::GetLabelVisibility ( )
virtual

Enable/Disable the display of pie piece labels.

virtual void vtkPieChartActor::LabelVisibilityOn ( )
virtual

Enable/Disable the display of pie piece labels.

virtual void vtkPieChartActor::LabelVisibilityOff ( )
virtual

Enable/Disable the display of pie piece labels.

virtual void vtkPieChartActor::SetLabelTextProperty ( vtkTextProperty p)
virtual

Set/Get the labels text property.

This controls the appearance of all pie piece labels.

virtual vtkTextProperty* vtkPieChartActor::GetLabelTextProperty ( )
virtual

Set/Get the labels text property.

This controls the appearance of all pie piece labels.

void vtkPieChartActor::SetPieceColor ( int  i,
double  r,
double  g,
double  b 
)

Specify colors for each piece of pie.

If not specified, they are automatically generated.

void vtkPieChartActor::SetPieceColor ( int  i,
const double  color[3] 
)
inline

Specify colors for each piece of pie.

If not specified, they are automatically generated.

Definition at line 136 of file vtkPieChartActor.h.

double* vtkPieChartActor::GetPieceColor ( int  i)

Specify colors for each piece of pie.

If not specified, they are automatically generated.

void vtkPieChartActor::SetPieceLabel ( const int  i,
const char *   
)

Specify the names for each piece of pie.

not specified, then an integer number is automatically generated.

const char* vtkPieChartActor::GetPieceLabel ( int  i)

Specify the names for each piece of pie.

not specified, then an integer number is automatically generated.

virtual void vtkPieChartActor::SetLegendVisibility ( int  )
virtual

Enable/Disable the creation of a legend.

If on, the legend labels will be created automatically unless the per plot legend symbol has been set.

virtual int vtkPieChartActor::GetLegendVisibility ( )
virtual

Enable/Disable the creation of a legend.

If on, the legend labels will be created automatically unless the per plot legend symbol has been set.

virtual void vtkPieChartActor::LegendVisibilityOn ( )
virtual

Enable/Disable the creation of a legend.

If on, the legend labels will be created automatically unless the per plot legend symbol has been set.

virtual void vtkPieChartActor::LegendVisibilityOff ( )
virtual

Enable/Disable the creation of a legend.

If on, the legend labels will be created automatically unless the per plot legend symbol has been set.

virtual vtkLegendBoxActor* vtkPieChartActor::GetLegendActor ( )
virtual

Retrieve handles to the legend box.

This is useful if you would like to manually control the legend appearance.

int vtkPieChartActor::RenderOverlay ( vtkViewport )
virtual

Draw the pie plot.

Reimplemented from vtkActor2D.

int vtkPieChartActor::RenderOpaqueGeometry ( vtkViewport )
virtual

Draw the pie plot.

Reimplemented from vtkActor2D.

virtual int vtkPieChartActor::RenderTranslucentPolygonalGeometry ( vtkViewport )
inlinevirtual

Draw the pie plot.

Reimplemented from vtkActor2D.

Definition at line 175 of file vtkPieChartActor.h.

virtual int vtkPieChartActor::HasTranslucentPolygonalGeometry ( )
virtual

Does this prop have some translucent polygonal geometry?

Reimplemented from vtkActor2D.

void vtkPieChartActor::ReleaseGraphicsResources ( vtkWindow )
virtual

Release any graphics resources that are being consumed by this actor.

The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkActor2D.


The documentation for this class was generated from the following file: