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VTK
9.6.20260215
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create a surface net from an unorganized set of segmented (i.e., labeled) points More...
#include <vtkGeneralizedSurfaceNets3D.h>
Public Types | |
| enum | MeshType { MESH_TYPE_DEFAULT = 0 , MESH_TYPE_TRIANGLES , MESH_TYPE_POLYGONS } |
| This enum is used to control the type of the output polygonal mesh. More... | |
Public Types inherited from vtkPolyDataAlgorithm | |
| typedef vtkAlgorithm | Superclass |
Public Types inherited from vtkAlgorithm | |
| enum | DesiredOutputPrecision { SINGLE_PRECISION , DOUBLE_PRECISION , DEFAULT_PRECISION } |
| Values used for setting the desired output precision for various algorithms. More... | |
| typedef vtkObject | Superclass |
Public Member Functions | |
| int | GetNumberOfThreads () |
| Return the number of threads actually used during execution. | |
| int | GetNumberOfPrunes () |
| Return the number of hull prunes performed during execution. | |
| vtkMTimeType | GetMTime () override |
| The modified time is also a function of the built in locator, smoothing filter, and label values. | |
| void | SetValue (int i, double value) |
| Set a particular label value at label number i. | |
| void | SetLabel (int i, double value) |
| Set a particular label value at label number i. | |
| double | GetValue (int i) |
| Get the ith label value. | |
| double | GetLabel (int i) |
| Get the ith label value. | |
| double * | GetValues () |
| Get a pointer to an array of labels. | |
| double * | GetLabels () |
| Get a pointer to an array of labels. | |
| void | GetValues (double *contourValues) |
| Fill a supplied list with label values. | |
| void | GetLabels (double *contourValues) |
| Fill a supplied list with label values. | |
| void | SetNumberOfLabels (int number) |
| Set the number of labels to place into the list. | |
| void | SetNumberOfContours (int number) |
| Set the number of labels to place into the list. | |
| vtkIdType | GetNumberOfLabels () |
| Get the number of labels in the list of label values. | |
| vtkIdType | GetNumberOfContours () |
| Get the number of labels in the list of label values. | |
| void | GenerateLabels (int numLabels, double range[2]) |
| Generate numLabels equally spaced labels between the specified range. | |
| void | GenerateValues (int numContours, double range[2]) |
| Generate numLabels equally spaced labels between the specified range. | |
| void | GenerateLabels (int numLabels, double rangeStart, double rangeEnd) |
| Generate numLabels equally spaced labels between the specified range. | |
| void | GenerateValues (int numContours, double rangeStart, double rangeEnd) |
| Generate numLabels equally spaced labels between the specified range. | |
| virtual void | SetBackgroundLabel (int) |
| This value specifies the label value to use when indicating that a region is outside. | |
| virtual int | GetBackgroundLabel () |
| This value specifies the label value to use when indicating that a region is outside. | |
| virtual vtkTypeBool | GetBoundaryCapping () |
| Specify whether to cap the surface net along the boundary. | |
| virtual void | SetBoundaryCapping (vtkTypeBool) |
| Specify whether to cap the surface net along the boundary. | |
| virtual void | BoundaryCappingOn () |
| Specify whether to cap the surface net along the boundary. | |
| virtual void | BoundaryCappingOff () |
| Specify whether to cap the surface net along the boundary. | |
| virtual vtkTypeBool | GetMergePoints () |
| Specify whether to merge nearly concident points in order to produce watertight output surfaces. | |
| virtual void | SetMergePoints (vtkTypeBool) |
| Specify whether to merge nearly concident points in order to produce watertight output surfaces. | |
| virtual void | MergePointsOn () |
| Specify whether to merge nearly concident points in order to produce watertight output surfaces. | |
| virtual void | MergePointsOff () |
| Specify whether to merge nearly concident points in order to produce watertight output surfaces. | |
| virtual void | SetSmoothing (vtkTypeBool) |
| Indicate whether smoothing should be enabled. | |
| virtual vtkTypeBool | GetSmoothing () |
| Indicate whether smoothing should be enabled. | |
| virtual void | SmoothingOn () |
| Indicate whether smoothing should be enabled. | |
| virtual void | SmoothingOff () |
| Indicate whether smoothing should be enabled. | |
| void | SetNumberOfIterations (int n) |
| Convenience methods that delegate to the internal smoothing filter follow below. | |
| int | GetNumberOfIterations () |
| Convenience methods that delegate to the internal smoothing filter follow below. | |
| void | SetRelaxationFactor (double f) |
| Convenience methods that delegate to the internal smoothing filter follow below. | |
| double | GetRelaxationFactor () |
| Convenience methods that delegate to the internal smoothing filter follow below. | |
| void | SetConstraintDistance (double d) |
| Convenience methods that delegate to the internal smoothing filter follow below. | |
| double | GetConstraintDistance () |
| Convenience methods that delegate to the internal smoothing filter follow below. | |
| virtual void | SetGenerateSmoothingStencils (vtkTypeBool) |
| Indicate whether this filter should produce smoothing stencils. | |
| virtual vtkTypeBool | GetGenerateSmoothingStencils () |
| Indicate whether this filter should produce smoothing stencils. | |
| virtual void | GenerateSmoothingStencilsOn () |
| Indicate whether this filter should produce smoothing stencils. | |
| virtual void | GenerateSmoothingStencilsOff () |
| Indicate whether this filter should produce smoothing stencils. | |
| virtual void | SetSmoothingConstraints (unsigned char, unsigned char, unsigned char, unsigned char) |
| If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation. | |
| virtual void | SetSmoothingConstraints (unsigned char[4]) |
| If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation. | |
| virtual unsigned char * | GetSmoothingConstraints () |
| If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation. | |
| virtual void | GetSmoothingConstraints (unsigned char &, unsigned char &, unsigned char &, unsigned char &) |
| If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation. | |
| virtual void | GetSmoothingConstraints (unsigned char[4]) |
| If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation. | |
| void | AllSmoothingConstraintsOn () |
| If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation. | |
| void | AllSmoothingConstraintsOff () |
| If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation. | |
| void | EdgeSmoothingConstraintOff () |
| If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation. | |
| virtual vtkConstrainedSmoothingFilter * | GetSmoother () |
| Get the internal instance of vtkConstrainedSmoothingFilter used to smooth the extracted surface net. | |
| virtual void | SetOutputMeshType (int) |
| Control the type of output mesh. | |
| virtual int | GetOutputMeshType () |
| Control the type of output mesh. | |
| void | SetOutputMeshTypeToDefault () |
| Control the type of output mesh. | |
| void | SetOutputMeshTypeToTriangles () |
| Control the type of output mesh. | |
| void | SetOutputMeshTypeToPolygons () |
| Control the type of output mesh. | |
| virtual void | SetPadding (double) |
| Specify a padding for the bounding box of the input points. | |
| virtual double | GetPadding () |
| Specify a padding for the bounding box of the input points. | |
| vtkStaticPointLocator * | GetLocator () |
| Retrieve the internal locator to manually configure it, for example specifying the number of points per bucket. | |
| virtual void | SetValidate (vtkTypeBool) |
| Enable the validation of the Voronoi tesselation. | |
| virtual vtkTypeBool | GetValidate () |
| Enable the validation of the Voronoi tesselation. | |
| virtual void | ValidateOn () |
| Enable the validation of the Voronoi tesselation. | |
| virtual void | ValidateOff () |
| Enable the validation of the Voronoi tesselation. | |
| virtual void | SetPointOfInterest (vtkIdType) |
| These methods are for debugging or instructional purposes. | |
| virtual vtkIdType | GetPointOfInterest () |
| These methods are for debugging or instructional purposes. | |
| virtual void | SetPointsOfInterest (vtkIdTypeArray *) |
| These methods are for debugging or instructional purposes. | |
| virtual vtkIdTypeArray * | GetPointsOfInterest () |
| These methods are for debugging or instructional purposes. | |
| virtual void | SetMaximumNumberOfHullClips (vtkIdType) |
| These methods are for debugging or instructional purposes. | |
| virtual vtkIdType | GetMaximumNumberOfHullClips () |
| These methods are for debugging or instructional purposes. | |
| virtual void | SetPruneTolerance (double) |
| Specify a relative tolerance to determine which spokes (i.e., small hull facets) to prune. | |
| virtual double | GetPruneTolerance () |
| Specify a relative tolerance to determine which spokes (i.e., small hull facets) to prune. | |
| virtual void | SetBatchSize (unsigned int) |
| Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution. | |
| virtual unsigned int | GetBatchSize () |
| Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution. | |
Public Member Functions inherited from vtkPolyDataAlgorithm | |
| vtkPolyDataAlgorithm * | NewInstance () const |
| void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. | |
| vtkTypeBool | ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override |
| see vtkAlgorithm for details | |
| vtkDataObject * | GetInput () |
| vtkDataObject * | GetInput (int port) |
| vtkPolyData * | GetPolyDataInput (int port) |
| vtkPolyData * | GetOutput () |
| Get the output data object for a port on this algorithm. | |
| vtkPolyData * | GetOutput (int) |
| Get the output data object for a port on this algorithm. | |
| virtual void | SetOutput (vtkDataObject *d) |
| Get the output data object for a port on this algorithm. | |
| void | SetInputData (vtkDataObject *) |
| Assign a data object as input. | |
| void | SetInputData (int, vtkDataObject *) |
| Assign a data object as input. | |
| void | AddInputData (vtkDataObject *) |
| Assign a data object as input. | |
| void | AddInputData (int, vtkDataObject *) |
| Assign a data object as input. | |
Public Member Functions inherited from vtkAlgorithm | |
| vtkAlgorithm * | NewInstance () const |
| vtkTypeBool | HasExecutive () |
| Check whether this algorithm has an assigned executive. | |
| vtkExecutive * | GetExecutive () |
| Get this algorithm's executive. | |
| virtual void | SetExecutive (vtkExecutive *executive) |
| Set this algorithm's executive. | |
| vtkTypeBool | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
| Version of ProcessRequest() that is wrapped. | |
| virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime) |
| A special version of ProcessRequest meant specifically for the pipeline modified time request. | |
| virtual int | ModifyRequest (vtkInformation *request, int when) |
| This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. | |
| vtkInformation * | GetInputPortInformation (int port) |
| Get the information object associated with an input port. | |
| vtkInformation * | GetOutputPortInformation (int port) |
| Get the information object associated with an output port. | |
| int | GetNumberOfInputPorts () |
| Get the number of input ports used by the algorithm. | |
| int | GetNumberOfOutputPorts () |
| Get the number of output ports provided by the algorithm. | |
| void | SetAbortExecuteAndUpdateTime () |
| Set AbortExecute Flag and update LastAbortTime. | |
| void | UpdateProgress (double amount) |
| Update the progress of the process object. | |
| bool | CheckAbort () |
| Checks to see if this filter should abort. | |
| virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
| Set the input data arrays that this algorithm will process. | |
| int | GetNumberOfInputArraySpecifications () |
| Get the number of input array indices that have already been set. | |
| bool | ResetInputArraySpecifications () |
| Clear all existing input array specifications (as if SetInputArrayToProcess had never been called). | |
| vtkInformation * | GetInputArrayInformation (int idx) |
| Get the info object for the specified input array to this algorithm. | |
| void | RemoveAllInputs () |
| Remove all the input data. | |
| vtkDataObject * | GetOutputDataObject (int port) |
| Get the data object that will contain the algorithm output for the given port. | |
| vtkDataObject * | GetInputDataObject (int port, int connection) |
| Get the data object that will contain the algorithm input for the given port and given connection. | |
| virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
| Remove a connection from the given input port index. | |
| virtual void | RemoveInputConnection (int port, int idx) |
| Remove a connection given by index idx. | |
| virtual void | RemoveAllInputConnections (int port) |
| Removes all input connections. | |
| virtual void | SetInputDataObject (int port, vtkDataObject *data) |
| Sets the data-object as an input on the given port index. | |
| virtual void | SetInputDataObject (vtkDataObject *data) |
| virtual void | AddInputDataObject (int port, vtkDataObject *data) |
| Add the data-object as an input to this given port. | |
| virtual void | AddInputDataObject (vtkDataObject *data) |
| vtkAlgorithmOutput * | GetOutputPort (int index) |
| Get a proxy object corresponding to the given output port of this algorithm. | |
| vtkAlgorithmOutput * | GetOutputPort () |
| int | GetNumberOfInputConnections (int port) |
| Get the number of inputs currently connected to a port. | |
| int | GetTotalNumberOfInputConnections () |
| Get the total number of inputs for this algorithm. | |
| vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
| Get the algorithm output port connected to an input port. | |
| vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort) |
| Returns the algorithm and the output port index of that algorithm connected to a port-index pair. | |
| vtkAlgorithm * | GetInputAlgorithm (int port, int index) |
| Returns the algorithm connected to a port-index pair. | |
| vtkAlgorithm * | GetInputAlgorithm () |
| Equivalent to GetInputAlgorithm(0, 0). | |
| vtkExecutive * | GetInputExecutive (int port, int index) |
| Returns the executive associated with a particular input connection. | |
| vtkExecutive * | GetInputExecutive () |
| Equivalent to GetInputExecutive(0, 0) | |
| vtkInformation * | GetInputInformation (int port, int index) |
| Return the information object that is associated with a particular input connection. | |
| vtkInformation * | GetInputInformation () |
| Equivalent to GetInputInformation(0, 0) | |
| vtkInformation * | GetOutputInformation (int port) |
| Return the information object that is associated with a particular output port. | |
| virtual vtkTypeBool | Update (int port, vtkInformationVector *requests) |
| This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). | |
| virtual vtkTypeBool | Update (vtkInformation *requests) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual int | UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual int | UpdateExtent (const int extents[6]) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual int | UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual void | UpdateInformation () |
| Bring the algorithm's information up-to-date. | |
| virtual void | UpdateDataObject () |
| Create output object(s). | |
| virtual void | PropagateUpdateExtent () |
| Propagate meta-data upstream. | |
| virtual void | UpdateWholeExtent () |
| Bring this algorithm's outputs up-to-date. | |
| void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
| Convenience routine to convert from a linear ordering of input connections to a port/connection pair. | |
| void | RemoveNoPriorTemporalAccessInformationKey () |
Removes any information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS() to all output ports of this vtkAlgorithm. | |
| virtual vtkInformation * | GetInformation () |
| Set/Get the information object associated with this algorithm. | |
| virtual void | SetInformation (vtkInformation *) |
| Set/Get the information object associated with this algorithm. | |
| bool | UsesGarbageCollector () const override |
| Participate in garbage collection. | |
| virtual void | SetAbortExecute (vtkTypeBool) |
| Set/Get the AbortExecute flag for the process object. | |
| virtual vtkTypeBool | GetAbortExecute () |
| Set/Get the AbortExecute flag for the process object. | |
| virtual void | AbortExecuteOn () |
| Set/Get the AbortExecute flag for the process object. | |
| virtual void | AbortExecuteOff () |
| Set/Get the AbortExecute flag for the process object. | |
| virtual double | GetProgress () |
| Get the execution progress of a process object. | |
| void | SetContainerAlgorithm (vtkAlgorithm *containerAlg) |
| Set/get a Container algorithm for this algorithm. | |
| vtkAlgorithm * | GetContainerAlgorithm () |
| Set/get a Container algorithm for this algorithm. | |
| virtual void | SetAbortOutput (bool) |
| Set/Get an internal variable used to communicate between the algorithm and executive. | |
| virtual bool | GetAbortOutput () |
| Set/Get an internal variable used to communicate between the algorithm and executive. | |
| void | SetProgressShiftScale (double shift, double scale) |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. | |
| virtual double | GetProgressShift () |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. | |
| virtual double | GetProgressScale () |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. | |
| void | SetProgressText (const char *ptext) |
| Set the current text message associated with the progress state. | |
| virtual char * | GetProgressText () |
| Set the current text message associated with the progress state. | |
| virtual unsigned long | GetErrorCode () |
| The error code contains a possible error that occurred while reading or writing the file. | |
| void | SetInputArrayToProcess (const char *name, int fieldAssociation, int component=vtkArrayComponents::AllComponents) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name, int component) |
| This method variant also accepts a component to consider rather than the entire tuple. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType, int component) |
| This method variant also accepts a component to consider rather than the entire tuple. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName, const char *component) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
| Set the connection for the given input port index. | |
| virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
| Set the connection for the given input port index. | |
| virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
| Add a connection to the given input port index. | |
| virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
| Add a connection to the given input port index. | |
| virtual bool | Update (int port) |
| Bring this algorithm's outputs up-to-date. | |
| virtual bool | Update () |
| Bring this algorithm's outputs up-to-date. | |
| virtual void | SetReleaseDataFlag (vtkTypeBool) |
| Turn release data flag on or off for all output ports. | |
| virtual vtkTypeBool | GetReleaseDataFlag () |
| Turn release data flag on or off for all output ports. | |
| void | ReleaseDataFlagOn () |
| Turn release data flag on or off for all output ports. | |
| void | ReleaseDataFlagOff () |
| Turn release data flag on or off for all output ports. | |
| int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. | |
| int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. | |
| int * | GetUpdateExtent () |
| These functions return the update extent for output ports that use 3D extents. | |
| int * | GetUpdateExtent (int port) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int extent[6]) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int port, int extent[6]) |
| These functions return the update extent for output ports that use 3D extents. | |
| int | GetUpdatePiece () |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdatePiece (int port) |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateNumberOfPieces () |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateNumberOfPieces (int port) |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateGhostLevel () |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateGhostLevel (int port) |
| These functions return the update extent for output ports that use piece extents. | |
| void | SetProgressObserver (vtkProgressObserver *) |
| If an ProgressObserver is set, the algorithm will report progress through it rather than directly. | |
| virtual vtkProgressObserver * | GetProgressObserver () |
| If an ProgressObserver is set, the algorithm will report progress through it rather than directly. | |
| void | SetNoPriorTemporalAccessInformationKey (int key) |
Set to all output ports of this algorithm the information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS(). | |
| void | SetNoPriorTemporalAccessInformationKey () |
Set to all output ports of this algorithm the information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS(). | |
Public Member Functions inherited from vtkObject | |
| vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
| virtual void | DebugOn () |
| Turn debugging output on. | |
| virtual void | DebugOff () |
| Turn debugging output off. | |
| bool | GetDebug () |
| Get the value of the debug flag. | |
| void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. | |
| virtual void | Modified () |
| Update the modification time for this object. | |
| void | RemoveObserver (unsigned long tag) |
| void | RemoveObservers (unsigned long event) |
| void | RemoveObservers (const char *event) |
| void | RemoveAllObservers () |
| vtkTypeBool | HasObserver (unsigned long event) |
| vtkTypeBool | HasObserver (const char *event) |
| vtkTypeBool | InvokeEvent (unsigned long event) |
| vtkTypeBool | InvokeEvent (const char *event) |
| std::string | GetObjectDescription () const override |
| The object description printed in messages and PrintSelf output. | |
| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| template<class U, class T> | |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. | |
| template<class U, class T> | |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. | |
| template<class U, class T> | |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. | |
| vtkTypeBool | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. | |
| vtkTypeBool | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. | |
| virtual void | SetObjectName (const std::string &objectName) |
| Set/get the name of this object for reporting purposes. | |
| virtual std::string | GetObjectName () const |
| Set/get the name of this object for reporting purposes. | |
Public Member Functions inherited from vtkObjectBase | |
| const char * | GetClassName () const |
| Return the class name as a string. | |
| virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name) |
| Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). | |
| virtual void | Delete () |
| Delete a VTK object. | |
| virtual void | FastDelete () |
| Delete a reference to this object. | |
| void | InitializeObjectBase () |
| void | Print (ostream &os) |
| Print an object to an ostream. | |
| void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). | |
| virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). | |
| int | GetReferenceCount () |
| Return the current reference count of this object. | |
| void | SetReferenceCount (int) |
| Sets the reference count. | |
| bool | GetIsInMemkind () const |
| A local state flag that remembers whether this object lives in the normal or extended memory space. | |
| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. | |
| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. | |
Protected Member Functions | |
| vtkGeneralizedSurfaceNets3D () | |
| ~vtkGeneralizedSurfaceNets3D () override=default | |
| int | RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override |
| This is called by the superclass. | |
| int | FillInputPortInformation (int port, vtkInformation *info) override |
| Fill the input port information objects for this algorithm. | |
Protected Member Functions inherited from vtkPolyDataAlgorithm | |
| vtkPolyDataAlgorithm () | |
| ~vtkPolyDataAlgorithm () override | |
| virtual int | RequestInformation (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
| virtual int | RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
| This is called by the superclass. | |
| virtual int | RequestUpdateTime (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
| This is called by the superclass. | |
| int | FillOutputPortInformation (int port, vtkInformation *info) override |
| Fill the output port information objects for this algorithm. | |
| int | FillInputPortInformation (int port, vtkInformation *info) override |
| Fill the input port information objects for this algorithm. | |
Protected Member Functions inherited from vtkAlgorithm | |
| vtkAlgorithm () | |
| ~vtkAlgorithm () override | |
| bool | CheckUpstreamAbort () |
| Checks to see if an upstream filter has been aborted. | |
| virtual void | SetNumberOfInputPorts (int n) |
| Set the number of input ports used by the algorithm. | |
| virtual void | SetNumberOfOutputPorts (int n) |
| Set the number of output ports provided by the algorithm. | |
| int | InputPortIndexInRange (int index, const char *action) |
| int | OutputPortIndexInRange (int index, const char *action) |
| int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector) |
| Get the association of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| int | GetInputArrayComponent (int idx) |
| Get the component to process of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector) |
| This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. | |
| virtual vtkExecutive * | CreateDefaultExecutive () |
| Create a default executive. | |
| void | ReportReferences (vtkGarbageCollector *) override |
| virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input) |
| Replace the Nth connection on the given input port. | |
| virtual void | SetNumberOfInputConnections (int port, int n) |
| Set the number of input connections on the given input port. | |
| void | SetInputDataInternal (int port, vtkDataObject *input) |
| These methods are used by subclasses to implement methods to set data objects directly as input. | |
| void | AddInputDataInternal (int port, vtkDataObject *input) |
| int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. | |
| int | GetInputArrayAssociation (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkSmartPointer< vtkAbstractArray > | GetInputArray (int idx, int connection, vtkInformationVector **inputVector, int &association, int requestedComponent=vtkArrayComponents::Requested) |
| Get an array from the input at index idx. | |
| vtkSmartPointer< vtkAbstractArray > | GetInputArray (int idx, vtkDataObject *input, int &association, int requestedComponent=vtkArrayComponents::Requested) |
| Get an array from the input at index idx. | |
| template<typename ArrayType, typename... Params> | |
| vtkSmartPointer< ArrayType > | GetInputArrayAs (Params &&... params) |
| Get an array from the input at index idx. | |
| virtual void | SetErrorCode (unsigned long) |
| The error code contains a possible error that occurred while reading or writing the file. | |
Protected Member Functions inherited from vtkObject | |
| vtkObject () | |
| ~vtkObject () override | |
| void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
| void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
| void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
| These methods allow a command to exclusively grab all events. | |
| void | InternalReleaseFocus () |
| These methods allow a command to exclusively grab all events. | |
Protected Member Functions inherited from vtkObjectBase | |
| vtkObjectBase () | |
| virtual | ~vtkObjectBase () |
| vtkObjectBase (const vtkObjectBase &) | |
| void | operator= (const vtkObjectBase &) |
Protected Attributes | |
| vtkSmartPointer< vtkContourValues > | Labels |
| int | BackgroundLabel |
| vtkTypeBool | BoundaryCapping |
| vtkTypeBool | MergePoints |
| vtkTypeBool | Smoothing |
| vtkSmartPointer< vtkConstrainedSmoothingFilter > | Smoother |
| vtkSmartPointer< vtkStaticPointLocator > | Locator |
| int | OutputMeshType |
| double | Padding |
| vtkTypeBool | Validate |
| vtkTypeBool | GenerateSmoothingStencils |
| unsigned char | SmoothingConstraints [4] |
| vtkIdType | PointOfInterest |
| vtkSmartPointer< vtkIdTypeArray > | PointsOfInterest |
| vtkIdType | MaximumNumberOfHullClips |
| double | PruneTolerance |
| unsigned int | BatchSize |
| int | NumberOfThreads |
| int | NumberOfPrunes |
Protected Attributes inherited from vtkAlgorithm | |
| vtkTimeStamp | LastAbortCheckTime |
| vtkInformation * | Information |
| double | Progress |
| char * | ProgressText |
| vtkProgressObserver * | ProgressObserver |
| unsigned long | ErrorCode |
| The error code contains a possible error that occurred while reading or writing the file. | |
Protected Attributes inherited from vtkObject | |
| bool | Debug |
| vtkTimeStamp | MTime |
| vtkSubjectHelper * | SubjectHelper |
| std::string | ObjectName |
Protected Attributes inherited from vtkObjectBase | |
| std::atomic< int32_t > | ReferenceCount |
| vtkWeakPointerBase ** | WeakPointers |
| typedef vtkPolyDataAlgorithm | Superclass |
| Standard methods for instantiation, type information, and printing. | |
| static vtkGeneralizedSurfaceNets3D * | New () |
| Standard methods for instantiation, type information, and printing. | |
| static vtkTypeBool | IsTypeOf (const char *type) |
| Standard methods for instantiation, type information, and printing. | |
| static vtkGeneralizedSurfaceNets3D * | SafeDownCast (vtkObjectBase *o) |
| Standard methods for instantiation, type information, and printing. | |
| virtual vtkTypeBool | IsA (const char *type) |
| Standard methods for instantiation, type information, and printing. | |
| vtkGeneralizedSurfaceNets3D * | NewInstance () const |
| Standard methods for instantiation, type information, and printing. | |
| void | PrintSelf (ostream &os, vtkIndent indent) override |
| Standard methods for instantiation, type information, and printing. | |
| virtual vtkObjectBase * | NewInstanceInternal () const |
| Standard methods for instantiation, type information, and printing. | |
Additional Inherited Members | |
Static Public Member Functions inherited from vtkPolyDataAlgorithm | |
| static vtkPolyDataAlgorithm * | New () |
| static vtkTypeBool | IsTypeOf (const char *type) |
| static vtkPolyDataAlgorithm * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkAlgorithm | |
| static vtkAlgorithm * | New () |
| static vtkTypeBool | IsTypeOf (const char *type) |
| static vtkAlgorithm * | SafeDownCast (vtkObjectBase *o) |
| static vtkInformationIntegerKey * | INPUT_IS_OPTIONAL () |
| Keys used to specify input port requirements. | |
| static vtkInformationIntegerKey * | INPUT_IS_REPEATABLE () |
| static vtkInformationInformationVectorKey * | INPUT_REQUIRED_FIELDS () |
| static vtkInformationStringVectorKey * | INPUT_REQUIRED_DATA_TYPE () |
| static vtkInformationInformationVectorKey * | INPUT_ARRAYS_TO_PROCESS () |
| static vtkInformationIntegerKey * | INPUT_PORT () |
| static vtkInformationIntegerKey * | INPUT_CONNECTION () |
| static vtkInformationIntegerKey * | CAN_PRODUCE_SUB_EXTENT () |
| This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. | |
| static vtkInformationIntegerKey * | CAN_HANDLE_PIECE_REQUEST () |
| Key that tells the pipeline that a particular algorithm can or cannot handle piece request. | |
| static vtkInformationIntegerKey * | ABORTED () |
| static void | SetDefaultExecutivePrototype (vtkExecutive *proto) |
| If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). | |
Static Public Member Functions inherited from vtkObject | |
| static vtkObject * | New () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
| static void | BreakOnError () |
| This method is called when vtkErrorMacro executes. | |
| static void | SetGlobalWarningDisplay (vtkTypeBool val) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| static void | GlobalWarningDisplayOn () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| static void | GlobalWarningDisplayOff () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| static vtkTypeBool | GetGlobalWarningDisplay () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
Static Public Member Functions inherited from vtkObjectBase | |
| static vtkTypeBool | IsTypeOf (const char *name) |
| Return 1 if this class type is the same type of (or a subclass of) the named class. | |
| static vtkIdType | GetNumberOfGenerationsFromBaseType (const char *name) |
| Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). | |
| static vtkObjectBase * | New () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
| static void | SetMemkindDirectory (const char *directoryname) |
| The name of a directory, ideally mounted -o dax, to memory map an extended memory space within. | |
| static bool | GetUsingMemkind () |
| A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space. | |
Public Attributes inherited from vtkAlgorithm | |
| std::atomic< vtkTypeBool > | AbortExecute |
Static Protected Member Functions inherited from vtkAlgorithm | |
| static vtkInformationIntegerKey * | PORT_REQUIREMENTS_FILLED () |
Static Protected Member Functions inherited from vtkObjectBase | |
| static vtkMallocingFunction | GetCurrentMallocFunction () |
| static vtkReallocingFunction | GetCurrentReallocFunction () |
| static vtkFreeingFunction | GetCurrentFreeFunction () |
| static vtkFreeingFunction | GetAlternateFreeFunction () |
Static Protected Attributes inherited from vtkAlgorithm | |
| static vtkTimeStamp | LastAbortTime |
| static vtkExecutive * | DefaultExecutivePrototype |
create a surface net from an unorganized set of segmented (i.e., labeled) points
vtkGeneralizedSurfaceNets3D is a filter that constructs a surface net from a labeled / segmented list of input points. The points are presumed to lie within 3D-space. These points may be represented by any dataset of type vtkPointSet and subclasses. The output of the filter is a complex of convex polygons represented by a vtkPolyData. Additionally the output contains cell data consisting of a 2-component tuples which record the regions on either side of the polygonal faces composing the surface net. The algorithm uses a novel 3D Voronoi tessellation algorithm, and extracts surface net faces between Voronoi hulls which lie in specified separate regions.
Besides the list of input points, the filter requires an input region ids array which labels the points as belonging to different regions. This point data region ids array should be of integer type (vtkIntArray), with region id values>=0 (although a region id < 0 indicates that the associated point is "outside"; consequently the point will not produce output but will affect neighboring points in terms of producing boundary faces). In addition, the filter requires the specification of the segmented regions to extract by specifying one or more labels. (If labels are not specified, than all non-negative region ids are assumed to be a label. Automatically generating labels can be slow, it is preferred that labels are specified.)
The surface net algorithm can also (optionally) smooth the output polygonal surface. To be faithful to the original algorithm, a vtkConstrainedSmoothingFilter is used; however other smoothing algorithms such as vtkWindowedSincPolyDataFilter may be used (by disabling smoothing, enabling point merging, and passing the output of the filter to subsequent smoothing filter).
Note that the class vtkVoronoi3D can also generate a surface net. However the difference is that in vtkGeneralizedSurfaceNets3D the label values are explicitly specified, only specified labels may generate surfaces. The class vtkVoronoi3D will generate surfaces for each non-negative region id enumerated in the region ids array. In addition, vtkGeneralizedSurfaceNets3D has the ability to smooth the resulting surfaces, as well as perform auxiliary functions such as triangulating the output polygons.
There are two common use cases when using this filter. The first case simply produces output surface net faces for the purposes of visualization. In this case the resulting surfaces are not watertight and cannot be smoothed (so-called meshless complex of polygons). (Note that non-smoothed surface nets tend to be choppy depending on the input point cloud resolution.) The second case produces connected, watertight surface meshes which can be smoothed. Note that this second case requires a fair amount of work to merge nearly coincident points to produce the watertight surfaces. (Note: a built-in topologically-based point merging process is used. Users can disable the built in point merging process, and use subsequent filters like vtkStaticCleanPolyData to merge coincident points, remove degenerate face primitives, etc, and otherwise process the surfaces with smoothing etc. vtkStaticCleanPolyData uses a proximal geometric point merging process requiring a tolerance, this can cause problems in some cases.)
Finally, another important option to the filter is that capping surfaces corresponding to the domain boundary can be generated. In some cases it is useful to provide the boundary as context to the surface net contours. (The domain boundary is determined from Voronoi edges that connect to the domain edges, or connect to points with region ids < 0).
See the following reference for more details about surface nets: W. Schroeder, S. Tsalikis, M. Halle, S. Frisken. A High-Performance SurfaceNets Discrete Isocontouring Algorithm. arXiv:2401.14906. 2024. (http://arxiv.org/abs/2401.14906).
The Surface Nets algorithm was first proposed by Sarah Frisken. Two important papers include the description of surface nets for binary objects (i.e., extracting just one segmented object from a volume) and multi-label (multiple object extraction).
S. Frisken (Gibson), “Constrained Elastic SurfaceNets: Generating Smooth Surfaces from Binary Segmented Data”, Proc. MICCAI, 1998, pp. 888-898.
S. Frisken, “SurfaceNets for Multi-Label Segmentations with Preservation of Sharp Boundaries”, J. Computer Graphics Techniques, 2022.
These techniques referenced above are specialized to input 3D labeled (or segmented) volumes. This filter implementes a generalized version of surface nets for labeled, unorganized point clouds.
Definition at line 141 of file vtkGeneralizedSurfaceNets3D.h.
Standard methods for instantiation, type information, and printing.
Definition at line 150 of file vtkGeneralizedSurfaceNets3D.h.
This enum is used to control the type of the output polygonal mesh.
vtkGeneralizedSurfaceNets3D creates convex polygons; but for smoothing and subsequent processing, triangles are preferred (triangles are default).
| Enumerator | |
|---|---|
| MESH_TYPE_DEFAULT | |
| MESH_TYPE_TRIANGLES | |
| MESH_TYPE_POLYGONS | |
Definition at line 367 of file vtkGeneralizedSurfaceNets3D.h.
|
protected |
|
overrideprotecteddefault |
|
static |
Standard methods for instantiation, type information, and printing.
|
static |
Standard methods for instantiation, type information, and printing.
|
virtual |
Standard methods for instantiation, type information, and printing.
Reimplemented from vtkPolyDataAlgorithm.
|
static |
Standard methods for instantiation, type information, and printing.
|
protectedvirtual |
Standard methods for instantiation, type information, and printing.
Reimplemented from vtkPolyDataAlgorithm.
| vtkGeneralizedSurfaceNets3D * vtkGeneralizedSurfaceNets3D::NewInstance | ( | ) | const |
Standard methods for instantiation, type information, and printing.
|
overridevirtual |
Standard methods for instantiation, type information, and printing.
Reimplemented from vtkAlgorithm.
|
inline |
Set a particular label value at label number i.
The index i ranges between (0 <= i < NumberOfLabels). (Note: while labels values are expressed as doubles, the underlying scalar data may be a different type. During execution the label values are cast to the type of the scalar data.) Note the use of "Value" and "Label" when specifying regions to extract. The use of "Value" is consistent with other VTK continuous-scalar field isocontouring algorithms; however the term "Label" is more consistent with label maps. Warning: make sure that the label value >= 0 as any label < 0 is considered a background, i.e., outside, label.
Definition at line 170 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Set a particular label value at label number i.
The index i ranges between (0 <= i < NumberOfLabels). (Note: while labels values are expressed as doubles, the underlying scalar data may be a different type. During execution the label values are cast to the type of the scalar data.) Note the use of "Value" and "Label" when specifying regions to extract. The use of "Value" is consistent with other VTK continuous-scalar field isocontouring algorithms; however the term "Label" is more consistent with label maps. Warning: make sure that the label value >= 0 as any label < 0 is considered a background, i.e., outside, label.
Definition at line 171 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Get the ith label value.
Definition at line 178 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Get the ith label value.
Definition at line 179 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Get a pointer to an array of labels.
There will be GetNumberOfLabels() values in the list.
Definition at line 187 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Get a pointer to an array of labels.
There will be GetNumberOfLabels() values in the list.
Definition at line 188 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Fill a supplied list with label values.
There will be GetNumberOfLabels() values in the list. Make sure you allocate enough memory to hold the list.
Definition at line 197 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Fill a supplied list with label values.
There will be GetNumberOfLabels() values in the list. Make sure you allocate enough memory to hold the list.
Definition at line 198 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Set the number of labels to place into the list.
You only really need to use this method to reduce list size. The method SetValue() will automatically increase list size as needed. Note that for consistency with other isocountoring-related algorithms, some methods use "Labels" and "Contours" interchangeably.
Definition at line 209 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Set the number of labels to place into the list.
You only really need to use this method to reduce list size. The method SetValue() will automatically increase list size as needed. Note that for consistency with other isocountoring-related algorithms, some methods use "Labels" and "Contours" interchangeably.
Definition at line 210 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Get the number of labels in the list of label values.
Definition at line 217 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Get the number of labels in the list of label values.
Definition at line 218 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Generate numLabels equally spaced labels between the specified range.
The labels will include the min/max range values.
Definition at line 226 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Generate numLabels equally spaced labels between the specified range.
The labels will include the min/max range values.
Definition at line 230 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Generate numLabels equally spaced labels between the specified range.
The labels will include the min/max range values.
Definition at line 234 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Generate numLabels equally spaced labels between the specified range.
The labels will include the min/max range values.
Definition at line 238 of file vtkGeneralizedSurfaceNets3D.h.
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virtual |
This value specifies the label value to use when indicating that a region is outside.
That is, the output 2-tuple cell data array indicates which segmented region is on either side of it. To indicate that one side is on the boundary, the BackgroundLabel value is used. By default the background label is (-100).
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virtual |
This value specifies the label value to use when indicating that a region is outside.
That is, the output 2-tuple cell data array indicates which segmented region is on either side of it. To indicate that one side is on the boundary, the BackgroundLabel value is used. By default the background label is (-100).
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virtual |
Specify whether to cap the surface net along the boundary.
By default this is off.
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virtual |
Specify whether to cap the surface net along the boundary.
By default this is off.
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virtual |
Specify whether to cap the surface net along the boundary.
By default this is off.
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virtual |
Specify whether to cap the surface net along the boundary.
By default this is off.
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virtual |
Specify whether to merge nearly concident points in order to produce watertight output surfaces.
Enabling merging is necessary to perform smoothing. However it does require significant time to compute. By default this is on.
|
virtual |
Specify whether to merge nearly concident points in order to produce watertight output surfaces.
Enabling merging is necessary to perform smoothing. However it does require significant time to compute. By default this is on.
|
virtual |
Specify whether to merge nearly concident points in order to produce watertight output surfaces.
Enabling merging is necessary to perform smoothing. However it does require significant time to compute. By default this is on.
|
virtual |
Specify whether to merge nearly concident points in order to produce watertight output surfaces.
Enabling merging is necessary to perform smoothing. However it does require significant time to compute. By default this is on.
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virtual |
Indicate whether smoothing should be enabled.
By default, after the surface net is extracted, smoothing occurs using the built-in internal smoother, and MergePoints is enabled. To disable smoothing, simply invoke SmoothingOff(). (Note: disabling smoothing can be useful to visualize the initial surface net, or a different smoother is to be used later in the downstream visualization pipeline.)
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virtual |
Indicate whether smoothing should be enabled.
By default, after the surface net is extracted, smoothing occurs using the built-in internal smoother, and MergePoints is enabled. To disable smoothing, simply invoke SmoothingOff(). (Note: disabling smoothing can be useful to visualize the initial surface net, or a different smoother is to be used later in the downstream visualization pipeline.)
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virtual |
Indicate whether smoothing should be enabled.
By default, after the surface net is extracted, smoothing occurs using the built-in internal smoother, and MergePoints is enabled. To disable smoothing, simply invoke SmoothingOff(). (Note: disabling smoothing can be useful to visualize the initial surface net, or a different smoother is to be used later in the downstream visualization pipeline.)
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virtual |
Indicate whether smoothing should be enabled.
By default, after the surface net is extracted, smoothing occurs using the built-in internal smoother, and MergePoints is enabled. To disable smoothing, simply invoke SmoothingOff(). (Note: disabling smoothing can be useful to visualize the initial surface net, or a different smoother is to be used later in the downstream visualization pipeline.)
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Convenience methods that delegate to the internal smoothing filter follow below.
See the documentation for vtkConstrainedSmoothingFilter for more information.
Definition at line 299 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Convenience methods that delegate to the internal smoothing filter follow below.
See the documentation for vtkConstrainedSmoothingFilter for more information.
Definition at line 300 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Convenience methods that delegate to the internal smoothing filter follow below.
See the documentation for vtkConstrainedSmoothingFilter for more information.
Definition at line 301 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Convenience methods that delegate to the internal smoothing filter follow below.
See the documentation for vtkConstrainedSmoothingFilter for more information.
Definition at line 302 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Convenience methods that delegate to the internal smoothing filter follow below.
See the documentation for vtkConstrainedSmoothingFilter for more information.
Definition at line 303 of file vtkGeneralizedSurfaceNets3D.h.
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inline |
Convenience methods that delegate to the internal smoothing filter follow below.
See the documentation for vtkConstrainedSmoothingFilter for more information.
Definition at line 304 of file vtkGeneralizedSurfaceNets3D.h.
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virtual |
Indicate whether this filter should produce smoothing stencils.
This only applies if Smoothing is enabled. By default (On), this filter will compute the stencils; otherwise (Off) an internal smoothing filter of type vtkConstrainedSmoothingFilter is used, and this internal filter generates the stencils used to perform smoothing iterations. Note that generating the smoothing stencils uses an evaluation of the topological coordinates to distinguish between fixed, edge, face, and unconstrained connections; whereas the internal vtkConstrainedSmoothingFilter simply joins all edge connected points and does not distinguish between different types of connections. Generating smoothing stencils (On) is typically faster compared to the internal vtkConstrainedSmoothingFilter or using other smoothing filters downstream in the visualization pipeline.
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Indicate whether this filter should produce smoothing stencils.
This only applies if Smoothing is enabled. By default (On), this filter will compute the stencils; otherwise (Off) an internal smoothing filter of type vtkConstrainedSmoothingFilter is used, and this internal filter generates the stencils used to perform smoothing iterations. Note that generating the smoothing stencils uses an evaluation of the topological coordinates to distinguish between fixed, edge, face, and unconstrained connections; whereas the internal vtkConstrainedSmoothingFilter simply joins all edge connected points and does not distinguish between different types of connections. Generating smoothing stencils (On) is typically faster compared to the internal vtkConstrainedSmoothingFilter or using other smoothing filters downstream in the visualization pipeline.
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Indicate whether this filter should produce smoothing stencils.
This only applies if Smoothing is enabled. By default (On), this filter will compute the stencils; otherwise (Off) an internal smoothing filter of type vtkConstrainedSmoothingFilter is used, and this internal filter generates the stencils used to perform smoothing iterations. Note that generating the smoothing stencils uses an evaluation of the topological coordinates to distinguish between fixed, edge, face, and unconstrained connections; whereas the internal vtkConstrainedSmoothingFilter simply joins all edge connected points and does not distinguish between different types of connections. Generating smoothing stencils (On) is typically faster compared to the internal vtkConstrainedSmoothingFilter or using other smoothing filters downstream in the visualization pipeline.
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Indicate whether this filter should produce smoothing stencils.
This only applies if Smoothing is enabled. By default (On), this filter will compute the stencils; otherwise (Off) an internal smoothing filter of type vtkConstrainedSmoothingFilter is used, and this internal filter generates the stencils used to perform smoothing iterations. Note that generating the smoothing stencils uses an evaluation of the topological coordinates to distinguish between fixed, edge, face, and unconstrained connections; whereas the internal vtkConstrainedSmoothingFilter simply joins all edge connected points and does not distinguish between different types of connections. Generating smoothing stencils (On) is typically faster compared to the internal vtkConstrainedSmoothingFilter or using other smoothing filters downstream in the visualization pipeline.
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If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation.
Four values can be set (0/1) corresponding to the type of constraint as determined by the topological coordinates. The first value [0] controls fixed points (topological coordinate spans four regions, e.g., a corner); edge points [1] (topological coordinate spans three regions along sharp edge); face points [2] (topological coordinates span two regions along face); and unconstrained [3] (topological coordinates span a single region). By default, the smoothing constraints are all disabled ==[0,0,0,0]. Other common options are all unconstrained ==[1,1,1,1]; and edges unconstrained ==[1,0,1,1].
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If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation.
Four values can be set (0/1) corresponding to the type of constraint as determined by the topological coordinates. The first value [0] controls fixed points (topological coordinate spans four regions, e.g., a corner); edge points [1] (topological coordinate spans three regions along sharp edge); face points [2] (topological coordinates span two regions along face); and unconstrained [3] (topological coordinates span a single region). By default, the smoothing constraints are all disabled ==[0,0,0,0]. Other common options are all unconstrained ==[1,1,1,1]; and edges unconstrained ==[1,0,1,1].
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If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation.
Four values can be set (0/1) corresponding to the type of constraint as determined by the topological coordinates. The first value [0] controls fixed points (topological coordinate spans four regions, e.g., a corner); edge points [1] (topological coordinate spans three regions along sharp edge); face points [2] (topological coordinates span two regions along face); and unconstrained [3] (topological coordinates span a single region). By default, the smoothing constraints are all disabled ==[0,0,0,0]. Other common options are all unconstrained ==[1,1,1,1]; and edges unconstrained ==[1,0,1,1].
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If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation.
Four values can be set (0/1) corresponding to the type of constraint as determined by the topological coordinates. The first value [0] controls fixed points (topological coordinate spans four regions, e.g., a corner); edge points [1] (topological coordinate spans three regions along sharp edge); face points [2] (topological coordinates span two regions along face); and unconstrained [3] (topological coordinates span a single region). By default, the smoothing constraints are all disabled ==[0,0,0,0]. Other common options are all unconstrained ==[1,1,1,1]; and edges unconstrained ==[1,0,1,1].
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If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation.
Four values can be set (0/1) corresponding to the type of constraint as determined by the topological coordinates. The first value [0] controls fixed points (topological coordinate spans four regions, e.g., a corner); edge points [1] (topological coordinate spans three regions along sharp edge); face points [2] (topological coordinates span two regions along face); and unconstrained [3] (topological coordinates span a single region). By default, the smoothing constraints are all disabled ==[0,0,0,0]. Other common options are all unconstrained ==[1,1,1,1]; and edges unconstrained ==[1,0,1,1].
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If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation.
Four values can be set (0/1) corresponding to the type of constraint as determined by the topological coordinates. The first value [0] controls fixed points (topological coordinate spans four regions, e.g., a corner); edge points [1] (topological coordinate spans three regions along sharp edge); face points [2] (topological coordinates span two regions along face); and unconstrained [3] (topological coordinates span a single region). By default, the smoothing constraints are all disabled ==[0,0,0,0]. Other common options are all unconstrained ==[1,1,1,1]; and edges unconstrained ==[1,0,1,1].
Definition at line 343 of file vtkGeneralizedSurfaceNets3D.h.
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If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation.
Four values can be set (0/1) corresponding to the type of constraint as determined by the topological coordinates. The first value [0] controls fixed points (topological coordinate spans four regions, e.g., a corner); edge points [1] (topological coordinate spans three regions along sharp edge); face points [2] (topological coordinates span two regions along face); and unconstrained [3] (topological coordinates span a single region). By default, the smoothing constraints are all disabled ==[0,0,0,0]. Other common options are all unconstrained ==[1,1,1,1]; and edges unconstrained ==[1,0,1,1].
Definition at line 344 of file vtkGeneralizedSurfaceNets3D.h.
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If GenerateSmoothingStencils is on, this provides some control over each point's stencil creation.
Four values can be set (0/1) corresponding to the type of constraint as determined by the topological coordinates. The first value [0] controls fixed points (topological coordinate spans four regions, e.g., a corner); edge points [1] (topological coordinate spans three regions along sharp edge); face points [2] (topological coordinates span two regions along face); and unconstrained [3] (topological coordinates span a single region). By default, the smoothing constraints are all disabled ==[0,0,0,0]. Other common options are all unconstrained ==[1,1,1,1]; and edges unconstrained ==[1,0,1,1].
Definition at line 345 of file vtkGeneralizedSurfaceNets3D.h.
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Get the internal instance of vtkConstrainedSmoothingFilter used to smooth the extracted surface net.
To control smoothing, access this instance and specify its parameters such as number of smoothing iterations and constraint distance. If you wish to disable smoothing, set SmoothingOff(). Note also that by default vtkConstrainedSmoothingFilter will compute smoothing stencils; however if GenerateSmoothingStencils is on, then this filter will provide the stencils.
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Control the type of output mesh.
By default, if smoothing is off, the output mesh is a polygonal mesh consisting of convex polygons. However, if smoothing is enabled, then the output mesh type is a polygonal mesh consisting of triangles. It is possible to force the output mesh type to be of a certain type (triangles, or convex polygons) regardless whether smoothing is enabled or not. Note that if an output mesh is forced to be polygons, and smoothing is enabled, the resulting smoothed polygons may not be planar.
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Control the type of output mesh.
By default, if smoothing is off, the output mesh is a polygonal mesh consisting of convex polygons. However, if smoothing is enabled, then the output mesh type is a polygonal mesh consisting of triangles. It is possible to force the output mesh type to be of a certain type (triangles, or convex polygons) regardless whether smoothing is enabled or not. Note that if an output mesh is forced to be polygons, and smoothing is enabled, the resulting smoothed polygons may not be planar.
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Control the type of output mesh.
By default, if smoothing is off, the output mesh is a polygonal mesh consisting of convex polygons. However, if smoothing is enabled, then the output mesh type is a polygonal mesh consisting of triangles. It is possible to force the output mesh type to be of a certain type (triangles, or convex polygons) regardless whether smoothing is enabled or not. Note that if an output mesh is forced to be polygons, and smoothing is enabled, the resulting smoothed polygons may not be planar.
Definition at line 387 of file vtkGeneralizedSurfaceNets3D.h.
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Control the type of output mesh.
By default, if smoothing is off, the output mesh is a polygonal mesh consisting of convex polygons. However, if smoothing is enabled, then the output mesh type is a polygonal mesh consisting of triangles. It is possible to force the output mesh type to be of a certain type (triangles, or convex polygons) regardless whether smoothing is enabled or not. Note that if an output mesh is forced to be polygons, and smoothing is enabled, the resulting smoothed polygons may not be planar.
Definition at line 388 of file vtkGeneralizedSurfaceNets3D.h.
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Control the type of output mesh.
By default, if smoothing is off, the output mesh is a polygonal mesh consisting of convex polygons. However, if smoothing is enabled, then the output mesh type is a polygonal mesh consisting of triangles. It is possible to force the output mesh type to be of a certain type (triangles, or convex polygons) regardless whether smoothing is enabled or not. Note that if an output mesh is forced to be polygons, and smoothing is enabled, the resulting smoothed polygons may not be planar.
Definition at line 389 of file vtkGeneralizedSurfaceNets3D.h.
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Specify a padding for the bounding box of the input points.
A >0 padding is necessary in order to create valid Voronoi hulls on the boundary of the tessellation. The padding is specified as a fraction of the diagonal length of the bounding box of the points.
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Specify a padding for the bounding box of the input points.
A >0 padding is necessary in order to create valid Voronoi hulls on the boundary of the tessellation. The padding is specified as a fraction of the diagonal length of the bounding box of the points.
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Retrieve the internal locator to manually configure it, for example specifying the number of points per bucket.
This method is generally used for debugging or testing purposes.
Definition at line 409 of file vtkGeneralizedSurfaceNets3D.h.
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Enable the validation of the Voronoi tesselation.
Enabling validation increases computation time. By default, validation is off. Validation is a necessary condition that must be satisfied to produce a valid output tessellation.
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Enable the validation of the Voronoi tesselation.
Enabling validation increases computation time. By default, validation is off. Validation is a necessary condition that must be satisfied to produce a valid output tessellation.
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Enable the validation of the Voronoi tesselation.
Enabling validation increases computation time. By default, validation is off. Validation is a necessary condition that must be satisfied to produce a valid output tessellation.
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Enable the validation of the Voronoi tesselation.
Enabling validation increases computation time. By default, validation is off. Validation is a necessary condition that must be satisfied to produce a valid output tessellation.
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These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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Specify a relative tolerance to determine which spokes (i.e., small hull facets) to prune.
See vtkVoronoiHull for more information.
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Specify a relative tolerance to determine which spokes (i.e., small hull facets) to prune.
See vtkVoronoiHull for more information.
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Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution.
Generally this is only used for debugging or performance studies (since batch size affects the thread workload).
Default is 1000.
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Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution.
Generally this is only used for debugging or performance studies (since batch size affects the thread workload).
Default is 1000.
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Return the number of threads actually used during execution.
This is valid only after algorithm execution.
Definition at line 474 of file vtkGeneralizedSurfaceNets3D.h.
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Return the number of hull prunes performed during execution.
This is valid only after algorithm execution.
Definition at line 480 of file vtkGeneralizedSurfaceNets3D.h.
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The modified time is also a function of the built in locator, smoothing filter, and label values.
Reimplemented from vtkObject.
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This is called by the superclass.
This is the method you should override.
Reimplemented from vtkPolyDataAlgorithm.
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Fill the input port information objects for this algorithm.
This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkAlgorithm.
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Definition at line 493 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 494 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 497 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 498 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 499 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 502 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 503 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 506 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 509 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 510 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 511 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 512 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 513 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 514 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 515 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 516 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 517 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 518 of file vtkGeneralizedSurfaceNets3D.h.
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Definition at line 519 of file vtkGeneralizedSurfaceNets3D.h.