VTK  9.2.20220811
Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
vtkModifiedBSPTree Class Reference

Generate axis aligned BBox tree for ray-casting and other Locator based searches. More...

#include <vtkModifiedBSPTree.h>

Inheritance diagram for vtkModifiedBSPTree:
[legend]
Collaboration diagram for vtkModifiedBSPTree:
[legend]

Public Member Functions

int IntersectWithLine (const double p1[3], const double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId, vtkIdType &cellId, vtkGenericCell *cell) override
 Return intersection point (if any) AND the cell which was intersected by the finite line. More...
 
int IntersectWithLine (const double p1[3], const double p2[3], const double tol, vtkPoints *points, vtkIdList *cellIds, vtkGenericCell *cell) override
 Take the passed line segment and intersect it with the data set. More...
 
void FindCellsAlongLine (const double p1[3], const double p2[3], double tolerance, vtkIdList *cellsIds) override
 Take the passed line segment and intersect it with the data set. More...
 
vtkIdType FindCell (double x[3], double vtkNotUsed(tol2), vtkGenericCell *GenCell, int &subId, double pcoords[3], double *weights) override
 Find the cell containing a given point. More...
 
vtkIdListCollectionGetLeafNodeCellInformation ()
 After subdivision has completed, one may wish to query the tree to find which cells are in which leaf nodes. More...
 
virtual void GenerateRepresentationLeafs (vtkPolyData *pd)
 Generate BBox representation of all leaf nodes. More...
 
void ShallowCopy (vtkAbstractCellLocator *locator) override
 Shallow copy of a vtkModifiedBSPTree. More...
 
virtual vtkIdType FindCell (double x[3])
 Returns the Id of the cell containing the point, returns -1 if no cell found. More...
 
virtual vtkIdType FindCell (double x[3], double tol2, vtkGenericCell *GenCell, double pcoords[3], double *weights)
 Find the cell containing a given point. More...
 
virtual vtkIdType FindCell (double x[3], double tol2, vtkGenericCell *GenCell, int &subId, double pcoords[3], double *weights)
 
virtual int IntersectWithLine (const double p1[3], const double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId)
 Return intersection point (if any) of finite line with cells contained in cell locator. More...
 
virtual int IntersectWithLine (const double p1[3], const double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId, vtkIdType &cellId)
 Return intersection point (if any) AND the cell which was intersected by the finite line. More...
 
virtual int IntersectWithLine (const double p1[3], const double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId, vtkIdType &cellId, vtkGenericCell *cell)
 Return intersection point (if any) AND the cell which was intersected by the finite line. More...
 
virtual int IntersectWithLine (const double p1[3], const double p2[3], vtkPoints *points, vtkIdList *cellIds)
 Take the passed line segment and intersect it with the data set. More...
 
virtual int IntersectWithLine (const double p1[3], const double p2[3], const double tol, vtkPoints *points, vtkIdList *cellIds)
 Take the passed line segment and intersect it with the data set. More...
 
virtual int IntersectWithLine (const double p1[3], const double p2[3], const double tol, vtkPoints *points, vtkIdList *cellIds, vtkGenericCell *cell)
 Take the passed line segment and intersect it with the data set. More...
 
void GenerateRepresentation (int level, vtkPolyData *pd) override
 Satisfy vtkLocator abstract interface. More...
 
void FreeSearchStructure () override
 Satisfy vtkLocator abstract interface. More...
 
void BuildLocator () override
 Satisfy vtkLocator abstract interface. More...
 
void ForceBuildLocator () override
 Satisfy vtkLocator abstract interface. More...
 
- Public Member Functions inherited from vtkAbstractCellLocator
vtkAbstractCellLocatorNewInstance () const
 
void ComputeCellBounds ()
 This function can be used either internally or externally to compute only the cached cell bounds if CacheCellBounds is on. More...
 
virtual int IntersectWithLine (const double p1[3], const double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId)
 Return intersection point (if any) of finite line with cells contained in cell locator. More...
 
virtual int IntersectWithLine (const double p1[3], const double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId, vtkIdType &cellId)
 Return intersection point (if any) AND the cell which was intersected by the finite line. More...
 
virtual int IntersectWithLine (const double p1[3], const double p2[3], vtkPoints *points, vtkIdList *cellIds)
 Take the passed line segment and intersect it with the data set. More...
 
virtual int IntersectWithLine (const double p1[3], const double p2[3], const double tol, vtkPoints *points, vtkIdList *cellIds)
 Take the passed line segment and intersect it with the data set. More...
 
virtual void FindClosestPoint (const double x[3], double closestPoint[3], vtkIdType &cellId, int &subId, double &dist2)
 Return the closest point and the cell which is closest to the point x. More...
 
virtual void FindClosestPoint (const double x[3], double closestPoint[3], vtkGenericCell *cell, vtkIdType &cellId, int &subId, double &dist2)
 Return the closest point and the cell which is closest to the point x. More...
 
virtual vtkIdType FindClosestPointWithinRadius (double x[3], double radius, double closestPoint[3], vtkIdType &cellId, int &subId, double &dist2)
 Return the closest point within a specified radius and the cell which is closest to the point x. More...
 
virtual vtkIdType FindClosestPointWithinRadius (double x[3], double radius, double closestPoint[3], vtkGenericCell *cell, vtkIdType &cellId, int &subId, double &dist2)
 Return the closest point within a specified radius and the cell which is closest to the point x. More...
 
virtual vtkIdType FindClosestPointWithinRadius (double x[3], double radius, double closestPoint[3], vtkGenericCell *cell, vtkIdType &cellId, int &subId, double &dist2, int &inside)
 Return the closest point within a specified radius and the cell which is closest to the point x. More...
 
virtual void FindCellsWithinBounds (double *bbox, vtkIdList *cells)
 Return a list of unique cell ids inside of a given bounding box. More...
 
virtual void FindCellsAlongPlane (const double o[3], const double n[3], double tolerance, vtkIdList *cells)
 Given an unbounded plane defined by an origin o[3] and unit normal n[3], return the list of unique cell ids in the buckets containing the plane. More...
 
virtual vtkIdType FindCell (double x[3])
 Returns the Id of the cell containing the point, returns -1 if no cell found. More...
 
virtual bool InsideCellBounds (double x[3], vtkIdType cell_ID)
 Quickly test if a point is inside the bounds of a particular cell. More...
 
virtual void SetNumberOfCellsPerNode (int)
 Specify the preferred/maximum number of cells in each node/bucket. More...
 
virtual int GetNumberOfCellsPerNode ()
 Specify the preferred/maximum number of cells in each node/bucket. More...
 
virtual void SetCacheCellBounds (vtkTypeBool)
 Boolean controls whether the bounds of each cell are computed only once and then saved. More...
 
virtual vtkTypeBool GetCacheCellBounds ()
 Boolean controls whether the bounds of each cell are computed only once and then saved. More...
 
virtual void CacheCellBoundsOn ()
 Boolean controls whether the bounds of each cell are computed only once and then saved. More...
 
virtual void CacheCellBoundsOff ()
 Boolean controls whether the bounds of each cell are computed only once and then saved. More...
 
virtual void SetRetainCellLists (vtkTypeBool)
 Boolean controls whether to maintain list of cells in each node. More...
 
virtual vtkTypeBool GetRetainCellLists ()
 Boolean controls whether to maintain list of cells in each node. More...
 
virtual void RetainCellListsOn ()
 Boolean controls whether to maintain list of cells in each node. More...
 
virtual void RetainCellListsOff ()
 Boolean controls whether to maintain list of cells in each node. More...
 
virtual void SetLazyEvaluation (vtkTypeBool)
 Most Locators build their search structures during BuildLocator but some may delay construction until it is actually needed. More...
 
virtual vtkTypeBool GetLazyEvaluation ()
 Most Locators build their search structures during BuildLocator but some may delay construction until it is actually needed. More...
 
virtual void LazyEvaluationOn ()
 Most Locators build their search structures during BuildLocator but some may delay construction until it is actually needed. More...
 
virtual void LazyEvaluationOff ()
 Most Locators build their search structures during BuildLocator but some may delay construction until it is actually needed. More...
 
virtual vtkIdType FindCell (double x[3], double tol2, vtkGenericCell *GenCell, double pcoords[3], double *weights)
 Find the cell containing a given point. More...
 
virtual vtkIdType FindCell (double x[3], double tol2, vtkGenericCell *GenCell, int &subId, double pcoords[3], double *weights)
 Find the cell containing a given point. More...
 
- Public Member Functions inherited from vtkLocator
virtual void Update ()
 Cause the locator to rebuild itself if it or its input dataset has changed. More...
 
virtual void Initialize ()
 Initialize locator. More...
 
virtual void SetDataSet (vtkDataSet *)
 Build the locator from the points/cells defining this dataset. More...
 
virtual vtkDataSetGetDataSet ()
 Build the locator from the points/cells defining this dataset. More...
 
virtual void SetMaxLevel (int)
 Set the maximum allowable level for the tree. More...
 
virtual int GetMaxLevel ()
 Set the maximum allowable level for the tree. More...
 
virtual int GetLevel ()
 Get the level of the locator (determined automatically if Automatic is true). More...
 
virtual void SetAutomatic (vtkTypeBool)
 Boolean controls whether locator depth/resolution of locator is computed automatically from average number of entities in bucket. More...
 
virtual vtkTypeBool GetAutomatic ()
 Boolean controls whether locator depth/resolution of locator is computed automatically from average number of entities in bucket. More...
 
virtual void AutomaticOn ()
 Boolean controls whether locator depth/resolution of locator is computed automatically from average number of entities in bucket. More...
 
virtual void AutomaticOff ()
 Boolean controls whether locator depth/resolution of locator is computed automatically from average number of entities in bucket. More...
 
virtual void SetTolerance (double)
 Specify absolute tolerance (in world coordinates) for performing geometric operations. More...
 
virtual double GetTolerance ()
 Specify absolute tolerance (in world coordinates) for performing geometric operations. More...
 
virtual void SetUseExistingSearchStructure (vtkTypeBool)
 Get/Set UseExistingSearchStructure, which when enabled it allows the locator to NOT be built again. More...
 
virtual vtkTypeBool GetUseExistingSearchStructure ()
 Get/Set UseExistingSearchStructure, which when enabled it allows the locator to NOT be built again. More...
 
virtual void UseExistingSearchStructureOn ()
 Get/Set UseExistingSearchStructure, which when enabled it allows the locator to NOT be built again. More...
 
virtual void UseExistingSearchStructureOff ()
 Get/Set UseExistingSearchStructure, which when enabled it allows the locator to NOT be built again. More...
 
virtual vtkMTimeType GetBuildTime ()
 Return the time of the last data structure build. More...
 
bool UsesGarbageCollector () const override
 Handle the PointSet <-> Locator loop. More...
 
vtkLocatorNewInstance () const
 Standard type and print methods. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
std::string GetObjectDescription () const override
 The object description printed in messages and PrintSelf output. More...
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
virtual void SetObjectName (const std::string &objectName)
 Set/get the name of this object for reporting purposes. More...
 
virtual std::string GetObjectName () const
 Set/get the name of this object for reporting purposes. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual vtkIdType GetNumberOfGenerationsFromBase (const char *name)
 Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
bool GetIsInMemkind () const
 A local state flag that remembers whether this object lives in the normal or extended memory space. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkModifiedBSPTreeNew ()
 Construct with maximum 32 cells per node. More...
 
- Static Public Member Functions inherited from vtkAbstractCellLocator
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkAbstractCellLocatorSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkLocator
static vtkTypeBool IsTypeOf (const char *type)
 Standard type and print methods. More...
 
static vtkLocatorSafeDownCast (vtkObjectBase *o)
 Standard type and print methods. More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkIdType GetNumberOfGenerationsFromBaseType (const char *name)
 Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void SetMemkindDirectory (const char *directoryname)
 The name of a directory, ideally mounted -o dax, to memory map an extended memory space within. More...
 
static bool GetUsingMemkind ()
 A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space. More...
 

Protected Member Functions

 vtkModifiedBSPTree ()
 
 ~vtkModifiedBSPTree () override
 
void BuildLocatorInternal () override
 This function is not pure virtual to maintain backwards compatibility. More...
 
void Subdivide (BSPNode *node, Sorted_cell_extents_Lists *lists, vtkDataSet *dataSet, vtkIdType nCells, int depth, int maxlevel, vtkIdType maxCells, int &MaxDepth)
 
- Protected Member Functions inherited from vtkAbstractCellLocator
 vtkAbstractCellLocator ()
 
 ~vtkAbstractCellLocator () override
 
void UpdateInternalWeights ()
 To be called in FindCell(double[3]). More...
 
void GetCellBounds (vtkIdType cellId, double *&cellBoundsPtr)
 
virtual bool StoreCellBounds ()
 This command is used internally by the locator to copy all cell Bounds into the internal CellBounds array. More...
 
virtual void FreeCellBounds ()
 This command is used internally by the locator to copy all cell Bounds into the internal CellBounds array. More...
 
- Protected Member Functions inherited from vtkLocator
 vtkLocator ()
 
 ~vtkLocator () override
 
void ReportReferences (vtkGarbageCollector *) override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

std::shared_ptr< BSPNode > mRoot
 
int npn
 
int nln
 
int tot_depth
 
- Protected Attributes inherited from vtkAbstractCellLocator
int NumberOfCellsPerNode
 
vtkTypeBool RetainCellLists
 
vtkTypeBool CacheCellBounds
 
vtkNew< vtkGenericCellGenericCell
 
std::shared_ptr< std::vector< double > > CellBoundsSharedPtr
 
double * CellBounds
 
vtkTimeStamp WeightsTime
 This time stamp helps us decide if we want to update internal Weights array size. More...
 
std::vector< double > Weights
 This array is resized so that it can fit points from the cell hosting the most in the input data set. More...
 
- Protected Attributes inherited from vtkLocator
vtkDataSetDataSet
 
vtkTypeBool UseExistingSearchStructure
 
vtkTypeBool Automatic
 
double Tolerance
 
int MaxLevel
 
int Level
 
vtkTimeStamp BuildTime
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
std::string ObjectName
 
- Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 
typedef vtkAbstractCellLocator Superclass
 Standard methods to print and obtain type-related information. More...
 
static vtkTypeBool IsTypeOf (const char *type)
 Standard methods to print and obtain type-related information. More...
 
static vtkModifiedBSPTreeSafeDownCast (vtkObjectBase *o)
 Standard methods to print and obtain type-related information. More...
 
virtual vtkTypeBool IsA (const char *type)
 Standard methods to print and obtain type-related information. More...
 
vtkModifiedBSPTreeNewInstance () const
 Standard methods to print and obtain type-related information. More...
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Standard methods to print and obtain type-related information. More...
 
virtual vtkObjectBaseNewInstanceInternal () const
 Standard methods to print and obtain type-related information. More...
 

Additional Inherited Members

- Public Types inherited from vtkAbstractCellLocator
typedef vtkLocator Superclass
 
- Public Types inherited from vtkLocator
typedef vtkObject Superclass
 Standard type and print methods. More...
 
- Static Protected Member Functions inherited from vtkAbstractCellLocator
static bool IsInBounds (const double bounds[6], const double x[3], const double tol=0.0)
 
- Static Protected Member Functions inherited from vtkObjectBase
static vtkMallocingFunction GetCurrentMallocFunction ()
 
static vtkReallocingFunction GetCurrentReallocFunction ()
 
static vtkFreeingFunction GetCurrentFreeFunction ()
 
static vtkFreeingFunction GetAlternateFreeFunction ()
 

Detailed Description

Generate axis aligned BBox tree for ray-casting and other Locator based searches.

vtkModifiedBSPTree creates an evenly balanced BSP tree using a top down implementation. Axis aligned split planes are found which evenly divide cells into two buckets. Generally a split plane will intersect some cells and these are usually stored in both child nodes of the current parent. (Or split into separate cells which we cannot consider in this case). Storing cells in multiple buckets creates problems associated with multiple tests against rays and increases the required storage as complex meshes will have many cells straddling a split plane (and further splits may cause multiple copies of these).

During a discussion with Arno Formella in 1998 he suggested using a third child node to store objects which straddle split planes. I've not seen this published (Yes! - see below), but thought it worth trying. This implementation of the BSP tree creates a third child node for storing cells laying across split planes, the third cell may overlap the other two, but the two 'proper' nodes otherwise conform to usual BSP rules.

The advantage of this implementation is cells only ever lie in one node and mailbox testing is avoided. All BBoxes are axis aligned and a ray cast uses an efficient search strategy based on near/far nodes and rejects all BBoxes using simple tests.

For fast raytracing, 6 copies of cell lists are stored in each leaf node each list is in axis sorted order +/- x,y,z and cells are always tested in the direction of the ray dominant axis. Once an intersection is found any cell or BBox with a closest point further than the I-point can be instantly rejected and raytracing stops as soon as no nodes can be closer than the current best intersection point.

The addition of the 'middle' node upsets the optimal balance of the tree, but is a minor overhead during the raytrace. Each child node is contracted such that it tightly fits all cells inside it, enabling further ray/box rejections.

This class is intended for persons requiring many ray tests and is optimized for this purpose. As no cell ever lies in more than one leaf node, and parent nodes do not maintain cell lists, the memory overhead of the sorted cell lists is 6*num_cells*4 for 6 lists of ints, each num_cells in length. The memory requirement of the nodes themselves is usually of minor significance.

Subdivision is controlled by MaxCellsPerNode - any node with more than this number will be subdivided providing a good split plane can be found and the max depth is not exceeded.

The average cells per leaf will usually be around half the MaxCellsPerNode, though the middle node is usually sparsely populated and lowers the average slightly. The middle node will not be created when not needed. Subdividing down to very small cells per node is not generally suggested as then the 6 stored cell lists are effectively redundant.

Values of MaxCellsPerNode of around 16->128 depending on dataset size will usually give good results.

Cells are only sorted into 6 lists once - before tree creation, each node segments the lists and passes them down to the new child nodes whilst maintaining sorted order. This makes for an efficient subdivision strategy.

Warning
vtkModifiedBSPTree utilizes the following parent class parameters:
  • Level (default 8)
  • MaxLevel (default 8)
  • NumberOfCellsPerNode (default 32)
  • UseExistingSearchStructure (default false)
  • CacheCellBounds (default true)

vtkModifiedBSPTree does NOT utilize the following parameters:

NB. The following reference has been sent to me

@Article{formella-1995-ray,
author = "Arno Formella and Christian Gill",
title = "{Ray Tracing: A Quantitative Analysis and a New
Practical Algorithm}",
journal = "{The Visual Computer}",
year = "{1995}",
month = dec,
pages = "{465--476}",
volume = "{11}",
number = "{9}",
publisher = "{Springer}",
keywords = "{ray tracing, space subdivision, plane traversal,
octree, clustering, benchmark scenes}",
annote = "{We present a new method to accelerate the process of
finding nearest ray--object intersections in ray
tracing. The algorithm consumes an amount of memory
more or less linear in the number of objects. The basic
ideas can be characterized with a modified BSP--tree
and plane traversal. Plane traversal is a fast linear
time algorithm to find the closest intersection point
in a list of bounding volumes hit by a ray. We use
plane traversal at every node of the high outdegree
BSP--tree. Our implementation is competitive to fast
ray tracing programs. We present a benchmark suite
which allows for an extensive comparison of ray tracing
algorithms.}",
}
@ title
Definition: vtkX3D.h:506
Thanks:
John Biddiscombe for developing and contributing this class

@todo

Implement intersection heap for testing rays against transparent objects

@par Style:

This class is currently maintained by J. Biddiscombe who has specially requested that the code style not be modified to the Kitware standard. Please respect the contribution of this class by keeping the style as close as possible to the author's original.

See also
vtkAbstractCellLocator vtkCellLocator vtkStaticCellLocator vtkCellTreeLocator vtkOBBTree
Online Examples:

Tests:
vtkModifiedBSPTree (Tests)

Definition at line 235 of file vtkModifiedBSPTree.h.

Member Typedef Documentation

◆ Superclass

Standard methods to print and obtain type-related information.

Definition at line 242 of file vtkModifiedBSPTree.h.

Constructor & Destructor Documentation

◆ vtkModifiedBSPTree()

vtkModifiedBSPTree::vtkModifiedBSPTree ( )
protected

◆ ~vtkModifiedBSPTree()

vtkModifiedBSPTree::~vtkModifiedBSPTree ( )
overrideprotected

Member Function Documentation

◆ IsTypeOf()

static vtkTypeBool vtkModifiedBSPTree::IsTypeOf ( const char *  type)
static

Standard methods to print and obtain type-related information.

◆ IsA()

virtual vtkTypeBool vtkModifiedBSPTree::IsA ( const char *  type)
virtual

Standard methods to print and obtain type-related information.

Reimplemented from vtkAbstractCellLocator.

◆ SafeDownCast()

static vtkModifiedBSPTree* vtkModifiedBSPTree::SafeDownCast ( vtkObjectBase o)
static

Standard methods to print and obtain type-related information.

◆ NewInstanceInternal()

virtual vtkObjectBase* vtkModifiedBSPTree::NewInstanceInternal ( ) const
protectedvirtual

Standard methods to print and obtain type-related information.

Reimplemented from vtkAbstractCellLocator.

◆ NewInstance()

vtkModifiedBSPTree* vtkModifiedBSPTree::NewInstance ( ) const

Standard methods to print and obtain type-related information.

◆ PrintSelf()

void vtkModifiedBSPTree::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Standard methods to print and obtain type-related information.

Reimplemented from vtkAbstractCellLocator.

◆ New()

static vtkModifiedBSPTree* vtkModifiedBSPTree::New ( )
static

Construct with maximum 32 cells per node.

(average 16->31)

◆ IntersectWithLine() [1/8]

int vtkModifiedBSPTree::IntersectWithLine ( const double  p1[3],
const double  p2[3],
double  tol,
double &  t,
double  x[3],
double  pcoords[3],
int &  subId,
vtkIdType cellId,
vtkGenericCell cell 
)
overridevirtual

Return intersection point (if any) AND the cell which was intersected by the finite line.

The cell is returned as a cell id and as a generic cell.

For other IntersectWithLine signatures, see vtkAbstractCellLocator.

Reimplemented from vtkAbstractCellLocator.

◆ IntersectWithLine() [2/8]

int vtkModifiedBSPTree::IntersectWithLine ( const double  p1[3],
const double  p2[3],
const double  tol,
vtkPoints points,
vtkIdList cellIds,
vtkGenericCell cell 
)
overridevirtual

Take the passed line segment and intersect it with the data set.

The return value of the function is 0 if no intersections were found. For each intersection with the bounds of a cell or with a cell (if a cell is provided), the points and cellIds have the relevant information added sorted by t. If points or cellIds are nullptr pointers, then no information is generated for that list.

For other IntersectWithLine signatures, see vtkAbstractCellLocator.

Reimplemented from vtkAbstractCellLocator.

◆ FindCellsAlongLine()

void vtkModifiedBSPTree::FindCellsAlongLine ( const double  p1[3],
const double  p2[3],
double  tolerance,
vtkIdList cellsIds 
)
inlineoverridevirtual

Take the passed line segment and intersect it with the data set.

For each intersection with the bounds of a cell, the cellIds have the relevant information added sort by t. If cellIds is nullptr pointer, then no information is generated for that list.

Reimplemented from vtkAbstractCellLocator to showcase that it's a supported function.

Reimplemented from vtkAbstractCellLocator.

Definition at line 284 of file vtkModifiedBSPTree.h.

◆ FindCell() [1/4]

vtkIdType vtkModifiedBSPTree::FindCell ( double  x[3],
double   vtkNotUsedtol2,
vtkGenericCell GenCell,
int &  subId,
double  pcoords[3],
double *  weights 
)
override

Find the cell containing a given point.

returns -1 if no cell found the cell parameters are copied into the supplied variables, a cell must be provided to store the information.

For other FindCell signatures, see vtkAbstractCellLocator.

◆ GetLeafNodeCellInformation()

vtkIdListCollection* vtkModifiedBSPTree::GetLeafNodeCellInformation ( )

After subdivision has completed, one may wish to query the tree to find which cells are in which leaf nodes.

This function returns a list which holds a cell Id list for each leaf node.

◆ GenerateRepresentationLeafs()

virtual void vtkModifiedBSPTree::GenerateRepresentationLeafs ( vtkPolyData pd)
virtual

Generate BBox representation of all leaf nodes.

◆ GenerateRepresentation()

void vtkModifiedBSPTree::GenerateRepresentation ( int  level,
vtkPolyData pd 
)
overridevirtual

Satisfy vtkLocator abstract interface.

Implements vtkLocator.

◆ FreeSearchStructure()

void vtkModifiedBSPTree::FreeSearchStructure ( )
overridevirtual

Satisfy vtkLocator abstract interface.

Implements vtkLocator.

◆ BuildLocator()

void vtkModifiedBSPTree::BuildLocator ( )
overridevirtual

Satisfy vtkLocator abstract interface.

Implements vtkLocator.

◆ ForceBuildLocator()

void vtkModifiedBSPTree::ForceBuildLocator ( )
overridevirtual

Satisfy vtkLocator abstract interface.

Reimplemented from vtkLocator.

◆ ShallowCopy()

void vtkModifiedBSPTree::ShallowCopy ( vtkAbstractCellLocator locator)
overridevirtual

Shallow copy of a vtkModifiedBSPTree.

Reimplemented from vtkAbstractCellLocator.

◆ BuildLocatorInternal()

void vtkModifiedBSPTree::BuildLocatorInternal ( )
overrideprotectedvirtual

This function is not pure virtual to maintain backwards compatibility.

Reimplemented from vtkLocator.

◆ Subdivide()

void vtkModifiedBSPTree::Subdivide ( BSPNode *  node,
Sorted_cell_extents_Lists *  lists,
vtkDataSet dataSet,
vtkIdType  nCells,
int  depth,
int  maxlevel,
vtkIdType  maxCells,
int &  MaxDepth 
)
protected

◆ FindCell() [2/4]

virtual vtkIdType vtkAbstractCellLocator::FindCell

Returns the Id of the cell containing the point, returns -1 if no cell found.

This interface uses a tolerance of zero

THIS FUNCTION IS NOT THREAD SAFE.

◆ FindCell() [3/4]

virtual vtkIdType vtkAbstractCellLocator::FindCell

Find the cell containing a given point.

returns -1 if no cell found the cell parameters are copied into the supplied variables, a cell must be provided to store the information.

THIS FUNCTION IS THREAD SAFE.

◆ FindCell() [4/4]

virtual vtkIdType vtkAbstractCellLocator::FindCell

◆ IntersectWithLine() [3/8]

virtual int vtkAbstractCellLocator::IntersectWithLine

Return intersection point (if any) of finite line with cells contained in cell locator.

See vtkCell.h parameters documentation.

THIS FUNCTION IS NOT THREAD SAFE.

◆ IntersectWithLine() [4/8]

virtual int vtkAbstractCellLocator::IntersectWithLine

Return intersection point (if any) AND the cell which was intersected by the finite line.

THIS FUNCTION IS NOT THREAD SAFE.

◆ IntersectWithLine() [5/8]

virtual int vtkAbstractCellLocator::IntersectWithLine

Return intersection point (if any) AND the cell which was intersected by the finite line.

The cell is returned as a cell id and as a generic cell.

This function takes in a vtkGenericCell to avoid using the internal vtkGenericCell.

THIS FUNCTION IS THREAD SAFE.

◆ IntersectWithLine() [6/8]

virtual int vtkAbstractCellLocator::IntersectWithLine

Take the passed line segment and intersect it with the data set.

The return value of the function is 0 if no intersections were found, -1 if point 'a0' lies inside the closed surface, or +1 if point 'a0' lies outside the closed surface. This method assumes that the data set is a vtkPolyData that describes a closed surface, and the intersection points that are returned in 'points' alternate between entrance points and exit points.

Either 'points' or 'cellIds' can be set to nullptr if you don't want to receive that information.

This method is only implemented in vtkOBBTree.

THIS FUNCTION IS THREAD SAFE.

◆ IntersectWithLine() [7/8]

virtual int vtkAbstractCellLocator::IntersectWithLine

Take the passed line segment and intersect it with the data set.

The return value of the function is 0 if no intersections were found. For each intersection with a cell, the points and cellIds have the relevant information added sorted by t. If points or cellIds are nullptr pointers, then no information is generated for that list.

THIS FUNCTION IS NOT THREAD SAFE.

◆ IntersectWithLine() [8/8]

virtual int vtkAbstractCellLocator::IntersectWithLine

Take the passed line segment and intersect it with the data set.

The return value of the function is 0 if no intersections were found. For each intersection with the bounds of a cell or with a cell (if a cell is provided), the points and cellIds have the relevant information added sorted by t. If points or cellIds are nullptr pointers, then no information is generated for that list.

This function takes in a vtkGenericCell to avoid using the internal vtkGenericCell.

THIS FUNCTION IS THREAD SAFE.

Member Data Documentation

◆ mRoot

std::shared_ptr<BSPNode> vtkModifiedBSPTree::mRoot
protected

Definition at line 332 of file vtkModifiedBSPTree.h.

◆ npn

int vtkModifiedBSPTree::npn
protected

Definition at line 333 of file vtkModifiedBSPTree.h.

◆ nln

int vtkModifiedBSPTree::nln
protected

Definition at line 334 of file vtkModifiedBSPTree.h.

◆ tot_depth

int vtkModifiedBSPTree::tot_depth
protected

Definition at line 335 of file vtkModifiedBSPTree.h.


The documentation for this class was generated from the following file: