VTK  9.3.20240424
vtkOpenGLGlyph3DMapper.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
16#ifndef vtkOpenGLGlyph3DMapper_h
17#define vtkOpenGLGlyph3DMapper_h
18
19#include "vtkGlyph3DMapper.h"
20
21#include "vtkColor.h" // for ivar
22#include "vtkDataObjectTree.h" // for arg
23#include "vtkNew.h" // For vtkNew
24#include "vtkRenderingOpenGL2Module.h" // For export macro
25#include "vtkVector.h" // for ivar
26
27#include <stack> // for ivar
28
29VTK_ABI_NAMESPACE_BEGIN
31class vtkBitArray;
32
33class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLGlyph3DMapper : public vtkGlyph3DMapper
34{
35public:
38 void PrintSelf(ostream& os, vtkIndent indent) override;
39
44 void Render(vtkRenderer* ren, vtkActor* a) override;
45
51 void ReleaseGraphicsResources(vtkWindow* window) override;
52
54
59
63 void SetNumberOfLOD(vtkIdType nb) override;
64
74 vtkIdType index, float distance, float targetReduction) override;
76
77protected:
80
85
91
93
100 vtkRenderer* renderer, vtkActor* actor, vtkDataObject* dobjTree, unsigned int& flatIndex);
101
103
104 class vtkOpenGLGlyph3DMapperEntry;
105 class vtkOpenGLGlyph3DMapperSubArray;
106 class vtkOpenGLGlyph3DMapperArray;
107 vtkOpenGLGlyph3DMapperArray* GlyphValues; // array of value for datasets
108
112 virtual void RebuildStructures(vtkOpenGLGlyph3DMapperSubArray* subarray, vtkIdType numPts,
113 vtkActor* actor, vtkDataSet* dataset, vtkBitArray* maskArray);
114
115 vtkMTimeType BlockMTime; // Last time BlockAttributes was modified.
116
117private:
119 void operator=(const vtkOpenGLGlyph3DMapper&) = delete;
120
121 struct RenderBlockState
122 {
123 std::stack<double> Opacity;
124 std::stack<bool> Visibility;
125 std::stack<bool> Pickability;
126 std::stack<vtkColor3d> Color;
127 };
128 RenderBlockState BlockState;
129};
130
131VTK_ABI_NAMESPACE_END
132#endif
represents an object (geometry & properties) in a rendered scene
Definition vtkActor.h:151
dynamic, self-adjusting array of bits
Definition vtkBitArray.h:29
general representation of visualization data
abstract class to specify dataset behavior
Definition vtkDataSet.h:166
vtkGlyph3D on the GPU.
a simple class to control print indentation
Definition vtkIndent.h:108
abstract class specifies interface to map data to graphics primitives
Definition vtkMapper.h:137
PolyDataMapper using OpenGL to render.
vtkOpenGLGlyph3D on the GPU.
vtkIdType GetMaxNumberOfLOD() override
Get the maximum number of LOD.
void Render(vtkRenderer *ren, vtkActor *a) override
Method initiates the mapping process.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetLODDistanceAndTargetReduction(vtkIdType index, float distance, float targetReduction) override
Configure LODs.
~vtkOpenGLGlyph3DMapper() override
virtual void Render(vtkRenderer *, vtkActor *, vtkDataSet *)
Render setup.
void RenderChildren(vtkRenderer *renderer, vtkActor *actor, vtkDataObject *dobjTree, unsigned int &flatIndex)
Renders children of the given dobjTree recursively.
void CopyInformationToSubMapper(vtkOpenGLGlyph3DHelper *)
Send mapper ivars to sub-mapper.
void SetNumberOfLOD(vtkIdType nb) override
Set the number of LOD.
virtual void RebuildStructures(vtkOpenGLGlyph3DMapperSubArray *subarray, vtkIdType numPts, vtkActor *actor, vtkDataSet *dataset, vtkBitArray *maskArray)
Build data structures associated with.
static vtkOpenGLGlyph3DMapper * New()
vtkOpenGLGlyph3DMapperArray * GlyphValues
void ReleaseGraphicsResources(vtkWindow *window) override
Release any graphics resources that are being consumed by this mapper.
abstract specification for renderers
window superclass for vtkRenderWindow
Definition vtkWindow.h:48
int vtkIdType
Definition vtkType.h:315
vtkTypeUInt32 vtkMTimeType
Definition vtkType.h:270