Loading [MathJax]/extensions/tex2jax.js
VTK  9.4.20250415
vtkOpenGLImageMapper.h
Go to the documentation of this file.
1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
18#ifndef vtkOpenGLImageMapper_h
19#define vtkOpenGLImageMapper_h
20
21#include "vtkImageMapper.h"
22#include "vtkRenderingOpenGL2Module.h" // For export macro
23#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
24
25VTK_ABI_NAMESPACE_BEGIN
26class vtkActor2D;
28
29class VTKRENDERINGOPENGL2_EXPORT VTK_MARSHALAUTO vtkOpenGLImageMapper : public vtkImageMapper
30{
31public:
34 void PrintSelf(ostream& os, vtkIndent indent) override;
35
39 void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor) override
40 {
41 this->RenderStart(viewport, actor);
42 }
43
48 void RenderData(vtkViewport* viewport, vtkImageData* data, vtkActor2D* actor) override;
49
54 void DrawPixels(vtkViewport* viewport, int width, int height, int numComponents, void* data);
55
61
62protected:
65
67
68private:
70 void operator=(const vtkOpenGLImageMapper&) = delete;
71};
72
73VTK_ABI_NAMESPACE_END
74#endif
a actor that draws 2D data
Definition vtkActor2D.h:145
topologically and geometrically regular array of data
2D image display
void RenderStart(vtkViewport *viewport, vtkActor2D *actor)
Draw the image to the screen.
a simple class to control print indentation
Definition vtkIndent.h:108
2D image display support for OpenGL
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLImageMapper * New()
~vtkOpenGLImageMapper() override
vtkTexturedActor2D * Actor
void RenderData(vtkViewport *viewport, vtkImageData *data, vtkActor2D *actor) override
Called by the Render function in vtkImageMapper.
void DrawPixels(vtkViewport *viewport, int width, int height, int numComponents, void *data)
draw the data once it has been converted to uchar, windowed leveled used internally by the templated ...
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper, the image texture in particula...
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Handle the render method.
actor that draws 2D data with texture support
abstract specification for Viewports
Definition vtkViewport.h:66
window superclass for vtkRenderWindow
Definition vtkWindow.h:48
#define VTK_MARSHALAUTO