Main Page   Class Hierarchy   Alphabetical List   Compound List   File List   Compound Members   File Members   Related Pages  

vtkImageMapper Class Reference

2D image display. More...

#include <vtkImageMapper.h>

Inheritance diagram for vtkImageMapper:

Inheritance graph
[legend]
Collaboration diagram for vtkImageMapper:

Collaboration graph
[legend]
List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
unsigned long int GetMTime ()
void RenderStart (vtkViewport *viewport, vtkActor2D *actor)
virtual void RenderData (vtkViewport *, vtkImageData *, vtkActor2D *)=0
virtual void SetColorWindow (float)
virtual float GetColorWindow ()
virtual void SetColorLevel (float)
virtual float GetColorLevel ()
virtual void SetZSlice (int)
virtual int GetZSlice ()
int GetWholeZMin ()
int GetWholeZMax ()
float GetColorShift ()
float GetColorScale ()
virtual void SetInput (vtkImageData *input)
vtkImageDataGetInput ()
virtual void SetRenderToRectangle (int)
virtual int GetRenderToRectangle ()
virtual void RenderToRectangleOn ()
virtual void RenderToRectangleOff ()
virtual void SetUseCustomExtents (int)
virtual int GetUseCustomExtents ()
virtual void UseCustomExtentsOn ()
virtual void UseCustomExtentsOff ()
virtual void SetCustomDisplayExtents (int data[])
virtual int * GetCustomDisplayExtents ()
virtual void GetCustomDisplayExtents (int data[4])

Static Public Methods

int IsTypeOf (const char *type)
vtkImageMapper * SafeDownCast (vtkObject *o)
vtkImageMapper * New ()

Public Attributes

int DisplayExtent [6]

Protected Methods

 vtkImageMapper ()
 ~vtkImageMapper ()

Protected Attributes

float ColorWindow
float ColorLevel
int PositionAdjustment [2]
int ZSlice
int UseCustomExtents
int CustomDisplayExtents [4]
int RenderToRectangle

Detailed Description

2D image display.

Date:
2001/10/11 13:38:09
Revision:
1.28
Thanks:
Thanks to Matt Turek who developed this class.
vtkImageMapper provides 2D image display support for vtk. It is a Mapper2D subclass that can be associated with an Actor2D and placed within a RenderWindow or ImageWindow.

See also:
vtkMapper2D vtkActor2D
Tests:
vtkImageMapper (Tests)

Definition at line 68 of file vtkImageMapper.h.


Constructor & Destructor Documentation

vtkImageMapper::vtkImageMapper   [protected]
 

vtkImageMapper::~vtkImageMapper   [protected]
 


Member Function Documentation

virtual const char* vtkImageMapper::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkMapper2D.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, vtkQuartzImageMapper, vtkWin32ImageMapper, and vtkXImageMapper.

int vtkImageMapper::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkMapper2D.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, vtkQuartzImageMapper, vtkWin32ImageMapper, and vtkXImageMapper.

virtual int vtkImageMapper::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkMapper2D.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, vtkQuartzImageMapper, vtkWin32ImageMapper, and vtkXImageMapper.

vtkImageMapper* vtkImageMapper::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkMapper2D.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, vtkQuartzImageMapper, vtkWin32ImageMapper, and vtkXImageMapper.

vtkImageMapper* vtkImageMapper::New   [static]
 

Instantiate object with no start, end, or progress methods.

Reimplemented from vtkMapper2D.

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, vtkQuartzImageMapper, vtkWin32ImageMapper, and vtkXImageMapper.

void vtkImageMapper::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkMapper2D.

Reimplemented in vtkWin32ImageMapper, and vtkXImageMapper.

unsigned long int vtkImageMapper::GetMTime   [virtual]
 

Override Modifiedtime as we have added a lookuptable

Reimplemented from vtkAbstractMapper.

Reimplemented in vtkWin32ImageMapper.

virtual void vtkImageMapper::SetColorWindow float    [virtual]
 

Set/Get the window value for window/level

virtual float vtkImageMapper::GetColorWindow   [virtual]
 

Set/Get the window value for window/level

virtual void vtkImageMapper::SetColorLevel float    [virtual]
 

Set/Get the level value for window/level

virtual float vtkImageMapper::GetColorLevel   [virtual]
 

Set/Get the level value for window/level

virtual void vtkImageMapper::SetZSlice int    [virtual]
 

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

virtual int vtkImageMapper::GetZSlice   [virtual]
 

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

int vtkImageMapper::GetWholeZMin  
 

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

int vtkImageMapper::GetWholeZMax  
 

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

void vtkImageMapper::RenderStart vtkViewport   viewport,
vtkActor2D   actor
 

Draw the image to the screen.

Referenced by vtkOpenGLImageMapper::RenderOpaqueGeometry(), vtkMesaImageMapper::RenderOpaqueGeometry(), vtkXImageMapper::RenderOverlay(), vtkWin32ImageMapper::RenderOverlay(), and vtkQuartzImageMapper::RenderOverlay().

virtual void vtkImageMapper::RenderData vtkViewport   viewport,
vtkImageData   data,
vtkActor2D   actor
[pure virtual]
 

Function called by Render to actually draw the image to to the screen

Reimplemented in vtkMesaImageMapper, vtkOpenGLImageMapper, vtkQuartzImageMapper, vtkWin32ImageMapper, and vtkXImageMapper.

float vtkImageMapper::GetColorShift  
 

Methods used internally for performing the Window/Level mapping.

float vtkImageMapper::GetColorScale  
 

Methods used internally for performing the Window/Level mapping.

virtual void vtkImageMapper::SetInput vtkImageData   input [virtual]
 

Set the Input of a filter.

vtkImageData* vtkImageMapper::GetInput  
 

Set the Input of a filter.

virtual void vtkImageMapper::SetRenderToRectangle int    [virtual]
 

If RenderToRectangle is set (by default not), then the imagemapper will render the image into the rectangle supplied by the Actor2D's PositionCoordinate and Position2Coordinate

virtual int vtkImageMapper::GetRenderToRectangle   [virtual]
 

If RenderToRectangle is set (by default not), then the imagemapper will render the image into the rectangle supplied by the Actor2D's PositionCoordinate and Position2Coordinate

virtual void vtkImageMapper::RenderToRectangleOn   [virtual]
 

If RenderToRectangle is set (by default not), then the imagemapper will render the image into the rectangle supplied by the Actor2D's PositionCoordinate and Position2Coordinate

virtual void vtkImageMapper::RenderToRectangleOff   [virtual]
 

If RenderToRectangle is set (by default not), then the imagemapper will render the image into the rectangle supplied by the Actor2D's PositionCoordinate and Position2Coordinate

virtual void vtkImageMapper::SetUseCustomExtents int    [virtual]
 

Usually, the entire image is displayed, if UseCustomExtents is set (by default not), then the region supplied in the CustomDisplayExtents is used in preference. Note that the Custom extents are x,y only and the zslice is still applied

virtual int vtkImageMapper::GetUseCustomExtents   [virtual]
 

Usually, the entire image is displayed, if UseCustomExtents is set (by default not), then the region supplied in the CustomDisplayExtents is used in preference. Note that the Custom extents are x,y only and the zslice is still applied

virtual void vtkImageMapper::UseCustomExtentsOn   [virtual]
 

Usually, the entire image is displayed, if UseCustomExtents is set (by default not), then the region supplied in the CustomDisplayExtents is used in preference. Note that the Custom extents are x,y only and the zslice is still applied

virtual void vtkImageMapper::UseCustomExtentsOff   [virtual]
 

Usually, the entire image is displayed, if UseCustomExtents is set (by default not), then the region supplied in the CustomDisplayExtents is used in preference. Note that the Custom extents are x,y only and the zslice is still applied

virtual void vtkImageMapper::SetCustomDisplayExtents int    data[] [virtual]
 

The image extents which should be displayed with UseCustomExtents Note that the Custom extents are x,y only and the zslice is still applied

virtual int* vtkImageMapper::GetCustomDisplayExtents   [virtual]
 

The image extents which should be displayed with UseCustomExtents Note that the Custom extents are x,y only and the zslice is still applied

virtual void vtkImageMapper::GetCustomDisplayExtents int    data[4] [virtual]
 

The image extents which should be displayed with UseCustomExtents Note that the Custom extents are x,y only and the zslice is still applied


Member Data Documentation

int vtkImageMapper::DisplayExtent[6]
 

Definition at line 117 of file vtkImageMapper.h.

float vtkImageMapper::ColorWindow [protected]
 

Definition at line 156 of file vtkImageMapper.h.

float vtkImageMapper::ColorLevel [protected]
 

Definition at line 157 of file vtkImageMapper.h.

int vtkImageMapper::PositionAdjustment[2] [protected]
 

Definition at line 159 of file vtkImageMapper.h.

int vtkImageMapper::ZSlice [protected]
 

Definition at line 160 of file vtkImageMapper.h.

int vtkImageMapper::UseCustomExtents [protected]
 

Definition at line 161 of file vtkImageMapper.h.

int vtkImageMapper::CustomDisplayExtents[4] [protected]
 

Definition at line 162 of file vtkImageMapper.h.

int vtkImageMapper::RenderToRectangle [protected]
 

Definition at line 163 of file vtkImageMapper.h.


The documentation for this class was generated from the following file:
Generated on Thu Mar 28 14:30:53 2002 for VTK by doxygen1.2.11.1 written by Dimitri van Heesch, © 1997-2001