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virtual int | IsA (const char *type) |
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vtkPointPicker * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual vtkIdType | GetPointId () |
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virtual void | SetUseCells (int) |
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virtual int | GetUseCells () |
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virtual void | UseCellsOn () |
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virtual void | UseCellsOff () |
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vtkPicker * | NewInstance () const |
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vtkActorCollection * | GetActors () |
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virtual void | SetTolerance (double) |
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virtual double | GetTolerance () |
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virtual double * | GetMapperPosition () |
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virtual void | GetMapperPosition (double data[3]) |
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virtual vtkAbstractMapper3D * | GetMapper () |
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virtual vtkDataSet * | GetDataSet () |
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vtkProp3DCollection * | GetProp3Ds () |
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vtkPoints * | GetPickedPositions () |
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virtual int | Pick (double selectionX, double selectionY, double selectionZ, vtkRenderer *renderer) |
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int | Pick (double selectionPt[3], vtkRenderer *ren) |
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vtkAbstractPropPicker * | NewInstance () const |
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virtual vtkProp * | GetViewProp () |
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virtual vtkProp3D * | GetProp3D () |
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virtual vtkActor * | GetActor () |
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virtual vtkActor2D * | GetActor2D () |
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virtual vtkVolume * | GetVolume () |
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virtual vtkAssembly * | GetAssembly () |
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virtual vtkPropAssembly * | GetPropAssembly () |
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virtual void | SetPath (vtkAssemblyPath *) |
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virtual vtkAssemblyPath * | GetPath () |
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vtkAbstractPicker * | NewInstance () const |
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void | InitializePickList () |
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void | AddPickList (vtkProp *) |
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void | DeletePickList (vtkProp *) |
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vtkPropCollection * | GetPickList () |
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virtual vtkRenderer * | GetRenderer () |
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virtual double * | GetSelectionPoint () |
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virtual void | GetSelectionPoint (double data[3]) |
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virtual double * | GetPickPosition () |
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virtual void | GetPickPosition (double data[3]) |
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int | Pick (double selectionPt[3], vtkRenderer *ren) |
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virtual void | SetPickFromList (int) |
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virtual int | GetPickFromList () |
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virtual void | PickFromListOn () |
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virtual void | PickFromListOff () |
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vtkObject * | NewInstance () const |
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virtual void | DebugOn () |
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virtual void | DebugOff () |
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bool | GetDebug () |
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void | SetDebug (bool debugFlag) |
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virtual void | Modified () |
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virtual unsigned long | GetMTime () |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
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int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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int | InvokeEvent (unsigned long event, void *callData) |
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
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virtual void | Delete () |
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virtual void | FastDelete () |
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void | Print (ostream &os) |
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virtual void | Register (vtkObjectBase *o) |
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virtual void | UnRegister (vtkObjectBase *o) |
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void | SetReferenceCount (int) |
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void | PrintRevisions (ostream &) |
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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int | GetReferenceCount () |
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select a point by shooting a ray into a graphics window
vtkPointPicker is used to select a point by shooting a ray into a graphics window and intersecting with actor's defining geometry - specifically its points. Beside returning coordinates, actor, and mapper, vtkPointPicker returns the id of the point projecting closest onto the ray (within the specified tolerance). Ties are broken (i.e., multiple points all projecting within the tolerance along the pick ray) by choosing the point closest to the ray.
- See also
- vtkPicker vtkCellPicker.
- Tests:
- vtkPointPicker (Tests)
Definition at line 41 of file vtkPointPicker.h.