VTK  9.4.20241211
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Static Protected Member Functions | Protected Attributes | List of all members
vtkAxisActor2D Class Reference

Create an axis with tick marks and labels. More...

#include <vtkAxisActor2D.h>

Inheritance diagram for vtkAxisActor2D:
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Collaboration diagram for vtkAxisActor2D:
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Public Types

enum  LabelMax { VTK_MAX_LABELS = 25 }
 
typedef vtkActor2D Superclass
 
- Public Types inherited from vtkActor2D
typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 

Public Member Functions

virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
vtkAxisActor2DNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
virtual int GetAdjustedNumberOfLabels ()
 Get the number of labels.
 
vtkPointsGetTickPositions ()
 Return the positions of ticks along the axis.
 
int UpdateGeometryAndRenderOpaqueGeometry (vtkViewport *viewport, bool render)
 Rebuild the geometry using the provided viewport, and trigger opaque geometry render only if render parameter is true.
 
vtkTypeBool HasTranslucentPolygonalGeometry () override
 Does this prop have some translucent polygonal geometry?
 
void ReleaseGraphicsResources (vtkWindow *) override
 Release any graphics resources that are being consumed by this actor.
 
void ShallowCopy (vtkProp *prop) override
 Shallow copy of an axis actor.
 
virtual vtkCoordinateGetPoint1Coordinate ()
 Specify the position of the first point defining the axis.
 
virtual void SetPoint1 (double x[2])
 Specify the position of the first point defining the axis.
 
virtual void SetPoint1 (double x, double y)
 Specify the position of the first point defining the axis.
 
virtual double * GetPoint1 ()
 Specify the position of the first point defining the axis.
 
virtual vtkCoordinateGetPoint2Coordinate ()
 Specify the position of the second point defining the axis.
 
virtual void SetPoint2 (double x[2])
 Specify the position of the second point defining the axis.
 
virtual void SetPoint2 (double x, double y)
 Specify the position of the second point defining the axis.
 
virtual double * GetPoint2 ()
 Specify the position of the second point defining the axis.
 
virtual void SetRange (double, double)
 Specify the (min,max) axis display text range.
 
void SetRange (double[2])
 Specify the (min,max) axis display text range.
 
virtual double * GetRange ()
 Specify the (min,max) axis display text range.
 
virtual void GetRange (double data[2])
 Specify the (min,max) axis display text range.
 
virtual void SetRulerMode (vtkTypeBool)
 Specify whether this axis should act like a measuring tape (or ruler) with specified major tick spacing.
 
virtual vtkTypeBool GetRulerMode ()
 Specify whether this axis should act like a measuring tape (or ruler) with specified major tick spacing.
 
virtual void RulerModeOn ()
 Specify whether this axis should act like a measuring tape (or ruler) with specified major tick spacing.
 
virtual void RulerModeOff ()
 Specify whether this axis should act like a measuring tape (or ruler) with specified major tick spacing.
 
virtual void SetRulerDistance (double)
 Specify the RulerDistance which indicates the spacing of the major ticks.
 
virtual double GetRulerDistance ()
 Specify the RulerDistance which indicates the spacing of the major ticks.
 
virtual void SetNumberOfLabels (int)
 Set/Get the number of annotation labels to show.
 
virtual int GetNumberOfLabels ()
 Set/Get the number of annotation labels to show.
 
virtual void SetPrecision (int)
 Get/set the numerical precision to use, default is 2.
 
virtual int GetPrecision ()
 Get/set the numerical precision to use, default is 2.
 
virtual void SetNotation (int)
 Get/set number notation to use.
 
virtual int GetNotation ()
 Get/set number notation to use.
 
virtual void SetLabelFormat (const char *)
 Set/Get the format with which to print the labels on the scalar bar.
 
virtual char * GetLabelFormat ()
 Set/Get the format with which to print the labels on the scalar bar.
 
virtual void SetSnapLabelsToGrid (bool)
 Set/Get if the labels and ticks should be snapped to match rounded values.
 
virtual bool GetSnapLabelsToGrid ()
 Set/Get if the labels and ticks should be snapped to match rounded values.
 
virtual void SnapLabelsToGridOn ()
 Set/Get if the labels and ticks should be snapped to match rounded values.
 
virtual void SnapLabelsToGridOff ()
 Set/Get if the labels and ticks should be snapped to match rounded values.
 
virtual void SetAdjustLabels (vtkTypeBool)
 Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels.
 
virtual vtkTypeBool GetAdjustLabels ()
 Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels.
 
virtual void AdjustLabelsOn ()
 Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels.
 
virtual void AdjustLabelsOff ()
 Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels.
 
virtual void SetSkipFirstTick (bool)
 Set/Get if the first tick should be drawn.
 
virtual bool GetSkipFirstTick ()
 Set/Get if the first tick should be drawn.
 
virtual void SkipFirstTickOn ()
 Set/Get if the first tick should be drawn.
 
virtual void SkipFirstTickOff ()
 Set/Get if the first tick should be drawn.
 
virtual double * GetAdjustedRange ()
 Get the axis range adjusted for nice tick values.
 
virtual void GetAdjustedRange (double &_arg1, double &_arg2)
 Get the axis range adjusted for nice tick values.
 
virtual void GetAdjustedRange (double _arg[2])
 Get the axis range adjusted for nice tick values.
 
virtual void SetTitle (const char *)
 Set/Get the title of the scalar bar actor,.
 
virtual char * GetTitle ()
 Set/Get the title of the scalar bar actor,.
 
virtual void SetTitleTextProperty (vtkTextProperty *p)
 Set/Get the title text property.
 
virtual vtkTextPropertyGetTitleTextProperty ()
 Set/Get the title text property.
 
virtual void SetLabelTextProperty (vtkTextProperty *p)
 Set/Get the labels text property.
 
virtual vtkTextPropertyGetLabelTextProperty ()
 Set/Get the labels text property.
 
virtual void SetTickLength (int)
 Set/Get the length of the tick marks (expressed in pixels or display coordinates).
 
virtual int GetTickLength ()
 Set/Get the length of the tick marks (expressed in pixels or display coordinates).
 
virtual void SetNumberOfMinorTicks (int)
 Number of minor ticks to be displayed between each tick.
 
virtual int GetNumberOfMinorTicks ()
 Number of minor ticks to be displayed between each tick.
 
virtual void SetMinorTickLength (int)
 Set/Get the length of the minor tick marks (expressed in pixels or display coordinates).
 
virtual int GetMinorTickLength ()
 Set/Get the length of the minor tick marks (expressed in pixels or display coordinates).
 
virtual void SetTickOffset (int)
 Set/Get the offset of the labels (expressed in pixels or display coordinates).
 
virtual int GetTickOffset ()
 Set/Get the offset of the labels (expressed in pixels or display coordinates).
 
virtual void SetAxisVisibility (vtkTypeBool)
 Set/Get visibility of the axis line.
 
virtual vtkTypeBool GetAxisVisibility ()
 Set/Get visibility of the axis line.
 
virtual void AxisVisibilityOn ()
 Set/Get visibility of the axis line.
 
virtual void AxisVisibilityOff ()
 Set/Get visibility of the axis line.
 
virtual void SetTickVisibility (vtkTypeBool)
 Set/Get visibility of the axis tick marks.
 
virtual vtkTypeBool GetTickVisibility ()
 Set/Get visibility of the axis tick marks.
 
virtual void TickVisibilityOn ()
 Set/Get visibility of the axis tick marks.
 
virtual void TickVisibilityOff ()
 Set/Get visibility of the axis tick marks.
 
virtual void SetLabelVisibility (vtkTypeBool)
 Set/Get visibility of the axis labels.
 
virtual vtkTypeBool GetLabelVisibility ()
 Set/Get visibility of the axis labels.
 
virtual void LabelVisibilityOn ()
 Set/Get visibility of the axis labels.
 
virtual void LabelVisibilityOff ()
 Set/Get visibility of the axis labels.
 
virtual void SetTitleVisibility (vtkTypeBool)
 Set/Get visibility of the axis title.
 
virtual vtkTypeBool GetTitleVisibility ()
 Set/Get visibility of the axis title.
 
virtual void TitleVisibilityOn ()
 Set/Get visibility of the axis title.
 
virtual void TitleVisibilityOff ()
 Set/Get visibility of the axis title.
 
virtual void SetTitlePosition (double)
 Set/Get position of the axis title.
 
virtual double GetTitlePosition ()
 Set/Get position of the axis title.
 
virtual void SetFontFactor (double)
 Set/Get the factor that controls the overall size of the fonts used to label and title the axes.
 
virtual double GetFontFactor ()
 Set/Get the factor that controls the overall size of the fonts used to label and title the axes.
 
virtual void SetLabelFactor (double)
 Set/Get the factor that controls the relative size of the axis labels to the axis title.
 
virtual double GetLabelFactor ()
 Set/Get the factor that controls the relative size of the axis labels to the axis title.
 
int RenderOverlay (vtkViewport *viewport) override
 Draw the axis.
 
int RenderOpaqueGeometry (vtkViewport *viewport) override
 Draw the axis.
 
int RenderTranslucentPolygonalGeometry (vtkViewport *) override
 Draw the axis.
 
virtual void SetSizeFontRelativeToAxis (vtkTypeBool)
 Specify whether to size the fonts relative to the viewport or relative to length of the axis.
 
virtual vtkTypeBool GetSizeFontRelativeToAxis ()
 Specify whether to size the fonts relative to the viewport or relative to length of the axis.
 
virtual void SizeFontRelativeToAxisOn ()
 Specify whether to size the fonts relative to the viewport or relative to length of the axis.
 
virtual void SizeFontRelativeToAxisOff ()
 Specify whether to size the fonts relative to the viewport or relative to length of the axis.
 
virtual void SetUseFontSizeFromProperty (vtkTypeBool)
 By default the AxisActor controls the font size of the axis label.
 
virtual vtkTypeBool GetUseFontSizeFromProperty ()
 By default the AxisActor controls the font size of the axis label.
 
virtual void UseFontSizeFromPropertyOn ()
 By default the AxisActor controls the font size of the axis label.
 
virtual void UseFontSizeFromPropertyOff ()
 By default the AxisActor controls the font size of the axis label.
 
- Public Member Functions inherited from vtkActor2D
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
vtkActor2DNewInstance () const
 
vtkTypeBool HasTranslucentPolygonalGeometry () override
 Does this prop have some translucent polygonal geometry?
 
vtkProperty2DGetProperty ()
 Returns this actor's vtkProperty2D.
 
virtual void SetProperty (vtkProperty2D *)
 Set this vtkProp's vtkProperty2D.
 
void SetDisplayPosition (int, int)
 Set the Prop2D's position in display coordinates.
 
vtkMTimeType GetMTime () override
 Return this objects MTime.
 
void GetActors2D (vtkPropCollection *pc) override
 For some exporters and other other operations we must be able to collect all the actors or volumes.
 
void ShallowCopy (vtkProp *prop) override
 Shallow copy of this vtkActor2D.
 
void ReleaseGraphicsResources (vtkWindow *) override
 Release any graphics resources that are being consumed by this actor.
 
virtual vtkCoordinateGetActualPositionCoordinate ()
 Return the actual vtkCoordinate reference that the mapper should use to position the actor.
 
virtual vtkCoordinateGetActualPosition2Coordinate ()
 Return the actual vtkCoordinate reference that the mapper should use to position the actor.
 
virtual void SetMapper (vtkMapper2D *mapper)
 Set/Get the vtkMapper2D which defines the data to be drawn.
 
virtual vtkMapper2DGetMapper ()
 Set/Get the vtkMapper2D which defines the data to be drawn.
 
virtual void SetLayerNumber (int)
 Set/Get the layer number in the overlay planes into which to render.
 
virtual int GetLayerNumber ()
 Set/Get the layer number in the overlay planes into which to render.
 
virtual vtkCoordinateGetPositionCoordinate ()
 Get the PositionCoordinate instance of vtkCoordinate.
 
virtual void SetPosition (float x[2])
 Get the PositionCoordinate instance of vtkCoordinate.
 
virtual void SetPosition (float x, float y)
 Get the PositionCoordinate instance of vtkCoordinate.
 
virtual float * GetPosition ()
 Get the PositionCoordinate instance of vtkCoordinate.
 
virtual vtkCoordinateGetPosition2Coordinate ()
 Access the Position2 instance variable.
 
virtual void SetPosition2 (float x[2])
 Access the Position2 instance variable.
 
virtual void SetPosition2 (float x, float y)
 Access the Position2 instance variable.
 
virtual float * GetPosition2 ()
 Access the Position2 instance variable.
 
void SetWidth (double w)
 Set/Get the height and width of the Actor2D.
 
double GetWidth ()
 Set/Get the height and width of the Actor2D.
 
void SetHeight (double h)
 Set/Get the height and width of the Actor2D.
 
double GetHeight ()
 Set/Get the height and width of the Actor2D.
 
- Public Member Functions inherited from vtkProp
virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
vtkPropNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
virtual void GetActors (vtkPropCollection *)
 For some exporters and other other operations we must be able to collect all the actors or volumes.
 
virtual void GetActors2D (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void Pick ()
 Method fires PickEvent if the prop is picked.
 
virtual vtkMTimeType GetRedrawMTime ()
 Return the mtime of anything that would cause the rendered image to appear differently.
 
virtual double * GetBounds ()
 Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
 
virtual void ShallowCopy (vtkProp *prop)
 Shallow copy of this vtkProp.
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering.
 
virtual vtkMatrix4x4GetMatrix ()
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 Tells if the prop has all the required keys.
 
virtual int RenderOpaqueGeometry (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS All concrete subclasses must be able to render themselves.
 
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *)
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual int RenderOverlay (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the opaque geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the translucent polygonal geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the volumetric geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 Render in the overlay of the viewport only if the prop has all the requiredKeys.
 
virtual vtkTypeBool HasTranslucentPolygonalGeometry ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some translucent polygonal geometry? This method is called during the rendering process to know if there is some translucent polygonal geometry.
 
virtual vtkTypeBool HasOpaqueGeometry ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some opaque geometry? This method is called during the rendering process to know if there is some opaque geometry.
 
virtual void ReleaseGraphicsResources (vtkWindow *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being consumed by this actor.
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail.
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value.
 
virtual void RestoreEstimatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved.
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this.
 
void SetRenderTimeMultiplier (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time.
 
virtual double GetRenderTimeMultiplier ()
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal.
 
virtual bool GetSupportsSelection ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection.
 
virtual void ProcessSelectorPixelBuffers (vtkHardwareSelector *, std::vector< unsigned int > &)
 allows a prop to update a selections color buffers
 
virtual void SetVisibility (vtkTypeBool)
 Set/Get visibility of this vtkProp.
 
virtual vtkTypeBool GetVisibility ()
 Set/Get visibility of this vtkProp.
 
virtual void VisibilityOn ()
 Set/Get visibility of this vtkProp.
 
virtual void VisibilityOff ()
 Set/Get visibility of this vtkProp.
 
virtual void SetPickable (vtkTypeBool)
 Set/Get the pickable instance variable.
 
virtual vtkTypeBool GetPickable ()
 Set/Get the pickable instance variable.
 
virtual void PickableOn ()
 Set/Get the pickable instance variable.
 
virtual void PickableOff ()
 Set/Get the pickable instance variable.
 
virtual void SetDragable (vtkTypeBool)
 Set/Get the value of the dragable instance variable.
 
virtual vtkTypeBool GetDragable ()
 Set/Get the value of the dragable instance variable.
 
virtual void DragableOn ()
 Set/Get the value of the dragable instance variable.
 
virtual void DragableOff ()
 Set/Get the value of the dragable instance variable.
 
virtual void SetUseBounds (bool)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual bool GetUseBounds ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void UseBoundsOn ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void UseBoundsOff ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void InitPathTraversal ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual vtkAssemblyPathGetNextPath ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual int GetNumberOfPaths ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual vtkInformationGetPropertyKeys ()
 Set/Get property keys.
 
virtual void SetPropertyKeys (vtkInformation *keys)
 Set/Get property keys.
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor.
 
virtual double GetAllocatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.
 
virtual int GetNumberOfConsumers ()
 Get the number of consumers.
 
void AddConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
void RemoveConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
vtkObjectGetConsumer (int i)
 Add or remove or get or check a consumer,.
 
int IsConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
virtual void SetShaderProperty (vtkShaderProperty *property)
 Set/Get the shader property.
 
virtual vtkShaderPropertyGetShaderProperty ()
 Set/Get the shader property.
 
virtual bool IsRenderingTranslucentPolygonalGeometry ()
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on.
 
virtual void DebugOff ()
 Turn debugging output off.
 
bool GetDebug ()
 Get the value of the debug flag.
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag.
 
virtual void Modified ()
 Update the modification time for this object.
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time.
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
vtkTypeBool InvokeEvent (unsigned long event)
 
vtkTypeBool InvokeEvent (const char *event)
 
std::string GetObjectDescription () const override
 The object description printed in messages and PrintSelf output.
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method.
 
vtkTypeBool InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
vtkTypeBool InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
virtual void SetObjectName (const std::string &objectName)
 Set/get the name of this object for reporting purposes.
 
virtual std::string GetObjectName () const
 Set/get the name of this object for reporting purposes.
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string.
 
virtual std::string GetObjectDescription () const
 The object description printed in messages and PrintSelf output.
 
virtual vtkTypeBool IsA (const char *name)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
virtual vtkIdType GetNumberOfGenerationsFromBase (const char *name)
 Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
virtual void Delete ()
 Delete a VTK object.
 
virtual void FastDelete ()
 Delete a reference to this object.
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream.
 
void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object).
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object).
 
int GetReferenceCount ()
 Return the current reference count of this object.
 
void SetReferenceCount (int)
 Sets the reference count.
 
bool GetIsInMemkind () const
 A local state flag that remembers whether this object lives in the normal or extended memory space.
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 
virtual bool UsesGarbageCollector () const
 Indicate whether the class uses vtkGarbageCollector or not.
 

Static Public Member Functions

static vtkTypeBool IsTypeOf (const char *type)
 
static vtkAxisActor2DSafeDownCast (vtkObjectBase *o)
 
static vtkAxisActor2DNew ()
 Instantiate object.
 
static void ComputeRange (double inRange[2], double outRange[2], int inNumTicks, int &outNumTicks, double &interval)
 This method computes the range of the axis given an input range.
 
static int SetMultipleFontSize (vtkViewport *viewport, vtkTextMapper **textMappers, int nbOfMappers, int *targetSize, double factor, int *stringSize)
 General method to computes font size from a representative size on the viewport (given by size[2]).
 
- Static Public Member Functions inherited from vtkActor2D
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkActor2DSafeDownCast (vtkObjectBase *o)
 
static vtkActor2DNew ()
 Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at layer 0.
 
- Static Public Member Functions inherited from vtkProp
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 Optional Key Indicating the texture unit for general texture mapping Old OpenGL was a state machine where you would push or pop items.
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 Optional Key Indicating the texture transform for general texture mapping Old OpenGL was a state machine where you would push or pop items.
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes.
 
static void SetGlobalWarningDisplay (vtkTypeBool val)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static vtkTypeBool GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class.
 
static vtkIdType GetNumberOfGenerationsFromBaseType (const char *name)
 Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void SetMemkindDirectory (const char *directoryname)
 The name of a directory, ideally mounted -o dax, to memory map an extended memory space within.
 
static bool GetUsingMemkind ()
 A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space.
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkAxisActor2D ()
 
 ~vtkAxisActor2D () override
 
virtual void BuildAxis (vtkViewport *viewport)
 
void ShiftPosition (double start[3], double textAngle, int stringWidth, int stringHeight, int offset, int finalPos[2])
 Get the shifted position.
 
virtual void UpdateAdjustedRange ()
 
- Protected Member Functions inherited from vtkActor2D
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkActor2D ()
 
 ~vtkActor2D () override
 
- Protected Member Functions inherited from vtkProp
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkProp ()
 
 ~vtkProp () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events.
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events.
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void RegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
virtual void ObjectFinalize ()
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Static Protected Member Functions

static double ComputeStringOffset (double width, double height, double theta)
 
static void SetOffsetPosition (double xTick[3], double theta, int stringWidth, int stringHeight, int offset, vtkActor2D *textActor)
 Set the actor position according to the given parameters.
 
- Static Protected Member Functions inherited from vtkObjectBase
static vtkMallocingFunction GetCurrentMallocFunction ()
 
static vtkReallocingFunction GetCurrentReallocFunction ()
 
static vtkFreeingFunction GetCurrentFreeFunction ()
 
static vtkFreeingFunction GetAlternateFreeFunction ()
 

Protected Attributes

vtkTextPropertyTitleTextProperty
 
vtkTextPropertyLabelTextProperty
 
char * Title
 
char * LabelFormat
 
double Range [2] = { 0., 1. }
 
double TitlePosition = 0.5
 
vtkTypeBool RulerMode = 0
 
double RulerDistance = 1.
 
int NumberOfLabels = 5
 
vtkTypeBool AdjustLabels = 1
 
double FontFactor = 1.
 
double LabelFactor = 0.75
 
int TickLength = 5
 
int MinorTickLength = 3
 
int TickOffset = 2
 
int NumberOfMinorTicks = 0
 
double AdjustedRange [2]
 
int AdjustedNumberOfLabels = 5
 
int NumberOfLabelsBuilt = 0
 
vtkNew< vtkPointsTicksStartPos
 
int Notation = 0
 
int Precision = 2
 
vtkTypeBool AxisVisibility = 1
 
vtkTypeBool TickVisibility = 1
 
vtkTypeBool LabelVisibility = 1
 
vtkTypeBool TitleVisibility = 1
 
int LastPosition [2] = { 0, 0 }
 
int LastPosition2 [2] = { 0, 0 }
 
int LastSize [2] = { 0, 0 }
 
int LastMaxLabelSize [2] = { 0, 0 }
 
int SizeFontRelativeToAxis = 0
 
vtkTypeBool UseFontSizeFromProperty = 0
 
vtkTextMapperTitleMapper
 
vtkActor2DTitleActor
 
vtkTextMapper ** LabelMappers
 
vtkActor2D ** LabelActors
 
vtkNew< vtkPolyDataAxis
 
vtkNew< vtkPolyDataMapper2DAxisMapper
 
vtkNew< vtkActor2DAxisActor
 
vtkTimeStamp AdjustedRangeBuildTime
 
vtkTimeStamp BuildTime
 
- Protected Attributes inherited from vtkActor2D
vtkMapper2DMapper
 
int LayerNumber
 
vtkProperty2DProperty
 
vtkCoordinatePositionCoordinate
 
vtkCoordinatePosition2Coordinate
 
- Protected Attributes inherited from vtkProp
vtkTypeBool Visibility
 
vtkTypeBool Pickable
 
vtkTypeBool Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
vtkShaderPropertyShaderProperty
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
std::string ObjectName
 
- Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

Create an axis with tick marks and labels.

vtkAxisActor2D creates an axis with tick marks, labels, and/or a title, depending on the particular instance variable settings. vtkAxisActor2D is a 2D actor; that is, it is drawn on the overlay plane and is not occluded by 3D geometry. To use this class, you typically specify two points defining the start and end points of the line (x-y definition using vtkCoordinate class), the number of labels, and the data range (min,max).

Display

You can also control what parts of the axis are visible including the line, the tick marks, the labels, and the title.

You can also specify the label format through the LabelTextProperty. A legacy printf style format is still available.

This class decides what font size to use.

Set the text property/attributes of the title and the labels through the vtkTextProperty objects associated to this actor.

Labels are drawn on the "right" side of the axis. The "right" side is the side of the axis on the right as you move from Position to Position2. The way the labels and title line up with the axis and tick marks depends on whether the line is considered horizontal or vertical.

Number of ticks and their position

When AdjustLabels is on, vtkAxisActor2D also decides how to create reasonable tick marks and labels. However, it does not follow NumberOfLabels target.

SnapLabelsToGrid is a similar mode and should be prefered. It uses NumberOfLabels as a target to produce the list of labels. The number of labels and the range of values may not match the number specified, but should be close.

When the computed AdjustedRange is larger than Range, some ticks may be outside of Range. They are not displayed.

When RulerMode is on, RulerDistance is used to controls the ticks position and thus their number. Otherwise NumberOfLabels is used as a target for number of ticks.

Details

The vtkActor2D instance variables Position and Position2 are instances of vtkCoordinate. Note that the Position2 is an absolute position in that class (it was by default relative to Position in vtkActor2D).

What this means is that you can specify the axis in a variety of coordinate systems. Also, the axis does not have to be either horizontal or vertical. The tick marks are created so that they are perpendicular to the axis.

See also
vtkCubeAxesActor2D can be used to create axes in world coordinate space.
vtkActor2D vtkTextMapper vtkPolyDataMapper2D vtkScalarBarActor vtkCoordinate vtkTextProperty
Tests:
vtkAxisActor2D (Tests)

Definition at line 83 of file vtkAxisActor2D.h.

Member Typedef Documentation

◆ Superclass

Definition at line 86 of file vtkAxisActor2D.h.

Member Enumeration Documentation

◆ LabelMax

Enumerator
VTK_MAX_LABELS 

Definition at line 152 of file vtkAxisActor2D.h.

Constructor & Destructor Documentation

◆ vtkAxisActor2D()

vtkAxisActor2D::vtkAxisActor2D ( )
protected

◆ ~vtkAxisActor2D()

vtkAxisActor2D::~vtkAxisActor2D ( )
overrideprotected

Member Function Documentation

◆ IsTypeOf()

static vtkTypeBool vtkAxisActor2D::IsTypeOf ( const char *  type)
static

◆ IsA()

virtual vtkTypeBool vtkAxisActor2D::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

Reimplemented in vtkAxisActor2DMock.

◆ SafeDownCast()

static vtkAxisActor2D * vtkAxisActor2D::SafeDownCast ( vtkObjectBase o)
static

◆ NewInstanceInternal()

virtual vtkObjectBase * vtkAxisActor2D::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkActor2D.

Reimplemented in vtkAxisActor2DMock.

◆ NewInstance()

vtkAxisActor2D * vtkAxisActor2D::NewInstance ( ) const

◆ PrintSelf()

void vtkAxisActor2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkActor2D.

◆ New()

static vtkAxisActor2D * vtkAxisActor2D::New ( )
static

Instantiate object.

◆ GetPoint1Coordinate()

virtual vtkCoordinate * vtkAxisActor2D::GetPoint1Coordinate ( )
inlinevirtual

Specify the position of the first point defining the axis.

Note: backward compatibility only, use vtkActor2D's Position instead.

Definition at line 99 of file vtkAxisActor2D.h.

◆ SetPoint1() [1/2]

virtual void vtkAxisActor2D::SetPoint1 ( double  x[2])
inlinevirtual

Specify the position of the first point defining the axis.

Note: backward compatibility only, use vtkActor2D's Position instead.

Definition at line 100 of file vtkAxisActor2D.h.

◆ SetPoint1() [2/2]

virtual void vtkAxisActor2D::SetPoint1 ( double  x,
double  y 
)
inlinevirtual

Specify the position of the first point defining the axis.

Note: backward compatibility only, use vtkActor2D's Position instead.

Definition at line 101 of file vtkAxisActor2D.h.

◆ GetPoint1()

virtual double * vtkAxisActor2D::GetPoint1 ( )
inlinevirtual

Specify the position of the first point defining the axis.

Note: backward compatibility only, use vtkActor2D's Position instead.

Definition at line 102 of file vtkAxisActor2D.h.

◆ GetPoint2Coordinate()

virtual vtkCoordinate * vtkAxisActor2D::GetPoint2Coordinate ( )
inlinevirtual

Specify the position of the second point defining the axis.

Note that the order from Point1 to Point2 controls which side the tick marks are drawn on (ticks are drawn on the right, if visible). Note: backward compatibility only, use vtkActor2D's Position2 instead.

Definition at line 112 of file vtkAxisActor2D.h.

◆ SetPoint2() [1/2]

virtual void vtkAxisActor2D::SetPoint2 ( double  x[2])
inlinevirtual

Specify the position of the second point defining the axis.

Note that the order from Point1 to Point2 controls which side the tick marks are drawn on (ticks are drawn on the right, if visible). Note: backward compatibility only, use vtkActor2D's Position2 instead.

Definition at line 113 of file vtkAxisActor2D.h.

◆ SetPoint2() [2/2]

virtual void vtkAxisActor2D::SetPoint2 ( double  x,
double  y 
)
inlinevirtual

Specify the position of the second point defining the axis.

Note that the order from Point1 to Point2 controls which side the tick marks are drawn on (ticks are drawn on the right, if visible). Note: backward compatibility only, use vtkActor2D's Position2 instead.

Definition at line 114 of file vtkAxisActor2D.h.

◆ GetPoint2()

virtual double * vtkAxisActor2D::GetPoint2 ( )
inlinevirtual

Specify the position of the second point defining the axis.

Note that the order from Point1 to Point2 controls which side the tick marks are drawn on (ticks are drawn on the right, if visible). Note: backward compatibility only, use vtkActor2D's Position2 instead.

Definition at line 115 of file vtkAxisActor2D.h.

◆ SetRange() [1/2]

virtual void vtkAxisActor2D::SetRange ( double  ,
double   
)
virtual

Specify the (min,max) axis display text range.

This will be used in the generation of labels, if labels are visible. This does not impact the position of ticks.

See also
SetNumberOfLabels, SetRulerMode, SetRulerDistance

◆ SetRange() [2/2]

void vtkAxisActor2D::SetRange ( double  [2])

Specify the (min,max) axis display text range.

This will be used in the generation of labels, if labels are visible. This does not impact the position of ticks.

See also
SetNumberOfLabels, SetRulerMode, SetRulerDistance

◆ GetRange() [1/2]

virtual double * vtkAxisActor2D::GetRange ( )
virtual

Specify the (min,max) axis display text range.

This will be used in the generation of labels, if labels are visible. This does not impact the position of ticks.

See also
SetNumberOfLabels, SetRulerMode, SetRulerDistance

◆ GetRange() [2/2]

virtual void vtkAxisActor2D::GetRange ( double  data[2])
virtual

Specify the (min,max) axis display text range.

This will be used in the generation of labels, if labels are visible. This does not impact the position of ticks.

See also
SetNumberOfLabels, SetRulerMode, SetRulerDistance

◆ SetRulerMode()

virtual void vtkAxisActor2D::SetRulerMode ( vtkTypeBool  )
virtual

Specify whether this axis should act like a measuring tape (or ruler) with specified major tick spacing.

If enabled, the distance between major ticks is controlled by the RulerDistance ivar. Note that the displayed values are still controlled by Range, and are not related to the actual distance.

◆ GetRulerMode()

virtual vtkTypeBool vtkAxisActor2D::GetRulerMode ( )
virtual

Specify whether this axis should act like a measuring tape (or ruler) with specified major tick spacing.

If enabled, the distance between major ticks is controlled by the RulerDistance ivar. Note that the displayed values are still controlled by Range, and are not related to the actual distance.

◆ RulerModeOn()

virtual void vtkAxisActor2D::RulerModeOn ( )
virtual

Specify whether this axis should act like a measuring tape (or ruler) with specified major tick spacing.

If enabled, the distance between major ticks is controlled by the RulerDistance ivar. Note that the displayed values are still controlled by Range, and are not related to the actual distance.

◆ RulerModeOff()

virtual void vtkAxisActor2D::RulerModeOff ( )
virtual

Specify whether this axis should act like a measuring tape (or ruler) with specified major tick spacing.

If enabled, the distance between major ticks is controlled by the RulerDistance ivar. Note that the displayed values are still controlled by Range, and are not related to the actual distance.

◆ SetRulerDistance()

virtual void vtkAxisActor2D::SetRulerDistance ( double  )
virtual

Specify the RulerDistance which indicates the spacing of the major ticks.

This ivar only has effect when the RulerMode is on. This is specified in World coordinates.

◆ GetRulerDistance()

virtual double vtkAxisActor2D::GetRulerDistance ( )
virtual

Specify the RulerDistance which indicates the spacing of the major ticks.

This ivar only has effect when the RulerMode is on. This is specified in World coordinates.

◆ SetNumberOfLabels()

virtual void vtkAxisActor2D::SetNumberOfLabels ( int  )
virtual

Set/Get the number of annotation labels to show.

This also controls the number of major ticks shown. Note that this ivar only holds meaning if the RulerMode is off.

◆ GetNumberOfLabels()

virtual int vtkAxisActor2D::GetNumberOfLabels ( )
virtual

Set/Get the number of annotation labels to show.

This also controls the number of major ticks shown. Note that this ivar only holds meaning if the RulerMode is off.

◆ SetPrecision()

virtual void vtkAxisActor2D::SetPrecision ( int  )
virtual

Get/set the numerical precision to use, default is 2.

Precision is only used for scientific and fixed-point notations

◆ GetPrecision()

virtual int vtkAxisActor2D::GetPrecision ( )
virtual

Get/set the numerical precision to use, default is 2.

Precision is only used for scientific and fixed-point notations

◆ SetNotation()

virtual void vtkAxisActor2D::SetNotation ( int  )
virtual

Get/set number notation to use.

Options are:

  • Mixed (0, default)
  • Scientific (1)
  • Fixed-point (2)

◆ GetNotation()

virtual int vtkAxisActor2D::GetNotation ( )
virtual

Get/set number notation to use.

Options are:

  • Mixed (0, default)
  • Scientific (1)
  • Fixed-point (2)

◆ SetLabelFormat()

virtual void vtkAxisActor2D::SetLabelFormat ( const char *  )
virtual

Set/Get the format with which to print the labels on the scalar bar.

◆ GetLabelFormat()

virtual char * vtkAxisActor2D::GetLabelFormat ( )
virtual

Set/Get the format with which to print the labels on the scalar bar.

◆ SetSnapLabelsToGrid()

virtual void vtkAxisActor2D::SetSnapLabelsToGrid ( bool  )
virtual

Set/Get if the labels and ticks should be snapped to match rounded values.

It updates AdjustedRange

It differs from AdjustLabels in that takes NumberOfLabels into account and try to produce the nearest count of labels. When SnapLabelsToGrid is on, AdjustLabels is ignored.

When AdjustedRange is larger than Range, some ticks may be outside of Range. They are not displayed.

Default is false.

see GetAdjustedRange, GetAdjustedNumberOfLabels

◆ GetSnapLabelsToGrid()

virtual bool vtkAxisActor2D::GetSnapLabelsToGrid ( )
virtual

Set/Get if the labels and ticks should be snapped to match rounded values.

It updates AdjustedRange

It differs from AdjustLabels in that takes NumberOfLabels into account and try to produce the nearest count of labels. When SnapLabelsToGrid is on, AdjustLabels is ignored.

When AdjustedRange is larger than Range, some ticks may be outside of Range. They are not displayed.

Default is false.

see GetAdjustedRange, GetAdjustedNumberOfLabels

◆ SnapLabelsToGridOn()

virtual void vtkAxisActor2D::SnapLabelsToGridOn ( )
virtual

Set/Get if the labels and ticks should be snapped to match rounded values.

It updates AdjustedRange

It differs from AdjustLabels in that takes NumberOfLabels into account and try to produce the nearest count of labels. When SnapLabelsToGrid is on, AdjustLabels is ignored.

When AdjustedRange is larger than Range, some ticks may be outside of Range. They are not displayed.

Default is false.

see GetAdjustedRange, GetAdjustedNumberOfLabels

◆ SnapLabelsToGridOff()

virtual void vtkAxisActor2D::SnapLabelsToGridOff ( )
virtual

Set/Get if the labels and ticks should be snapped to match rounded values.

It updates AdjustedRange

It differs from AdjustLabels in that takes NumberOfLabels into account and try to produce the nearest count of labels. When SnapLabelsToGrid is on, AdjustLabels is ignored.

When AdjustedRange is larger than Range, some ticks may be outside of Range. They are not displayed.

Default is false.

see GetAdjustedRange, GetAdjustedNumberOfLabels

◆ SetAdjustLabels()

virtual void vtkAxisActor2D::SetAdjustLabels ( vtkTypeBool  )
virtual

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels.

When on (default), the Range is sligthly modified (see AdjustedRange), and it creates AdjustedNumberOfLabels ticks. When AdjustedRange is larger than Range, some ticks may be outside of Range. They are not displayed.

Default is true. This is ignored if SnapLabelsToGrid is true. Please prefer SnapLabelsToGrid.

see GetAdjustedRange, GetAdjustedNumberOfLabels

◆ GetAdjustLabels()

virtual vtkTypeBool vtkAxisActor2D::GetAdjustLabels ( )
virtual

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels.

When on (default), the Range is sligthly modified (see AdjustedRange), and it creates AdjustedNumberOfLabels ticks. When AdjustedRange is larger than Range, some ticks may be outside of Range. They are not displayed.

Default is true. This is ignored if SnapLabelsToGrid is true. Please prefer SnapLabelsToGrid.

see GetAdjustedRange, GetAdjustedNumberOfLabels

◆ AdjustLabelsOn()

virtual void vtkAxisActor2D::AdjustLabelsOn ( )
virtual

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels.

When on (default), the Range is sligthly modified (see AdjustedRange), and it creates AdjustedNumberOfLabels ticks. When AdjustedRange is larger than Range, some ticks may be outside of Range. They are not displayed.

Default is true. This is ignored if SnapLabelsToGrid is true. Please prefer SnapLabelsToGrid.

see GetAdjustedRange, GetAdjustedNumberOfLabels

◆ AdjustLabelsOff()

virtual void vtkAxisActor2D::AdjustLabelsOff ( )
virtual

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels.

When on (default), the Range is sligthly modified (see AdjustedRange), and it creates AdjustedNumberOfLabels ticks. When AdjustedRange is larger than Range, some ticks may be outside of Range. They are not displayed.

Default is true. This is ignored if SnapLabelsToGrid is true. Please prefer SnapLabelsToGrid.

see GetAdjustedRange, GetAdjustedNumberOfLabels

◆ SetSkipFirstTick()

virtual void vtkAxisActor2D::SetSkipFirstTick ( bool  )
virtual

Set/Get if the first tick should be drawn.

This is useful when it collapses with other elements at its origin (like another axis) Default is off.

◆ GetSkipFirstTick()

virtual bool vtkAxisActor2D::GetSkipFirstTick ( )
virtual

Set/Get if the first tick should be drawn.

This is useful when it collapses with other elements at its origin (like another axis) Default is off.

◆ SkipFirstTickOn()

virtual void vtkAxisActor2D::SkipFirstTickOn ( )
virtual

Set/Get if the first tick should be drawn.

This is useful when it collapses with other elements at its origin (like another axis) Default is off.

◆ SkipFirstTickOff()

virtual void vtkAxisActor2D::SkipFirstTickOff ( )
virtual

Set/Get if the first tick should be drawn.

This is useful when it collapses with other elements at its origin (like another axis) Default is off.

◆ GetAdjustedRange() [1/3]

virtual double * vtkAxisActor2D::GetAdjustedRange ( )
inlinevirtual

Get the axis range adjusted for nice tick values.

If AdjustLabels is OFF and SnapLabelsToGrid is off, this is equivalent to Range.

Definition at line 255 of file vtkAxisActor2D.h.

◆ GetAdjustedRange() [2/3]

virtual void vtkAxisActor2D::GetAdjustedRange ( double &  _arg1,
double &  _arg2 
)
inlinevirtual

Get the axis range adjusted for nice tick values.

If AdjustLabels is OFF and SnapLabelsToGrid is off, this is equivalent to Range.

Definition at line 260 of file vtkAxisActor2D.h.

◆ GetAdjustedRange() [3/3]

virtual void vtkAxisActor2D::GetAdjustedRange ( double  _arg[2])
inlinevirtual

Get the axis range adjusted for nice tick values.

If AdjustLabels is OFF and SnapLabelsToGrid is off, this is equivalent to Range.

Definition at line 266 of file vtkAxisActor2D.h.

◆ GetAdjustedNumberOfLabels()

virtual int vtkAxisActor2D::GetAdjustedNumberOfLabels ( )
inlinevirtual

Get the number of labels.

Definition at line 272 of file vtkAxisActor2D.h.

◆ GetTickPositions()

vtkPoints * vtkAxisActor2D::GetTickPositions ( )

Return the positions of ticks along the axis.

◆ SetTitle()

virtual void vtkAxisActor2D::SetTitle ( const char *  )
virtual

Set/Get the title of the scalar bar actor,.

◆ GetTitle()

virtual char * vtkAxisActor2D::GetTitle ( )
virtual

Set/Get the title of the scalar bar actor,.

◆ SetTitleTextProperty()

virtual void vtkAxisActor2D::SetTitleTextProperty ( vtkTextProperty p)
virtual

Set/Get the title text property.

◆ GetTitleTextProperty()

virtual vtkTextProperty * vtkAxisActor2D::GetTitleTextProperty ( )
virtual

Set/Get the title text property.

◆ SetLabelTextProperty()

virtual void vtkAxisActor2D::SetLabelTextProperty ( vtkTextProperty p)
virtual

Set/Get the labels text property.

◆ GetLabelTextProperty()

virtual vtkTextProperty * vtkAxisActor2D::GetLabelTextProperty ( )
virtual

Set/Get the labels text property.

◆ SetTickLength()

virtual void vtkAxisActor2D::SetTickLength ( int  )
virtual

Set/Get the length of the tick marks (expressed in pixels or display coordinates).

◆ GetTickLength()

virtual int vtkAxisActor2D::GetTickLength ( )
virtual

Set/Get the length of the tick marks (expressed in pixels or display coordinates).

◆ SetNumberOfMinorTicks()

virtual void vtkAxisActor2D::SetNumberOfMinorTicks ( int  )
virtual

Number of minor ticks to be displayed between each tick.

Default is 0.

◆ GetNumberOfMinorTicks()

virtual int vtkAxisActor2D::GetNumberOfMinorTicks ( )
virtual

Number of minor ticks to be displayed between each tick.

Default is 0.

◆ SetMinorTickLength()

virtual void vtkAxisActor2D::SetMinorTickLength ( int  )
virtual

Set/Get the length of the minor tick marks (expressed in pixels or display coordinates).

◆ GetMinorTickLength()

virtual int vtkAxisActor2D::GetMinorTickLength ( )
virtual

Set/Get the length of the minor tick marks (expressed in pixels or display coordinates).

◆ SetTickOffset()

virtual void vtkAxisActor2D::SetTickOffset ( int  )
virtual

Set/Get the offset of the labels (expressed in pixels or display coordinates).

The offset is the distance of labels from tick marks or other objects.

◆ GetTickOffset()

virtual int vtkAxisActor2D::GetTickOffset ( )
virtual

Set/Get the offset of the labels (expressed in pixels or display coordinates).

The offset is the distance of labels from tick marks or other objects.

◆ SetAxisVisibility()

virtual void vtkAxisActor2D::SetAxisVisibility ( vtkTypeBool  )
virtual

Set/Get visibility of the axis line.

◆ GetAxisVisibility()

virtual vtkTypeBool vtkAxisActor2D::GetAxisVisibility ( )
virtual

Set/Get visibility of the axis line.

◆ AxisVisibilityOn()

virtual void vtkAxisActor2D::AxisVisibilityOn ( )
virtual

Set/Get visibility of the axis line.

◆ AxisVisibilityOff()

virtual void vtkAxisActor2D::AxisVisibilityOff ( )
virtual

Set/Get visibility of the axis line.

◆ SetTickVisibility()

virtual void vtkAxisActor2D::SetTickVisibility ( vtkTypeBool  )
virtual

Set/Get visibility of the axis tick marks.

◆ GetTickVisibility()

virtual vtkTypeBool vtkAxisActor2D::GetTickVisibility ( )
virtual

Set/Get visibility of the axis tick marks.

◆ TickVisibilityOn()

virtual void vtkAxisActor2D::TickVisibilityOn ( )
virtual

Set/Get visibility of the axis tick marks.

◆ TickVisibilityOff()

virtual void vtkAxisActor2D::TickVisibilityOff ( )
virtual

Set/Get visibility of the axis tick marks.

◆ SetLabelVisibility()

virtual void vtkAxisActor2D::SetLabelVisibility ( vtkTypeBool  )
virtual

Set/Get visibility of the axis labels.

◆ GetLabelVisibility()

virtual vtkTypeBool vtkAxisActor2D::GetLabelVisibility ( )
virtual

Set/Get visibility of the axis labels.

◆ LabelVisibilityOn()

virtual void vtkAxisActor2D::LabelVisibilityOn ( )
virtual

Set/Get visibility of the axis labels.

◆ LabelVisibilityOff()

virtual void vtkAxisActor2D::LabelVisibilityOff ( )
virtual

Set/Get visibility of the axis labels.

◆ SetTitleVisibility()

virtual void vtkAxisActor2D::SetTitleVisibility ( vtkTypeBool  )
virtual

Set/Get visibility of the axis title.

◆ GetTitleVisibility()

virtual vtkTypeBool vtkAxisActor2D::GetTitleVisibility ( )
virtual

Set/Get visibility of the axis title.

◆ TitleVisibilityOn()

virtual void vtkAxisActor2D::TitleVisibilityOn ( )
virtual

Set/Get visibility of the axis title.

◆ TitleVisibilityOff()

virtual void vtkAxisActor2D::TitleVisibilityOff ( )
virtual

Set/Get visibility of the axis title.

◆ SetTitlePosition()

virtual void vtkAxisActor2D::SetTitlePosition ( double  )
virtual

Set/Get position of the axis title.

0 is at the start of the axis whereas 1 is at the end.

◆ GetTitlePosition()

virtual double vtkAxisActor2D::GetTitlePosition ( )
virtual

Set/Get position of the axis title.

0 is at the start of the axis whereas 1 is at the end.

◆ SetFontFactor()

virtual void vtkAxisActor2D::SetFontFactor ( double  )
virtual

Set/Get the factor that controls the overall size of the fonts used to label and title the axes.

This ivar used in conjunction with the LabelFactor can be used to control font sizes.

◆ GetFontFactor()

virtual double vtkAxisActor2D::GetFontFactor ( )
virtual

Set/Get the factor that controls the overall size of the fonts used to label and title the axes.

This ivar used in conjunction with the LabelFactor can be used to control font sizes.

◆ SetLabelFactor()

virtual void vtkAxisActor2D::SetLabelFactor ( double  )
virtual

Set/Get the factor that controls the relative size of the axis labels to the axis title.

◆ GetLabelFactor()

virtual double vtkAxisActor2D::GetLabelFactor ( )
virtual

Set/Get the factor that controls the relative size of the axis labels to the axis title.

◆ UpdateGeometryAndRenderOpaqueGeometry()

int vtkAxisActor2D::UpdateGeometryAndRenderOpaqueGeometry ( vtkViewport viewport,
bool  render 
)

Rebuild the geometry using the provided viewport, and trigger opaque geometry render only if render parameter is true.

This is used when we need a geometry update (e.g. to draw the grid using tick positions), but the axis should not be rendered.

◆ RenderOverlay()

int vtkAxisActor2D::RenderOverlay ( vtkViewport viewport)
overridevirtual

Draw the axis.

Reimplemented from vtkActor2D.

◆ RenderOpaqueGeometry()

int vtkAxisActor2D::RenderOpaqueGeometry ( vtkViewport viewport)
overridevirtual

Draw the axis.

Reimplemented from vtkActor2D.

◆ RenderTranslucentPolygonalGeometry()

int vtkAxisActor2D::RenderTranslucentPolygonalGeometry ( vtkViewport )
inlineoverridevirtual

Draw the axis.

Reimplemented from vtkActor2D.

Definition at line 422 of file vtkAxisActor2D.h.

◆ HasTranslucentPolygonalGeometry()

vtkTypeBool vtkAxisActor2D::HasTranslucentPolygonalGeometry ( )
overridevirtual

Does this prop have some translucent polygonal geometry?

Reimplemented from vtkActor2D.

◆ ReleaseGraphicsResources()

void vtkAxisActor2D::ReleaseGraphicsResources ( vtkWindow )
overridevirtual

Release any graphics resources that are being consumed by this actor.

The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkActor2D.

◆ ComputeRange()

static void vtkAxisActor2D::ComputeRange ( double  inRange[2],
double  outRange[2],
int  inNumTicks,
int &  outNumTicks,
double &  interval 
)
static

This method computes the range of the axis given an input range.

It also computes the number of tick marks.

(The number of tick marks includes end ticks as well.) The number of tick marks computed (in conjunction with the output range) will yield "nice" tick values. For example, if the input range is (0.25,96.7) and the number of ticks requested is 10, the output range will be (0,100) with the number of computed ticks to 11 to yield tick values of (0,10,20,...,100).

Note that inNumTicks is not used

◆ SetMultipleFontSize()

static int vtkAxisActor2D::SetMultipleFontSize ( vtkViewport viewport,
vtkTextMapper **  textMappers,
int  nbOfMappers,
int *  targetSize,
double  factor,
int *  stringSize 
)
static

General method to computes font size from a representative size on the viewport (given by size[2]).

The method returns the font size (in points) and the string height/width (in pixels). It also sets the font size of the instance of vtkTextMapper provided. The factor is used when you're trying to create text of different size-factor (it is usually = 1 but you can adjust the font size by making factor larger or smaller).

◆ SetSizeFontRelativeToAxis()

virtual void vtkAxisActor2D::SetSizeFontRelativeToAxis ( vtkTypeBool  )
virtual

Specify whether to size the fonts relative to the viewport or relative to length of the axis.

By default, fonts are resized relative to the viewport.

◆ GetSizeFontRelativeToAxis()

virtual vtkTypeBool vtkAxisActor2D::GetSizeFontRelativeToAxis ( )
virtual

Specify whether to size the fonts relative to the viewport or relative to length of the axis.

By default, fonts are resized relative to the viewport.

◆ SizeFontRelativeToAxisOn()

virtual void vtkAxisActor2D::SizeFontRelativeToAxisOn ( )
virtual

Specify whether to size the fonts relative to the viewport or relative to length of the axis.

By default, fonts are resized relative to the viewport.

◆ SizeFontRelativeToAxisOff()

virtual void vtkAxisActor2D::SizeFontRelativeToAxisOff ( )
virtual

Specify whether to size the fonts relative to the viewport or relative to length of the axis.

By default, fonts are resized relative to the viewport.

◆ SetUseFontSizeFromProperty()

virtual void vtkAxisActor2D::SetUseFontSizeFromProperty ( vtkTypeBool  )
virtual

By default the AxisActor controls the font size of the axis label.

If this option is set to true, it will instead use whatever font size is set in the vtkTextProperty, allowing external control of the axis size.

◆ GetUseFontSizeFromProperty()

virtual vtkTypeBool vtkAxisActor2D::GetUseFontSizeFromProperty ( )
virtual

By default the AxisActor controls the font size of the axis label.

If this option is set to true, it will instead use whatever font size is set in the vtkTextProperty, allowing external control of the axis size.

◆ UseFontSizeFromPropertyOn()

virtual void vtkAxisActor2D::UseFontSizeFromPropertyOn ( )
virtual

By default the AxisActor controls the font size of the axis label.

If this option is set to true, it will instead use whatever font size is set in the vtkTextProperty, allowing external control of the axis size.

◆ UseFontSizeFromPropertyOff()

virtual void vtkAxisActor2D::UseFontSizeFromPropertyOff ( )
virtual

By default the AxisActor controls the font size of the axis label.

If this option is set to true, it will instead use whatever font size is set in the vtkTextProperty, allowing external control of the axis size.

◆ ShallowCopy()

void vtkAxisActor2D::ShallowCopy ( vtkProp prop)
overridevirtual

Shallow copy of an axis actor.

Overloads the virtual vtkProp method.

Reimplemented from vtkActor2D.

◆ BuildAxis()

virtual void vtkAxisActor2D::BuildAxis ( vtkViewport viewport)
protectedvirtual

◆ ComputeStringOffset()

static double vtkAxisActor2D::ComputeStringOffset ( double  width,
double  height,
double  theta 
)
staticprotected

◆ SetOffsetPosition()

static void vtkAxisActor2D::SetOffsetPosition ( double  xTick[3],
double  theta,
int  stringWidth,
int  stringHeight,
int  offset,
vtkActor2D textActor 
)
staticprotected

Set the actor position according to the given parameters.

◆ ShiftPosition()

void vtkAxisActor2D::ShiftPosition ( double  start[3],
double  textAngle,
int  stringWidth,
int  stringHeight,
int  offset,
int  finalPos[2] 
)
protected

Get the shifted position.

Move the text in its local coordinates: center horizontally, move to bottom. Move the text by offset in the axis-normal direction. Useful to avoid superposition with the ticks.

◆ UpdateAdjustedRange()

virtual void vtkAxisActor2D::UpdateAdjustedRange ( )
protectedvirtual

Member Data Documentation

◆ TitleTextProperty

vtkTextProperty* vtkAxisActor2D::TitleTextProperty
protected

Definition at line 494 of file vtkAxisActor2D.h.

◆ LabelTextProperty

vtkTextProperty* vtkAxisActor2D::LabelTextProperty
protected

Definition at line 495 of file vtkAxisActor2D.h.

◆ Title

char* vtkAxisActor2D::Title
protected

Definition at line 497 of file vtkAxisActor2D.h.

◆ LabelFormat

char* vtkAxisActor2D::LabelFormat
protected

Definition at line 498 of file vtkAxisActor2D.h.

◆ Range

double vtkAxisActor2D::Range[2] = { 0., 1. }
protected

Definition at line 499 of file vtkAxisActor2D.h.

◆ TitlePosition

double vtkAxisActor2D::TitlePosition = 0.5
protected

Definition at line 500 of file vtkAxisActor2D.h.

◆ RulerMode

vtkTypeBool vtkAxisActor2D::RulerMode = 0
protected

Definition at line 501 of file vtkAxisActor2D.h.

◆ RulerDistance

double vtkAxisActor2D::RulerDistance = 1.
protected

Definition at line 502 of file vtkAxisActor2D.h.

◆ NumberOfLabels

int vtkAxisActor2D::NumberOfLabels = 5
protected

Definition at line 503 of file vtkAxisActor2D.h.

◆ AdjustLabels

vtkTypeBool vtkAxisActor2D::AdjustLabels = 1
protected

Definition at line 504 of file vtkAxisActor2D.h.

◆ FontFactor

double vtkAxisActor2D::FontFactor = 1.
protected

Definition at line 505 of file vtkAxisActor2D.h.

◆ LabelFactor

double vtkAxisActor2D::LabelFactor = 0.75
protected

Definition at line 506 of file vtkAxisActor2D.h.

◆ TickLength

int vtkAxisActor2D::TickLength = 5
protected

Definition at line 507 of file vtkAxisActor2D.h.

◆ MinorTickLength

int vtkAxisActor2D::MinorTickLength = 3
protected

Definition at line 508 of file vtkAxisActor2D.h.

◆ TickOffset

int vtkAxisActor2D::TickOffset = 2
protected

Definition at line 509 of file vtkAxisActor2D.h.

◆ NumberOfMinorTicks

int vtkAxisActor2D::NumberOfMinorTicks = 0
protected

Definition at line 510 of file vtkAxisActor2D.h.

◆ AdjustedRange

double vtkAxisActor2D::AdjustedRange[2]
protected

Definition at line 512 of file vtkAxisActor2D.h.

◆ AdjustedNumberOfLabels

int vtkAxisActor2D::AdjustedNumberOfLabels = 5
protected

Definition at line 513 of file vtkAxisActor2D.h.

◆ NumberOfLabelsBuilt

int vtkAxisActor2D::NumberOfLabelsBuilt = 0
protected

Definition at line 514 of file vtkAxisActor2D.h.

◆ TicksStartPos

vtkNew<vtkPoints> vtkAxisActor2D::TicksStartPos
protected

Definition at line 515 of file vtkAxisActor2D.h.

◆ Notation

int vtkAxisActor2D::Notation = 0
protected

Definition at line 517 of file vtkAxisActor2D.h.

◆ Precision

int vtkAxisActor2D::Precision = 2
protected

Definition at line 518 of file vtkAxisActor2D.h.

◆ AxisVisibility

vtkTypeBool vtkAxisActor2D::AxisVisibility = 1
protected

Definition at line 520 of file vtkAxisActor2D.h.

◆ TickVisibility

vtkTypeBool vtkAxisActor2D::TickVisibility = 1
protected

Definition at line 521 of file vtkAxisActor2D.h.

◆ LabelVisibility

vtkTypeBool vtkAxisActor2D::LabelVisibility = 1
protected

Definition at line 522 of file vtkAxisActor2D.h.

◆ TitleVisibility

vtkTypeBool vtkAxisActor2D::TitleVisibility = 1
protected

Definition at line 523 of file vtkAxisActor2D.h.

◆ LastPosition

int vtkAxisActor2D::LastPosition[2] = { 0, 0 }
protected

Definition at line 525 of file vtkAxisActor2D.h.

◆ LastPosition2

int vtkAxisActor2D::LastPosition2[2] = { 0, 0 }
protected

Definition at line 526 of file vtkAxisActor2D.h.

◆ LastSize

int vtkAxisActor2D::LastSize[2] = { 0, 0 }
protected

Definition at line 528 of file vtkAxisActor2D.h.

◆ LastMaxLabelSize

int vtkAxisActor2D::LastMaxLabelSize[2] = { 0, 0 }
protected

Definition at line 529 of file vtkAxisActor2D.h.

◆ SizeFontRelativeToAxis

int vtkAxisActor2D::SizeFontRelativeToAxis = 0
protected

Definition at line 531 of file vtkAxisActor2D.h.

◆ UseFontSizeFromProperty

vtkTypeBool vtkAxisActor2D::UseFontSizeFromProperty = 0
protected

Definition at line 532 of file vtkAxisActor2D.h.

◆ TitleMapper

vtkTextMapper* vtkAxisActor2D::TitleMapper
protected

Definition at line 555 of file vtkAxisActor2D.h.

◆ TitleActor

vtkActor2D* vtkAxisActor2D::TitleActor
protected

Definition at line 556 of file vtkAxisActor2D.h.

◆ LabelMappers

vtkTextMapper** vtkAxisActor2D::LabelMappers
protected

Definition at line 558 of file vtkAxisActor2D.h.

◆ LabelActors

vtkActor2D** vtkAxisActor2D::LabelActors
protected

Definition at line 559 of file vtkAxisActor2D.h.

◆ Axis

vtkNew<vtkPolyData> vtkAxisActor2D::Axis
protected

Definition at line 561 of file vtkAxisActor2D.h.

◆ AxisMapper

vtkNew<vtkPolyDataMapper2D> vtkAxisActor2D::AxisMapper
protected

Definition at line 562 of file vtkAxisActor2D.h.

◆ AxisActor

vtkNew<vtkActor2D> vtkAxisActor2D::AxisActor
protected

Definition at line 563 of file vtkAxisActor2D.h.

◆ AdjustedRangeBuildTime

vtkTimeStamp vtkAxisActor2D::AdjustedRangeBuildTime
protected

Definition at line 565 of file vtkAxisActor2D.h.

◆ BuildTime

vtkTimeStamp vtkAxisActor2D::BuildTime
protected

Definition at line 566 of file vtkAxisActor2D.h.


The documentation for this class was generated from the following file: