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vtkCubeAxesActor Class Reference

create a plot of a bounding box edges - used for navigation More...

#include <vtkCubeAxesActor.h>

Inheritance diagram for vtkCubeAxesActor:
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Collaboration diagram for vtkCubeAxesActor:
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Public Types

enum  FlyMode {
  VTK_FLY_OUTER_EDGES = 0, VTK_FLY_CLOSEST_TRIAD = 1, VTK_FLY_FURTHEST_TRIAD = 2, VTK_FLY_STATIC_TRIAD = 3,
  VTK_FLY_STATIC_EDGES = 4
}
 
enum  TickLocation { VTK_TICKS_INSIDE = 0, VTK_TICKS_OUTSIDE = 1, VTK_TICKS_BOTH = 2 }
 
enum  GridVisibility { VTK_GRID_LINES_ALL = 0, VTK_GRID_LINES_CLOSEST = 1, VTK_GRID_LINES_FURTHEST = 2 }
 
typedef vtkActor Superclass
 
- Public Types inherited from vtkActor
typedef vtkProp3D Superclass
 
- Public Types inherited from vtkProp3D
typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 

Public Member Functions

virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkCubeAxesActorNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
int RenderOpaqueGeometry (vtkViewport *) override
 Draw the axes as per the vtkProp superclass' API. More...
 
virtual int RenderTranslucentGeometry (vtkViewport *)
 
int RenderTranslucentPolygonalGeometry (vtkViewport *) override
 
int RenderOverlay (vtkViewport *) override
 
vtkTypeBool HasTranslucentPolygonalGeometry () override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some translucent polygonal geometry? This method is called during the rendering process to know if there is some translucent polygonal geometry. More...
 
virtual void SetRebuildAxes (bool)
 Gets/Sets the RebuildAxes flag. More...
 
virtual bool GetRebuildAxes ()
 
virtual void SetBounds (double, double, double, double, double, double)
 Explicitly specify the region in space around which to draw the bounds. More...
 
virtual void SetBounds (double[6])
 
doubleGetBounds () override
 Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
 
virtual void GetRenderedBounds (double rBounds[6])
 Method used to properly return the bounds of the cube axis itself with all its labels. More...
 
virtual doubleGetRenderedBounds ()
 
virtual void SetXAxisRange (double, double)
 Explicitly specify the range of each axes that's used to define the prop. More...
 
void SetXAxisRange (double[2])
 
virtual void SetYAxisRange (double, double)
 
void SetYAxisRange (double[2])
 
virtual void SetZAxisRange (double, double)
 
void SetZAxisRange (double[2])
 
virtual doubleGetXAxisRange ()
 
virtual void GetXAxisRange (double &, double &)
 
virtual void GetXAxisRange (double[2])
 
virtual doubleGetYAxisRange ()
 
virtual void GetYAxisRange (double &, double &)
 
virtual void GetYAxisRange (double[2])
 
vtkStringArrayGetAxisLabels (int axis)
 Explicitly specify the axis labels along an axis as an array of strings instead of using the values. More...
 
void SetAxisLabels (int axis, vtkStringArray *value)
 
virtual doubleGetZAxisRange ()
 
virtual void GetZAxisRange (double &, double &)
 
virtual void GetZAxisRange (double[2])
 
void SetScreenSize (double screenSize)
 Explicitly specify the screen size of title and label text. More...
 
virtual double GetScreenSize ()
 
void SetLabelOffset (double offset)
 Explicitly specify the distance between labels and the axis. More...
 
virtual double GetLabelOffset ()
 
void SetTitleOffset (double offset)
 Explicitly specify the distance between title and labels. More...
 
virtual double GetTitleOffset ()
 
virtual void SetCamera (vtkCamera *)
 Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor. More...
 
virtual vtkCameraGetCamera ()
 
virtual void SetFlyMode (int)
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position. More...
 
virtual int GetFlyMode ()
 
void SetFlyModeToOuterEdges ()
 
void SetFlyModeToClosestTriad ()
 
void SetFlyModeToFurthestTriad ()
 
void SetFlyModeToStaticTriad ()
 
void SetFlyModeToStaticEdges ()
 
virtual void SetXTitle (const char *)
 Set/Get the labels for the x, y, and z axes. More...
 
virtual char * GetXTitle ()
 
virtual void SetXUnits (const char *)
 
virtual char * GetXUnits ()
 
virtual void SetYTitle (const char *)
 
virtual char * GetYTitle ()
 
virtual void SetYUnits (const char *)
 
virtual char * GetYUnits ()
 
virtual void SetZTitle (const char *)
 
virtual char * GetZTitle ()
 
virtual void SetZUnits (const char *)
 
virtual char * GetZUnits ()
 
virtual void SetXLabelFormat (const char *)
 Set/Get the format with which to print the labels on each of the x-y-z axes. More...
 
virtual char * GetXLabelFormat ()
 
virtual void SetYLabelFormat (const char *)
 
virtual char * GetYLabelFormat ()
 
virtual void SetZLabelFormat (const char *)
 
virtual char * GetZLabelFormat ()
 
virtual void SetInertia (int)
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another). More...
 
virtual int GetInertia ()
 
virtual void SetCornerOffset (double)
 Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. More...
 
virtual double GetCornerOffset ()
 
void ReleaseGraphicsResources (vtkWindow *) override
 Release any graphics resources that are being consumed by this actor. More...
 
virtual void SetEnableDistanceLOD (int)
 Enable and disable the use of distance based LOD for titles and labels. More...
 
virtual int GetEnableDistanceLOD ()
 
virtual void SetDistanceLODThreshold (double)
 Set distance LOD threshold [0.0 - 1.0] for titles and labels. More...
 
virtual double GetDistanceLODThreshold ()
 
virtual void SetEnableViewAngleLOD (int)
 Enable and disable the use of view angle based LOD for titles and labels. More...
 
virtual int GetEnableViewAngleLOD ()
 
virtual void SetViewAngleLODThreshold (double)
 Set view angle LOD threshold [0.0 - 1.0] for titles and labels. More...
 
virtual double GetViewAngleLODThreshold ()
 
virtual void SetXAxisVisibility (vtkTypeBool)
 Turn on and off the visibility of each axis. More...
 
virtual vtkTypeBool GetXAxisVisibility ()
 
virtual void XAxisVisibilityOn ()
 
virtual void XAxisVisibilityOff ()
 
virtual void SetYAxisVisibility (vtkTypeBool)
 
virtual vtkTypeBool GetYAxisVisibility ()
 
virtual void YAxisVisibilityOn ()
 
virtual void YAxisVisibilityOff ()
 
virtual void SetZAxisVisibility (vtkTypeBool)
 
virtual vtkTypeBool GetZAxisVisibility ()
 
virtual void ZAxisVisibilityOn ()
 
virtual void ZAxisVisibilityOff ()
 
virtual void SetXAxisLabelVisibility (vtkTypeBool)
 Turn on and off the visibility of labels for each axis. More...
 
virtual vtkTypeBool GetXAxisLabelVisibility ()
 
virtual void XAxisLabelVisibilityOn ()
 
virtual void XAxisLabelVisibilityOff ()
 
virtual void SetYAxisLabelVisibility (vtkTypeBool)
 
virtual vtkTypeBool GetYAxisLabelVisibility ()
 
virtual void YAxisLabelVisibilityOn ()
 
virtual void YAxisLabelVisibilityOff ()
 
virtual void SetZAxisLabelVisibility (vtkTypeBool)
 
virtual vtkTypeBool GetZAxisLabelVisibility ()
 
virtual void ZAxisLabelVisibilityOn ()
 
virtual void ZAxisLabelVisibilityOff ()
 
virtual void SetXAxisTickVisibility (vtkTypeBool)
 Turn on and off the visibility of ticks for each axis. More...
 
virtual vtkTypeBool GetXAxisTickVisibility ()
 
virtual void XAxisTickVisibilityOn ()
 
virtual void XAxisTickVisibilityOff ()
 
virtual void SetYAxisTickVisibility (vtkTypeBool)
 
virtual vtkTypeBool GetYAxisTickVisibility ()
 
virtual void YAxisTickVisibilityOn ()
 
virtual void YAxisTickVisibilityOff ()
 
virtual void SetZAxisTickVisibility (vtkTypeBool)
 
virtual vtkTypeBool GetZAxisTickVisibility ()
 
virtual void ZAxisTickVisibilityOn ()
 
virtual void ZAxisTickVisibilityOff ()
 
virtual void SetXAxisMinorTickVisibility (vtkTypeBool)
 Turn on and off the visibility of minor ticks for each axis. More...
 
virtual vtkTypeBool GetXAxisMinorTickVisibility ()
 
virtual void XAxisMinorTickVisibilityOn ()
 
virtual void XAxisMinorTickVisibilityOff ()
 
virtual void SetYAxisMinorTickVisibility (vtkTypeBool)
 
virtual vtkTypeBool GetYAxisMinorTickVisibility ()
 
virtual void YAxisMinorTickVisibilityOn ()
 
virtual void YAxisMinorTickVisibilityOff ()
 
virtual void SetZAxisMinorTickVisibility (vtkTypeBool)
 
virtual vtkTypeBool GetZAxisMinorTickVisibility ()
 
virtual void ZAxisMinorTickVisibilityOn ()
 
virtual void ZAxisMinorTickVisibilityOff ()
 
virtual void SetDrawXGridlines (vtkTypeBool)
 
virtual vtkTypeBool GetDrawXGridlines ()
 
virtual void DrawXGridlinesOn ()
 
virtual void DrawXGridlinesOff ()
 
virtual void SetDrawYGridlines (vtkTypeBool)
 
virtual vtkTypeBool GetDrawYGridlines ()
 
virtual void DrawYGridlinesOn ()
 
virtual void DrawYGridlinesOff ()
 
virtual void SetDrawZGridlines (vtkTypeBool)
 
virtual vtkTypeBool GetDrawZGridlines ()
 
virtual void DrawZGridlinesOn ()
 
virtual void DrawZGridlinesOff ()
 
virtual void SetDrawXInnerGridlines (vtkTypeBool)
 
virtual vtkTypeBool GetDrawXInnerGridlines ()
 
virtual void DrawXInnerGridlinesOn ()
 
virtual void DrawXInnerGridlinesOff ()
 
virtual void SetDrawYInnerGridlines (vtkTypeBool)
 
virtual vtkTypeBool GetDrawYInnerGridlines ()
 
virtual void DrawYInnerGridlinesOn ()
 
virtual void DrawYInnerGridlinesOff ()
 
virtual void SetDrawZInnerGridlines (vtkTypeBool)
 
virtual vtkTypeBool GetDrawZInnerGridlines ()
 
virtual void DrawZInnerGridlinesOn ()
 
virtual void DrawZInnerGridlinesOff ()
 
virtual void SetDrawXGridpolys (vtkTypeBool)
 
virtual vtkTypeBool GetDrawXGridpolys ()
 
virtual void DrawXGridpolysOn ()
 
virtual void DrawXGridpolysOff ()
 
virtual void SetDrawYGridpolys (vtkTypeBool)
 
virtual vtkTypeBool GetDrawYGridpolys ()
 
virtual void DrawYGridpolysOn ()
 
virtual void DrawYGridpolysOff ()
 
virtual void SetDrawZGridpolys (vtkTypeBool)
 
virtual vtkTypeBool GetDrawZGridpolys ()
 
virtual void DrawZGridpolysOn ()
 
virtual void DrawZGridpolysOff ()
 
vtkTextPropertyGetTitleTextProperty (int)
 Returns the text property for the title on an axis. More...
 
vtkTextPropertyGetLabelTextProperty (int)
 Returns the text property for the labels on an axis. More...
 
void SetXAxesLinesProperty (vtkProperty *)
 Get/Set axes actors properties. More...
 
vtkPropertyGetXAxesLinesProperty ()
 
void SetYAxesLinesProperty (vtkProperty *)
 
vtkPropertyGetYAxesLinesProperty ()
 
void SetZAxesLinesProperty (vtkProperty *)
 
vtkPropertyGetZAxesLinesProperty ()
 
void SetXAxesGridlinesProperty (vtkProperty *)
 Get/Set axes (outer) gridlines actors properties. More...
 
vtkPropertyGetXAxesGridlinesProperty ()
 
void SetYAxesGridlinesProperty (vtkProperty *)
 
vtkPropertyGetYAxesGridlinesProperty ()
 
void SetZAxesGridlinesProperty (vtkProperty *)
 
vtkPropertyGetZAxesGridlinesProperty ()
 
void SetXAxesInnerGridlinesProperty (vtkProperty *)
 Get/Set axes inner gridlines actors properties. More...
 
vtkPropertyGetXAxesInnerGridlinesProperty ()
 
void SetYAxesInnerGridlinesProperty (vtkProperty *)
 
vtkPropertyGetYAxesInnerGridlinesProperty ()
 
void SetZAxesInnerGridlinesProperty (vtkProperty *)
 
vtkPropertyGetZAxesInnerGridlinesProperty ()
 
void SetXAxesGridpolysProperty (vtkProperty *)
 Get/Set axes gridPolys actors properties. More...
 
vtkPropertyGetXAxesGridpolysProperty ()
 
void SetYAxesGridpolysProperty (vtkProperty *)
 
vtkPropertyGetYAxesGridpolysProperty ()
 
void SetZAxesGridpolysProperty (vtkProperty *)
 
vtkPropertyGetZAxesGridpolysProperty ()
 
virtual void SetTickLocation (int)
 Set/Get the location of ticks marks. More...
 
virtual int GetTickLocation ()
 
void SetTickLocationToInside (void)
 
void SetTickLocationToOutside (void)
 
void SetTickLocationToBoth (void)
 
void SetLabelScaling (bool, int, int, int)
 
void SetUseTextActor3D (int val)
 Use or not vtkTextActor3D for titles and labels. More...
 
int GetUseTextActor3D ()
 
void SetUse2DMode (int val)
 Get/Set 2D mode NB: Use vtkTextActor for titles in 2D instead of vtkAxisFollower. More...
 
int GetUse2DMode ()
 
void SetSaveTitlePosition (int val)
 For 2D mode only: save axis title positions for later use. More...
 
virtual void SetOrientedBounds (double, double, double, double, double, double)
 Provide an oriented bounded box when using AxisBaseFor. More...
 
virtual void SetOrientedBounds (double[6])
 
virtual doubleGetOrientedBounds ()
 
virtual void GetOrientedBounds (double &, double &, double &, double &, double &, double &)
 
virtual void GetOrientedBounds (double[6])
 
virtual void SetUseOrientedBounds (int)
 Enable/Disable the usage of the OrientedBounds. More...
 
virtual int GetUseOrientedBounds ()
 
virtual void SetAxisBaseForX (double, double, double)
 Vector that should be use as the base for X. More...
 
virtual void SetAxisBaseForX (double[3])
 
virtual doubleGetAxisBaseForX ()
 
virtual void GetAxisBaseForX (double &, double &, double &)
 
virtual void GetAxisBaseForX (double[3])
 
virtual void SetAxisBaseForY (double, double, double)
 Vector that should be use as the base for Y. More...
 
virtual void SetAxisBaseForY (double[3])
 
virtual doubleGetAxisBaseForY ()
 
virtual void GetAxisBaseForY (double &, double &, double &)
 
virtual void GetAxisBaseForY (double[3])
 
virtual void SetAxisBaseForZ (double, double, double)
 Vector that should be use as the base for Z. More...
 
virtual void SetAxisBaseForZ (double[3])
 
virtual doubleGetAxisBaseForZ ()
 
virtual void GetAxisBaseForZ (double &, double &, double &)
 
virtual void GetAxisBaseForZ (double[3])
 
virtual void SetAxisOrigin (double, double, double)
 Provide a custom AxisOrigin. More...
 
virtual void SetAxisOrigin (double[3])
 
virtual doubleGetAxisOrigin ()
 
virtual void GetAxisOrigin (double &, double &, double &)
 
virtual void GetAxisOrigin (double[3])
 
virtual void SetUseAxisOrigin (int)
 Enable/Disable the usage of the AxisOrigin. More...
 
virtual int GetUseAxisOrigin ()
 
virtual void SetGridLineLocation (int)
 Specify the mode in which the cube axes should render its gridLines. More...
 
virtual int GetGridLineLocation ()
 
virtual void SetStickyAxes (vtkTypeBool)
 Enable/Disable axis stickiness. More...
 
virtual vtkTypeBool GetStickyAxes ()
 
virtual void StickyAxesOn ()
 
virtual void StickyAxesOff ()
 
virtual void SetCenterStickyAxes (vtkTypeBool)
 Enable/Disable centering of axes when the Sticky option is on. More...
 
virtual vtkTypeBool GetCenterStickyAxes ()
 
virtual void CenterStickyAxesOn ()
 
virtual void CenterStickyAxesOff ()
 
doubleGetBounds () override
 
- Public Member Functions inherited from vtkActor
vtkActorNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void GetActors (vtkPropCollection *) override
 For some exporters and other other operations we must be able to collect all the actors or volumes. More...
 
int RenderOpaqueGeometry (vtkViewport *viewport) override
 Support the standard render methods. More...
 
int RenderTranslucentPolygonalGeometry (vtkViewport *viewport) override
 
vtkTypeBool HasTranslucentPolygonalGeometry () override
 Does this prop have some opaque/translucent polygonal geometry? More...
 
vtkTypeBool HasOpaqueGeometry () override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some opaque geometry? This method is called during the rendering process to know if there is some opaque geometry. More...
 
virtual void Render (vtkRenderer *, vtkMapper *)
 This causes the actor to be rendered. More...
 
void ShallowCopy (vtkProp *prop) override
 Shallow copy of an actor. More...
 
void ReleaseGraphicsResources (vtkWindow *) override
 Release any graphics resources that are being consumed by this actor. More...
 
void SetProperty (vtkProperty *lut)
 Set/Get the property object that controls this actors surface properties. More...
 
vtkPropertyGetProperty ()
 
virtual vtkPropertyMakeProperty ()
 Create a new property suitable for use with this type of Actor. More...
 
void SetBackfaceProperty (vtkProperty *lut)
 Set/Get the property object that controls this actors backface surface properties. More...
 
virtual vtkPropertyGetBackfaceProperty ()
 
virtual void SetTexture (vtkTexture *)
 Set/Get the texture object to control rendering texture maps. More...
 
virtual vtkTextureGetTexture ()
 
virtual void SetMapper (vtkMapper *)
 This is the method that is used to connect an actor to the end of a visualization pipeline, i.e. More...
 
virtual vtkMapperGetMapper ()
 Returns the Mapper that this actor is getting its data from. More...
 
doubleGetBounds () override
 Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
 
virtual void ApplyProperties ()
 Apply the current properties to all parts that compose this actor. More...
 
vtkMTimeType GetMTime () override
 Get the actors mtime plus consider its properties and texture if set. More...
 
vtkMTimeType GetRedrawMTime () override
 Return the mtime of anything that would cause the rendered image to appear differently. More...
 
virtual bool GetForceOpaque ()
 Force the actor to be treated as opaque or translucent. More...
 
virtual void SetForceOpaque (bool)
 
virtual void ForceOpaqueOn ()
 
virtual void ForceOpaqueOff ()
 
virtual bool GetForceTranslucent ()
 
virtual void SetForceTranslucent (bool)
 
virtual void ForceTranslucentOn ()
 
virtual void ForceTranslucentOff ()
 
bool GetSupportsSelection () override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More...
 
void ProcessSelectorPixelBuffers (vtkHardwareSelector *sel, std::vector< unsigned int > &pixeloffsets) override
 allows a prop to update a selections color buffers Default just forwards to the Mapper More...
 
bool IsRenderingTranslucentPolygonalGeometry () override
 
void SetIsRenderingTranslucentPolygonalGeometry (bool val)
 
void GetBounds (double bounds[6])
 Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
 
doubleGetBounds () override=0
 Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
 
- Public Member Functions inherited from vtkProp3D
vtkProp3DNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void ShallowCopy (vtkProp *prop) override
 Shallow copy of this vtkProp3D. More...
 
virtual void SetPosition (double x, double y, double z)
 Set/Get/Add the position of the Prop3D in world coordinates. More...
 
virtual void SetPosition (double pos[3])
 
virtual doubleGetPosition ()
 
virtual void GetPosition (double data[3])
 
void AddPosition (double deltaPosition[3])
 
void AddPosition (double deltaX, double deltaY, double deltaZ)
 
virtual void SetOrigin (double x, double y, double z)
 Set/Get the origin of the Prop3D. More...
 
virtual void SetOrigin (const double pos[3])
 
virtual doubleGetOrigin ()
 
virtual void GetOrigin (double data[3])
 
virtual void SetScale (double x, double y, double z)
 Set/Get the scale of the actor. More...
 
virtual void SetScale (double scale[3])
 
virtual doubleGetScale ()
 
virtual void GetScale (double data[3])
 
void SetScale (double s)
 Method to set the scale isotropically. More...
 
void SetUserTransform (vtkLinearTransform *transform)
 In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. More...
 
virtual vtkLinearTransformGetUserTransform ()
 
void SetUserMatrix (vtkMatrix4x4 *matrix)
 The UserMatrix can be used in place of UserTransform. More...
 
vtkMatrix4x4GetUserMatrix ()
 
virtual void GetMatrix (vtkMatrix4x4 *m)
 Return a reference to the Prop3D's 4x4 composite matrix. More...
 
virtual void GetMatrix (double m[16])
 
void GetBounds (double bounds[6])
 Return a reference to the Prop3D's composite transform. More...
 
doubleGetCenter ()
 Get the center of the bounding box in world coordinates. More...
 
doubleGetXRange ()
 Get the Prop3D's x range in world coordinates. More...
 
doubleGetYRange ()
 Get the Prop3D's y range in world coordinates. More...
 
doubleGetZRange ()
 Get the Prop3D's z range in world coordinates. More...
 
double GetLength ()
 Get the length of the diagonal of the bounding box. More...
 
void RotateX (double)
 Rotate the Prop3D in degrees about the X axis using the right hand rule. More...
 
void RotateY (double)
 Rotate the Prop3D in degrees about the Y axis using the right hand rule. More...
 
void RotateZ (double)
 Rotate the Prop3D in degrees about the Z axis using the right hand rule. More...
 
void RotateWXYZ (double w, double x, double y, double z)
 Rotate the Prop3D in degrees about an arbitrary axis specified by the last three arguments. More...
 
void SetOrientation (double x, double y, double z)
 Sets the orientation of the Prop3D. More...
 
void SetOrientation (double orientation[3])
 Sets the orientation of the Prop3D. More...
 
doubleGetOrientation ()
 Returns the orientation of the Prop3D as s vector of X,Y and Z rotation. More...
 
void GetOrientation (double orentation[3])
 
doubleGetOrientationWXYZ ()
 Returns the WXYZ orientation of the Prop3D. More...
 
void AddOrientation (double x, double y, double z)
 Add to the current orientation. More...
 
void AddOrientation (double orentation[3])
 Add to the current orientation. More...
 
void PokeMatrix (vtkMatrix4x4 *matrix) override
 This method modifies the vtkProp3D so that its transformation state is set to the matrix specified. More...
 
void InitPathTraversal () override
 Overload vtkProp's method for setting up assembly paths. More...
 
vtkMTimeType GetMTime () override
 Get the vtkProp3D's mtime. More...
 
vtkMTimeType GetUserTransformMatrixMTime ()
 Get the modified time of the user matrix or user transform. More...
 
virtual void ComputeMatrix ()
 Generate the matrix based on ivars. More...
 
vtkMatrix4x4GetMatrix () override
 Get a pointer to an internal vtkMatrix4x4. More...
 
virtual int GetIsIdentity ()
 Is the matrix for this actor identity. More...
 
- Public Member Functions inherited from vtkProp
vtkPropNewInstance () const
 
virtual void GetActors2D (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void SetVisibility (vtkTypeBool)
 Set/Get visibility of this vtkProp. More...
 
virtual vtkTypeBool GetVisibility ()
 
virtual void VisibilityOn ()
 
virtual void VisibilityOff ()
 
virtual void SetPickable (vtkTypeBool)
 Set/Get the pickable instance variable. More...
 
virtual vtkTypeBool GetPickable ()
 
virtual void PickableOn ()
 
virtual void PickableOff ()
 
virtual void Pick ()
 Method fires PickEvent if the prop is picked. More...
 
virtual void SetDragable (vtkTypeBool)
 Set/Get the value of the dragable instance variable. More...
 
virtual vtkTypeBool GetDragable ()
 
virtual void DragableOn ()
 
virtual void DragableOff ()
 
virtual void SetUseBounds (bool)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual bool GetUseBounds ()
 
virtual void UseBoundsOn ()
 
virtual void UseBoundsOff ()
 
virtual vtkAssemblyPathGetNextPath ()
 
virtual int GetNumberOfPaths ()
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. More...
 
virtual vtkInformationGetPropertyKeys ()
 Set/Get property keys. More...
 
virtual void SetPropertyKeys (vtkInformation *keys)
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 Tells if the prop has all the required keys. More...
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the opaque geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the translucent polygonal geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the volumetric geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 Render in the overlay of the viewport only if the prop has all the requiredKeys. More...
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail. More...
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value. More...
 
virtual void RestoreEstimatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved. More...
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this. More...
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor. More...
 
virtual double GetAllocatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
 
void SetRenderTimeMultiplier (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time. More...
 
virtual double GetRenderTimeMultiplier ()
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal. More...
 
virtual int GetNumberOfConsumers ()
 Get the number of consumers. More...
 
void AddConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
void RemoveConsumer (vtkObject *c)
 
vtkObjectGetConsumer (int i)
 
int IsConsumer (vtkObject *c)
 
virtual void SetShaderProperty (vtkShaderProperty *property)
 Set/Get the shader property. More...
 
virtual vtkShaderPropertyGetShaderProperty ()
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 

Static Public Member Functions

static vtkTypeBool IsTypeOf (const char *type)
 
static vtkCubeAxesActorSafeDownCast (vtkObjectBase *o)
 
static vtkCubeAxesActorNew ()
 Instantiate object with label format "6.3g" and the number of labels per axis set to 3. More...
 
- Static Public Member Functions inherited from vtkActor
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkActorSafeDownCast (vtkObjectBase *o)
 
static vtkActorNew ()
 Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,1,1) visibility=1 pickable=1 dragable=1 orientation=(0,0,0). More...
 
- Static Public Member Functions inherited from vtkProp3D
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkProp3DSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkProp
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 Optional Key Indicating the texture unit for general texture mapping Old OpenGL was a state machine where you would push or pop items. More...
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 Optional Key Indicating the texture transform for general texture mapping Old OpenGL was a state machine where you would push or pop items. More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Types

enum  NumberOfAlignedAxis { NUMBER_OF_ALIGNED_AXIS = 4 }
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkCubeAxesActor ()
 
 ~vtkCubeAxesActor () override
 
void ComputeStickyAxesBoundingSphere (vtkViewport *viewport, const double bounds[6], double sphereCenter[3], double &sphereRadius)
 Computes a bounding sphere used to determine the sticky bounding box. More...
 
void GetViewportLimitedBounds (vtkViewport *viewport, double bounds[6])
 Get bounds such that the axes are entirely within a viewport. More...
 
int LabelExponent (double min, double max)
 
int Digits (double min, double max)
 
double MaxOf (double, double)
 
double MaxOf (double, double, double, double)
 
double FFix (double)
 
double FSign (double, double)
 
int FRound (double fnt)
 
int GetNumTicks (double range, double fxt)
 
void UpdateLabels (vtkAxisActor **axis, int index)
 
int FindClosestAxisIndex (double pts[8][3])
 
int FindFurtherstAxisIndex (double pts[8][3])
 
void FindBoundaryEdge (int &indexOfAxisX, int &indexOfAxisY, int &indexOfAxisZ, double pts[8][3])
 
void UpdateGridLineVisibility (int axisIndex)
 This will Update AxisActors with GridVisibility when those should be dynamaic regarding the viewport. More...
 
- Protected Member Functions inherited from vtkActor
 vtkActor ()
 
 ~vtkActor () override
 
int GetIsOpaque ()
 
- Protected Member Functions inherited from vtkProp3D
 vtkProp3D ()
 
 ~vtkProp3D () override
 
- Protected Member Functions inherited from vtkProp
 vtkProp ()
 
 ~vtkProp () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Static Protected Member Functions

static void GetBoundsPointBits (unsigned int pointIndex, unsigned int &xBit, unsigned int &yBit, unsigned int &zBit)
 Get the bits for a bounds point. More...
 
static void GetBoundsPoint (unsigned int pointIndex, const double bounds[6], double point[3])
 Get a point on the bounding box by point index. More...
 

Protected Attributes

vtkCameraCamera
 
int FlyMode
 
int GridLineLocation
 
vtkTypeBool StickyAxes
 Flag for axes stickiness. More...
 
vtkTypeBool CenterStickyAxes
 Flag for centering sticky axes. More...
 
int EnableDistanceLOD
 If enabled the actor will not be visible at a certain distance from the camera. More...
 
double DistanceLODThreshold
 Default is 0.80 This determines at what fraction of camera far clip range, actor is not visible. More...
 
int EnableViewAngleLOD
 If enabled the actor will not be visible at a certain view angle. More...
 
double ViewAngleLODThreshold
 This determines at what view angle to geometry will make the geometry not visible. More...
 
vtkAxisActorXAxes [NUMBER_OF_ALIGNED_AXIS]
 Control variables for all axes NB: [0] always for 'Major' axis during non-static fly modes. More...
 
vtkAxisActorYAxes [NUMBER_OF_ALIGNED_AXIS]
 
vtkAxisActorZAxes [NUMBER_OF_ALIGNED_AXIS]
 
bool RebuildAxes
 
char * XTitle
 
char * XUnits
 
char * YTitle
 
char * YUnits
 
char * ZTitle
 
char * ZUnits
 
char * ActualXLabel
 
char * ActualYLabel
 
char * ActualZLabel
 
int TickLocation
 
vtkTypeBool XAxisVisibility
 
vtkTypeBool YAxisVisibility
 
vtkTypeBool ZAxisVisibility
 
vtkTypeBool XAxisTickVisibility
 
vtkTypeBool YAxisTickVisibility
 
vtkTypeBool ZAxisTickVisibility
 
vtkTypeBool XAxisMinorTickVisibility
 
vtkTypeBool YAxisMinorTickVisibility
 
vtkTypeBool ZAxisMinorTickVisibility
 
vtkTypeBool XAxisLabelVisibility
 
vtkTypeBool YAxisLabelVisibility
 
vtkTypeBool ZAxisLabelVisibility
 
vtkTypeBool DrawXGridlines
 
vtkTypeBool DrawYGridlines
 
vtkTypeBool DrawZGridlines
 
vtkTypeBool DrawXInnerGridlines
 
vtkTypeBool DrawYInnerGridlines
 
vtkTypeBool DrawZInnerGridlines
 
vtkTypeBool DrawXGridpolys
 
vtkTypeBool DrawYGridpolys
 
vtkTypeBool DrawZGridpolys
 
char * XLabelFormat
 
char * YLabelFormat
 
char * ZLabelFormat
 
double CornerOffset
 
int Inertia
 
int RenderCount
 
int InertiaLocs [3]
 
int RenderSomething
 
vtkTextPropertyTitleTextProperty [3]
 
vtkStringArrayAxisLabels [3]
 
vtkTextPropertyLabelTextProperty [3]
 
vtkPropertyXAxesLinesProperty
 
vtkPropertyYAxesLinesProperty
 
vtkPropertyZAxesLinesProperty
 
vtkPropertyXAxesGridlinesProperty
 
vtkPropertyYAxesGridlinesProperty
 
vtkPropertyZAxesGridlinesProperty
 
vtkPropertyXAxesInnerGridlinesProperty
 
vtkPropertyYAxesInnerGridlinesProperty
 
vtkPropertyZAxesInnerGridlinesProperty
 
vtkPropertyXAxesGridpolysProperty
 
vtkPropertyYAxesGridpolysProperty
 
vtkPropertyZAxesGridpolysProperty
 
double RenderedBounds [6]
 
double OrientedBounds [6]
 
int UseOrientedBounds
 
double AxisOrigin [3]
 
int UseAxisOrigin
 
double AxisBaseForX [3]
 
double AxisBaseForY [3]
 
double AxisBaseForZ [3]
 
- Protected Attributes inherited from vtkActor
bool ForceOpaque
 
bool ForceTranslucent
 
bool InTranslucentPass
 
vtkPropertyProperty
 
vtkPropertyBackfaceProperty
 
vtkTextureTexture
 
vtkMapperMapper
 
double MapperBounds [6]
 
vtkTimeStamp BoundsMTime
 
- Protected Attributes inherited from vtkProp3D
vtkLinearTransformUserTransform
 
vtkMatrix4x4UserMatrix
 
vtkMatrix4x4Matrix
 
vtkTimeStamp MatrixMTime
 
double Origin [3]
 
double Position [3]
 
double Orientation [3]
 
double Scale [3]
 
double Center [3]
 
vtkTransformTransform
 
double Bounds [6]
 
vtkProp3DCachedProp3D
 
int IsIdentity
 
- Protected Attributes inherited from vtkProp
vtkTypeBool Visibility
 
vtkTypeBool Pickable
 
vtkTypeBool Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
vtkShaderPropertyShaderProperty
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

create a plot of a bounding box edges - used for navigation

vtkCubeAxesActor is a composite actor that draws axes of the bounding box of an input dataset. The axes include labels and titles for the x-y-z axes. The algorithm selects which axes to draw based on the user-defined 'fly' mode. (STATIC is default). 'STATIC' constructs axes from all edges of the bounding box. 'CLOSEST_TRIAD' consists of the three axes x-y-z forming a triad that lies closest to the specified camera. 'FURTHEST_TRIAD' consists of the three axes x-y-z forming a triad that lies furthest from the specified camera. 'OUTER_EDGES' is constructed from edges that are on the "exterior" of the bounding box, exterior as determined from examining outer edges of the bounding box in projection (display) space.

To use this object you must define a bounding box and the camera used to render the vtkCubeAxesActor. You can optionally turn on/off labels, ticks, gridlines, and set tick location, number of labels, and text to use for axis-titles. A 'corner offset' can also be set. This allows the axes to be set partially away from the actual bounding box to perhaps prevent overlap of labels between the various axes.

The Bounds instance variable (an array of six doubles) is used to determine the bounding box.

Thanks:
This class was written by: Hank Childs, Kathleen Bonnell, Amy Squillacote, Brad Whitlock, Will Schroeder, Eric Brugger, Daniel Aguilera, Claire Guilbaud, Nicolas Dolegieviez, Aashish Chaudhary, Philippe Pebay, David Gobbi, David Partyka, Utkarsh Ayachit David Cole, Francois Bertel, and Mark Olesen Part of this work was supported by CEA/DIF - Commissariat a l'Energie Atomique, Centre DAM Ile-De-France, BP12, F-91297 Arpajon, France.
See also
vtkActor vtkAxisActor vtkCubeAxesActor2D
Tests:
vtkCubeAxesActor (Tests)

Definition at line 70 of file vtkCubeAxesActor.h.

Member Typedef Documentation

◆ Superclass

Definition at line 73 of file vtkCubeAxesActor.h.

Member Enumeration Documentation

◆ FlyMode

Enumerator
VTK_FLY_OUTER_EDGES 
VTK_FLY_CLOSEST_TRIAD 
VTK_FLY_FURTHEST_TRIAD 
VTK_FLY_STATIC_TRIAD 
VTK_FLY_STATIC_EDGES 

Definition at line 185 of file vtkCubeAxesActor.h.

◆ TickLocation

Enumerator
VTK_TICKS_INSIDE 
VTK_TICKS_OUTSIDE 
VTK_TICKS_BOTH 

Definition at line 465 of file vtkCubeAxesActor.h.

◆ GridVisibility

Enumerator
VTK_GRID_LINES_ALL 
VTK_GRID_LINES_CLOSEST 
VTK_GRID_LINES_FURTHEST 

Definition at line 602 of file vtkCubeAxesActor.h.

◆ NumberOfAlignedAxis

Enumerator
NUMBER_OF_ALIGNED_AXIS 

Definition at line 714 of file vtkCubeAxesActor.h.

Constructor & Destructor Documentation

◆ vtkCubeAxesActor()

vtkCubeAxesActor::vtkCubeAxesActor ( )
protected

◆ ~vtkCubeAxesActor()

vtkCubeAxesActor::~vtkCubeAxesActor ( )
overrideprotected

Member Function Documentation

◆ IsTypeOf()

static vtkTypeBool vtkCubeAxesActor::IsTypeOf ( const char *  type)
static

◆ IsA()

virtual vtkTypeBool vtkCubeAxesActor::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor.

◆ SafeDownCast()

static vtkCubeAxesActor* vtkCubeAxesActor::SafeDownCast ( vtkObjectBase o)
static

◆ NewInstanceInternal()

virtual vtkObjectBase* vtkCubeAxesActor::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkActor.

◆ NewInstance()

vtkCubeAxesActor* vtkCubeAxesActor::NewInstance ( ) const

◆ PrintSelf()

void vtkCubeAxesActor::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

◆ New()

static vtkCubeAxesActor* vtkCubeAxesActor::New ( )
static

Instantiate object with label format "6.3g" and the number of labels per axis set to 3.

◆ RenderOpaqueGeometry()

int vtkCubeAxesActor::RenderOpaqueGeometry ( vtkViewport )
overridevirtual

Draw the axes as per the vtkProp superclass' API.

Reimplemented from vtkProp.

◆ RenderTranslucentGeometry()

virtual int vtkCubeAxesActor::RenderTranslucentGeometry ( vtkViewport )
virtual

◆ RenderTranslucentPolygonalGeometry()

int vtkCubeAxesActor::RenderTranslucentPolygonalGeometry ( vtkViewport )
overridevirtual

Reimplemented from vtkProp.

◆ RenderOverlay()

int vtkCubeAxesActor::RenderOverlay ( vtkViewport )
overridevirtual

Reimplemented from vtkProp.

◆ HasTranslucentPolygonalGeometry()

vtkTypeBool vtkCubeAxesActor::HasTranslucentPolygonalGeometry ( )
overridevirtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some translucent polygonal geometry? This method is called during the rendering process to know if there is some translucent polygonal geometry.

A simple prop that has some translucent polygonal geometry will return true. A composite prop (like vtkAssembly) that has at least one sub-prop that has some translucent polygonal geometry will return true. Default implementation return false.

Reimplemented from vtkProp.

◆ SetRebuildAxes()

virtual void vtkCubeAxesActor::SetRebuildAxes ( bool  )
virtual

Gets/Sets the RebuildAxes flag.

◆ GetRebuildAxes()

virtual bool vtkCubeAxesActor::GetRebuildAxes ( )
virtual

◆ SetBounds() [1/2]

virtual void vtkCubeAxesActor::SetBounds ( double  ,
double  ,
double  ,
double  ,
double  ,
double   
)
virtual

Explicitly specify the region in space around which to draw the bounds.

The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

◆ SetBounds() [2/2]

virtual void vtkCubeAxesActor::SetBounds ( double  [6])
virtual

◆ GetBounds() [1/2]

double* vtkCubeAxesActor::GetBounds ( void  )
inlineoverridevirtual

Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).

in world coordinates. NULL means that the bounds are not defined.

Implements vtkProp3D.

Definition at line 110 of file vtkCubeAxesActor.h.

◆ GetRenderedBounds() [1/2]

virtual void vtkCubeAxesActor::GetRenderedBounds ( double  rBounds[6])
virtual

Method used to properly return the bounds of the cube axis itself with all its labels.

◆ GetRenderedBounds() [2/2]

virtual double* vtkCubeAxesActor::GetRenderedBounds ( )
virtual

◆ SetXAxisRange() [1/2]

virtual void vtkCubeAxesActor::SetXAxisRange ( double  ,
double   
)
virtual

Explicitly specify the range of each axes that's used to define the prop.

The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

◆ SetXAxisRange() [2/2]

void vtkCubeAxesActor::SetXAxisRange ( double  [2])

◆ SetYAxisRange() [1/2]

virtual void vtkCubeAxesActor::SetYAxisRange ( double  ,
double   
)
virtual

◆ SetYAxisRange() [2/2]

void vtkCubeAxesActor::SetYAxisRange ( double  [2])

◆ SetZAxisRange() [1/2]

virtual void vtkCubeAxesActor::SetZAxisRange ( double  ,
double   
)
virtual

◆ SetZAxisRange() [2/2]

void vtkCubeAxesActor::SetZAxisRange ( double  [2])

◆ GetXAxisRange() [1/3]

virtual double* vtkCubeAxesActor::GetXAxisRange ( )
virtual

◆ GetXAxisRange() [2/3]

virtual void vtkCubeAxesActor::GetXAxisRange ( double ,
double  
)
virtual

◆ GetXAxisRange() [3/3]

virtual void vtkCubeAxesActor::GetXAxisRange ( double  [2])
virtual

◆ GetYAxisRange() [1/3]

virtual double* vtkCubeAxesActor::GetYAxisRange ( )
virtual

◆ GetYAxisRange() [2/3]

virtual void vtkCubeAxesActor::GetYAxisRange ( double ,
double  
)
virtual

◆ GetYAxisRange() [3/3]

virtual void vtkCubeAxesActor::GetYAxisRange ( double  [2])
virtual

◆ GetAxisLabels()

vtkStringArray* vtkCubeAxesActor::GetAxisLabels ( int  axis)

Explicitly specify the axis labels along an axis as an array of strings instead of using the values.

◆ SetAxisLabels()

void vtkCubeAxesActor::SetAxisLabels ( int  axis,
vtkStringArray value 
)

◆ GetZAxisRange() [1/3]

virtual double* vtkCubeAxesActor::GetZAxisRange ( )
virtual

◆ GetZAxisRange() [2/3]

virtual void vtkCubeAxesActor::GetZAxisRange ( double ,
double  
)
virtual

◆ GetZAxisRange() [3/3]

virtual void vtkCubeAxesActor::GetZAxisRange ( double  [2])
virtual

◆ SetScreenSize()

void vtkCubeAxesActor::SetScreenSize ( double  screenSize)

Explicitly specify the screen size of title and label text.

ScreenSize determines the size of the text in terms of screen pixels. Default is 10.0.

◆ GetScreenSize()

virtual double vtkCubeAxesActor::GetScreenSize ( )
virtual

◆ SetLabelOffset()

void vtkCubeAxesActor::SetLabelOffset ( double  offset)

Explicitly specify the distance between labels and the axis.

Default is 20.0.

◆ GetLabelOffset()

virtual double vtkCubeAxesActor::GetLabelOffset ( )
virtual

◆ SetTitleOffset()

void vtkCubeAxesActor::SetTitleOffset ( double  offset)

Explicitly specify the distance between title and labels.

Default is 20.0.

◆ GetTitleOffset()

virtual double vtkCubeAxesActor::GetTitleOffset ( )
virtual

◆ SetCamera()

virtual void vtkCubeAxesActor::SetCamera ( vtkCamera )
virtual

Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor.

◆ GetCamera()

virtual vtkCamera* vtkCubeAxesActor::GetCamera ( )
virtual

◆ SetFlyMode()

virtual void vtkCubeAxesActor::SetFlyMode ( int  )
virtual

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

◆ GetFlyMode()

virtual int vtkCubeAxesActor::GetFlyMode ( )
virtual

◆ SetFlyModeToOuterEdges()

void vtkCubeAxesActor::SetFlyModeToOuterEdges ( )
inline

Definition at line 202 of file vtkCubeAxesActor.h.

◆ SetFlyModeToClosestTriad()

void vtkCubeAxesActor::SetFlyModeToClosestTriad ( )
inline

Definition at line 204 of file vtkCubeAxesActor.h.

◆ SetFlyModeToFurthestTriad()

void vtkCubeAxesActor::SetFlyModeToFurthestTriad ( )
inline

Definition at line 206 of file vtkCubeAxesActor.h.

◆ SetFlyModeToStaticTriad()

void vtkCubeAxesActor::SetFlyModeToStaticTriad ( )
inline

Definition at line 208 of file vtkCubeAxesActor.h.

◆ SetFlyModeToStaticEdges()

void vtkCubeAxesActor::SetFlyModeToStaticEdges ( )
inline

Definition at line 210 of file vtkCubeAxesActor.h.

◆ SetXTitle()

virtual void vtkCubeAxesActor::SetXTitle ( const char *  )
virtual

Set/Get the labels for the x, y, and z axes.

By default, use "X-Axis", "Y-Axis" and "Z-Axis".

◆ GetXTitle()

virtual char* vtkCubeAxesActor::GetXTitle ( )
virtual

◆ SetXUnits()

virtual void vtkCubeAxesActor::SetXUnits ( const char *  )
virtual

◆ GetXUnits()

virtual char* vtkCubeAxesActor::GetXUnits ( )
virtual

◆ SetYTitle()

virtual void vtkCubeAxesActor::SetYTitle ( const char *  )
virtual

◆ GetYTitle()

virtual char* vtkCubeAxesActor::GetYTitle ( )
virtual

◆ SetYUnits()

virtual void vtkCubeAxesActor::SetYUnits ( const char *  )
virtual

◆ GetYUnits()

virtual char* vtkCubeAxesActor::GetYUnits ( )
virtual

◆ SetZTitle()

virtual void vtkCubeAxesActor::SetZTitle ( const char *  )
virtual

◆ GetZTitle()

virtual char* vtkCubeAxesActor::GetZTitle ( )
virtual

◆ SetZUnits()

virtual void vtkCubeAxesActor::SetZUnits ( const char *  )
virtual

◆ GetZUnits()

virtual char* vtkCubeAxesActor::GetZUnits ( )
virtual

◆ SetXLabelFormat()

virtual void vtkCubeAxesActor::SetXLabelFormat ( const char *  )
virtual

Set/Get the format with which to print the labels on each of the x-y-z axes.

◆ GetXLabelFormat()

virtual char* vtkCubeAxesActor::GetXLabelFormat ( )
virtual

◆ SetYLabelFormat()

virtual void vtkCubeAxesActor::SetYLabelFormat ( const char *  )
virtual

◆ GetYLabelFormat()

virtual char* vtkCubeAxesActor::GetYLabelFormat ( )
virtual

◆ SetZLabelFormat()

virtual void vtkCubeAxesActor::SetZLabelFormat ( const char *  )
virtual

◆ GetZLabelFormat()

virtual char* vtkCubeAxesActor::GetZLabelFormat ( )
virtual

◆ SetInertia()

virtual void vtkCubeAxesActor::SetInertia ( int  )
virtual

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

◆ GetInertia()

virtual int vtkCubeAxesActor::GetInertia ( )
virtual

◆ SetCornerOffset()

virtual void vtkCubeAxesActor::SetCornerOffset ( double  )
virtual

Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels.

The "CornerOffset" is the fraction of the axis length to pull back.

◆ GetCornerOffset()

virtual double vtkCubeAxesActor::GetCornerOffset ( )
virtual

◆ ReleaseGraphicsResources()

void vtkCubeAxesActor::ReleaseGraphicsResources ( vtkWindow )
overridevirtual

Release any graphics resources that are being consumed by this actor.

The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkProp.

◆ SetEnableDistanceLOD()

virtual void vtkCubeAxesActor::SetEnableDistanceLOD ( int  )
virtual

Enable and disable the use of distance based LOD for titles and labels.

◆ GetEnableDistanceLOD()

virtual int vtkCubeAxesActor::GetEnableDistanceLOD ( )
virtual

◆ SetDistanceLODThreshold()

virtual void vtkCubeAxesActor::SetDistanceLODThreshold ( double  )
virtual

Set distance LOD threshold [0.0 - 1.0] for titles and labels.

◆ GetDistanceLODThreshold()

virtual double vtkCubeAxesActor::GetDistanceLODThreshold ( )
virtual

◆ SetEnableViewAngleLOD()

virtual void vtkCubeAxesActor::SetEnableViewAngleLOD ( int  )
virtual

Enable and disable the use of view angle based LOD for titles and labels.

◆ GetEnableViewAngleLOD()

virtual int vtkCubeAxesActor::GetEnableViewAngleLOD ( )
virtual

◆ SetViewAngleLODThreshold()

virtual void vtkCubeAxesActor::SetViewAngleLODThreshold ( double  )
virtual

Set view angle LOD threshold [0.0 - 1.0] for titles and labels.

◆ GetViewAngleLODThreshold()

virtual double vtkCubeAxesActor::GetViewAngleLODThreshold ( )
virtual

◆ SetXAxisVisibility()

virtual void vtkCubeAxesActor::SetXAxisVisibility ( vtkTypeBool  )
virtual

Turn on and off the visibility of each axis.

◆ GetXAxisVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetXAxisVisibility ( )
virtual

◆ XAxisVisibilityOn()

virtual void vtkCubeAxesActor::XAxisVisibilityOn ( )
virtual

◆ XAxisVisibilityOff()

virtual void vtkCubeAxesActor::XAxisVisibilityOff ( )
virtual

◆ SetYAxisVisibility()

virtual void vtkCubeAxesActor::SetYAxisVisibility ( vtkTypeBool  )
virtual

◆ GetYAxisVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetYAxisVisibility ( )
virtual

◆ YAxisVisibilityOn()

virtual void vtkCubeAxesActor::YAxisVisibilityOn ( )
virtual

◆ YAxisVisibilityOff()

virtual void vtkCubeAxesActor::YAxisVisibilityOff ( )
virtual

◆ SetZAxisVisibility()

virtual void vtkCubeAxesActor::SetZAxisVisibility ( vtkTypeBool  )
virtual

◆ GetZAxisVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetZAxisVisibility ( )
virtual

◆ ZAxisVisibilityOn()

virtual void vtkCubeAxesActor::ZAxisVisibilityOn ( )
virtual

◆ ZAxisVisibilityOff()

virtual void vtkCubeAxesActor::ZAxisVisibilityOff ( )
virtual

◆ SetXAxisLabelVisibility()

virtual void vtkCubeAxesActor::SetXAxisLabelVisibility ( vtkTypeBool  )
virtual

Turn on and off the visibility of labels for each axis.

◆ GetXAxisLabelVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetXAxisLabelVisibility ( )
virtual

◆ XAxisLabelVisibilityOn()

virtual void vtkCubeAxesActor::XAxisLabelVisibilityOn ( )
virtual

◆ XAxisLabelVisibilityOff()

virtual void vtkCubeAxesActor::XAxisLabelVisibilityOff ( )
virtual

◆ SetYAxisLabelVisibility()

virtual void vtkCubeAxesActor::SetYAxisLabelVisibility ( vtkTypeBool  )
virtual

◆ GetYAxisLabelVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetYAxisLabelVisibility ( )
virtual

◆ YAxisLabelVisibilityOn()

virtual void vtkCubeAxesActor::YAxisLabelVisibilityOn ( )
virtual

◆ YAxisLabelVisibilityOff()

virtual void vtkCubeAxesActor::YAxisLabelVisibilityOff ( )
virtual

◆ SetZAxisLabelVisibility()

virtual void vtkCubeAxesActor::SetZAxisLabelVisibility ( vtkTypeBool  )
virtual

◆ GetZAxisLabelVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetZAxisLabelVisibility ( )
virtual

◆ ZAxisLabelVisibilityOn()

virtual void vtkCubeAxesActor::ZAxisLabelVisibilityOn ( )
virtual

◆ ZAxisLabelVisibilityOff()

virtual void vtkCubeAxesActor::ZAxisLabelVisibilityOff ( )
virtual

◆ SetXAxisTickVisibility()

virtual void vtkCubeAxesActor::SetXAxisTickVisibility ( vtkTypeBool  )
virtual

Turn on and off the visibility of ticks for each axis.

◆ GetXAxisTickVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetXAxisTickVisibility ( )
virtual

◆ XAxisTickVisibilityOn()

virtual void vtkCubeAxesActor::XAxisTickVisibilityOn ( )
virtual

◆ XAxisTickVisibilityOff()

virtual void vtkCubeAxesActor::XAxisTickVisibilityOff ( )
virtual

◆ SetYAxisTickVisibility()

virtual void vtkCubeAxesActor::SetYAxisTickVisibility ( vtkTypeBool  )
virtual

◆ GetYAxisTickVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetYAxisTickVisibility ( )
virtual

◆ YAxisTickVisibilityOn()

virtual void vtkCubeAxesActor::YAxisTickVisibilityOn ( )
virtual

◆ YAxisTickVisibilityOff()

virtual void vtkCubeAxesActor::YAxisTickVisibilityOff ( )
virtual

◆ SetZAxisTickVisibility()

virtual void vtkCubeAxesActor::SetZAxisTickVisibility ( vtkTypeBool  )
virtual

◆ GetZAxisTickVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetZAxisTickVisibility ( )
virtual

◆ ZAxisTickVisibilityOn()

virtual void vtkCubeAxesActor::ZAxisTickVisibilityOn ( )
virtual

◆ ZAxisTickVisibilityOff()

virtual void vtkCubeAxesActor::ZAxisTickVisibilityOff ( )
virtual

◆ SetXAxisMinorTickVisibility()

virtual void vtkCubeAxesActor::SetXAxisMinorTickVisibility ( vtkTypeBool  )
virtual

Turn on and off the visibility of minor ticks for each axis.

◆ GetXAxisMinorTickVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetXAxisMinorTickVisibility ( )
virtual

◆ XAxisMinorTickVisibilityOn()

virtual void vtkCubeAxesActor::XAxisMinorTickVisibilityOn ( )
virtual

◆ XAxisMinorTickVisibilityOff()

virtual void vtkCubeAxesActor::XAxisMinorTickVisibilityOff ( )
virtual

◆ SetYAxisMinorTickVisibility()

virtual void vtkCubeAxesActor::SetYAxisMinorTickVisibility ( vtkTypeBool  )
virtual

◆ GetYAxisMinorTickVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetYAxisMinorTickVisibility ( )
virtual

◆ YAxisMinorTickVisibilityOn()

virtual void vtkCubeAxesActor::YAxisMinorTickVisibilityOn ( )
virtual

◆ YAxisMinorTickVisibilityOff()

virtual void vtkCubeAxesActor::YAxisMinorTickVisibilityOff ( )
virtual

◆ SetZAxisMinorTickVisibility()

virtual void vtkCubeAxesActor::SetZAxisMinorTickVisibility ( vtkTypeBool  )
virtual

◆ GetZAxisMinorTickVisibility()

virtual vtkTypeBool vtkCubeAxesActor::GetZAxisMinorTickVisibility ( )
virtual

◆ ZAxisMinorTickVisibilityOn()

virtual void vtkCubeAxesActor::ZAxisMinorTickVisibilityOn ( )
virtual

◆ ZAxisMinorTickVisibilityOff()

virtual void vtkCubeAxesActor::ZAxisMinorTickVisibilityOff ( )
virtual

◆ SetDrawXGridlines()

virtual void vtkCubeAxesActor::SetDrawXGridlines ( vtkTypeBool  )
virtual

◆ GetDrawXGridlines()

virtual vtkTypeBool vtkCubeAxesActor::GetDrawXGridlines ( )
virtual

◆ DrawXGridlinesOn()

virtual void vtkCubeAxesActor::DrawXGridlinesOn ( )
virtual

◆ DrawXGridlinesOff()

virtual void vtkCubeAxesActor::DrawXGridlinesOff ( )
virtual

◆ SetDrawYGridlines()

virtual void vtkCubeAxesActor::SetDrawYGridlines ( vtkTypeBool  )
virtual

◆ GetDrawYGridlines()

virtual vtkTypeBool vtkCubeAxesActor::GetDrawYGridlines ( )
virtual

◆ DrawYGridlinesOn()

virtual void vtkCubeAxesActor::DrawYGridlinesOn ( )
virtual

◆ DrawYGridlinesOff()

virtual void vtkCubeAxesActor::DrawYGridlinesOff ( )
virtual

◆ SetDrawZGridlines()

virtual void vtkCubeAxesActor::SetDrawZGridlines ( vtkTypeBool  )
virtual

◆ GetDrawZGridlines()

virtual vtkTypeBool vtkCubeAxesActor::GetDrawZGridlines ( )
virtual

◆ DrawZGridlinesOn()

virtual void vtkCubeAxesActor::DrawZGridlinesOn ( )
virtual

◆ DrawZGridlinesOff()

virtual void vtkCubeAxesActor::DrawZGridlinesOff ( )
virtual

◆ SetDrawXInnerGridlines()

virtual void vtkCubeAxesActor::SetDrawXInnerGridlines ( vtkTypeBool  )
virtual

◆ GetDrawXInnerGridlines()

virtual vtkTypeBool vtkCubeAxesActor::GetDrawXInnerGridlines ( )
virtual

◆ DrawXInnerGridlinesOn()

virtual void vtkCubeAxesActor::DrawXInnerGridlinesOn ( )
virtual

◆ DrawXInnerGridlinesOff()

virtual void vtkCubeAxesActor::DrawXInnerGridlinesOff ( )
virtual

◆ SetDrawYInnerGridlines()

virtual void vtkCubeAxesActor::SetDrawYInnerGridlines ( vtkTypeBool  )
virtual

◆ GetDrawYInnerGridlines()

virtual vtkTypeBool vtkCubeAxesActor::GetDrawYInnerGridlines ( )
virtual

◆ DrawYInnerGridlinesOn()

virtual void vtkCubeAxesActor::DrawYInnerGridlinesOn ( )
virtual

◆ DrawYInnerGridlinesOff()

virtual void vtkCubeAxesActor::DrawYInnerGridlinesOff ( )
virtual

◆ SetDrawZInnerGridlines()

virtual void vtkCubeAxesActor::SetDrawZInnerGridlines ( vtkTypeBool  )
virtual

◆ GetDrawZInnerGridlines()

virtual vtkTypeBool vtkCubeAxesActor::GetDrawZInnerGridlines ( )
virtual

◆ DrawZInnerGridlinesOn()

virtual void vtkCubeAxesActor::DrawZInnerGridlinesOn ( )
virtual

◆ DrawZInnerGridlinesOff()

virtual void vtkCubeAxesActor::DrawZInnerGridlinesOff ( )
virtual

◆ SetDrawXGridpolys()

virtual void vtkCubeAxesActor::SetDrawXGridpolys ( vtkTypeBool  )
virtual

◆ GetDrawXGridpolys()

virtual vtkTypeBool vtkCubeAxesActor::GetDrawXGridpolys ( )
virtual

◆ DrawXGridpolysOn()

virtual void vtkCubeAxesActor::DrawXGridpolysOn ( )
virtual

◆ DrawXGridpolysOff()

virtual void vtkCubeAxesActor::DrawXGridpolysOff ( )
virtual

◆ SetDrawYGridpolys()

virtual void vtkCubeAxesActor::SetDrawYGridpolys ( vtkTypeBool  )
virtual

◆ GetDrawYGridpolys()

virtual vtkTypeBool vtkCubeAxesActor::GetDrawYGridpolys ( )
virtual

◆ DrawYGridpolysOn()

virtual void vtkCubeAxesActor::DrawYGridpolysOn ( )
virtual

◆ DrawYGridpolysOff()

virtual void vtkCubeAxesActor::DrawYGridpolysOff ( )
virtual

◆ SetDrawZGridpolys()

virtual void vtkCubeAxesActor::SetDrawZGridpolys ( vtkTypeBool  )
virtual

◆ GetDrawZGridpolys()

virtual vtkTypeBool vtkCubeAxesActor::GetDrawZGridpolys ( )
virtual

◆ DrawZGridpolysOn()

virtual void vtkCubeAxesActor::DrawZGridpolysOn ( )
virtual

◆ DrawZGridpolysOff()

virtual void vtkCubeAxesActor::DrawZGridpolysOff ( )
virtual

◆ GetTitleTextProperty()

vtkTextProperty* vtkCubeAxesActor::GetTitleTextProperty ( int  )

Returns the text property for the title on an axis.

◆ GetLabelTextProperty()

vtkTextProperty* vtkCubeAxesActor::GetLabelTextProperty ( int  )

Returns the text property for the labels on an axis.

◆ SetXAxesLinesProperty()

void vtkCubeAxesActor::SetXAxesLinesProperty ( vtkProperty )

Get/Set axes actors properties.

◆ GetXAxesLinesProperty()

vtkProperty* vtkCubeAxesActor::GetXAxesLinesProperty ( )

◆ SetYAxesLinesProperty()

void vtkCubeAxesActor::SetYAxesLinesProperty ( vtkProperty )

◆ GetYAxesLinesProperty()

vtkProperty* vtkCubeAxesActor::GetYAxesLinesProperty ( )

◆ SetZAxesLinesProperty()

void vtkCubeAxesActor::SetZAxesLinesProperty ( vtkProperty )

◆ GetZAxesLinesProperty()

vtkProperty* vtkCubeAxesActor::GetZAxesLinesProperty ( )

◆ SetXAxesGridlinesProperty()

void vtkCubeAxesActor::SetXAxesGridlinesProperty ( vtkProperty )

Get/Set axes (outer) gridlines actors properties.

◆ GetXAxesGridlinesProperty()

vtkProperty* vtkCubeAxesActor::GetXAxesGridlinesProperty ( )

◆ SetYAxesGridlinesProperty()

void vtkCubeAxesActor::SetYAxesGridlinesProperty ( vtkProperty )

◆ GetYAxesGridlinesProperty()

vtkProperty* vtkCubeAxesActor::GetYAxesGridlinesProperty ( )

◆ SetZAxesGridlinesProperty()

void vtkCubeAxesActor::SetZAxesGridlinesProperty ( vtkProperty )

◆ GetZAxesGridlinesProperty()

vtkProperty* vtkCubeAxesActor::GetZAxesGridlinesProperty ( )

◆ SetXAxesInnerGridlinesProperty()

void vtkCubeAxesActor::SetXAxesInnerGridlinesProperty ( vtkProperty )

Get/Set axes inner gridlines actors properties.

◆ GetXAxesInnerGridlinesProperty()

vtkProperty* vtkCubeAxesActor::GetXAxesInnerGridlinesProperty ( )

◆ SetYAxesInnerGridlinesProperty()

void vtkCubeAxesActor::SetYAxesInnerGridlinesProperty ( vtkProperty )

◆ GetYAxesInnerGridlinesProperty()

vtkProperty* vtkCubeAxesActor::GetYAxesInnerGridlinesProperty ( )

◆ SetZAxesInnerGridlinesProperty()

void vtkCubeAxesActor::SetZAxesInnerGridlinesProperty ( vtkProperty )

◆ GetZAxesInnerGridlinesProperty()

vtkProperty* vtkCubeAxesActor::GetZAxesInnerGridlinesProperty ( )

◆ SetXAxesGridpolysProperty()

void vtkCubeAxesActor::SetXAxesGridpolysProperty ( vtkProperty )

Get/Set axes gridPolys actors properties.

◆ GetXAxesGridpolysProperty()

vtkProperty* vtkCubeAxesActor::GetXAxesGridpolysProperty ( )

◆ SetYAxesGridpolysProperty()

void vtkCubeAxesActor::SetYAxesGridpolysProperty ( vtkProperty )

◆ GetYAxesGridpolysProperty()

vtkProperty* vtkCubeAxesActor::GetYAxesGridpolysProperty ( )

◆ SetZAxesGridpolysProperty()

void vtkCubeAxesActor::SetZAxesGridpolysProperty ( vtkProperty )

◆ GetZAxesGridpolysProperty()

vtkProperty* vtkCubeAxesActor::GetZAxesGridpolysProperty ( )

◆ SetTickLocation()

virtual void vtkCubeAxesActor::SetTickLocation ( int  )
virtual

Set/Get the location of ticks marks.

◆ GetTickLocation()

virtual int vtkCubeAxesActor::GetTickLocation ( )
virtual

◆ SetTickLocationToInside()

void vtkCubeAxesActor::SetTickLocationToInside ( void  )
inline

Definition at line 480 of file vtkCubeAxesActor.h.

◆ SetTickLocationToOutside()

void vtkCubeAxesActor::SetTickLocationToOutside ( void  )
inline

Definition at line 482 of file vtkCubeAxesActor.h.

◆ SetTickLocationToBoth()

void vtkCubeAxesActor::SetTickLocationToBoth ( void  )
inline

Definition at line 484 of file vtkCubeAxesActor.h.

◆ SetLabelScaling()

void vtkCubeAxesActor::SetLabelScaling ( bool  ,
int  ,
int  ,
int   
)

◆ SetUseTextActor3D()

void vtkCubeAxesActor::SetUseTextActor3D ( int  val)

◆ GetUseTextActor3D()

int vtkCubeAxesActor::GetUseTextActor3D ( )

◆ SetUse2DMode()

void vtkCubeAxesActor::SetUse2DMode ( int  val)

Get/Set 2D mode NB: Use vtkTextActor for titles in 2D instead of vtkAxisFollower.

◆ GetUse2DMode()

int vtkCubeAxesActor::GetUse2DMode ( )

◆ SetSaveTitlePosition()

void vtkCubeAxesActor::SetSaveTitlePosition ( int  val)

For 2D mode only: save axis title positions for later use.

◆ SetOrientedBounds() [1/2]

virtual void vtkCubeAxesActor::SetOrientedBounds ( double  ,
double  ,
double  ,
double  ,
double  ,
double   
)
virtual

Provide an oriented bounded box when using AxisBaseFor.

◆ SetOrientedBounds() [2/2]

virtual void vtkCubeAxesActor::SetOrientedBounds ( double  [6])
virtual

◆ GetOrientedBounds() [1/3]

virtual double* vtkCubeAxesActor::GetOrientedBounds ( )
virtual

◆ GetOrientedBounds() [2/3]

virtual void vtkCubeAxesActor::GetOrientedBounds ( double ,
double ,
double ,
double ,
double ,
double  
)
virtual

◆ GetOrientedBounds() [3/3]

virtual void vtkCubeAxesActor::GetOrientedBounds ( double  [6])
virtual

◆ SetUseOrientedBounds()

virtual void vtkCubeAxesActor::SetUseOrientedBounds ( int  )
virtual

Enable/Disable the usage of the OrientedBounds.

◆ GetUseOrientedBounds()

virtual int vtkCubeAxesActor::GetUseOrientedBounds ( )
virtual

◆ SetAxisBaseForX() [1/2]

virtual void vtkCubeAxesActor::SetAxisBaseForX ( double  ,
double  ,
double   
)
virtual

Vector that should be use as the base for X.

◆ SetAxisBaseForX() [2/2]

virtual void vtkCubeAxesActor::SetAxisBaseForX ( double  [3])
virtual

◆ GetAxisBaseForX() [1/3]

virtual double* vtkCubeAxesActor::GetAxisBaseForX ( )
virtual

◆ GetAxisBaseForX() [2/3]

virtual void vtkCubeAxesActor::GetAxisBaseForX ( double ,
double ,
double  
)
virtual

◆ GetAxisBaseForX() [3/3]

virtual void vtkCubeAxesActor::GetAxisBaseForX ( double  [3])
virtual

◆ SetAxisBaseForY() [1/2]

virtual void vtkCubeAxesActor::SetAxisBaseForY ( double  ,
double  ,
double   
)
virtual

Vector that should be use as the base for Y.

◆ SetAxisBaseForY() [2/2]

virtual void vtkCubeAxesActor::SetAxisBaseForY ( double  [3])
virtual

◆ GetAxisBaseForY() [1/3]

virtual double* vtkCubeAxesActor::GetAxisBaseForY ( )
virtual

◆ GetAxisBaseForY() [2/3]

virtual void vtkCubeAxesActor::GetAxisBaseForY ( double ,
double ,
double  
)
virtual

◆ GetAxisBaseForY() [3/3]

virtual void vtkCubeAxesActor::GetAxisBaseForY ( double  [3])
virtual

◆ SetAxisBaseForZ() [1/2]

virtual void vtkCubeAxesActor::SetAxisBaseForZ ( double  ,
double  ,
double   
)
virtual

Vector that should be use as the base for Z.

◆ SetAxisBaseForZ() [2/2]

virtual void vtkCubeAxesActor::SetAxisBaseForZ ( double  [3])
virtual

◆ GetAxisBaseForZ() [1/3]

virtual double* vtkCubeAxesActor::GetAxisBaseForZ ( )
virtual

◆ GetAxisBaseForZ() [2/3]

virtual void vtkCubeAxesActor::GetAxisBaseForZ ( double ,
double ,
double  
)
virtual

◆ GetAxisBaseForZ() [3/3]

virtual void vtkCubeAxesActor::GetAxisBaseForZ ( double  [3])
virtual

◆ SetAxisOrigin() [1/2]

virtual void vtkCubeAxesActor::SetAxisOrigin ( double  ,
double  ,
double   
)
virtual

Provide a custom AxisOrigin.

This point must be inside the bounding box and will represent the point where the 3 axes will intersect

◆ SetAxisOrigin() [2/2]

virtual void vtkCubeAxesActor::SetAxisOrigin ( double  [3])
virtual

◆ GetAxisOrigin() [1/3]

virtual double* vtkCubeAxesActor::GetAxisOrigin ( )
virtual

◆ GetAxisOrigin() [2/3]

virtual void vtkCubeAxesActor::GetAxisOrigin ( double ,
double ,
double  
)
virtual

◆ GetAxisOrigin() [3/3]

virtual void vtkCubeAxesActor::GetAxisOrigin ( double  [3])
virtual

◆ SetUseAxisOrigin()

virtual void vtkCubeAxesActor::SetUseAxisOrigin ( int  )
virtual

Enable/Disable the usage of the AxisOrigin.

◆ GetUseAxisOrigin()

virtual int vtkCubeAxesActor::GetUseAxisOrigin ( )
virtual

◆ SetGridLineLocation()

virtual void vtkCubeAxesActor::SetGridLineLocation ( int  )
virtual

Specify the mode in which the cube axes should render its gridLines.

◆ GetGridLineLocation()

virtual int vtkCubeAxesActor::GetGridLineLocation ( )
virtual

◆ SetStickyAxes()

virtual void vtkCubeAxesActor::SetStickyAxes ( vtkTypeBool  )
virtual

Enable/Disable axis stickiness.

When on, the axes will be adjusted to always be visible in the viewport unless the original bounds of the axes are entirely outside the viewport. Defaults to off.

◆ GetStickyAxes()

virtual vtkTypeBool vtkCubeAxesActor::GetStickyAxes ( )
virtual

◆ StickyAxesOn()

virtual void vtkCubeAxesActor::StickyAxesOn ( )
virtual

◆ StickyAxesOff()

virtual void vtkCubeAxesActor::StickyAxesOff ( )
virtual

◆ SetCenterStickyAxes()

virtual void vtkCubeAxesActor::SetCenterStickyAxes ( vtkTypeBool  )
virtual

Enable/Disable centering of axes when the Sticky option is on.

If on, the axes bounds will be centered in the viewport. Otherwise, the axes can move about the longer of the horizontal or verical directions of the viewport to follow the data. Defaults to on.

◆ GetCenterStickyAxes()

virtual vtkTypeBool vtkCubeAxesActor::GetCenterStickyAxes ( )
virtual

◆ CenterStickyAxesOn()

virtual void vtkCubeAxesActor::CenterStickyAxesOn ( )
virtual

◆ CenterStickyAxesOff()

virtual void vtkCubeAxesActor::CenterStickyAxesOff ( )
virtual

◆ ComputeStickyAxesBoundingSphere()

void vtkCubeAxesActor::ComputeStickyAxesBoundingSphere ( vtkViewport viewport,
const double  bounds[6],
double  sphereCenter[3],
double sphereRadius 
)
protected

Computes a bounding sphere used to determine the sticky bounding box.

Sphere center and sphere radius are return parameters and can remain uninitialized prior to calling this method.

◆ GetViewportLimitedBounds()

void vtkCubeAxesActor::GetViewportLimitedBounds ( vtkViewport viewport,
double  bounds[6] 
)
protected

Get bounds such that the axes are entirely within a viewport.

◆ GetBoundsPointBits()

static void vtkCubeAxesActor::GetBoundsPointBits ( unsigned int  pointIndex,
unsigned int xBit,
unsigned int yBit,
unsigned int zBit 
)
staticprotected

Get the bits for a bounds point.

0 means the lower side for a coordinate, 1 means the higher side.

◆ GetBoundsPoint()

static void vtkCubeAxesActor::GetBoundsPoint ( unsigned int  pointIndex,
const double  bounds[6],
double  point[3] 
)
staticprotected

Get a point on the bounding box by point index.

◆ LabelExponent()

int vtkCubeAxesActor::LabelExponent ( double  min,
double  max 
)
protected

◆ Digits()

int vtkCubeAxesActor::Digits ( double  min,
double  max 
)
protected

◆ MaxOf() [1/2]

double vtkCubeAxesActor::MaxOf ( double  ,
double   
)
protected

◆ MaxOf() [2/2]

double vtkCubeAxesActor::MaxOf ( double  ,
double  ,
double  ,
double   
)
protected

◆ FFix()

double vtkCubeAxesActor::FFix ( double  )
protected

◆ FSign()

double vtkCubeAxesActor::FSign ( double  ,
double   
)
protected

◆ FRound()

int vtkCubeAxesActor::FRound ( double  fnt)
protected

◆ GetNumTicks()

int vtkCubeAxesActor::GetNumTicks ( double  range,
double  fxt 
)
protected

◆ UpdateLabels()

void vtkCubeAxesActor::UpdateLabels ( vtkAxisActor **  axis,
int  index 
)
protected

◆ FindClosestAxisIndex()

int vtkCubeAxesActor::FindClosestAxisIndex ( double  pts[8][3])
protected

◆ FindFurtherstAxisIndex()

int vtkCubeAxesActor::FindFurtherstAxisIndex ( double  pts[8][3])
protected

◆ FindBoundaryEdge()

void vtkCubeAxesActor::FindBoundaryEdge ( int indexOfAxisX,
int indexOfAxisY,
int indexOfAxisZ,
double  pts[8][3] 
)
protected

◆ UpdateGridLineVisibility()

void vtkCubeAxesActor::UpdateGridLineVisibility ( int  axisIndex)
protected

This will Update AxisActors with GridVisibility when those should be dynamaic regarding the viewport.

GridLineLocation = [VTK_CLOSEST_GRID_LINES, VTK_FURTHEST_GRID_LINES]

◆ GetBounds() [2/2]

double* vtkActor::GetBounds
override

Member Data Documentation

◆ Camera

vtkCamera* vtkCubeAxesActor::Camera
protected

Definition at line 654 of file vtkCubeAxesActor.h.

◆ FlyMode

Definition at line 656 of file vtkCubeAxesActor.h.

◆ GridLineLocation

int vtkCubeAxesActor::GridLineLocation
protected

Definition at line 678 of file vtkCubeAxesActor.h.

◆ StickyAxes

vtkTypeBool vtkCubeAxesActor::StickyAxes
protected

Flag for axes stickiness.

Definition at line 683 of file vtkCubeAxesActor.h.

◆ CenterStickyAxes

vtkTypeBool vtkCubeAxesActor::CenterStickyAxes
protected

Flag for centering sticky axes.

Definition at line 688 of file vtkCubeAxesActor.h.

◆ EnableDistanceLOD

int vtkCubeAxesActor::EnableDistanceLOD
protected

If enabled the actor will not be visible at a certain distance from the camera.

Default is true

Definition at line 694 of file vtkCubeAxesActor.h.

◆ DistanceLODThreshold

double vtkCubeAxesActor::DistanceLODThreshold
protected

Default is 0.80 This determines at what fraction of camera far clip range, actor is not visible.

Definition at line 700 of file vtkCubeAxesActor.h.

◆ EnableViewAngleLOD

int vtkCubeAxesActor::EnableViewAngleLOD
protected

If enabled the actor will not be visible at a certain view angle.

Default is true.

Definition at line 706 of file vtkCubeAxesActor.h.

◆ ViewAngleLODThreshold

double vtkCubeAxesActor::ViewAngleLODThreshold
protected

This determines at what view angle to geometry will make the geometry not visible.

Default is 0.3.

Definition at line 712 of file vtkCubeAxesActor.h.

◆ XAxes

vtkAxisActor* vtkCubeAxesActor::XAxes[NUMBER_OF_ALIGNED_AXIS]
protected

Control variables for all axes NB: [0] always for 'Major' axis during non-static fly modes.

Definition at line 724 of file vtkCubeAxesActor.h.

◆ YAxes

vtkAxisActor* vtkCubeAxesActor::YAxes[NUMBER_OF_ALIGNED_AXIS]
protected

Definition at line 725 of file vtkCubeAxesActor.h.

◆ ZAxes

vtkAxisActor* vtkCubeAxesActor::ZAxes[NUMBER_OF_ALIGNED_AXIS]
protected

Definition at line 726 of file vtkCubeAxesActor.h.

◆ RebuildAxes

bool vtkCubeAxesActor::RebuildAxes
protected

Definition at line 729 of file vtkCubeAxesActor.h.

◆ XTitle

char* vtkCubeAxesActor::XTitle
protected

Definition at line 731 of file vtkCubeAxesActor.h.

◆ XUnits

char* vtkCubeAxesActor::XUnits
protected

Definition at line 732 of file vtkCubeAxesActor.h.

◆ YTitle

char* vtkCubeAxesActor::YTitle
protected

Definition at line 733 of file vtkCubeAxesActor.h.

◆ YUnits

char* vtkCubeAxesActor::YUnits
protected

Definition at line 734 of file vtkCubeAxesActor.h.

◆ ZTitle

char* vtkCubeAxesActor::ZTitle
protected

Definition at line 735 of file vtkCubeAxesActor.h.

◆ ZUnits

char* vtkCubeAxesActor::ZUnits
protected

Definition at line 736 of file vtkCubeAxesActor.h.

◆ ActualXLabel

char* vtkCubeAxesActor::ActualXLabel
protected

Definition at line 738 of file vtkCubeAxesActor.h.

◆ ActualYLabel

char* vtkCubeAxesActor::ActualYLabel
protected

Definition at line 739 of file vtkCubeAxesActor.h.

◆ ActualZLabel

char* vtkCubeAxesActor::ActualZLabel
protected

Definition at line 740 of file vtkCubeAxesActor.h.

◆ TickLocation

Definition at line 742 of file vtkCubeAxesActor.h.

◆ XAxisVisibility

vtkTypeBool vtkCubeAxesActor::XAxisVisibility
protected

Definition at line 744 of file vtkCubeAxesActor.h.

◆ YAxisVisibility

vtkTypeBool vtkCubeAxesActor::YAxisVisibility
protected

Definition at line 745 of file vtkCubeAxesActor.h.

◆ ZAxisVisibility

vtkTypeBool vtkCubeAxesActor::ZAxisVisibility
protected

Definition at line 746 of file vtkCubeAxesActor.h.

◆ XAxisTickVisibility

vtkTypeBool vtkCubeAxesActor::XAxisTickVisibility
protected

Definition at line 748 of file vtkCubeAxesActor.h.

◆ YAxisTickVisibility

vtkTypeBool vtkCubeAxesActor::YAxisTickVisibility
protected

Definition at line 749 of file vtkCubeAxesActor.h.

◆ ZAxisTickVisibility

vtkTypeBool vtkCubeAxesActor::ZAxisTickVisibility
protected

Definition at line 750 of file vtkCubeAxesActor.h.

◆ XAxisMinorTickVisibility

vtkTypeBool vtkCubeAxesActor::XAxisMinorTickVisibility
protected

Definition at line 752 of file vtkCubeAxesActor.h.

◆ YAxisMinorTickVisibility

vtkTypeBool vtkCubeAxesActor::YAxisMinorTickVisibility
protected

Definition at line 753 of file vtkCubeAxesActor.h.

◆ ZAxisMinorTickVisibility

vtkTypeBool vtkCubeAxesActor::ZAxisMinorTickVisibility
protected

Definition at line 754 of file vtkCubeAxesActor.h.

◆ XAxisLabelVisibility

vtkTypeBool vtkCubeAxesActor::XAxisLabelVisibility
protected

Definition at line 756 of file vtkCubeAxesActor.h.

◆ YAxisLabelVisibility

vtkTypeBool vtkCubeAxesActor::YAxisLabelVisibility
protected

Definition at line 757 of file vtkCubeAxesActor.h.

◆ ZAxisLabelVisibility

vtkTypeBool vtkCubeAxesActor::ZAxisLabelVisibility
protected

Definition at line 758 of file vtkCubeAxesActor.h.

◆ DrawXGridlines

vtkTypeBool vtkCubeAxesActor::DrawXGridlines
protected

Definition at line 760 of file vtkCubeAxesActor.h.

◆ DrawYGridlines

vtkTypeBool vtkCubeAxesActor::DrawYGridlines
protected

Definition at line 761 of file vtkCubeAxesActor.h.

◆ DrawZGridlines

vtkTypeBool vtkCubeAxesActor::DrawZGridlines
protected

Definition at line 762 of file vtkCubeAxesActor.h.

◆ DrawXInnerGridlines

vtkTypeBool vtkCubeAxesActor::DrawXInnerGridlines
protected

Definition at line 764 of file vtkCubeAxesActor.h.

◆ DrawYInnerGridlines

vtkTypeBool vtkCubeAxesActor::DrawYInnerGridlines
protected

Definition at line 765 of file vtkCubeAxesActor.h.

◆ DrawZInnerGridlines

vtkTypeBool vtkCubeAxesActor::DrawZInnerGridlines
protected

Definition at line 766 of file vtkCubeAxesActor.h.

◆ DrawXGridpolys

vtkTypeBool vtkCubeAxesActor::DrawXGridpolys
protected

Definition at line 768 of file vtkCubeAxesActor.h.

◆ DrawYGridpolys

vtkTypeBool vtkCubeAxesActor::DrawYGridpolys
protected

Definition at line 769 of file vtkCubeAxesActor.h.

◆ DrawZGridpolys

vtkTypeBool vtkCubeAxesActor::DrawZGridpolys
protected

Definition at line 770 of file vtkCubeAxesActor.h.

◆ XLabelFormat

char* vtkCubeAxesActor::XLabelFormat
protected

Definition at line 772 of file vtkCubeAxesActor.h.

◆ YLabelFormat

char* vtkCubeAxesActor::YLabelFormat
protected

Definition at line 773 of file vtkCubeAxesActor.h.

◆ ZLabelFormat

char* vtkCubeAxesActor::ZLabelFormat
protected

Definition at line 774 of file vtkCubeAxesActor.h.

◆ CornerOffset

double vtkCubeAxesActor::CornerOffset
protected

Definition at line 776 of file vtkCubeAxesActor.h.

◆ Inertia

int vtkCubeAxesActor::Inertia
protected

Definition at line 778 of file vtkCubeAxesActor.h.

◆ RenderCount

int vtkCubeAxesActor::RenderCount
protected

Definition at line 780 of file vtkCubeAxesActor.h.

◆ InertiaLocs

int vtkCubeAxesActor::InertiaLocs[3]
protected

Definition at line 782 of file vtkCubeAxesActor.h.

◆ RenderSomething

int vtkCubeAxesActor::RenderSomething
protected

Definition at line 784 of file vtkCubeAxesActor.h.

◆ TitleTextProperty

vtkTextProperty* vtkCubeAxesActor::TitleTextProperty[3]
protected

Definition at line 786 of file vtkCubeAxesActor.h.

◆ AxisLabels

vtkStringArray* vtkCubeAxesActor::AxisLabels[3]
protected

Definition at line 787 of file vtkCubeAxesActor.h.

◆ LabelTextProperty

vtkTextProperty* vtkCubeAxesActor::LabelTextProperty[3]
protected

Definition at line 789 of file vtkCubeAxesActor.h.

◆ XAxesLinesProperty

vtkProperty* vtkCubeAxesActor::XAxesLinesProperty
protected

Definition at line 791 of file vtkCubeAxesActor.h.

◆ YAxesLinesProperty

vtkProperty* vtkCubeAxesActor::YAxesLinesProperty
protected

Definition at line 792 of file vtkCubeAxesActor.h.

◆ ZAxesLinesProperty

vtkProperty* vtkCubeAxesActor::ZAxesLinesProperty
protected

Definition at line 793 of file vtkCubeAxesActor.h.

◆ XAxesGridlinesProperty

vtkProperty* vtkCubeAxesActor::XAxesGridlinesProperty
protected

Definition at line 794 of file vtkCubeAxesActor.h.

◆ YAxesGridlinesProperty

vtkProperty* vtkCubeAxesActor::YAxesGridlinesProperty
protected

Definition at line 795 of file vtkCubeAxesActor.h.

◆ ZAxesGridlinesProperty

vtkProperty* vtkCubeAxesActor::ZAxesGridlinesProperty
protected

Definition at line 796 of file vtkCubeAxesActor.h.

◆ XAxesInnerGridlinesProperty

vtkProperty* vtkCubeAxesActor::XAxesInnerGridlinesProperty
protected

Definition at line 797 of file vtkCubeAxesActor.h.

◆ YAxesInnerGridlinesProperty

vtkProperty* vtkCubeAxesActor::YAxesInnerGridlinesProperty
protected

Definition at line 798 of file vtkCubeAxesActor.h.

◆ ZAxesInnerGridlinesProperty

vtkProperty* vtkCubeAxesActor::ZAxesInnerGridlinesProperty
protected

Definition at line 799 of file vtkCubeAxesActor.h.

◆ XAxesGridpolysProperty

vtkProperty* vtkCubeAxesActor::XAxesGridpolysProperty
protected

Definition at line 800 of file vtkCubeAxesActor.h.

◆ YAxesGridpolysProperty

vtkProperty* vtkCubeAxesActor::YAxesGridpolysProperty
protected

Definition at line 801 of file vtkCubeAxesActor.h.

◆ ZAxesGridpolysProperty

vtkProperty* vtkCubeAxesActor::ZAxesGridpolysProperty
protected

Definition at line 802 of file vtkCubeAxesActor.h.

◆ RenderedBounds

double vtkCubeAxesActor::RenderedBounds[6]
protected

Definition at line 804 of file vtkCubeAxesActor.h.

◆ OrientedBounds

double vtkCubeAxesActor::OrientedBounds[6]
protected

Definition at line 805 of file vtkCubeAxesActor.h.

◆ UseOrientedBounds

int vtkCubeAxesActor::UseOrientedBounds
protected

Definition at line 806 of file vtkCubeAxesActor.h.

◆ AxisOrigin

double vtkCubeAxesActor::AxisOrigin[3]
protected

Definition at line 808 of file vtkCubeAxesActor.h.

◆ UseAxisOrigin

int vtkCubeAxesActor::UseAxisOrigin
protected

Definition at line 809 of file vtkCubeAxesActor.h.

◆ AxisBaseForX

double vtkCubeAxesActor::AxisBaseForX[3]
protected

Definition at line 811 of file vtkCubeAxesActor.h.

◆ AxisBaseForY

double vtkCubeAxesActor::AxisBaseForY[3]
protected

Definition at line 812 of file vtkCubeAxesActor.h.

◆ AxisBaseForZ

double vtkCubeAxesActor::AxisBaseForZ[3]
protected

Definition at line 813 of file vtkCubeAxesActor.h.


The documentation for this class was generated from the following file: