VTK  9.4.20241212
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | List of all members
vtkImplicitFrustumRepresentation Class Reference

The representation for a vtkImplicitFrustumWidget. More...

#include <vtkImplicitFrustumRepresentation.h>

Inheritance diagram for vtkImplicitFrustumRepresentation:
[legend]
Collaboration diagram for vtkImplicitFrustumRepresentation:
[legend]

Public Types

enum  InteractionStateType {
  Outside = 0 , Moving , MovingOrigin , AdjustingHorizontalAngle ,
  AdjustingVerticalAngle , AdjustingNearPlaneDistance , AdjustingYaw , AdjustingPitch ,
  AdjustingRoll , TranslatingOriginOnAxis
}
 
typedef vtkWidgetRepresentation Superclass
 
- Public Types inherited from vtkWidgetRepresentation
enum  Axis {
  NONE = -1 , XAxis = 0 , YAxis = 1 , ZAxis = 2 ,
  Custom = 3
}
 Axis labels. More...
 
typedef vtkProp Superclass
 Standard methods for instances of this class.
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 

Public Member Functions

virtual vtkTypeBool IsA (const char *type)
 Standard methods for instances of this class.
 
vtkImplicitFrustumRepresentationNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
void GetPolyData (vtkPolyData *pd)
 Grab the polydata that defines the frustum.
 
void UpdatePlacement ()
 Satisfies the superclass API.
 
virtual vtkPropertyGetFrustumProperty ()
 Get properties of the frustum actor.
 
virtual void SetInteractionState (InteractionStateType)
 The interaction state may be set from a widget (e.g., vtkImplicitFrustumWidget) or other object.
 
void RegisterPickers () override
 Register internal Pickers in the Picking Manager.
 
bool IsTranslationConstrained ()
 Returns true if translation is constrained to an axis.
 
void GetFrustum (vtkFrustum *frustum) const
 Get the concrete represented frustum.
 
void SetOrigin (double x, double y, double z)
 Get the origin of the frustum representation.
 
void SetOrigin (double x[3])
 Get the origin of the frustum representation.
 
void SetOrigin (const vtkVector3d &xyz)
 Get the origin of the frustum representation.
 
double * GetOrigin ()
 Get the origin of the frustum representation.
 
void GetOrigin (double xyz[3]) const
 Get the origin of the frustum representation.
 
void SetOrientation (double x, double y, double z)
 Get/Set the orientation of the frustum.
 
void SetOrientation (const double xyz[3])
 Get/Set the orientation of the frustum.
 
void SetOrientation (const vtkVector3d &xyz)
 Get/Set the orientation of the frustum.
 
double * GetOrientation ()
 Get/Set the orientation of the frustum.
 
void GetOrientation (double &x, double &y, double &z)
 Get/Set the orientation of the frustum.
 
void GetOrientation (double xyz[3])
 Get/Set the orientation of the frustum.
 
double GetHorizontalAngle () const
 Get/Set the horizontal angle of the frustum in degrees.
 
void SetHorizontalAngle (double angle)
 Get/Set the horizontal angle of the frustum in degrees.
 
double GetVerticalAngle () const
 Get/Set the vertical angle of the frustum in degrees.
 
void SetVerticalAngle (double angle)
 Get/Set the vertical angle of the frustum in degrees.
 
double GetNearPlaneDistance () const
 Get/Set the near plane distance of the frustum, i.e.
 
void SetNearPlaneDistance (double angle)
 Get/Set the near plane distance of the frustum, i.e.
 
void SetAlongXAxis (bool)
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
virtual bool GetAlongXAxis ()
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
virtual void AlongXAxisOn ()
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
virtual void AlongXAxisOff ()
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
void SetAlongYAxis (bool)
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
virtual bool GetAlongYAxis ()
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
virtual void AlongYAxisOn ()
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
virtual void AlongYAxisOff ()
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
void SetAlongZAxis (bool)
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
virtual bool GetAlongZAxis ()
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
virtual void AlongZAxisOn ()
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
virtual void AlongZAxisOff ()
 Force the frustum widget to be aligned with one of the x-y-z axes.
 
void SetDrawFrustum (bool draw)
 Enable/disable the drawing of the frustum.
 
virtual bool GetDrawFrustum ()
 Enable/disable the drawing of the frustum.
 
virtual void DrawFrustumOn ()
 Enable/disable the drawing of the frustum.
 
virtual void DrawFrustumOff ()
 Enable/disable the drawing of the frustum.
 
virtual void SetWidgetBounds (double, double, double, double, double, double)
 Set/Get the bounds of the widget representation.
 
virtual void SetWidgetBounds (double[6])
 Set/Get the bounds of the widget representation.
 
double * GetWidgetBounds ()
 Set/Get the bounds of the widget representation.
 
virtual vtkPropertyGetEdgeHandleProperty ()
 Get the properties of the edge handles actors.
 
virtual vtkPropertyGetSelectedEdgeHandleProperty ()
 Get the properties of the edge handles actors.
 
void SetInteractionColor (double, double, double)
 Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.
 
void SetInteractionColor (double c[3])
 Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.
 
void SetHandleColor (double, double, double)
 Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.
 
void SetHandleColor (double c[3])
 Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.
 
void SetForegroundColor (double, double, double)
 Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.
 
void SetForegroundColor (double c[3])
 Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.
 
int ComputeInteractionState (int X, int Y, int modify=0) override
 Methods to interface with the vtkImplicitFrustumWidget.
 
void PlaceWidget (double bounds[6]) override
 Methods to interface with the vtkImplicitFrustumWidget.
 
void BuildRepresentation () override
 Methods to interface with the vtkImplicitFrustumWidget.
 
void StartWidgetInteraction (double eventPos[2]) override
 Methods to interface with the vtkImplicitFrustumWidget.
 
void WidgetInteraction (double newEventPos[2]) override
 Methods to interface with the vtkImplicitFrustumWidget.
 
void EndWidgetInteraction (double newEventPos[2]) override
 Methods to interface with the vtkImplicitFrustumWidget.
 
double * GetBounds () override
 Methods supporting the rendering process.
 
void GetActors (vtkPropCollection *pc) override
 Methods supporting the rendering process.
 
void ReleaseGraphicsResources (vtkWindow *) override
 Methods supporting the rendering process.
 
int RenderOpaqueGeometry (vtkViewport *) override
 Methods supporting the rendering process.
 
int RenderTranslucentPolygonalGeometry (vtkViewport *) override
 Methods supporting the rendering process.
 
vtkTypeBool HasTranslucentPolygonalGeometry () override
 Methods supporting the rendering process.
 
virtual void SetRepresentationState (InteractionStateType)
 Sets the visual appearance of the representation based on the state it is in.
 
virtual InteractionStateType GetRepresentationState ()
 Sets the visual appearance of the representation based on the state it is in.
 
virtual int GetTranslationAxis ()
 Gets/Sets the constraint axis for translations.
 
virtual void SetTranslationAxis (int)
 Gets/Sets the constraint axis for translations.
 
void SetXTranslationAxisOn ()
 Toggles constraint translation axis on/off.
 
void SetYTranslationAxisOn ()
 Toggles constraint translation axis on/off.
 
void SetZTranslationAxisOn ()
 Toggles constraint translation axis on/off.
 
void SetTranslationAxisOff ()
 Toggles constraint translation axis on/off.
 
- Public Member Functions inherited from vtkWidgetRepresentation
virtual void PlaceWidget (double vtkNotUsed(bounds)[6])
 The following is a suggested API for widget representations.
 
virtual void StartWidgetInteraction (double eventPos[2])
 
virtual void WidgetInteraction (double newEventPos[2])
 
virtual void EndWidgetInteraction (double newEventPos[2])
 
virtual int ComputeInteractionState (int X, int Y, int modify=0)
 
virtual int GetInteractionState ()
 
virtual void Highlight (int vtkNotUsed(highlightOn))
 
double * GetBounds () override
 Methods to make this class behave as a vtkProp.
 
void ShallowCopy (vtkProp *prop) override
 Shallow copy of this vtkProp.
 
void GetActors (vtkPropCollection *) override
 For some exporters and other other operations we must be able to collect all the actors or volumes.
 
void GetActors2D (vtkPropCollection *) override
 
void GetVolumes (vtkPropCollection *) override
 
void ReleaseGraphicsResources (vtkWindow *) override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being consumed by this actor.
 
int RenderOverlay (vtkViewport *vtkNotUsed(viewport)) override
 
int RenderOpaqueGeometry (vtkViewport *vtkNotUsed(viewport)) override
 
int RenderTranslucentPolygonalGeometry (vtkViewport *vtkNotUsed(viewport)) override
 
int RenderVolumetricGeometry (vtkViewport *vtkNotUsed(viewport)) override
 
vtkTypeBool HasTranslucentPolygonalGeometry () override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some translucent polygonal geometry? This method is called during the rendering process to know if there is some translucent polygonal geometry.
 
virtual void RegisterPickers ()
 Register internal Pickers in the Picking Manager.
 
virtual void UnRegisterPickers ()
 Unregister internal pickers from the Picking Manager.
 
virtual void PickingManagedOn ()
 Enable/Disable the use of a manager to process the picking.
 
virtual void PickingManagedOff ()
 Enable/Disable the use of a manager to process the picking.
 
void SetPickingManaged (bool managed)
 Enable/Disable the use of a manager to process the picking.
 
virtual bool GetPickingManaged ()
 Enable/Disable the use of a manager to process the picking.
 
virtual void SetRenderer (vtkRenderer *ren)
 Subclasses of vtkWidgetRepresentation must implement these methods.
 
virtual vtkRendererGetRenderer ()
 Subclasses of vtkWidgetRepresentation must implement these methods.
 
virtual void StartComplexInteraction (vtkRenderWindowInteractor *, vtkAbstractWidget *, unsigned long, void *)
 
virtual void ComplexInteraction (vtkRenderWindowInteractor *, vtkAbstractWidget *, unsigned long, void *)
 
virtual void EndComplexInteraction (vtkRenderWindowInteractor *, vtkAbstractWidget *, unsigned long, void *)
 
virtual int ComputeComplexInteractionState (vtkRenderWindowInteractor *iren, vtkAbstractWidget *widget, unsigned long event, void *callData, int modify=0)
 
virtual void SetPlaceFactor (double)
 Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method).
 
virtual double GetPlaceFactor ()
 Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method).
 
virtual void SetHandleSize (double)
 Set/Get the factor that controls the size of the handles that appear as part of the widget (if any).
 
virtual double GetHandleSize ()
 Set/Get the factor that controls the size of the handles that appear as part of the widget (if any).
 
virtual vtkTypeBool GetNeedToRender ()
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
 
virtual void SetNeedToRender (vtkTypeBool)
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
 
virtual void NeedToRenderOn ()
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
 
virtual void NeedToRenderOff ()
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
 
vtkWidgetRepresentationNewInstance () const
 Standard methods for instances of this class.
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Standard methods for instances of this class.
 
- Public Member Functions inherited from vtkProp
virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
vtkPropNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
virtual void GetActors (vtkPropCollection *)
 For some exporters and other other operations we must be able to collect all the actors or volumes.
 
virtual void GetActors2D (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void Pick ()
 Method fires PickEvent if the prop is picked.
 
virtual vtkMTimeType GetRedrawMTime ()
 Return the mtime of anything that would cause the rendered image to appear differently.
 
virtual double * GetBounds ()
 Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
 
virtual void ShallowCopy (vtkProp *prop)
 Shallow copy of this vtkProp.
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering.
 
virtual vtkMatrix4x4GetMatrix ()
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 Tells if the prop has all the required keys.
 
virtual int RenderOpaqueGeometry (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS All concrete subclasses must be able to render themselves.
 
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *)
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual int RenderOverlay (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the opaque geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the translucent polygonal geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the volumetric geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 Render in the overlay of the viewport only if the prop has all the requiredKeys.
 
virtual vtkTypeBool HasTranslucentPolygonalGeometry ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some translucent polygonal geometry? This method is called during the rendering process to know if there is some translucent polygonal geometry.
 
virtual vtkTypeBool HasOpaqueGeometry ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some opaque geometry? This method is called during the rendering process to know if there is some opaque geometry.
 
virtual void ReleaseGraphicsResources (vtkWindow *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being consumed by this actor.
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail.
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value.
 
virtual void RestoreEstimatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved.
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this.
 
void SetRenderTimeMultiplier (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time.
 
virtual double GetRenderTimeMultiplier ()
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal.
 
virtual bool GetSupportsSelection ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection.
 
virtual void ProcessSelectorPixelBuffers (vtkHardwareSelector *, std::vector< unsigned int > &)
 allows a prop to update a selections color buffers
 
virtual void SetVisibility (vtkTypeBool)
 Set/Get visibility of this vtkProp.
 
virtual vtkTypeBool GetVisibility ()
 Set/Get visibility of this vtkProp.
 
virtual void VisibilityOn ()
 Set/Get visibility of this vtkProp.
 
virtual void VisibilityOff ()
 Set/Get visibility of this vtkProp.
 
virtual void SetPickable (vtkTypeBool)
 Set/Get the pickable instance variable.
 
virtual vtkTypeBool GetPickable ()
 Set/Get the pickable instance variable.
 
virtual void PickableOn ()
 Set/Get the pickable instance variable.
 
virtual void PickableOff ()
 Set/Get the pickable instance variable.
 
virtual void SetDragable (vtkTypeBool)
 Set/Get the value of the dragable instance variable.
 
virtual vtkTypeBool GetDragable ()
 Set/Get the value of the dragable instance variable.
 
virtual void DragableOn ()
 Set/Get the value of the dragable instance variable.
 
virtual void DragableOff ()
 Set/Get the value of the dragable instance variable.
 
virtual void SetUseBounds (bool)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual bool GetUseBounds ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void UseBoundsOn ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void UseBoundsOff ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void InitPathTraversal ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual vtkAssemblyPathGetNextPath ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual int GetNumberOfPaths ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual vtkInformationGetPropertyKeys ()
 Set/Get property keys.
 
virtual void SetPropertyKeys (vtkInformation *keys)
 Set/Get property keys.
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor.
 
virtual double GetAllocatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.
 
virtual int GetNumberOfConsumers ()
 Get the number of consumers.
 
void AddConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
void RemoveConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
vtkObjectGetConsumer (int i)
 Add or remove or get or check a consumer,.
 
int IsConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
virtual void SetShaderProperty (vtkShaderProperty *property)
 Set/Get the shader property.
 
virtual vtkShaderPropertyGetShaderProperty ()
 Set/Get the shader property.
 
virtual bool IsRenderingTranslucentPolygonalGeometry ()
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on.
 
virtual void DebugOff ()
 Turn debugging output off.
 
bool GetDebug ()
 Get the value of the debug flag.
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag.
 
virtual void Modified ()
 Update the modification time for this object.
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time.
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
vtkTypeBool InvokeEvent (unsigned long event)
 
vtkTypeBool InvokeEvent (const char *event)
 
std::string GetObjectDescription () const override
 The object description printed in messages and PrintSelf output.
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method.
 
vtkTypeBool InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
vtkTypeBool InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
virtual void SetObjectName (const std::string &objectName)
 Set/get the name of this object for reporting purposes.
 
virtual std::string GetObjectName () const
 Set/get the name of this object for reporting purposes.
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string.
 
virtual std::string GetObjectDescription () const
 The object description printed in messages and PrintSelf output.
 
virtual vtkTypeBool IsA (const char *name)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
virtual vtkIdType GetNumberOfGenerationsFromBase (const char *name)
 Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
virtual void Delete ()
 Delete a VTK object.
 
virtual void FastDelete ()
 Delete a reference to this object.
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream.
 
void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object).
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object).
 
int GetReferenceCount ()
 Return the current reference count of this object.
 
void SetReferenceCount (int)
 Sets the reference count.
 
bool GetIsInMemkind () const
 A local state flag that remembers whether this object lives in the normal or extended memory space.
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 
virtual bool UsesGarbageCollector () const
 Indicate whether the class uses vtkGarbageCollector or not.
 

Static Public Member Functions

static vtkImplicitFrustumRepresentationNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkImplicitFrustumRepresentationSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkWidgetRepresentation
static vtkTypeBool IsTypeOf (const char *type)
 Standard methods for instances of this class.
 
static vtkWidgetRepresentationSafeDownCast (vtkObjectBase *o)
 Standard methods for instances of this class.
 
- Static Public Member Functions inherited from vtkProp
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 Optional Key Indicating the texture unit for general texture mapping Old OpenGL was a state machine where you would push or pop items.
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 Optional Key Indicating the texture transform for general texture mapping Old OpenGL was a state machine where you would push or pop items.
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes.
 
static void SetGlobalWarningDisplay (vtkTypeBool val)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static vtkTypeBool GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class.
 
static vtkIdType GetNumberOfGenerationsFromBaseType (const char *name)
 Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void SetMemkindDirectory (const char *directoryname)
 The name of a directory, ideally mounted -o dax, to memory map an extended memory space within.
 
static bool GetUsingMemkind ()
 A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space.
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 Standard methods for instances of this class.
 
 vtkImplicitFrustumRepresentation ()
 
 ~vtkImplicitFrustumRepresentation () override
 
- Protected Member Functions inherited from vtkWidgetRepresentation
 vtkWidgetRepresentation ()
 
 ~vtkWidgetRepresentation () override
 
void AdjustBounds (double bounds[6], double newBounds[6], double center[3])
 
vtkPickingManagerGetPickingManager ()
 Return the picking manager associated on the context on which the widget representation currently belong.
 
vtkAssemblyPathGetAssemblyPath (double X, double Y, double Z, vtkAbstractPropPicker *picker)
 Proceed to a pick, whether through the PickingManager if the picking is managed or directly using the registered picker, and return the assembly path.
 
vtkAssemblyPathGetAssemblyPath3DPoint (double pos[3], vtkAbstractPropPicker *picker)
 
bool NearbyEvent (int X, int Y, double bounds[6])
 
double SizeHandlesRelativeToViewport (double factor, double pos[3])
 
double SizeHandlesInPixels (double factor, double pos[3])
 
void UpdatePropPose (vtkProp3D *prop, const double *pos1, const double *orient1, const double *pos2, const double *orient2)
 
- Protected Member Functions inherited from vtkProp
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkProp ()
 
 ~vtkProp () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events.
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events.
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void RegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
virtual void ObjectFinalize ()
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Additional Inherited Members

- Static Protected Member Functions inherited from vtkObjectBase
static vtkMallocingFunction GetCurrentMallocFunction ()
 
static vtkReallocingFunction GetCurrentReallocFunction ()
 
static vtkFreeingFunction GetCurrentFreeFunction ()
 
static vtkFreeingFunction GetAlternateFreeFunction ()
 
- Protected Attributes inherited from vtkWidgetRepresentation
vtkWeakPointer< vtkRendererRenderer
 
int InteractionState
 
double StartEventPosition [3]
 
double PlaceFactor
 
int Placed
 
double InitialBounds [6]
 
double InitialLength
 
int ValidPick
 
bool PickingManaged
 
double HandleSize
 
vtkTypeBool NeedToRender
 
vtkTimeStamp BuildTime
 
vtkNew< vtkTransformTempTransform
 
vtkNew< vtkMatrix4x4TempMatrix
 
- Protected Attributes inherited from vtkProp
vtkTypeBool Visibility
 
vtkTypeBool Pickable
 
vtkTypeBool Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
vtkShaderPropertyShaderProperty
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
std::string ObjectName
 
- Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

The representation for a vtkImplicitFrustumWidget.

This class is a concrete representation for the vtkImplicitFrustumWidget. It represents an infinite frustum defined by its origin, its orientation, the two angles between its forward axis and its horizontal and vertical planes, and the distance between its origin and near plane. This frustum representation can be manipulated by using the vtkImplicitFrustumWidget.

See also
vtkImplicitFrustumWidget vtkFrustum
Tests:
vtkImplicitFrustumRepresentation (Tests)

Definition at line 43 of file vtkImplicitFrustumRepresentation.h.

Member Typedef Documentation

◆ Superclass

Definition at line 63 of file vtkImplicitFrustumRepresentation.h.

Member Enumeration Documentation

◆ InteractionStateType

Enumerator
Outside 
Moving 
MovingOrigin 
AdjustingHorizontalAngle 
AdjustingVerticalAngle 
AdjustingNearPlaneDistance 
AdjustingYaw 
AdjustingPitch 
AdjustingRoll 
TranslatingOriginOnAxis 

Definition at line 48 of file vtkImplicitFrustumRepresentation.h.

Constructor & Destructor Documentation

◆ vtkImplicitFrustumRepresentation()

vtkImplicitFrustumRepresentation::vtkImplicitFrustumRepresentation ( )
protected

◆ ~vtkImplicitFrustumRepresentation()

vtkImplicitFrustumRepresentation::~vtkImplicitFrustumRepresentation ( )
overrideprotected

Member Function Documentation

◆ New()

static vtkImplicitFrustumRepresentation * vtkImplicitFrustumRepresentation::New ( )
static

◆ IsTypeOf()

static vtkTypeBool vtkImplicitFrustumRepresentation::IsTypeOf ( const char *  type)
static

◆ IsA()

virtual vtkTypeBool vtkImplicitFrustumRepresentation::IsA ( const char *  type)
virtual

Standard methods for instances of this class.

Reimplemented from vtkWidgetRepresentation.

◆ SafeDownCast()

static vtkImplicitFrustumRepresentation * vtkImplicitFrustumRepresentation::SafeDownCast ( vtkObjectBase o)
static

◆ NewInstanceInternal()

virtual vtkObjectBase * vtkImplicitFrustumRepresentation::NewInstanceInternal ( ) const
protectedvirtual

Standard methods for instances of this class.

Reimplemented from vtkWidgetRepresentation.

◆ NewInstance()

vtkImplicitFrustumRepresentation * vtkImplicitFrustumRepresentation::NewInstance ( ) const

◆ PrintSelf()

void vtkImplicitFrustumRepresentation::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObjectBase.

◆ SetOrigin() [1/3]

void vtkImplicitFrustumRepresentation::SetOrigin ( double  x,
double  y,
double  z 
)

Get the origin of the frustum representation.

The origin is located along the frustum axis. Default is (0, 0, 0)

◆ SetOrigin() [2/3]

void vtkImplicitFrustumRepresentation::SetOrigin ( double  x[3])

Get the origin of the frustum representation.

The origin is located along the frustum axis. Default is (0, 0, 0)

◆ SetOrigin() [3/3]

void vtkImplicitFrustumRepresentation::SetOrigin ( const vtkVector3d xyz)

Get the origin of the frustum representation.

The origin is located along the frustum axis. Default is (0, 0, 0)

◆ GetOrigin() [1/2]

double * vtkImplicitFrustumRepresentation::GetOrigin ( )

Get the origin of the frustum representation.

The origin is located along the frustum axis. Default is (0, 0, 0)

◆ GetOrigin() [2/2]

void vtkImplicitFrustumRepresentation::GetOrigin ( double  xyz[3]) const

Get the origin of the frustum representation.

The origin is located along the frustum axis. Default is (0, 0, 0)

◆ SetOrientation() [1/3]

void vtkImplicitFrustumRepresentation::SetOrientation ( double  x,
double  y,
double  z 
)

Get/Set the orientation of the frustum.

Defaults to (0,0,0)

◆ SetOrientation() [2/3]

void vtkImplicitFrustumRepresentation::SetOrientation ( const double  xyz[3])

Get/Set the orientation of the frustum.

Defaults to (0,0,0)

◆ SetOrientation() [3/3]

void vtkImplicitFrustumRepresentation::SetOrientation ( const vtkVector3d xyz)

Get/Set the orientation of the frustum.

Defaults to (0,0,0)

◆ GetOrientation() [1/3]

double * vtkImplicitFrustumRepresentation::GetOrientation ( )

Get/Set the orientation of the frustum.

Defaults to (0,0,0)

◆ GetOrientation() [2/3]

void vtkImplicitFrustumRepresentation::GetOrientation ( double &  x,
double &  y,
double &  z 
)

Get/Set the orientation of the frustum.

Defaults to (0,0,0)

◆ GetOrientation() [3/3]

void vtkImplicitFrustumRepresentation::GetOrientation ( double  xyz[3])

Get/Set the orientation of the frustum.

Defaults to (0,0,0)

◆ GetHorizontalAngle()

double vtkImplicitFrustumRepresentation::GetHorizontalAngle ( ) const

Get/Set the horizontal angle of the frustum in degrees.

It represents the angle between its forward axis and its right and left planes. Defaults to 30.

◆ SetHorizontalAngle()

void vtkImplicitFrustumRepresentation::SetHorizontalAngle ( double  angle)

Get/Set the horizontal angle of the frustum in degrees.

It represents the angle between its forward axis and its right and left planes. Defaults to 30.

◆ GetVerticalAngle()

double vtkImplicitFrustumRepresentation::GetVerticalAngle ( ) const

Get/Set the vertical angle of the frustum in degrees.

It represents the angle between its forward axis and its top and bottom planes. Defaults to 30.

◆ SetVerticalAngle()

void vtkImplicitFrustumRepresentation::SetVerticalAngle ( double  angle)

Get/Set the vertical angle of the frustum in degrees.

It represents the angle between its forward axis and its top and bottom planes. Defaults to 30.

◆ GetNearPlaneDistance()

double vtkImplicitFrustumRepresentation::GetNearPlaneDistance ( ) const

Get/Set the near plane distance of the frustum, i.e.

the distance between its origin and near plane along the forward axis. Defaults to 0.5.

◆ SetNearPlaneDistance()

void vtkImplicitFrustumRepresentation::SetNearPlaneDistance ( double  angle)

Get/Set the near plane distance of the frustum, i.e.

the distance between its origin and near plane along the forward axis. Defaults to 0.5.

◆ SetAlongXAxis()

void vtkImplicitFrustumRepresentation::SetAlongXAxis ( bool  )

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ GetAlongXAxis()

virtual bool vtkImplicitFrustumRepresentation::GetAlongXAxis ( )
virtual

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ AlongXAxisOn()

virtual void vtkImplicitFrustumRepresentation::AlongXAxisOn ( )
virtual

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ AlongXAxisOff()

virtual void vtkImplicitFrustumRepresentation::AlongXAxisOff ( )
virtual

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ SetAlongYAxis()

void vtkImplicitFrustumRepresentation::SetAlongYAxis ( bool  )

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ GetAlongYAxis()

virtual bool vtkImplicitFrustumRepresentation::GetAlongYAxis ( )
virtual

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ AlongYAxisOn()

virtual void vtkImplicitFrustumRepresentation::AlongYAxisOn ( )
virtual

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ AlongYAxisOff()

virtual void vtkImplicitFrustumRepresentation::AlongYAxisOff ( )
virtual

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ SetAlongZAxis()

void vtkImplicitFrustumRepresentation::SetAlongZAxis ( bool  )

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ GetAlongZAxis()

virtual bool vtkImplicitFrustumRepresentation::GetAlongZAxis ( )
virtual

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ AlongZAxisOn()

virtual void vtkImplicitFrustumRepresentation::AlongZAxisOn ( )
virtual

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ AlongZAxisOff()

virtual void vtkImplicitFrustumRepresentation::AlongZAxisOff ( )
virtual

Force the frustum widget to be aligned with one of the x-y-z axes.

If one axis is set on, the other two will be set off. Remember that when the state changes, a ModifiedEvent is invoked. This can be used to snap the frustum to the axes if it is originally not aligned. Default to false.

◆ SetDrawFrustum()

void vtkImplicitFrustumRepresentation::SetDrawFrustum ( bool  draw)

Enable/disable the drawing of the frustum.

In some cases the frustum interferes with the object that it is operating on (e.g., the frustum interferes with the cut surface it produces resulting in z-buffer artifacts.) By default it is on.

◆ GetDrawFrustum()

virtual bool vtkImplicitFrustumRepresentation::GetDrawFrustum ( )
virtual

Enable/disable the drawing of the frustum.

In some cases the frustum interferes with the object that it is operating on (e.g., the frustum interferes with the cut surface it produces resulting in z-buffer artifacts.) By default it is on.

◆ DrawFrustumOn()

virtual void vtkImplicitFrustumRepresentation::DrawFrustumOn ( )
virtual

Enable/disable the drawing of the frustum.

In some cases the frustum interferes with the object that it is operating on (e.g., the frustum interferes with the cut surface it produces resulting in z-buffer artifacts.) By default it is on.

◆ DrawFrustumOff()

virtual void vtkImplicitFrustumRepresentation::DrawFrustumOff ( )
virtual

Enable/disable the drawing of the frustum.

In some cases the frustum interferes with the object that it is operating on (e.g., the frustum interferes with the cut surface it produces resulting in z-buffer artifacts.) By default it is on.

◆ SetWidgetBounds() [1/2]

virtual void vtkImplicitFrustumRepresentation::SetWidgetBounds ( double  ,
double  ,
double  ,
double  ,
double  ,
double   
)
virtual

Set/Get the bounds of the widget representation.

PlaceWidget can also be used to set the bounds of the widget but it may also have other effects on the internal state of the representation. Use this function when only the widget bounds need to be modified.

◆ SetWidgetBounds() [2/2]

virtual void vtkImplicitFrustumRepresentation::SetWidgetBounds ( double  [6])
virtual

Set/Get the bounds of the widget representation.

PlaceWidget can also be used to set the bounds of the widget but it may also have other effects on the internal state of the representation. Use this function when only the widget bounds need to be modified.

◆ GetWidgetBounds()

double * vtkImplicitFrustumRepresentation::GetWidgetBounds ( )

Set/Get the bounds of the widget representation.

PlaceWidget can also be used to set the bounds of the widget but it may also have other effects on the internal state of the representation. Use this function when only the widget bounds need to be modified.

◆ GetPolyData()

void vtkImplicitFrustumRepresentation::GetPolyData ( vtkPolyData pd)

Grab the polydata that defines the frustum.

The polydata contains polygons that are clipped by the bounding box.

◆ UpdatePlacement()

void vtkImplicitFrustumRepresentation::UpdatePlacement ( )

Satisfies the superclass API.

This will change the state of the widget to match changes that have been made to the underlying PolyDataSource.

◆ GetFrustumProperty()

virtual vtkProperty * vtkImplicitFrustumRepresentation::GetFrustumProperty ( )
virtual

Get properties of the frustum actor.

◆ GetEdgeHandleProperty()

virtual vtkProperty * vtkImplicitFrustumRepresentation::GetEdgeHandleProperty ( )
virtual

Get the properties of the edge handles actors.

i.e. the properties of the near plane and angles handles when selected or not.

◆ GetSelectedEdgeHandleProperty()

virtual vtkProperty * vtkImplicitFrustumRepresentation::GetSelectedEdgeHandleProperty ( )
virtual

Get the properties of the edge handles actors.

i.e. the properties of the near plane and angles handles when selected or not.

◆ SetInteractionColor() [1/2]

void vtkImplicitFrustumRepresentation::SetInteractionColor ( double  ,
double  ,
double   
)

Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.

Foreground color applies to the frustum itself

◆ SetInteractionColor() [2/2]

void vtkImplicitFrustumRepresentation::SetInteractionColor ( double  c[3])
inline

Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.

Foreground color applies to the frustum itself

Definition at line 189 of file vtkImplicitFrustumRepresentation.h.

◆ SetHandleColor() [1/2]

void vtkImplicitFrustumRepresentation::SetHandleColor ( double  ,
double  ,
double   
)

Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.

Foreground color applies to the frustum itself

◆ SetHandleColor() [2/2]

void vtkImplicitFrustumRepresentation::SetHandleColor ( double  c[3])
inline

Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.

Foreground color applies to the frustum itself

Definition at line 191 of file vtkImplicitFrustumRepresentation.h.

◆ SetForegroundColor() [1/2]

void vtkImplicitFrustumRepresentation::SetForegroundColor ( double  ,
double  ,
double   
)

Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.

Foreground color applies to the frustum itself

◆ SetForegroundColor() [2/2]

void vtkImplicitFrustumRepresentation::SetForegroundColor ( double  c[3])
inline

Set the color of all the widgets handles (origin, orientations, near plane and angles) and their color during interaction.

Foreground color applies to the frustum itself

Definition at line 193 of file vtkImplicitFrustumRepresentation.h.

◆ ComputeInteractionState()

int vtkImplicitFrustumRepresentation::ComputeInteractionState ( int  X,
int  Y,
int  modify = 0 
)
overridevirtual

Methods to interface with the vtkImplicitFrustumWidget.

Reimplemented from vtkWidgetRepresentation.

◆ PlaceWidget()

void vtkImplicitFrustumRepresentation::PlaceWidget ( double  bounds[6])
override

Methods to interface with the vtkImplicitFrustumWidget.

◆ BuildRepresentation()

void vtkImplicitFrustumRepresentation::BuildRepresentation ( )
overridevirtual

Methods to interface with the vtkImplicitFrustumWidget.

Implements vtkWidgetRepresentation.

◆ StartWidgetInteraction()

void vtkImplicitFrustumRepresentation::StartWidgetInteraction ( double  eventPos[2])
overridevirtual

Methods to interface with the vtkImplicitFrustumWidget.

Reimplemented from vtkWidgetRepresentation.

◆ WidgetInteraction()

void vtkImplicitFrustumRepresentation::WidgetInteraction ( double  newEventPos[2])
overridevirtual

Methods to interface with the vtkImplicitFrustumWidget.

Reimplemented from vtkWidgetRepresentation.

◆ EndWidgetInteraction()

void vtkImplicitFrustumRepresentation::EndWidgetInteraction ( double  newEventPos[2])
overridevirtual

Methods to interface with the vtkImplicitFrustumWidget.

Reimplemented from vtkWidgetRepresentation.

◆ GetBounds()

double * vtkImplicitFrustumRepresentation::GetBounds ( )
overridevirtual

Methods supporting the rendering process.

Reimplemented from vtkProp.

◆ GetActors()

void vtkImplicitFrustumRepresentation::GetActors ( vtkPropCollection pc)
overridevirtual

Methods supporting the rendering process.

Reimplemented from vtkProp.

◆ ReleaseGraphicsResources()

void vtkImplicitFrustumRepresentation::ReleaseGraphicsResources ( vtkWindow )
overridevirtual

Methods supporting the rendering process.

Reimplemented from vtkProp.

◆ RenderOpaqueGeometry()

int vtkImplicitFrustumRepresentation::RenderOpaqueGeometry ( vtkViewport )
overridevirtual

Methods supporting the rendering process.

Reimplemented from vtkProp.

◆ RenderTranslucentPolygonalGeometry()

int vtkImplicitFrustumRepresentation::RenderTranslucentPolygonalGeometry ( vtkViewport )
overridevirtual

Methods supporting the rendering process.

Reimplemented from vtkProp.

◆ HasTranslucentPolygonalGeometry()

vtkTypeBool vtkImplicitFrustumRepresentation::HasTranslucentPolygonalGeometry ( )
overridevirtual

Methods supporting the rendering process.

Reimplemented from vtkProp.

◆ SetInteractionState()

virtual void vtkImplicitFrustumRepresentation::SetInteractionState ( InteractionStateType  )
virtual

The interaction state may be set from a widget (e.g., vtkImplicitFrustumWidget) or other object.

This controls how the interaction with the widget proceeds. Normally this method is used as part of a handshaking process with the widget: First ComputeInteractionState() is invoked and returns a state based on geometric considerations (i.e., cursor near a widget feature), then based on events, the widget may modify this further.

◆ SetRepresentationState()

virtual void vtkImplicitFrustumRepresentation::SetRepresentationState ( InteractionStateType  )
virtual

Sets the visual appearance of the representation based on the state it is in.

This state is usually the same as InteractionState.

◆ GetRepresentationState()

virtual InteractionStateType vtkImplicitFrustumRepresentation::GetRepresentationState ( )
virtual

Sets the visual appearance of the representation based on the state it is in.

This state is usually the same as InteractionState.

◆ RegisterPickers()

void vtkImplicitFrustumRepresentation::RegisterPickers ( )
overridevirtual

Register internal Pickers in the Picking Manager.

Must be reimplemented by concrete widget representations to register their pickers.

Reimplemented from vtkWidgetRepresentation.

◆ GetTranslationAxis()

virtual int vtkImplicitFrustumRepresentation::GetTranslationAxis ( )
virtual

Gets/Sets the constraint axis for translations.

Defaults to Axis::NONE

◆ SetTranslationAxis()

virtual void vtkImplicitFrustumRepresentation::SetTranslationAxis ( int  )
virtual

Gets/Sets the constraint axis for translations.

Defaults to Axis::NONE

◆ SetXTranslationAxisOn()

void vtkImplicitFrustumRepresentation::SetXTranslationAxisOn ( )
inline

Toggles constraint translation axis on/off.

Definition at line 257 of file vtkImplicitFrustumRepresentation.h.

◆ SetYTranslationAxisOn()

void vtkImplicitFrustumRepresentation::SetYTranslationAxisOn ( )
inline

Toggles constraint translation axis on/off.

Definition at line 258 of file vtkImplicitFrustumRepresentation.h.

◆ SetZTranslationAxisOn()

void vtkImplicitFrustumRepresentation::SetZTranslationAxisOn ( )
inline

Toggles constraint translation axis on/off.

Definition at line 259 of file vtkImplicitFrustumRepresentation.h.

◆ SetTranslationAxisOff()

void vtkImplicitFrustumRepresentation::SetTranslationAxisOff ( )
inline

Toggles constraint translation axis on/off.

Definition at line 260 of file vtkImplicitFrustumRepresentation.h.

◆ IsTranslationConstrained()

bool vtkImplicitFrustumRepresentation::IsTranslationConstrained ( )
inline

Returns true if translation is constrained to an axis.

Definition at line 266 of file vtkImplicitFrustumRepresentation.h.

◆ GetFrustum()

void vtkImplicitFrustumRepresentation::GetFrustum ( vtkFrustum frustum) const

Get the concrete represented frustum.


The documentation for this class was generated from the following file: