87#ifndef vtkImageTracerWidget_h 
   88#define vtkImageTracerWidget_h 
   91#include "vtkInteractionWidgetsModule.h"  
   93VTK_ABI_NAMESPACE_BEGIN
 
  108#define VTK_ITW_PROJECTION_YZ 0 
  109#define VTK_ITW_PROJECTION_XZ 1 
  110#define VTK_ITW_PROJECTION_XY 2 
  111#define VTK_ITW_SNAP_CELLS 0 
  112#define VTK_ITW_SNAP_POINTS 1 
  133    double xmin, 
double xmax, 
double ymin, 
double ymax, 
double zmin, 
double zmax)
 override 
  135    this->Superclass::PlaceWidget(xmin, xmax, ymin, ymax, zmin, zmax);
 
  183  vtkGetMacro(ProjectionNormal, 
int);
 
  198  vtkGetMacro(ProjectionPosition, 
double);
 
  228  vtkSetMacro(CaptureRadius, 
double);
 
  229  vtkGetMacro(CaptureRadius, 
double);
 
  251  vtkGetMacro(ImageSnapType, 
int);
 
  268  vtkGetMacro(NumberOfHandles, 
int);
 
  327    vtkObject* 
object, 
unsigned long event, 
void* clientdata, 
void* calldata);
 
abstract API for pickers that can pick an instance of vtkProp
 
represents an object (geometry & properties) in a rendered scene
 
object to represent cell connectivity
 
ray-cast cell picker for all kinds of Prop3Ds
 
dynamic, self-adjusting array of float
 
create 2D glyphs represented by vtkPolyData
 
a simple class to control print indentation
 
abstract base class for most VTK objects
 
represent and manipulate 3D points
 
concrete dataset represents vertices, lines, polygons, and triangle strips
 
pick an actor/prop using graphics hardware
 
abstract superclass for all actors, volumes and annotations
 
represent surface properties of a geometric object
 
#define VTK_SIZEHINT(...)