#include <vtkImageToImageFilter.h>
Inheritance diagram for vtkImageToImageFilter:
vtkImageToImageFilter is a filter superclass that hides much of the pipeline complexity. It handles breaking the pipeline execution into smaller extents so that the vtkImageData limits are observed. It also provides support for multithreading. If you don't need any of this functionality, consider using vtkSimpleImageToImageFilter instead.
Definition at line 53 of file vtkImageToImageFilter.h.
Public Types | |
typedef vtkImageSource | Superclass |
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | SetInputMemoryLimit (int) |
long | GetInputMemoryLimit () |
virtual void | SetInput (vtkImageData *input) |
vtkImageData * | GetInput () |
void | SetBypass (int) |
void | BypassOn () |
void | BypassOff () |
virtual int | GetBypass () |
virtual void | ThreadedExecute (vtkImageData *inData, vtkImageData *outData, int extent[6], int threadId) |
virtual void | SetNumberOfThreads (int) |
virtual int | GetNumberOfThreads () |
virtual int | SplitExtent (int splitExt[6], int startExt[6], int num, int total) |
Static Public Methods | |
int | IsTypeOf (const char *type) |
vtkImageToImageFilter * | SafeDownCast (vtkObject *o) |
Protected Methods | |
vtkImageToImageFilter () | |
~vtkImageToImageFilter () | |
void | ExecuteInformation () |
virtual void | ExecuteInformation (vtkImageData *inData, vtkImageData *outData) |
void | ExecuteData (vtkDataObject *output) |
virtual vtkImageData * | AllocateOutputData (vtkDataObject *out) |
void | MultiThread (vtkImageData *input, vtkImageData *output) |
void | ComputeInputUpdateExtents (vtkDataObject *output) |
virtual void | ComputeInputUpdateExtent (int inExt[6], int outExt[6]) |
virtual void | SetInputScalarsSelection (const char *) |
Protected Attributes | |
vtkMultiThreader * | Threader |
int | Bypass |
int | BypassWasOn |
int | NumberOfThreads |
char * | InputScalarsSelection |
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Set the Input of a filter. Reimplemented in vtkImageOpenClose3D. |
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Set the Input of a filter. |
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Obsolete feature - do not use. Definition at line 67 of file vtkImageToImageFilter.h. |
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Obsolete feature - do not use. Definition at line 68 of file vtkImageToImageFilter.h. |
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Obsolete feature - do not use. Definition at line 69 of file vtkImageToImageFilter.h. |
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Obsolete feature - do not use. |
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Get/Set the number of threads to create when rendering |
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Get/Set the number of threads to create when rendering |
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Definition at line 89 of file vtkImageToImageFilter.h. |
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Definition at line 91 of file vtkImageToImageFilter.h. |
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Putting this here until I merge graphics and imaging streaming. Reimplemented in vtkImageEuclideanDistance, vtkImageFFT, and vtkImageRFFT. |
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Reimplemented from vtkImageSource. |
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Referenced by vtkImageSkeleton2D::IterativeExecuteData(), vtkImageRFFT::IterativeExecuteData(), vtkImageFourierCenter::IterativeExecuteData(), and vtkImageFFT::IterativeExecuteData(). |
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What is the input update extent that is required to produce the desired output? By default, the whole input is always required but this is overridden in many subclasses. Reimplemented from vtkSource. Reimplemented in vtkImageIterateFilter, vtkImageReslice, and vtkImageSeedConnectivity. |
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Definition at line 104 of file vtkImageToImageFilter.h. |
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Definition at line 105 of file vtkImageToImageFilter.h. |
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Definition at line 106 of file vtkImageToImageFilter.h. |
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Definition at line 107 of file vtkImageToImageFilter.h. |
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Definition at line 127 of file vtkImageToImageFilter.h. |