137#include "vtkRenderingCoreModule.h"
140VTK_ABI_NAMESPACE_BEGIN
148class vtkCameraCallbackCommand;
170 vtkGetVector3Macro(Position,
double);
180 vtkGetVector3Macro(FocalPoint,
double);
190 vtkGetVector3Macro(ViewUp,
double);
211 vtkGetMacro(Distance,
double);
220 vtkGetVector3Macro(DirectionOfProjection,
double);
318 vtkGetMacro(ViewAngle,
double);
332 vtkGetMacro(ParallelScale,
double);
360 vtkGetVector2Macro(ClippingRange,
double);
372 vtkGetMacro(Thickness,
double);
386 vtkGetVector2Macro(WindowCenter,
double);
417 vtkGetVector3Macro(ViewPlaneNormal,
double);
431 vtkGetVector3Macro(ViewShear,
double);
439 vtkSetMacro(EyeAngle,
double);
440 vtkGetMacro(EyeAngle,
double);
450 vtkSetMacro(FocalDisk,
double);
451 vtkGetMacro(FocalDisk,
double);
463 vtkSetMacro(FocalDistance,
double);
464 vtkGetMacro(FocalDistance,
double);
496 vtkSetVector3Macro(ScreenBottomLeft,
double);
497 vtkGetVector3Macro(ScreenBottomLeft,
double);
506 vtkSetVector3Macro(ScreenBottomRight,
double);
507 vtkGetVector3Macro(ScreenBottomRight,
double);
516 vtkSetVector3Macro(ScreenTopRight,
double);
517 vtkGetVector3Macro(ScreenTopRight,
double);
526 vtkSetMacro(EyeSeparation,
double);
527 vtkGetMacro(EyeSeparation,
double);
627 vtkSetMacro(UseExplicitProjectionTransformMatrix,
bool);
628 vtkGetMacro(UseExplicitProjectionTransformMatrix,
bool);
629 vtkBooleanMacro(UseExplicitProjectionTransformMatrix,
bool);
637 vtkSetMacro(ExplicitAspectRatio,
double);
638 vtkGetMacro(ExplicitAspectRatio,
double);
647 vtkSetMacro(UseExplicitAspectRatio,
bool);
648 vtkGetMacro(UseExplicitAspectRatio,
bool);
649 vtkBooleanMacro(UseExplicitAspectRatio,
bool);
675 double aspect,
double nearz,
double farz);
689 double aspect,
double nearz,
double farz);
762 vtkGetVector3Macro(FocalPointShift,
double);
763 vtkGetMacro(FocalPointScale,
double);
764 vtkGetVector3Macro(NearPlaneShift,
double);
765 vtkGetMacro(NearPlaneScale,
double);
766 vtkSetMacro(ShiftScaleThreshold,
double);
767 vtkGetMacro(ShiftScaleThreshold,
double);
782 void ComputeViewPlaneNormal();
800 vtkGetMacro(Stereo,
int);
807 vtkSetMacro(LeftEye,
int);
808 vtkGetMacro(LeftEye,
int);
833 vtkSetMacro(FreezeFocalPoint,
bool);
834 vtkGetMacro(FreezeFocalPoint,
bool);
841 vtkSetMacro(UseScissor,
bool);
842 vtkGetMacro(UseScissor,
bool);
871 void ComputeDistance();
872 virtual
void ComputeViewTransform();
878 virtual
void ComputeProjectionTransform(
double aspect,
double nearz,
double farz);
883 void ComputeCompositeProjectionTransform(
double aspect,
double nearz,
double farz);
885 void ComputeCameraLightTransform();
891 void ComputeScreenOrientationMatrix();
896 void ComputeOffAxisProjectionFrustum();
901 void ComputeModelViewMatrix();
911 double WindowCenter[2];
912 double ObliqueAngles[2];
913 double FocalPoint[3];
917 double ClippingRange[2];
920 double ParallelScale;
925 double DirectionOfProjection[3];
926 double ViewPlaneNormal[3];
932 double ScreenBottomLeft[3];
933 double ScreenBottomRight[3];
934 double ScreenTopRight[3];
935 double ScreenCenter[3];
937 double OffAxisClippingAdjustment;
938 double EyeSeparation;
949 bool UseExplicitProjectionTransformMatrix;
951 double ExplicitAspectRatio;
952 bool UseExplicitAspectRatio;
962 double FocalDistance;
964 double FocalPointShift[3];
965 double FocalPointScale;
966 double NearPlaneShift[3];
967 double NearPlaneScale;
968 double ShiftScaleThreshold;
970 vtkCameraCallbackCommand* UserViewTransformCallbackCommand;
971 friend class vtkCameraCallbackCommand;
977 bool FreezeFocalPoint;
987 void operator=(const
vtkCamera&) = delete;
supports function callbacks
a virtual camera for 3D rendering
void Roll(double angle)
Rotate the camera about the direction of projection.
virtual vtkMatrix4x4 * GetViewTransformMatrix()
For backward compatibility.
void ApplyTransform(vtkTransform *t)
Apply a transform to the camera.
void SetModelTransformMatrix(vtkMatrix4x4 *matrix)
Set/Get model transformation matrix.
double GetRoll()
Set the roll angle of the camera about the direction of projection.
double * GetOrientation()
Get the orientation of the camera.
void SetViewUp(const double a[3])
Set/Get the view up direction for the camera.
void SetUserTransform(vtkHomogeneousTransform *transform)
In addition to the instance variables such as position and orientation, you can add an additional tra...
void GetStereoEyePosition(double eyePosition[3])
Using the LeftEye property to determine whether left or right eye is being requested,...
void SetEyePosition(double eyePosition[3])
Set/Get the eye position (center point between two eyes).
void SetPosition(const double a[3])
Set/Get the position of the camera in world coordinates.
void Yaw(double angle)
Rotate the focal point about the view up vector, using the camera's position as the center of rotatio...
void SetRoll(double angle)
Set the roll angle of the camera about the direction of projection.
void Elevation(double angle)
Rotate the camera about the cross product of the negative of the direction of projection and the view...
void Azimuth(double angle)
Rotate the camera about the view up vector centered at the focal point.
void DeepCopy(vtkCamera *source)
Copy the properties of ‘source’ into ‘this’.
void Pitch(double angle)
Rotate the focal point about the cross product of the view up vector and the direction of projection,...
void SetObliqueAngles(double alpha, double beta)
Get/Set the oblique viewing angles.
virtual vtkMatrix4x4 * GetProjectionTransformMatrix(vtkRenderer *ren)
Return the projection transform matrix, which converts from camera coordinates to viewport coordinate...
void SetParallelProjection(vtkTypeBool flag)
Set/Get the value of the ParallelProjection instance variable.
virtual void GetFrustumPlanes(double aspect, double planes[24])
Get the plane equations that bound the view frustum.
void Zoom(double factor)
In perspective mode, decrease the view angle by the specified factor.
void SetPosition(double x, double y, double z)
Set/Get the position of the camera in world coordinates.
void SetViewUp(double vx, double vy, double vz)
Set/Get the view up direction for the camera.
void ShallowCopy(vtkCamera *source)
Copy the properties of ‘source’ into ‘this’.
void SetModelTransformMatrix(const double elements[16])
Set/Get model transformation matrix.
void SetClippingRange(double dNear, double dFar)
Set/Get the location of the near and far clipping planes along the direction of projection.
virtual vtkMatrix4x4 * GetModelViewTransformMatrix()
Return the model view matrix of model view transform.
void SetThickness(double)
Set the distance between clipping planes.
void GetScissorRect(vtkRecti &scissorRect)
Set/Get the vtkRect value of the scissor.
virtual void Render(vtkRenderer *)
This method causes the camera to set up whatever is required for viewing the scene.
void ViewingRaysModified()
Mark that something has changed which requires the view rays to be recomputed.
static vtkCamera * New()
Construct camera instance with its focal point at the origin, and position=(0,0,1).
void SetFocalPoint(const double a[3])
Set/Get the focal of the camera in world coordinates.
void SetEyeTransformMatrix(vtkMatrix4x4 *matrix)
Set/Get eye transformation matrix.
void GetEyePosition(double eyePosition[3])
Set/Get the eye position (center point between two eyes).
void SetDistance(double)
Move the focal point so that it is the specified distance from the camera position.
virtual vtkPerspectiveTransform * GetProjectionTransformObject(double aspect, double nearz, double farz)
Return the projection transform matrix, which converts from camera coordinates to viewport coordinate...
void SetWindowCenter(double x, double y)
Set/Get the center of the window in viewport coordinates.
void SetEyeTransformMatrix(const double elements[16])
Set/Get eye transformation matrix.
void SetScissorRect(vtkRecti scissorRect)
Set/Get the vtkRect value of the scissor.
virtual vtkMatrix4x4 * GetCompositeProjectionTransformMatrix(double aspect, double nearz, double farz)
Return the concatenation of the ViewTransform and the ProjectionTransform.
void SetViewAngle(double angle)
Set/Get the camera view angle, which is the angular height of the camera view measured in degrees.
void GetEyePlaneNormal(double normal[3])
Get normal vector from eye to screen rotated by EyeTransformMatrix.
void OrthogonalizeViewUp()
Recompute the ViewUp vector to force it to be perpendicular to camera->focalpoint vector.
void Dolly(double value)
Divide the camera's distance from the focal point by the given dolly value.
virtual void SetExplicitProjectionTransformMatrix(vtkMatrix4x4 *)
Set/get an explicit 4x4 projection matrix to use, rather than computing one from other state variable...
vtkMTimeType GetViewingRaysMTime()
Return the MTime that concerns recomputing the view rays of the camera.
void SetFocalPoint(double x, double y, double z)
Set/Get the focal of the camera in world coordinates.
void SetUseHorizontalViewAngle(vtkTypeBool flag)
Set/Get the value of the UseHorizontalViewAngle instance variable.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetParallelScale(double scale)
Set/Get the scaling used for a parallel projection, i.e.
virtual vtkTransform * GetViewTransformObject()
For backward compatibility.
void SetViewShear(double d[3])
Set/get the shear transform of the viewing frustum.
virtual vtkTransform * GetModelViewTransformObject()
Return the model view transform.
virtual vtkMatrix4x4 * GetProjectionTransformMatrix(double aspect, double nearz, double farz)
Return the projection transform matrix, which converts from camera coordinates to viewport coordinate...
void SetUserViewTransform(vtkHomogeneousTransform *transform)
In addition to the instance variables such as position and orientation, you can add an additional tra...
double GetOffAxisClippingAdjustment()
Get adjustment to clipping thickness, computed by camera based on the physical size of the screen and...
void SetViewShear(double dxdz, double dydz, double center)
Set/get the shear transform of the viewing frustum.
virtual void UpdateIdealShiftScale(double aspect)
The following methods are used to support view dependent methods for normalizing data (typically poin...
void SetClippingRange(const double a[2])
Set/Get the location of the near and far clipping planes along the direction of projection.
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
abstract base class for most VTK objects
abstract specification for renderers
record modification and/or execution time
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
vtkTypeUInt32 vtkMTimeType
#define VTK_SIZEHINT(...)
#define VTK_MARSHAL_EXCLUDE_REASON_NOT_SUPPORTED
#define VTK_MARSHALEXCLUDE(reason)