21#ifndef vtkOpenGLContextDevice2DPrivate_h
22#define vtkOpenGLContextDevice2DPrivate_h
46VTK_ABI_NAMESPACE_BEGIN
89 return this->first == other.first;
105 return std::find(this->
Cache.begin(), this->Cache.end(), key) != this->
Cache.end();
123 typename std::list<CacheElement>::iterator it;
124 for (it = this->
Cache.begin(); it != this->
Cache.end(); ++it)
126 it->second.Texture->ReleaseGraphicsResources(window);
140 if (this->
Cache.size() >= this->MaxSize)
142 this->
Cache.pop_back();
145 return this->
Cache.begin()->second;
165 typename std::list<CacheElement>::iterator it =
166 std::find(this->Cache.begin(), this->Cache.end(),
CacheElement(key));
167 if (it != this->Cache.end())
175 return this->AddCacheData(key, cacheData);
181template <
class StringType>
198 vtkTypeUInt32 hash =
static_cast<vtkTypeUInt32
>(id);
202 assert(
"Hash is really a uint32" &&
static_cast<size_t>(hash) ==
id);
235 this->
Color.
Set(
static_cast<unsigned char>(color[0] * 255),
236 static_cast<unsigned char>(color[1] * 255),
static_cast<unsigned char>(color[2] * 255),
237 static_cast<unsigned char>(textProperty->
GetOpacity() * 255));
329 ::glDrawBuffers(1, bufs);
339 float* texCoord =
new float[2 * n];
345 for (
int i = 0; i < n; ++i)
347 minX = fptr[0] < minX ? fptr[0] : minX;
348 maxX = fptr[0] > maxX ? fptr[0] : maxX;
349 minY = fptr[1] < minY ? fptr[1] : minY;
350 maxY = fptr[1] > maxY ? fptr[1] : maxY;
358 (textureBounds[1] - textureBounds[0]) ? textureBounds[1] - textureBounds[0] : 1.;
360 (textureBounds[3] - textureBounds[2]) ? textureBounds[3] - textureBounds[2] : 1.;
361 for (
int i = 0; i < n; ++i)
363 texCoord[i * 2] = (fptr[0] - minX) / rangeX;
364 texCoord[i * 2 + 1] = (fptr[1] - minY) / rangeY;
370 float rangeX = (maxX - minX) ? maxX - minX : 1.f;
371 float rangeY = (maxY - minY) ? maxY - minY : 1.f;
372 for (
int i = 0; i < n; ++i)
374 texCoord[i * 2] = (fptr[0] - minX) / rangeX;
375 texCoord[i * 2 + 1] = (fptr[1] - minY) / rangeY;
385 for (
int i = 0; i < 2; ++i)
387 while (pow2[i] < size[i])
399 vtkGenericWarningMacro(
"Invalid image format: expected unsigned char.");
402 int bytesPerPixel = image->GetNumberOfScalarComponents();
404 image->GetDimensions(size);
407 for (
int i = 0; i < 2; ++i)
409 texCoords[i] = size[i] / float(newImg[i]);
412 unsigned char* dataPtr =
new unsigned char[newImg[0] * newImg[1] * bytesPerPixel];
413 unsigned char* origPtr =
static_cast<unsigned char*
>(image->GetScalarPointer());
415 for (
int i = 0; i < newImg[0]; ++i)
417 for (
int j = 0; j < newImg[1]; ++j)
419 for (
int k = 0; k < bytesPerPixel; ++k)
421 if (i < size[0] && j < size[1])
423 dataPtr[i * bytesPerPixel + j * newImg[0] * bytesPerPixel + k] =
424 origPtr[i * bytesPerPixel + j * size[0] * bytesPerPixel + k];
428 dataPtr[i * bytesPerPixel + j * newImg[0] * bytesPerPixel + k] = k == 3 ? 0 : 255;
435 GLint glFormat = bytesPerPixel == 3 ? GL_RGB : GL_RGBA;
436 GLint glInternalFormat = bytesPerPixel == 3 ? GL_RGB8 : GL_RGBA8;
438 glGenTextures(1, &tmpIndex);
439 glBindTexture(GL_TEXTURE_2D, tmpIndex);
441 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_NEAREST);
442 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
GL_NEAREST);
446 glTexImage2D(GL_TEXTURE_2D, 0, glInternalFormat, newImg[0], newImg[1], 0, glFormat,
456 cout <<
"Error = not an unsigned char..." << endl;
459 int bytesPerPixel = image->GetNumberOfScalarComponents();
461 image->GetDimensions(size);
463 unsigned char* dataPtr =
static_cast<unsigned char*
>(image->GetScalarPointer());
465 GLint glFormat = bytesPerPixel == 3 ? GL_RGB : GL_RGBA;
466 GLint glInternalFormat = bytesPerPixel == 3 ? GL_RGB8 : GL_RGBA8;
468 glGenTextures(1, &tmpIndex);
469 glBindTexture(GL_TEXTURE_2D, tmpIndex);
471 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_NEAREST);
472 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
GL_NEAREST);
476 glTexImage2D(GL_TEXTURE_2D, 0, glInternalFormat, size[0], size[1], 0, glFormat,
546 this->cache =
new PolyDataCache();
557 this->Points = points;
558 this->Colors = colors;
564 this->DrawLines(polyData, scalarMode, x, y, scale);
568 this->DrawPolygons(polyData, scalarMode, x, y, scale);
579 struct PolyDataCacheItem
583 std::vector<float> PolyTri;
587 std::vector<float> Lines;
596 std::map<vtkPolyData*, PolyDataCacheItem*>::iterator itPrev = this->PrevFrameCache.begin();
597 for (; itPrev != this->PrevFrameCache.end(); ++itPrev)
599 delete itPrev->second;
602 std::map<vtkPolyData*, PolyDataCacheItem*>::iterator it = this->CurrentFrameCache.begin();
603 for (; it != this->CurrentFrameCache.end(); ++it)
611 PolyDataCacheItem* cacheItem = this->CurrentFrameCache[
key];
612 if (cacheItem ==
nullptr)
614 cacheItem = this->PrevFrameCache[
key];
615 if (cacheItem ==
nullptr)
617 cacheItem =
new PolyDataCacheItem();
624 this->PrevFrameCache.erase(key);
628 this->CurrentFrameCache[
key] = cacheItem;
639 std::map<vtkPolyData*, PolyDataCacheItem*>::iterator itPrev = this->PrevFrameCache.begin();
640 for (; itPrev != this->PrevFrameCache.end(); ++itPrev)
642 delete itPrev->second;
646 this->PrevFrameCache.clear();
649 std::swap(this->PrevFrameCache, this->CurrentFrameCache);
654 std::map<vtkPolyData*, PolyDataCacheItem*> PrevFrameCache;
655 std::map<vtkPolyData*, PolyDataCacheItem*> CurrentFrameCache;
662 float const posX,
float const posY,
float const scale,
vtkIdType cellId,
int scalarMode)
664 this->CellPoints.reserve(this->NumPointsCell * 2);
666 for (
int i = 0; i < this->NumPointsCell; i++)
669 this->Points->
GetPoint(this->PointIds[i], point);
672 float const x =
static_cast<float>(
point[0]) + posX;
673 float const y =
static_cast<float>(
point[1]) + posY;
674 this->CellPoints.push_back(x * scale);
675 this->CellPoints.push_back(y * scale);
682 mappedColorId = this->PointIds[i];
685 mappedColorId = cellId;
688 std::cerr <<
"Scalar mode not supported!" << std::endl;
692 this->CellColors->
SetTuple(i, mappedColorId, this->Colors);
702 vtkPolyData* polyData,
int scalarMode,
float const x,
float const y,
float const scale)
704 PolyDataCacheItem* cacheItem = this->cache->GetCacheEntry(polyData);
706 if (polyData->
GetMTime() > cacheItem->LinesLoadingTime)
709 cacheItem->Lines.clear();
710 cacheItem->LineColors->Reset();
714 cacheItem->Lines.reserve(numVertices * 2);
716 cacheItem->LineColors->SetNumberOfTuples(numVertices);
728 vtkIdType actualNumPointsCell = genericCell->GetNumberOfPoints();
730 for (
int i = 0; i < actualNumPointsCell - 1; ++i)
732 this->NumPointsCell = 2;
733 this->PointIds = genericCell->GetPointIds()->
GetPointer(i);
735 this->MapCurrentCell(x, y, scale, cellId, scalarMode);
738 for (
int j = 0; j < this->NumPointsCell; j++)
740 cacheItem->Lines.push_back(this->CellPoints[2 * j]);
741 cacheItem->Lines.push_back(this->CellPoints[2 * j + 1]);
743 double* color4 = this->CellColors->
GetTuple(j);
744 cacheItem->LineColors->InsertTuple4(
745 vertOffset + j, color4[0], color4[1], color4[2], color4[3]);
748 vertOffset += this->NumPointsCell;
749 this->CellColors->
Reset();
750 this->CellPoints.clear();
755 cacheItem->LinesLoadingTime.Modified();
759 if (!cacheItem->Lines.empty())
761 this->Device->
DrawLines(cacheItem->Lines.data(),
762 static_cast<int>(cacheItem->Lines.size() / 2),
763 static_cast<unsigned char*
>(cacheItem->LineColors->GetVoidPointer(0)),
764 cacheItem->LineColors->GetNumberOfComponents());
783 this->NumPointsCell = genericCell->GetNumberOfPoints();
784 this->PointIds = genericCell->GetPointIds()->
GetPointer(0);
785 numTriVert += 3 * (this->NumPointsCell - 2);
798 vtkPolyData* polyData,
int scalarMode,
float const x,
float const y,
float const scale)
800 PolyDataCacheItem* cacheItem = this->cache->GetCacheEntry(polyData);
802 if (polyData->
GetMTime() > cacheItem->PolygonsLoadingTime)
804 cacheItem->PolyTri.clear();
805 cacheItem->PolyColors->Reset();
808 vtkIdType const totalTriVert = this->GetCountTriangleVertices(polyData);
809 cacheItem->PolyTri.reserve(totalTriVert * 2);
811 cacheItem->PolyColors->SetNumberOfTuples(totalTriVert);
828 this->NumPointsCell = genericCell->GetNumberOfPoints();
829 this->PointIds = genericCell->GetPointIds()->
GetPointer(0);
831 this->MapCurrentCell(x, y, scale, cellId, scalarMode);
834 for (
int i = 0; i < this->NumPointsCell - 2; i++)
836 cacheItem->PolyTri.push_back(this->CellPoints[0]);
837 cacheItem->PolyTri.push_back(this->CellPoints[1]);
838 cacheItem->PolyTri.push_back(this->CellPoints[i * 2 + 2]);
839 cacheItem->PolyTri.push_back(this->CellPoints[i * 2 + 3]);
840 cacheItem->PolyTri.push_back(this->CellPoints[i * 2 + 4]);
841 cacheItem->PolyTri.push_back(this->CellPoints[i * 2 + 5]);
844 vtkIdType const triangOffset = vertOffset + 3 * i;
845 double* color4 = this->CellColors->
GetTuple(0);
846 cacheItem->PolyColors->InsertTuple4(
847 triangOffset, color4[0], color4[1], color4[2], color4[3]);
849 color4 = this->CellColors->
GetTuple(i + 1);
850 cacheItem->PolyColors->InsertTuple4(
851 triangOffset + 1, color4[0], color4[1], color4[2], color4[3]);
853 color4 = this->CellColors->
GetTuple(i + 2);
854 cacheItem->PolyColors->InsertTuple4(
855 triangOffset + 2, color4[0], color4[1], color4[2], color4[3]);
858 vertOffset += 3 * (this->NumPointsCell - 2);
859 this->CellColors->
Reset();
860 this->CellPoints.clear();
864 cacheItem->PolygonsLoadingTime.Modified();
868 if (!cacheItem->PolyTri.empty())
871 static_cast<unsigned char*
>(cacheItem->PolyColors->GetVoidPointer(0)), 4);
886 std::vector<float> CellPoints;
890 PolyDataCache* cache;
void SetTuple(vtkIdType tupleIdx, const float *tuple) override
Set the data tuple at tupleIdx.
void GetTuple(vtkIdType tupleIdx, double *tuple) override
Get the data tuple at tupleIdx by filling in a user-provided array, Make sure that your array is larg...
int GetNumberOfComponents() const
Set/Get the dimension (n) of the components.
void Reset()
Reset to an empty state, without freeing any memory.
Efficient cell iterator for vtkDataSet topologies.
virtual vtkIdType GetCellId()=0
Get the id of the current cell.
void GoToNextCell()
Increment to next cell.
virtual bool IsDoneWithTraversal()=0
Returns false while the iterator is valid.
void Set(const T &red, const T &green, const T &blue)
Set the red, green and blue components of the color.
double * GetBounds()
Return a pointer to the geometry bounding box in the form (xmin,xmax, ymin,ymax, zmin,...
void SetNumberOfComponents(int num) override
Set/Get the dimension (n) of the components.
void SetNumberOfTuples(vtkIdType number) override
Set the number of tuples (a component group) in the array.
void SetInputData(vtkDataObject *)
Assign a data object as input.
topologically and geometrically regular array of data
Allocate and hold a VTK object.
T * GetPointer() const noexcept
Get a raw pointer to the contained object.
virtual void Delete()
Delete a VTK object.
void Draw(int cellType, vtkPolyData *polyData, vtkPoints *points, float x, float y, float scale, int scalarMode, vtkUnsignedCharArray *colors=nullptr)
Draw primitives as specified by cellType.
CellArrayHelper(vtkOpenGLContextDevice2D *device)
vtkVector2i FindPowerOfTwo(const vtkVector2i &size)
void SaveGLState(vtkOpenGLState *ostate, bool colorBuffer=false)
unsigned int TextureProperties
void RestoreGLState(vtkOpenGLState *ostate, bool colorBuffer=false)
vtkTexture * SpriteTexture
GLuint TextureFromImage(vtkImageData *image, vtkVector2f &texCoords)
GLuint TextureFromImage(vtkImageData *image)
GLfloat SavedClearColor[4]
vtkOpenGLContextDeviceBufferObjectBuilder BufferObjectBuilder
vtkTextureImageCache< UTF8TextPropertyKey > TextTextureCache
Cache for text images.
float * TexCoords(float *f, int n)
Class for drawing 2D primitives using OpenGL 1.1+.
void CoreDrawTriangles(std::vector< float > &tverts, unsigned char *colors=nullptr, int numComp=0)
void DrawLines(float *f, int n, unsigned char *colors=nullptr, int nc_comps=0) override
Draw lines using the points - memory layout is as follows: l1p1,l1p2,l2p1,l2p2... The lines will be c...
Internal buffer object builder that maintains a cache of VBO groups.
void vtkglGetIntegerv(unsigned int pname, int *params)
bool GetEnumState(unsigned int name)
void vtkglGetFloatv(unsigned int pname, float *params)
void vtkglClearColor(float red, float green, float blue, float alpha)
void SetEnumState(unsigned int name, bool value)
vtkCellIterator * NewCellIterator() override
Return an iterator that traverses the cells in this data set.
represent and manipulate 3D points
double * GetPoint(vtkIdType id)
Return a pointer to a double point x[3] for a specific id.
concrete dataset represents vertices, lines, polygons, and triangle strips
vtkCell * GetCell(vtkIdType cellId) override
Standard vtkDataSet interface.
vtkMTimeType GetMTime() override
Get MTime which also considers its cell array MTime.
vtkIdType GetNumberOfCells() override
Standard vtkDataSet interface.
Hold a reference to a vtkObjectBase instance.
static vtkSmartPointer< T > New()
Create an instance of a VTK object.
represent text properties.
virtual double GetCellOffset()
Set/Get the horizontal offset between cells.
virtual int GetVerticalJustification()
Set/Get the vertical justification to bottom (default), middle, or top.
virtual double GetOpacity()
Set/Get the text's opacity.
virtual int GetFontSize()
Set/Get the font size (in points).
virtual double * GetColor()
Set the color of the text.
virtual double * GetInteriorLinesColor()
Set the color of the interior lines between cells.
virtual bool GetInteriorLinesVisibility()
Set/Get the visibility of the interior lines between cells.
virtual int GetInteriorLinesWidth()
Set the width (in pixels) of the interior lines between cells.
virtual int GetJustification()
Set/Get the horizontal justification to left (default), centered, or right.
bool IsKeyInCache(const Key &key) const
Search the cache list to see if a given key already exists.
std::list< CacheElement > Cache
List of a pair of key and cache data.
CacheData & AddCacheData(const Key &key, const CacheData &cacheData)
Add a new cache entry into the cache list.
void ReleaseGraphicsResources(vtkWindow *window)
Release all the OpenGL Pixel Buffer Object(PBO) associated with the textures of the cache list.
vtkTextureImageCache()
Construct a texture image cache with a maximum number of texture of 50.
size_t MaxSize
Maximum size the cache list can be.
CacheData & GetCacheData(const Key &key)
Return the cache associated to a key.
handles properties associated with a texture map
vtkImageData * GetInput()
Get the input as a vtkImageData object.
record modification and/or execution time
dynamic, self-adjusting array of unsigned char
Some derived classes for the different vectors commonly used.
window superclass for vtkRenderWindow
TextPropertyKey(vtkTextProperty *textProperty, const StringType &text, int dpi)
Creates a TextPropertyKey.
vtkTypeUInt32 TextPropertyId
static vtkTypeUInt32 GetIdFromTextProperty(vtkTextProperty *tprop)
Transform a text property into an unsigned long.
bool operator==(const TextPropertyKey &other) const
Compares two TextPropertyKeys with each other.
vtkSmartPointer< vtkImageData > ImageData
vtkTextRenderer::Metrics Metrics
vtkSmartPointer< vtkTexture > Texture
CacheElement associates a unique key to some cache.
CacheElement(const Key &key, const CacheData &cacheData)
CacheElement(const Key &key)
bool operator==(const CacheElement &other) const
#define VTK_SCALAR_MODE_USE_POINT_DATA
#define VTK_SCALAR_MODE_USE_CELL_DATA
TextPropertyKey< std::string > UTF8TextPropertyKey
#define VTK_UNSIGNED_CHAR