156#ifndef vtkScalarBarActor_h
157#define vtkScalarBarActor_h
161#include "vtkRenderingAnnotationModule.h"
164VTK_ABI_NAMESPACE_BEGIN
178#define VTK_ORIENT_HORIZONTAL 0
179#define VTK_ORIENT_VERTICAL 1
270 vtkGetMacro(MaximumNumberOfColors,
int);
277 vtkSetClampMacro(NumberOfLabels,
int, 0, 64);
278 vtkGetMacro(NumberOfLabels,
int);
294 vtkGetMacro(UseCustomLabels,
bool);
295 vtkSetMacro(UseCustomLabels,
bool);
296 vtkBooleanMacro(UseCustomLabels,
bool);
304 vtkGetMacro(Orientation,
int);
313 vtkGetMacro(ForceVerticalTitle,
bool);
314 vtkSetMacro(ForceVerticalTitle,
bool);
346 vtkSetStringMacro(LabelFormat);
347 vtkGetStringMacro(LabelFormat);
354 vtkSetStringMacro(Title);
355 vtkGetStringMacro(Title);
362 vtkSetStringMacro(ComponentTitle);
363 vtkGetStringMacro(ComponentTitle);
375 vtkSetMacro(TextureGridWidth,
double);
376 vtkGetMacro(TextureGridWidth,
double);
388 PrecedeScalarBar = 0,
401 vtkSetClampMacro(TextPosition,
int, PrecedeScalarBar, SucceedScalarBar);
402 vtkGetMacro(TextPosition,
int);
421 vtkSetMacro(MaximumWidthInPixels,
int);
422 vtkGetMacro(MaximumWidthInPixels,
int);
423 vtkSetMacro(MaximumHeightInPixels,
int);
424 vtkGetMacro(MaximumHeightInPixels,
int);
433 vtkSetMacro(AnnotationLeaderPadding,
double);
434 vtkGetMacro(AnnotationLeaderPadding,
double);
465 vtkSetMacro(DrawBelowRangeSwatch,
bool);
466 vtkGetMacro(DrawBelowRangeSwatch,
bool);
467 vtkBooleanMacro(DrawBelowRangeSwatch,
bool);
474 vtkSetStringMacro(BelowRangeAnnotation);
475 vtkGetStringMacro(BelowRangeAnnotation);
484 vtkSetMacro(DrawAboveRangeSwatch,
bool);
485 vtkGetMacro(DrawAboveRangeSwatch,
bool);
486 vtkBooleanMacro(DrawAboveRangeSwatch,
bool);
493 vtkSetStringMacro(AboveRangeAnnotation);
494 vtkGetStringMacro(AboveRangeAnnotation);
514 vtkSetStringMacro(NanAnnotation);
515 vtkGetStringMacro(NanAnnotation);
592 vtkGetMacro(TextPad,
int);
593 vtkSetMacro(TextPad,
int);
602 vtkGetMacro(VerticalTitleSeparation,
int);
603 vtkSetMacro(VerticalTitleSeparation,
int);
611 vtkGetMacro(BarRatio,
double);
612 vtkSetClampMacro(BarRatio,
double, 0., 1.);
622 vtkGetMacro(TitleRatio,
double);
623 vtkSetClampMacro(TitleRatio,
double, 0., 1.);
633 vtkSetMacro(UnconstrainedFontSize,
bool);
634 vtkGetMacro(UnconstrainedFontSize,
bool);
635 vtkBooleanMacro(UnconstrainedFontSize,
bool);
860 double barX,
double barY,
double barWidth,
double barHeight,
double delta,
double pad);
866 double barX,
double barY,
double barWidth,
double barHeight,
double delta,
double pad);
875 bool UseCustomLabels =
false;
a actor that draws 2D data
Some derived classes for the different colors commonly used.
dynamic, self-adjusting array of double
a simple class to control print indentation
Defines a 1D piecewise function.
draw vtkPolyData onto the image plane
concrete dataset represents vertices, lines, polygons, and triangle strips
abstract superclass for all actors, volumes and annotations
represent surface properties of a 2D image
Internal state for the scalar bar actor shared with subclasses.
Create a scalar bar with labels.
virtual void LayoutNanSwatch()
vtkPolyData * Background
Polygon used to fill the background.
virtual void SetOpacityFunction(vtkPiecewiseFunction *)
Set/Get the piecewise function that denotes opacity function to map values through.
vtkTypeBool DrawFrame
User-changeable settings.
int RenderOverlay(vtkViewport *viewport) override
Draw the scalar bar and annotation text to the screen.
virtual void ComputeScalarBarThickness()
Determine how thick the scalar bar should be (on an axis perpendicular to the direction in which scal...
vtkTypeBool AnnotationTextScaling
User-changeable settings.
virtual void SetAnnotationTextProperty(vtkTextProperty *p)
Set/Get the annotation text property.
virtual void FreeLayoutStorage()
Free internal storage used by the previous layout.
virtual void ConfigureAnnotations()
Generate/configure the annotation labels using the laid-out geometry.
char * LabelFormat
User-changeable settings.
virtual void ComputeFrame()
If the scalar bar should be inset into a frame or rendered with a solid background,...
vtkTypeBool DrawBackground
User-changeable settings.
virtual void ComputeSwatchPad()
Compute a correct SwatchPad.
int RenderOpaqueGeometry(vtkViewport *viewport) override
Draw the scalar bar and annotation text to the screen.
vtkTextActor * TitleActor
The legend title text renderer.
~vtkScalarBarActor() override
int Orientation
User-changeable settings.
virtual void LayoutTitle()
Determine the position and size of the scalar bar title box.
char * BelowRangeAnnotation
User-changeable settings.
vtkProperty2D * BackgroundProperty
User-changeable settings.
virtual void ConfigureNanSwatch()
Generate/configure the NaN swatch using the laid-out geometry.
void SetOrientationToVertical()
Control the orientation of the scalar bar.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
int MaximumNumberOfColors
User-changeable settings.
vtkTextProperty * AnnotationTextProperty
Font for annotation labels.
vtkTexturedActor2D * TextureActor
Actor for TexturePolyData.
virtual void LayoutBelowRangeSwatch()
Determine the size of the Below Range if it is to be rendered.
int NumberOfLabels
User-changeable settings.
double BarRatio
User-changeable settings.
void SetOrientationToHorizontal()
Control the orientation of the scalar bar.
vtkPolyData * Frame
Polyline used to highlight frame.
int PlaceAnnotationsVertically(double barX, double barY, double barWidth, double barHeight, double delta, double pad)
This method is called by ConfigureAnnotationLabels when Orientation is VTK_ORIENT_VERTICAL.
vtkPolyData * ScalarBar
Polygon(s) colored by LookupTable.
virtual void ConfigureTicks()
Generate/configure the tick-mark actors using the laid-out geometry.
vtkPolyDataMapper2D * FrameMapper
Mapper for Frame.
virtual void LayoutAnnotations()
This method must lay out annotation text and leader lines so they do not overlap.
virtual void RebuildLayout(vtkViewport *viewport)
Called from within RenderOpaqueGeometry when the internal state members need to be updated before ren...
int MapAnnotationLabels(vtkScalarsToColors *lkup, double start, double delta, const double *range)
Allocate actors for lookup table annotations and position them properly.
int TextPosition
User-changeable settings.
int MaximumHeightInPixels
User-changeable settings.
int VerticalTitleSeparation
User-changeable settings.
double AnnotationLeaderPadding
User-changeable settings.
bool UnconstrainedFontSize
User-changeable settings.
vtkTextProperty * TitleTextProperty
Font for the legend title.
virtual int RebuildLayoutIfNeeded(vtkViewport *viewport)
Calls RebuildLayout if it is needed such as when positions etc have changed.
int TextPad
User-changeable settings.
vtkActor2D * FrameActor
Actor for Frame.
vtkProperty2D * FrameProperty
User-changeable settings.
vtkPolyData * TexturePolyData
Polygon colored when UseOpacity is true.
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
Draw the scalar bar and annotation text to the screen.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
virtual void SetTextPositionToPrecedeScalarBar()
Should the title and tick marks precede the scalar bar or succeed it? This is measured along the view...
virtual void SetTextPositionToSucceedScalarBar()
Should the title and tick marks precede the scalar bar or succeed it? This is measured along the view...
char * Title
User-changeable settings.
vtkTypeBool UseOpacity
User-changeable settings.
bool DrawBelowRangeSwatch
User-changeable settings.
virtual void LayoutAboveRangeSwatchPosn()
Determine the position of the Above Range if it is to be rendered.
bool ForceVerticalTitle
User-changeable settings.
virtual void EditAnnotations()
Subclasses may override this method to alter this->P->Labels, allowing the addition and removal of an...
vtkActor2D * BackgroundActor
Actor for Background.
virtual void DrawBoxes()
For debugging, add placement boxes to the frame polydata.
virtual void SetLookupTable(vtkScalarsToColors *)
Set/Get the lookup table to use.
char * AboveRangeAnnotation
User-changeable settings.
vtkTextProperty * LabelTextProperty
Font for tick labels.
vtkTypeBool DrawTickLabels
User-changeable settings.
virtual void ConfigureFrame()
Generate/configure the representation of the frame from laid-out geometry.
virtual void SetCustomLabels(vtkDoubleArray *labels)
Set/Get the fixed locations to use.
vtkTypeBool FixedAnnotationLeaderLineColor
User-changeable settings.
vtkTypeBool DrawColorBar
User-changeable settings.
char * NanAnnotation
User-changeable settings.
vtkPiecewiseFunction * OpacityFunction
The opacity function if UseOpacity is true.
vtkPolyDataMapper2D * BackgroundMapper
Mapper for Background.
virtual void SetTitleTextProperty(vtkTextProperty *p)
Set/Get the title text property.
virtual void GetScalarBarRect(int rect[4], vtkViewport *viewport)
Fills rect with the dimensions of the scalar bar in viewport coordinates.
virtual void SizeTitle(double *titleSize, int *size, vtkViewport *viewport)
Compute the best size for the legend title.
virtual void ConfigureAboveBelowRangeSwatch(bool above)
Generate/configure the above/below range swatch using the laid-out geometry.
int PlaceAnnotationsHorizontally(double barX, double barY, double barWidth, double barHeight, double delta, double pad)
This method is called by ConfigureAnnotationLabels when Orientation is VTK_ORIENT_HORIZONTAL.
vtkTypeBool DrawNanAnnotation
User-changeable settings.
virtual void ConfigureScalarBar()
Generate/configure the scalar bar representation from laid-out geometry.
virtual void ComputeScalarBarLength()
Determine how long the scalar bar should be (on an axis parallel to the direction in which scalar val...
virtual void ConfigureTitle()
Generate/configure the title actor using the laid-out geometry.
static vtkScalarBarActor * New()
Instantiate object with 64 maximum colors; 5 labels; %%-#6.3g label format, no title,...
void ShallowCopy(vtkProp *prop) override
Shallow copy of a scalar bar actor.
char * ComponentTitle
User-changeable settings.
vtkPolyDataMapper2D * ScalarBarMapper
Mapper for ScalarBar.
vtkTexture * Texture
Color data for TexturePolyData.
vtkTypeBool DrawAnnotations
User-changeable settings.
vtkScalarBarActorInternal * P
Containers shared with subclasses.
vtkActor2D * ScalarBarActor
Actor for ScalarBar.
virtual void SetBackgroundProperty(vtkProperty2D *p)
Set/Get the background property.
double TitleRatio
User-changeable settings.
virtual void PrepareTitleText()
Set the title actor's input to the latest title (and subtitle) text.
double TextureGridWidth
User-changeable settings.
vtkTimeStamp BuildTime
Internal state used for rendering.
virtual void LayoutAboveRangeSwatch()
Determine the size of the Above Range if it is to be rendered.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void SetFrameProperty(vtkProperty2D *p)
Set/Get the frame property.
bool DrawAboveRangeSwatch
User-changeable settings.
int MaximumWidthInPixels
User-changeable settings.
int NumberOfLabelsBuilt
User-changeable settings.
virtual void LayoutForUnconstrainedFont()
This method sets the title and tick-box size and position for the UnconstrainedFontSize mode.
vtkScalarsToColors * LookupTable
The object this actor illustrates.
virtual void LayoutTicks()
Determine the size and placement of any tick marks to be rendered.
virtual void SetLabelTextProperty(vtkTextProperty *p)
Set/Get the labels text property.
Superclass for mapping scalar values to colors.
An actor that displays text.
represent text properties.
handles properties associated with a texture map
actor that draws 2D data with texture support
record modification and/or execution time
abstract specification for Viewports
window superclass for vtkRenderWindow
#define VTK_ORIENT_VERTICAL
#define VTK_ORIENT_HORIZONTAL