VTK  9.3.20240425
vtkLabeledTreeMapDataMapper.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-FileCopyrightText: Copyright 2008 Sandia Corporation
3// SPDX-License-Identifier: LicenseRef-BSD-3-Clause-Sandia-USGov
28#ifndef vtkLabeledTreeMapDataMapper_h
29#define vtkLabeledTreeMapDataMapper_h
30
32#include "vtkRenderingLabelModule.h" // For export macro
33
34VTK_ABI_NAMESPACE_BEGIN
35class vtkTree;
36class vtkPoints;
37class vtkCoordinate;
38class vtkFloatArray;
39class vtkStringArray;
40class vtkIdList;
41
42class VTKRENDERINGLABEL_EXPORT vtkLabeledTreeMapDataMapper : public vtkLabeledDataMapper
43{
44public:
47 void PrintSelf(ostream& os, vtkIndent indent) override;
48
50
53 void RenderOpaqueGeometry(vtkViewport* viewport, vtkActor2D* actor) override;
54 void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor) override;
56
61
65 virtual void SetRectanglesArrayName(const char* name);
66
68
73 vtkGetMacro(ClipTextMode, int);
74 vtkSetMacro(ClipTextMode, int);
76
78
81 vtkGetMacro(ChildMotion, int);
82 vtkSetMacro(ChildMotion, int);
84
86
89 vtkGetMacro(DynamicLevel, int);
90 vtkSetMacro(DynamicLevel, int);
92
97
99
102 void SetFontSizeRange(int maxSize, int minSize, int delta = 4);
103 void GetFontSizeRange(int range[3]);
105
107
112 void SetLevelRange(int startLevel, int endLevel);
113 void GetLevelRange(int range[2]);
115
116protected:
119 void LabelTree(vtkTree* tree, vtkFloatArray* boxInfo, vtkDataArray* numericData,
120 vtkStringArray* stringData, int activeComp, int numComps);
121 void GetVertexLabel(vtkIdType vertex, vtkDataArray* numericData, vtkStringArray* stringData,
122 int activeComp, int numComps, char* string, size_t stringSize);
125 int GetStringSize(char* string, int level);
126 // Returns 1 if the transformed box is off screen
127 int ConvertToDC(float* origBoxInfo, float* newBoxInfo);
128 // Returns 1 if the label will not fit in box - 2 if the text could
129 // not be placed due to other labels
131 char* string, int level, float* blimitsDC, float* textPosWC, vtkTextProperty** tprop);
132 int ApplyMasks(int level, float flimits[4], float blimits[4]);
139 double BoxTrans[2][2];
140 double WindowLimits[2][2];
141
142 float (*LabelMasks)[4];
143
154
155private:
157 void operator=(const vtkLabeledTreeMapDataMapper&) = delete;
158};
159
160VTK_ABI_NAMESPACE_END
161#endif
a actor that draws 2D data
Definition vtkActor2D.h:145
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
abstract superclass for arrays of numeric data
dynamic, self-adjusting array of float
list of point or cell ids
Definition vtkIdList.h:133
a simple class to control print indentation
Definition vtkIndent.h:108
draw text labels at dataset points
draw text labels on a tree map
static vtkLabeledTreeMapDataMapper * New()
int GetStringSize(char *string, int level)
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
virtual vtkTree * GetInputTree()
The input to this filter.
int ConvertToDC(float *origBoxInfo, float *newBoxInfo)
int AnalyseLabel(char *string, int level, float *blimitsDC, float *textPosWC, vtkTextProperty **tprop)
virtual void SetRectanglesArrayName(const char *name)
The name of the 4-tuple array used for.
void GetVertexLabel(vtkIdType vertex, vtkDataArray *numericData, vtkStringArray *stringData, int activeComp, int numComps, char *string, size_t stringSize)
int UpdateWindowInfo(vtkViewport *viewport)
void SetLevelRange(int startLevel, int endLevel)
The range of levels to attempt to label.
void SetFontSizeRange(int maxSize, int minSize, int delta=4)
The range of font sizes to use when rendering the labels.
void LabelTree(vtkTree *tree, vtkFloatArray *boxInfo, vtkDataArray *numericData, vtkStringArray *stringData, int activeComp, int numComps)
void GetFontSizeRange(int range[3])
The range of font sizes to use when rendering the labels.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void RenderOpaqueGeometry(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
void GetLevelRange(int range[2])
The range of levels to attempt to label.
~vtkLabeledTreeMapDataMapper() override
int ApplyMasks(int level, float flimits[4], float blimits[4])
represent and manipulate 3D points
Definition vtkPoints.h:139
a vtkAbstractArray subclass for strings
represent text properties.
A rooted tree data structure.
Definition vtkTree.h:145
abstract specification for Viewports
Definition vtkViewport.h:65
window superclass for vtkRenderWindow
Definition vtkWindow.h:48
int vtkIdType
Definition vtkType.h:315